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23 lines
748 B
C
23 lines
748 B
C
#ifndef CASTLE_COURTYARD_HEADER_H
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#define CASTLE_COURTYARD_HEADER_H
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#include "types.h"
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#include "game/moving_texture.h"
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// geo
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extern const GeoLayout castle_courtyard_geo_000200[];
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extern const GeoLayout castle_courtyard_geo_000218[];
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// leveldata
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extern const Gfx castle_courtyard_seg7_dl_070048B8[];
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extern const Gfx castle_courtyard_seg7_dl_07005078[];
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extern const Gfx castle_courtyard_seg7_dl_07005698[];
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extern const Gfx castle_courtyard_seg7_dl_07005938[];
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extern const Collision castle_courtyard_seg7_collision[];
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extern const MacroObject castle_courtyard_seg7_macro_objs[];
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extern const struct MovtexQuadCollection castle_courtyard_movtex_star_statue_water[];
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// script
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extern const LevelScript level_castle_courtyard_entry[];
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#endif
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