2021-04-21 16:09:18 +00:00
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( dev/controller/buttons )
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2021-03-14 01:34:08 +00:00
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2021-04-21 16:09:18 +00:00
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%++ { #0001 ADD2 }
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%-- { #0001 SUB2 }
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2021-05-24 21:36:15 +00:00
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%2// { #01 SFT2 }
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2021-04-20 17:48:55 +00:00
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2021-04-21 12:45:17 +00:00
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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2021-04-26 17:52:46 +00:00
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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2021-04-21 12:45:17 +00:00
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2021-03-21 21:16:19 +00:00
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( variables )
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2021-04-21 12:45:17 +00:00
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|0000
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2021-04-20 04:33:52 +00:00
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@slime $1
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2021-03-14 01:34:08 +00:00
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2021-04-21 16:48:04 +00:00
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( init )
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|0100 ( -> )
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2021-04-20 04:00:14 +00:00
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( theme )
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2021-04-23 03:44:38 +00:00
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#0daf .System/r DEO2
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#02ff .System/g DEO2
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#035f .System/b DEO2
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2021-03-28 18:20:36 +00:00
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2021-04-20 04:00:14 +00:00
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( vectors )
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2021-04-23 03:44:38 +00:00
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;on-frame .Screen/vector DEO2
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2021-03-14 01:34:08 +00:00
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( set origin )
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2021-05-24 21:36:15 +00:00
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.Screen/width DEI2 2// .Screen/x DEO2
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.Screen/height DEI2 2// .Screen/y DEO2
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2021-04-21 16:09:18 +00:00
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2021-04-23 03:44:38 +00:00
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;default_icn .Screen/addr DEO2
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#31 .Screen/color DEO
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2021-05-11 18:14:52 +00:00
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#2a .slime STZ
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2021-03-14 01:34:08 +00:00
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BRK
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2021-04-21 16:48:04 +00:00
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@on-frame ( -> )
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2021-03-15 00:32:40 +00:00
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2021-05-11 18:14:52 +00:00
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#2a .slime STZ
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2021-04-23 03:44:38 +00:00
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;default_icn .Screen/addr DEO2
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2021-03-15 00:32:40 +00:00
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2021-03-14 01:34:08 +00:00
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( hold ctrl key to change slime color )
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2021-04-23 03:44:38 +00:00
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.Controller/button DEI #0f AND
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2021-05-11 18:14:52 +00:00
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DUP #01 NEQ ,&no-ctrl JCN #25 .slime STZ &no-ctrl
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DUP #02 NEQ ,&no-alt JCN #2f .slime STZ &no-alt
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2021-03-15 00:32:40 +00:00
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POP
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2021-04-23 03:44:38 +00:00
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( clear ) #30 .Screen/color DEO
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2021-03-15 00:32:40 +00:00
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( detect movement )
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2021-04-23 03:44:38 +00:00
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.Controller/button DEI #f0 AND
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2021-05-11 18:12:07 +00:00
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DUP #04 SFT #01 AND #01 NEQ ,&no-up JCN
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2021-04-20 04:00:14 +00:00
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( move )
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2021-04-23 03:44:38 +00:00
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.Screen/y DEI2 -- .Screen/y DEO2
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;up_icn .Screen/addr DEO2 &no-up
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2021-05-11 18:12:07 +00:00
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DUP #05 SFT #01 AND #01 NEQ ,&no-down JCN
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2021-04-20 04:00:14 +00:00
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( move )
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2021-04-23 03:44:38 +00:00
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.Screen/y DEI2 ++ .Screen/y DEO2
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;down_icn .Screen/addr DEO2 &no-down
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2021-05-11 18:12:07 +00:00
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DUP #06 SFT #01 AND #01 NEQ ,&no-left JCN
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2021-04-20 04:00:14 +00:00
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( move )
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2021-04-23 03:44:38 +00:00
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.Screen/x DEI2 -- .Screen/x DEO2
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;left_icn .Screen/addr DEO2 &no-left
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2021-05-11 18:12:07 +00:00
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DUP #07 SFT #01 AND #01 NEQ ,&no-right JCN
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2021-04-20 04:00:14 +00:00
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( move )
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2021-04-23 03:44:38 +00:00
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.Screen/x DEI2 ++ .Screen/x DEO2
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;right_icn .Screen/addr DEO2 &no-right
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2021-03-15 00:32:40 +00:00
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POP
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2021-03-14 01:34:08 +00:00
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( draw face )
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2021-04-23 03:44:38 +00:00
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#31 .Screen/color DEO
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2021-03-15 00:32:40 +00:00
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2021-03-14 01:34:08 +00:00
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( draw slime )
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2021-04-23 03:44:38 +00:00
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;slime_icn .Screen/addr DEO2
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2021-05-11 18:14:52 +00:00
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.slime LDZ .Screen/color DEO
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2021-03-14 01:34:08 +00:00
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2021-03-15 00:32:40 +00:00
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BRK
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2021-03-14 01:34:08 +00:00
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@default_icn [ 3c7e ffdb ffe7 7e3c ]
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@up_icn [ 2466 e7db ffff 7e3c ]
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@down_icn [ 3c7e ffff dbe7 6624 ]
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@left_icn [ 3c7e ef1f 1fef 7e3c ]
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@right_icn [ 3c7e f7f8 f8f7 7e3c ]
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@slime_icn [ 0000 183c 3c18 0000 ]
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2021-04-20 21:30:26 +00:00
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