sm64coopdx/autogen/lua_definitions
Isaac0-dev eaa1a59996
fixed some mario cutscene action related bugs (#43)
- fixed a bug where remote players would show mario's head repeatedly twitching up and down while reading automatic dialog
- fixed a bug where remote mario's would sometimes not update while unlocking a star door, resulting in the previous animation playing during that action
- fixed a bug where players exiting a warp door could get stuck for a few extra frames due to other players opening that same door.

- added dialogId to MarioState, which is synced for remote players the dialog id that player has active. this can be used by Lua mods - don't access the local player's dialog id because that isn't updated as that is unnecessary
2024-05-14 09:45:33 +10:00
..
constants.lua Proper custom object fields (#39) 2024-05-14 08:52:56 +10:00
functions.lua Proper custom object fields (#39) 2024-05-14 08:52:56 +10:00
manual.lua allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
structs.lua fixed some mario cutscene action related bugs (#43) 2024-05-14 09:45:33 +10:00