sm64coopdx/src/game/behaviors/klepto.inc.c
MysterD d2a2a80d56 Synchronized Big Boo's Haunt + major changes
Synchronized currentRoom per-player
Synchronized haunted bookshelf, and the bookshelf manager
Synchronized haunted chairs
Synchronized mad piano
Synchronized BBH's tilting trap, and made the physics multiple-player-aware
Synchronized scuttlebugs
Synchronized every variety of Boo
Synchronized elevators
Synchronized flamethrowers
Synchronized the various types of enemy books
Synchronized the book switches
Synchronized jumping box
Made coffins multiple-player-aware

Fixed everything that used gMarioState as an array instead of gMarioStates
Prevented some NPC-dialog softlocks
Prevented the remote player from messing up the local's camera settings
Possibly fixed the relatively rare chain chomp softlock
Possibly fixed the relatively rare chain hoot softlock
Fixed the first-person-camera softlock
Forced camera code to use the correct mario struct
2020-08-26 23:29:40 -07:00

387 lines
12 KiB
C

static struct ObjectHitbox sKleptoHitbox = {
/* interactType: */ INTERACT_HIT_FROM_BELOW,
/* downOffset: */ 0,
/* damageOrCoinValue: */ 0,
/* health: */ 1,
/* numLootCoins: */ 0,
/* radius: */ 160,
/* height: */ 250,
/* hurtboxRadius: */ 80,
/* hurtboxHeight: */ 200,
};
static Vec3f sKleptoTargetPositions[] = {
{ 2200.0f, 1250.0f, -2820.0f },
{ -6200.0f, 1250.0f, -2800.0f },
{ -6200.0f, 1250.0f, 1150.0f },
};
static u8 sKleptoAttackHandlers[] = { 2, 2, 5, 5, 2, 2 };
static void klepto_target_mario(void) {
o->oKleptoDistanceToTarget = lateral_dist_between_objects(gMarioObject, o);
o->oKleptoUnk1B0 = obj_turn_pitch_toward_mario(&gMarioStates[0], 250.0f, 0);
o->oKleptoYawToTarget = o->oAngleToMario;
o->oKleptoUnk1AE = -60;
}
static s32 klepto_set_and_check_if_anim_at_end(void) {
if (o->oSoundStateID == 6) {
cur_obj_set_anim_if_at_end(5);
} else if (o->oSoundStateID == 5) {
if (cur_obj_set_anim_if_at_end(0)) {
cur_obj_play_sound_2(SOUND_GENERAL_SWISH_WATER);
o->header.gfx.unk38.animFrame = 9;
}
} else {
if (cur_obj_check_anim_frame(9)) {
cur_obj_play_sound_2(SOUND_GENERAL_SWISH_WATER);
}
return TRUE;
}
return FALSE;
}
static void klepto_anim_dive(void) {
if (o->oKleptoUnk1AE > 0) {
if (o->oKleptoUnk1B0 < -400) {
o->oKleptoUnk1AE = 0;
} else {
if (o->oSoundStateID == 0) {
if (cur_obj_check_anim_frame(9)) {
cur_obj_play_sound_2(SOUND_GENERAL_SWISH_WATER);
cur_obj_init_animation_with_sound(6);
}
} else if (--o->oKleptoUnk1AE == 0) {
o->oKleptoUnk1AE = -random_linear_offset(60, 60);
}
obj_move_pitch_approach(400, 10);
}
} else {
obj_move_pitch_approach(o->oKleptoUnk1B0, 600);
if (klepto_set_and_check_if_anim_at_end() != 0) {
if (o->oKleptoUnk1AE != 0) {
o->oKleptoUnk1AE += 1;
} else if (o->oKleptoUnk1B0 > -100) {
o->oKleptoUnk1AE = random_linear_offset(60, 60);
}
}
}
obj_face_pitch_approach(0, 1000);
}
void bhv_klepto_init(void) {
if (o->oBehParams2ndByte != 0) {
o->oAnimState = KLEPTO_ANIM_STATE_HOLDING_STAR;
} else {
o->oKleptoStartPosX = o->oPosX;
o->oKleptoStartPosY = o->oPosY;
o->oKleptoStartPosZ = o->oPosZ;
if (save_file_get_flags() & SAVE_FLAG_CAP_ON_KLEPTO) {
o->oAnimState = KLEPTO_ANIM_STATE_HOLDING_CAP;
} else {
o->oAction = KLEPTO_ACT_WAIT_FOR_MARIO;
}
}
}
static void klepto_change_target(void) {
s32 newTarget = 0;
s32 i;
f32 dx;
f32 dz;
f32 targetDist;
f32 minTargetDist;
if (o->oDistanceToMario > 2000.0f) {
minTargetDist = 99999.0f;
for (i = 0; i < 3; i++) {
dx = gMarioObject->oPosX - sKleptoTargetPositions[i][0];
dz = gMarioObject->oPosZ - sKleptoTargetPositions[i][2];
targetDist = sqrtf(dx * dx + dz * dz);
if (targetDist < minTargetDist) {
minTargetDist = targetDist;
newTarget = i;
}
}
} else {
newTarget = random_u16() % 3;
}
o->oKleptoUnkF8 = 400 * absi(newTarget - o->oKleptoTargetNumber);
o->oKleptoTargetNumber = newTarget;
o->oHomeX = sKleptoTargetPositions[o->oKleptoTargetNumber][0];
o->oHomeY = sKleptoTargetPositions[o->oKleptoTargetNumber][1] + o->oKleptoUnkF8;
o->oHomeZ = sKleptoTargetPositions[o->oKleptoTargetNumber][2];
o->oKleptoUnkFC = cur_obj_lateral_dist_to_home() / 2;
}
static void klepto_circle_target(f32 radius, f32 targetSpeed) {
s16 turnAmount;
f32 accel;
if (o->oAnimState != KLEPTO_ANIM_STATE_HOLDING_NOTHING
&& ((o->oTimer > 60 && o->oDistanceToMario > 2000.0f)
|| o->oTimer >= o->oKleptoTimeUntilTargetChange)) {
klepto_change_target();
o->oKleptoTimeUntilTargetChange = random_linear_offset(300, 300);
o->oAction = KLEPTO_ACT_APPROACH_TARGET_HOLDING;
} else {
turnAmount = 0x4000 - atan2s(radius, o->oKleptoDistanceToTarget - radius);
accel = 0.05f;
if ((s16)(o->oMoveAngleYaw - o->oKleptoYawToTarget) < 0) {
turnAmount = -turnAmount;
}
o->oKleptoYawToTarget += turnAmount;
klepto_anim_dive();
//! The multiplied value is sometimes out of range for an s16 during the s32 -> s16 cast,
// which might invert sign.
turnAmount =
(s16)(s32)(abs_angle_diff(o->oKleptoYawToTarget, o->oMoveAngleYaw) * (0.03f * o->oKleptoSpeed));
clamp_s16(&turnAmount, 400, 700);
obj_rotate_yaw_and_bounce_off_walls(o->oKleptoYawToTarget, turnAmount);
if (o->oKleptoSpeed > 50.0f) {
accel = 2.0f;
}
approach_f32_ptr(&o->oKleptoSpeed, targetSpeed, accel);
}
}
static void klepto_approach_target(f32 targetSpeed) {
if (o->oKleptoDistanceToTarget < 1800.0f) {
o->oAction = KLEPTO_ACT_CIRCLE_TARGET_HOLDING;
} else {
if (o->oKleptoUnkFC > 0.0f) {
if ((o->oKleptoUnkFC -= o->oForwardVel) <= 0.0f) {
o->oHomeY -= o->oKleptoUnkF8;
}
}
klepto_anim_dive();
obj_rotate_yaw_and_bounce_off_walls(o->oKleptoYawToTarget, 400);
approach_f32_ptr(&o->oKleptoSpeed, targetSpeed, 0.05f);
}
}
static void klepto_act_wait_for_mario(void) {
if (o->oKleptoDistanceToTarget < 1000.0f) {
klepto_target_mario();
if (o->oKleptoDistanceToTarget < 1000.0f) {
o->oAction = KLEPTO_ACT_TURN_TOWARD_MARIO;
o->oFlags &= ~0x00000008;
}
}
klepto_circle_target(300.0f, 40.0f);
}
static void klepto_act_turn_toward_mario(void) {
klepto_target_mario();
if (klepto_set_and_check_if_anim_at_end() && cur_obj_check_if_at_animation_end() && o->oKleptoDistanceToTarget > 800.0f
&& abs_angle_diff(o->oAngleToMario, o->oFaceAngleYaw) < 0x800 && o->oKleptoUnk1B0 < 0x400) {
cur_obj_play_sound_2(SOUND_OBJ_KLEPTO1);
o->oAction = KLEPTO_ACT_DIVE_AT_MARIO;
o->oMoveAngleYaw = o->oFaceAngleYaw;
o->oFlags |= 0x00000008;
cur_obj_init_animation_with_sound(3);
}
klepto_circle_target(1000.0f, 40.0f);
obj_face_yaw_approach(o->oAngleToMario, 1000);
}
static void klepto_act_dive_at_mario(void) {
approach_f32_ptr(&o->oKleptoSpeed, 60.0f, 10.0f);
if (o->oSoundStateID == 2) {
if (cur_obj_check_anim_frame(11)) {
cur_obj_play_sound_2(SOUND_GENERAL_SWISH_WATER);
}
if (cur_obj_set_anim_if_at_end(0)) {
if (o->oAnimState != KLEPTO_ANIM_STATE_HOLDING_NOTHING) {
o->oAction = KLEPTO_ACT_CIRCLE_TARGET_HOLDING;
o->oKleptoTimeUntilTargetChange = 0;
} else {
o->oAction = KLEPTO_ACT_WAIT_FOR_MARIO;
}
}
} else {
f32 dy = o->oPosY - gMarioObject->oPosY;
if (o->oSoundStateID == 3) {
cur_obj_set_anim_if_at_end(4);
} else if (o->oVelY > 0.0f && dy > 200.0f) {
cur_obj_init_animation_with_sound(2);
}
o->oKleptoUnk1B0 = -0x3000;
if (o->oAnimState == KLEPTO_ANIM_STATE_HOLDING_NOTHING) {
if (o->oSubAction == 0) {
o->oKleptoUnk1B0 = obj_turn_pitch_toward_mario(&gMarioStates[0], 0.0f, 0);
o->oKleptoYawToTarget = o->oAngleToMario;
if (dy < 160.0f) {
o->oSubAction += 1;
}
}
if (gMarioStates[0].action != ACT_SLEEPING
&& !(gMarioStates[0].action & (ACT_FLAG_SHORT_HITBOX | ACT_FLAG_BUTT_OR_STOMACH_SLIDE))
&& o->oDistanceToMario < 200.0f && dy > 50.0f && dy < 90.0f) {
if (mario_lose_cap_to_enemy(1)) {
o->oAnimState = KLEPTO_ANIM_STATE_HOLDING_CAP;
}
}
}
}
obj_move_pitch_approach(o->oKleptoUnk1B0, 600);
obj_face_pitch_approach(o->oMoveAnglePitch, 600);
obj_rotate_yaw_and_bounce_off_walls(o->oKleptoYawToTarget, 600);
}
static void klepto_act_struck_by_mario(void) {
cur_obj_init_animation_with_sound(1);
obj_face_pitch_approach(0, 800);
obj_face_yaw_approach(o->oMoveAngleYaw + 0x8000, 800);
obj_face_roll_approach(0, 800);
if (cur_obj_check_if_near_animation_end()) {
o->oAction = KLEPTO_ACT_RETREAT;
o->oGravity = 0.0f;
o->oMoveAnglePitch = -obj_get_pitch_from_vel();
o->oKleptoSpeed = sqrtf(o->oForwardVel * o->oForwardVel + o->oVelY * o->oVelY);
o->oHomeX = o->oPosX;
o->oHomeY = o->oPosY + 500.0f;
o->oHomeZ = o->oPosZ;
}
}
static void klepto_act_retreat(void) {
cur_obj_init_animation_with_sound(0);
approach_f32_ptr(&o->oKleptoSpeed, 40.0f, 10.0f);
obj_move_pitch_approach(o->oKleptoUnk1B0, 1000);
obj_face_pitch_approach(o->oMoveAnglePitch, 1000);
obj_rotate_yaw_and_bounce_off_walls(o->oKleptoYawToTarget, 600);
if (obj_face_yaw_approach(o->oMoveAngleYaw, 1000)) {
if (abs_angle_diff(o->oFaceAnglePitch, o->oMoveAnglePitch) == 0) {
o->oAction = KLEPTO_ACT_RESET_POSITION;
o->oHomeY = 1500.0f;
o->oKleptoUnk1AE = -100;
o->oFlags |= 0x00000008;
cur_obj_become_tangible();
}
}
}
static void klepto_act_reset_position(void) {
if (o->oTimer < 300) {
klepto_circle_target(300.0f, 20.0f);
} else if (o->oBehParams2ndByte != 0) {
o->oHomeX = -2000.0f;
o->oHomeZ = -1000.0f;
o->oHomeY = o->oKleptoDistanceToTarget = 9999.0f;
if (o->oPosY > 5000.0f) {
obj_mark_for_deletion(o);
} else {
klepto_approach_target(20.0f);
}
} else {
o->oAction = KLEPTO_ACT_WAIT_FOR_MARIO;
o->oHomeX = o->oKleptoStartPosX;
o->oHomeY = o->oKleptoStartPosY;
o->oHomeZ = o->oKleptoStartPosZ;
}
}
void obj_set_speed_to_zero(void) {
o->oForwardVel = o->oVelY = 0.0f;
}
void bhv_klepto_update(void) {
UNUSED s32 unused;
cur_obj_update_floor_and_walls();
o->oKleptoDistanceToTarget = cur_obj_lateral_dist_to_home();
o->oKleptoUnk1B0 = obj_get_pitch_to_home(o->oKleptoDistanceToTarget);
o->oKleptoYawToTarget = cur_obj_angle_to_home();
if (o->oAction == KLEPTO_ACT_STRUCK_BY_MARIO) {
klepto_act_struck_by_mario();
} else {
obj_compute_vel_from_move_pitch(o->oKleptoSpeed);
switch (o->oAction) {
case KLEPTO_ACT_CIRCLE_TARGET_HOLDING:
klepto_circle_target(300.0f, 40.0f);
break;
case KLEPTO_ACT_APPROACH_TARGET_HOLDING:
klepto_approach_target(50.0f);
break;
case KLEPTO_ACT_WAIT_FOR_MARIO:
klepto_act_wait_for_mario();
break;
case KLEPTO_ACT_TURN_TOWARD_MARIO:
klepto_act_turn_toward_mario();
break;
case KLEPTO_ACT_DIVE_AT_MARIO:
klepto_act_dive_at_mario();
break;
case KLEPTO_ACT_RESET_POSITION:
klepto_act_reset_position();
break;
case KLEPTO_ACT_RETREAT:
klepto_act_retreat();
break;
}
if (obj_handle_attacks(&sKleptoHitbox, o->oAction, sKleptoAttackHandlers)) {
cur_obj_play_sound_2(SOUND_OBJ_KLEPTO2);
if (o->oAnimState == KLEPTO_ANIM_STATE_HOLDING_CAP) {
save_file_clear_flags(SAVE_FLAG_CAP_ON_KLEPTO);
spawn_object(o, MODEL_MARIOS_CAP, bhvNormalCap);
} else if (o->oAnimState == KLEPTO_ANIM_STATE_HOLDING_STAR) {
spawn_default_star(-5550.0f, 300.0f, -930.0f);
}
o->oAnimState = KLEPTO_ANIM_STATE_HOLDING_NOTHING;
o->oAction = KLEPTO_ACT_STRUCK_BY_MARIO;
o->oGravity = -2.0f;
o->oMoveAngleYaw = o->oAngleToMario + 0x8000;
o->oFlags &= ~0x00000008;
cur_obj_become_intangible();
} else if (gMarioStates[0].action == ACT_SLEEPING
|| (gMarioStates[0].action
& (ACT_FLAG_SHORT_HITBOX | ACT_FLAG_BUTT_OR_STOMACH_SLIDE))) {
cur_obj_become_intangible();
} else {
cur_obj_become_tangible();
}
}
obj_roll_to_match_yaw_turn(o->oKleptoYawToTarget, 0x3000, 600);
cur_obj_move_standard(78);
}