mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
138 lines
No EOL
5.1 KiB
Lua
138 lines
No EOL
5.1 KiB
Lua
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if incompatibleClient then return 0 end
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characterColorPresets = {
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[E_MODEL_MARIO] = {
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[PANTS] = {r = 0x00, g = 0x00, b = 0xff},
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[SHIRT] = {r = 0xff, g = 0x00, b = 0x00},
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff},
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[SHOES] = {r = 0x72, g = 0x1c, b = 0x0e},
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[HAIR] = {r = 0x73, g = 0x06, b = 0x00},
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79},
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[CAP] = {r = 0xff, g = 0x00, b = 0x00},
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[EMBLEM] = {r = 0xff, g = 0x00, b = 0x00},
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},
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[E_MODEL_LUIGI] = {
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[PANTS] = {r = 0x00, g = 0x00, b = 0xff},
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[SHIRT] = {r = 0x00, g = 0xff, b = 0x00},
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff},
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[SHOES] = {r = 0x72, g = 0x1c, b = 0x0e},
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[HAIR] = {r = 0x73, g = 0x06, b = 0x00},
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79},
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[CAP] = {r = 0x00, g = 0xff, b = 0x00},
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[EMBLEM] = {r = 0x00, g = 0xff, b = 0x00},
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},
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[E_MODEL_TOAD_PLAYER] = {
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[PANTS] = {r = 0xff, g = 0xff, b = 0xff},
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[SHIRT] = {r = 0x4c, g = 0x2c, b = 0xd3},
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff},
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[SHOES] = {r = 0x68, g = 0x40, b = 0x1b},
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[HAIR] = {r = 0x73, g = 0x06, b = 0x00},
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[SKIN] = {r = 0xfe, g = 0xd5, b = 0xa1},
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[CAP] = {r = 0xff, g = 0x00, b = 0x00},
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[EMBLEM] = {r = 0xff, g = 0x00, b = 0x00},
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},
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[E_MODEL_WALUIGI] = {
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[PANTS] = {r = 0x16, g = 0x16, b = 0x27},
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[SHIRT] = {r = 0x61, g = 0x26, b = 0xb0},
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff},
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[SHOES] = {r = 0xfe, g = 0x76, b = 0x00},
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[HAIR] = {r = 0x73, g = 0x53, b = 0x00},
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79},
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[CAP] = {r = 0x61, g = 0x26, b = 0xb0},
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[EMBLEM] = {r = 0x4c, g = 0x2c, b = 0xd3},
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},
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[E_MODEL_WARIO] = {
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[PANTS] = {r = 0x7f, g = 0x20, b = 0x7a},
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[SHIRT] = {r = 0xe3, g = 0xa9, b = 0x01},
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[GLOVES] = {r = 0xff, g = 0xff, b = 0xff},
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[SHOES] = {r = 0x0e, g = 0x72, b = 0x1c},
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[HAIR] = {r = 0x73, g = 0x53, b = 0x00},
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[SKIN] = {r = 0xfe, g = 0xc1, b = 0x79},
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[CAP] = {r = 0xe3, g = 0xa9, b = 0x01},
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[EMBLEM] = {r = 0x61, g = 0x26, b = 0xb0},
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},
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}
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local defaultModels = {
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[CT_MARIO] = E_MODEL_MARIO,
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[CT_LUIGI] = E_MODEL_LUIGI,
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[CT_TOAD] = E_MODEL_TOAD_PLAYER,
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[CT_WALUIGI] = E_MODEL_WALUIGI,
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[CT_WARIO] = E_MODEL_WARIO
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}
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local paletteLoop = #characterColorPresets[E_MODEL_MARIO]
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local network_player_set_override_palette_color = network_player_set_override_palette_color
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local function network_player_set_full_override_palette(networkPlayer, colorTable)
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for i = 0, paletteLoop do
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network_player_set_override_palette_color(networkPlayer, i, colorTable[i])
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end
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end
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local prevChar = currChar
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local stallTimer = 5
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local prevPresetPalette = {}
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local prevModel = {}
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local function mario_update(m)
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local np = gNetworkPlayers[m.playerIndex]
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local p = gPlayerSyncTable[m.playerIndex]
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if m.playerIndex == 0 and not p.isUpdating then
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p.isUpdating = true
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for i = 1, MAX_PLAYERS - 1 do
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prevPresetPalette[i] = gPlayerSyncTable[i].presetPalette
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prevModel[i] = gPlayerSyncTable[i].modelId and gPlayerSyncTable[i].modelId or defaultModels[gMarioStates[i].character.type]
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end
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end
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if np.connected then
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local modelId = p.modelId and p.modelId or defaultModels[m.character.type]
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if p.presetPalette == nil or characterColorPresets[modelId] == nil then
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if p.presetPalette == nil then
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prevPresetPalette[m.playerIndex] = false
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end
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p.presetPalette = false
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end
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if (prevPresetPalette[m.playerIndex] ~= p.presetPalette or prevModel[m.playerIndex] ~= modelId) then
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if not p.presetPalette or not characterColorPresets[modelId] then
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network_player_reset_override_palette(np)
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end
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end
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prevPresetPalette[m.playerIndex] = p.presetPalette
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prevModel[m.playerIndex] = modelId
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if p.presetPalette and characterColorPresets[modelId] and not stopPalettes then
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network_player_set_full_override_palette(np, characterColorPresets[modelId])
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end
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else
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if p.isUpdating then
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p.isUpdating = false
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end
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end
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if m.playerIndex == 0 then
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if (menuAndTransition or prevChar ~= currChar) and stallTimer == 0 then
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local modelId = p.modelId and p.modelId or defaultModels[m.character.type]
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if optionTable[optionTableRef.autoPalette].toggle > 0 and optionTable[optionTableRef.localModels].toggle > 0 and (currChar ~= 1 and prevChar ~= currChar and not p.presetPalette) and characterColorPresets[modelId] and not stopPalettes then
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p.presetPalette = true
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end
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if optionTable[optionTableRef.localModels].toggle == 0 then
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p.presetPalette = false
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end
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prevChar = currChar
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end
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if stallTimer > 0 then
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stallTimer = stallTimer - 1
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end
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end
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end
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hook_event(HOOK_MARIO_UPDATE, mario_update) |