mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
143 lines
No EOL
5.5 KiB
Lua
143 lines
No EOL
5.5 KiB
Lua
local function sv_get_gravity() return gGlobalSyncTable.Convar_Gravity end
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local function sv_get_air_accel() return gGlobalSyncTable.Convar_AirAccelerate end
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local function sv_get_air_clamp() return gGlobalSyncTable.Convar_AirClamp end
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local function sv_get_ground_accel() return gGlobalSyncTable.Convar_Accelerate end
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local function sv_get_speed() return gGlobalSyncTable.Convar_PlayerSpeed end
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local function sv_get_friction() return gGlobalSyncTable.Convar_PlayerFriction end
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local function sv_get_jump_height() return gGlobalSyncTable.Convar_PlayerJumpHeight end
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local function sv_get_allow_groundpound() return gGlobalSyncTable.Convar_PlayerAllow_GroundPound end
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local function sv_get_allow_walljump() return gGlobalSyncTable.Convar_PlayerAllow_WallJump end
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local function sv_get_allow_interact() return gGlobalSyncTable.Convar_PlayerAllow_Interact end
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local function sv_set_gravity(v) gGlobalSyncTable.Convar_Gravity = v end
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local function sv_set_air_accel(v) gGlobalSyncTable.Convar_AirAccelerate = v end
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local function sv_set_air_clamp(v) gGlobalSyncTable.Convar_AirClamp = v end
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local function sv_set_ground_accel(v) gGlobalSyncTable.Convar_Accelerate = v end
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local function sv_set_speed(v) gGlobalSyncTable.Convar_PlayerSpeed = v end
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local function sv_set_friction(v) gGlobalSyncTable.Convar_PlayerFriction = v end
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local function sv_set_jump_height(v) gGlobalSyncTable.Convar_PlayerJumpHeight = v end
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local function sv_set_allow_groundpound(v) gGlobalSyncTable.Convar_PlayerAllow_GroundPound = v end
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local function sv_set_allow_walljump(v) gGlobalSyncTable.Convar_PlayerAllow_WallJump = v end
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local function sv_set_allow_interact(v) gGlobalSyncTable.Convar_PlayerAllow_Interact = v end
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local function cl_set_allow_action(a,o)
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DM_ACTIONS[tonumber(a)] = o
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end
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local function cl_set_action_crouchair(a,o)
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DM_ACTIONS_CROUCHAIR[tonumber(a)] = o
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end
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local function cl_set_action_allowgrab(a,o)
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DM_ACTIONS_ALLOWGRAB[tonumber(a)] = o
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end
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local function cl_set_action_uses_qphys(a,o)
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DM_ACTION_QPHYS[tonumber(a)] = o
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end
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local function cl_set_action_forceangle(a,o)
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DM_ACTION_FORCEANGLE[tonumber(a)] = o
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end
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local function cl_set_action_transfer_to_qphys(a,o)
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DM_ACTION_TRANSFERS[tonumber(a)] = o
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end
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local function cl_set_action_prerun_func(a,o)
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DM_ACTION_PREFUNCS[tonumber(a)] = o
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end
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local function cl_set_action_postrun_func(a,o)
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DM_ACTION_FUNCTIONS[tonumber(a)] = o
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end
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local function cl_set_action_ignore_fp(a,o)
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DM_ACTION_DONT_OVERRIDE_FP[tonumber(a)] = o
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end
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local function cl_set_interaction_func(a,o)
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interactOverrides[tonumber(a)] = o
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end
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local function cl_set_throw_func(a,o)
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throwOverrides[tonumber(a)]=o
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end
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local function cl_set_drop_func(a,o)
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dropOverrides[tonumber(a)]=o
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end
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local api = {
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version = 1,
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hotfix = 0,
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server = {
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get = { -- Allows modders to get server convars
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stickyslope = sv_get_stickyslope,
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gravity = sv_get_gravity,
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airaccelerate = sv_get_air_accel,
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airclamp = sv_get_air_clamp,
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accelerate = sv_get_ground_accel,
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speed = sv_get_speed,
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friction = sv_get_friction,
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jumpheight = sv_get_jump_height,
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groundpound = sv_get_allow_groundpound,
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walljump = sv_get_allow_walljump,
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interact = sv_get_allow_interact
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},
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set = { -- Allows modders to override server convars
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stickyslope = sv_set_stickyslope,
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gravity = sv_set_gravity,
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airaccelerate = sv_set_air_accel,
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airclamp = sv_set_air_clamp,
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accelerate = sv_set_ground_accel,
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speed = sv_set_speed,
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friction = sv_set_friction,
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jumpheight = sv_set_jump_height,
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groundpound = sv_set_allow_groundpound,
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walljump = sv_set_allow_walljump,
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interact = sv_set_allow_interact
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}
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},
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physics = { -- Allows modders to access mQuakes physics functions
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update = local_update,
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airaccelerate = SV_AirAccelerate,
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accelerate = SV_Accelerate,
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playermovement = SV_PlayerMovement,
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watermovement = SV_WaterMovement,
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gravity = SV_UserGravityEx,
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friction = SV_UserFriction,
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getplayerangles = GetAngleVectors,
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handlefloors = SV_HandleSpecialFloors,
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addrelativevelocity = SV_PlayerMovement_Relative,
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storeplayerposvel = SV_PlayerMovement_Store,
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velcollide = PHYS_CollideWithNormal
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},
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actions = { -- Allows modders to access mQuakes action override tables
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set_allow_action = cl_set_allow_action,
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set_action_crouchair = cl_set_action_crouchair,
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set_action_allowgrab = cl_set_action_allowgrab,
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set_action_uses_qphys = cl_set_action_uses_qphys,
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set_action_forceangle = cl_set_action_forceangle,
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set_action_transfer_to_qphys = cl_set_action_transfer_to_qphys,
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set_action_prerun_func = cl_set_action_prerun_func,
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set_action_postrun_func = cl_set_action_postrun_func,
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set_action_ignore_fp = cl_set_action_ignore_fp,
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get_allowed_action_list = function() return DM_ACTIONS end,
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get_crouchair_action_list = function() return DM_ACTIONS_CROUCHAIR end,
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get_allowgrab_action_list = function() return DM_ACTIONS_ALLOWGRAB end,
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get_qphys_action_list = function() return DM_ACTION_QPHYS end,
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get_nofp_action_list = function() return DM_ACTION_DONT_OVERRIDE_FP end,
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get_forceangle_action_list = function() return DM_ACTION_FORCEANGLE end,
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get_transfer_action_list = function() return DM_ACTION_TRANSFERS end,
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get_prefunc_action_list = function() return DM_ACTION_PREFUNCS end,
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get_postfunc_action_list = function() return DM_ACTION_FUNCTIONS end
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},
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interactions = { -- Allows modders to override interactions
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set_interaction_override = cl_set_interaction_func,
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set_throw_override = cl_set_throw_func,
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set_drop_override = cl_set_drop_func
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}
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}
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_G.mQuake_API = api |