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12 lines
413 B
C
12 lines
413 B
C
#include <ultra64.h>
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#include "gfx_output_buffer.h"
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#ifdef VERSION_EU
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// 0x17e00 bytes, aligned to a 0x200-byte boundary through sm64.ld. The alignment
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// wastes 0x100 bytes of space.
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u64 gGfxSPTaskOutputBuffer[0x2fc0];
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#else
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// 0x1f000 bytes, aligned to a 0x1000-byte boundary through sm64.ld. (This results
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// in a bunch of unused space: ~0x100 in JP, ~0x300 in US.)
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u64 gGfxSPTaskOutputBuffer[0x3e00];
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#endif
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