mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
154 lines
5.6 KiB
C
154 lines
5.6 KiB
C
#include "pc/rom_assets.h"
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// Coin
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// 0x030056C0
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ROM_ASSET_LOAD_VTX(coin_seg3_vertex_030056C0, 0x00201410, 96653, 0x000056c0, 64);
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// 0x03005700
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ROM_ASSET_LOAD_VTX(coin_seg3_vertex_03005700, 0x00201410, 96653, 0x00005700, 64);
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// 0x03005740
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ROM_ASSET_LOAD_VTX(coin_seg3_vertex_03005740, 0x00201410, 96653, 0x00005740, 64);
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// 0x03005780
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ROM_ASSET_LOAD_TEXTURE(coin_seg3_texture_03005780, "actors/coin/coin_front.ia16.inc.c", 0x00201410, 96653, 0x00005780, 2048);
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// 0x03005F80
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ROM_ASSET_LOAD_TEXTURE(coin_seg3_texture_03005F80, "actors/coin/coin_tilt_right.ia16.inc.c", 0x00201410, 96653, 0x00005f80, 2048);
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// 0x03006780
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ROM_ASSET_LOAD_TEXTURE(coin_seg3_texture_03006780, "actors/coin/coin_side.ia16.inc.c", 0x00201410, 96653, 0x00006780, 2048);
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// 0x03006F80
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ROM_ASSET_LOAD_TEXTURE(coin_seg3_texture_03006F80, "actors/coin/coin_tilt_left.ia16.inc.c", 0x00201410, 96653, 0x00006f80, 2048);
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// 0x03007780 - 0x030077D0
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const Gfx coin_seg3_dl_03007780[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPEndDisplayList(),
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};
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// 0x030077D0 - 0x03007800
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const Gfx coin_seg3_dl_030077D0[] = {
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x03007800 - 0x03007828
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const Gfx coin_seg3_dl_03007800[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_030056C0, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007828 - 0x03007850
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const Gfx coin_seg3_dl_03007828[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_030056C0, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007850 - 0x03007878
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const Gfx coin_seg3_dl_03007850[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_030056C0, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007878 - 0x030078A0
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const Gfx coin_seg3_dl_03007878[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_030056C0, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x030078A0 - 0x030078C8
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const Gfx coin_seg3_dl_030078A0[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005700, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x030078C8 - 0x030078F0
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const Gfx coin_seg3_dl_030078C8[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005700, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x030078F0 - 0x03007918
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const Gfx coin_seg3_dl_030078F0[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005700, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007918 - 0x03007940
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const Gfx coin_seg3_dl_03007918[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005700, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007940 - 0x03007968
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const Gfx coin_seg3_dl_03007940[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005740, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007968 - 0x03007990
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const Gfx coin_seg3_dl_03007968[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03005F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005740, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x03007990 - 0x030079B8
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const Gfx coin_seg3_dl_03007990[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006780),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005740, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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// 0x030079B8 - 0x030079E0
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const Gfx coin_seg3_dl_030079B8[] = {
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gsDPPipeSync(),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, coin_seg3_texture_03006F80),
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gsSPDisplayList(coin_seg3_dl_03007780),
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gsSPVertexNonGlobal(coin_seg3_vertex_03005740, 4, 0),
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gsSPBranchList(coin_seg3_dl_030077D0),
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};
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