sm64coopdx/actors/snowman/anims/table.inc.c

10 lines
216 B
C

// 0x0500D118
const struct AnimationTable snowman_seg5_anims_0500D118 = {
.anims = {
&snowman_seg5_anim_0500CED8,
&snowman_seg5_anim_0500D100,
NULL,
NULL,
},
.count = 2
};