From b4fa6f52a8a8f85b7a348621400396363fe5163a Mon Sep 17 00:00:00 2001 From: Andrew Alderwick Date: Sat, 18 Sep 2021 22:34:13 +0100 Subject: [PATCH] Replaced malloc and manual initialization with calloc --- src/uxnemu.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/uxnemu.c b/src/uxnemu.c index 6f18188..ba3055d 100644 --- a/src/uxnemu.c +++ b/src/uxnemu.c @@ -187,7 +187,6 @@ quit(void) static int init(void) { - int i; SDL_AudioSpec as; SDL_zero(as); as.freq = SAMPLE_FREQUENCY; @@ -217,10 +216,8 @@ init(void) gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width + PAD * 2, ppu.height + PAD * 2); if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE)) return error("sdl_texture", SDL_GetError()); - if(!(ppu_screen = malloc(ppu.width * ppu.height * sizeof(Uint32)))) + if(!(ppu_screen = calloc(1, ppu.width * ppu.height * sizeof(Uint32)))) return 0; - for(i = ppu.width + ppu.height + PAD * 4 - 1; i >= 0; --i) - ppu_screen[i] = 0; SDL_UpdateTexture(gTexture, NULL, ppu_screen, sizeof(Uint32)); SDL_StartTextInput(); SDL_ShowCursor(SDL_DISABLE);