sm64coopdx/data/dynos_bin_pointer.cpp

436 lines
12 KiB
C++

#include "dynos.cpp.h"
extern "C" {
#include "behavior_table.h"
#include "levels/scripts.h"
}
#define define_pointer(ptr) (const void *) #ptr, (const void *) ptr
static const void *sDynosPointers[] = {
define_pointer(level_main_scripts_entry),
define_pointer(script_func_global_1),
define_pointer(script_func_global_2),
define_pointer(script_func_global_3),
define_pointer(script_func_global_4),
define_pointer(script_func_global_5),
define_pointer(script_func_global_6),
define_pointer(script_func_global_7),
define_pointer(script_func_global_8),
define_pointer(script_func_global_9),
define_pointer(script_func_global_10),
define_pointer(script_func_global_11),
define_pointer(script_func_global_12),
define_pointer(script_func_global_13),
define_pointer(script_func_global_14),
define_pointer(script_func_global_15),
define_pointer(script_func_global_16),
define_pointer(script_func_global_17),
define_pointer(script_func_global_18),
};
/////////////
// Writing //
/////////////
typedef Pair<String, u32> PointerData;
static PointerData GetDataFromPointer(const void* aPtr, GfxData* aGfxData) {
// Lights
for (auto& _Node : aGfxData->mLights) {
if (&_Node->mData->l[0] == aPtr) { // Light *, not Lights1 *
return { _Node->mName, 1 };
}
if (&_Node->mData->a == aPtr) { // Ambient *, not Lights1 *
return { _Node->mName, 2 };
}
}
for (auto& _Node : aGfxData->mLightTs) {
if (&_Node->mData->col[0] == aPtr) {
return { _Node->mName, 1 };
}
if (&_Node->mData->colc[0] == aPtr) {
return { _Node->mName, 2 };
}
if (&_Node->mData->dir[0] == aPtr) {
return { _Node->mName, 3 };
}
}
for (auto& _Node : aGfxData->mAmbientTs) {
if (&_Node->mData->col[0] == aPtr) {
return { _Node->mName, 1 };
}
if (&_Node->mData->colc[0] == aPtr) {
return { _Node->mName, 2 };
}
}
// Textures
for (auto& _Node : aGfxData->mTextures) {
if (_Node == aPtr) {
return { _Node->mName, 0 };
}
}
// Texture Lists
for (auto& _Node : aGfxData->mTextureLists) {
if (_Node == aPtr) {
return { _Node->mName, 0 };
}
}
// Display lists
for (auto& _Node : aGfxData->mDisplayLists) {
if (_Node == aPtr) {
return { _Node->mName, 0 };
}
}
// Geo layouts
for (auto& _Node : aGfxData->mGeoLayouts) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Collisions
for (auto& _Node : aGfxData->mCollisions) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Level scripts
for (auto& _Node : aGfxData->mLevelScripts) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Macro objects
for (auto& _Node : aGfxData->mMacroObjects) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Trajectories
for (auto& _Node : aGfxData->mTrajectories) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Movtexs
for (auto& _Node : aGfxData->mMovtexs) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// MovtexQCs
for (auto& _Node : aGfxData->mMovtexQCs) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Rooms
for (auto& _Node : aGfxData->mRooms) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
}
// Behaviors
enum BehaviorId id = get_id_from_vanilla_behavior((const BehaviorScript*) aPtr);
if (id >= 0 && id < id_bhv_max_count) {
return { get_behavior_name_from_id(id), 0 };
}
// Vanilla Actors
s32 actorCount = DynOS_Geo_GetActorCount();
for (s32 i = 0; i < actorCount; i++) {
if (DynOS_Geo_IsCustomActor(i)) { break; }
if (aPtr == DynOS_Geo_GetActorLayout(i)) {
return { DynOS_Geo_GetActorName(i), 0 };
}
}
// Vanilla Lvl Geos
s32 lvlGeoCount = DynOS_Lvl_GetGeoCount();
for (s32 i = 0; i < lvlGeoCount; i++) {
if (aPtr == DynOS_Lvl_GetGeoLayout(i)) {
return { DynOS_Lvl_GetGeoName(i), 0 };
}
}
// Vanilla Pointers
s32 pointerCount = (s32) (sizeof(sDynosPointers) / (2 * sizeof(sDynosPointers[0])));
for (s32 i = 0; i < pointerCount; i++) {
const char* ptrName = (const char*)sDynosPointers[i * 2 + 0];
const void* ptr = sDynosPointers[i * 2 + 1];
if (ptr == aPtr) {
return { ptrName, 0 };
}
}
// Vertices
String _VtxArrayName = "";
uintptr_t _VtxArrayStart = 0;
for (auto& _Node : aGfxData->mVertices) {
if (_Node->mData == aPtr) {
return { _Node->mName, 0 };
}
if ((uintptr_t)_Node->mData <= (uintptr_t)aPtr &&
(uintptr_t)_Node->mData >= _VtxArrayStart) {
_VtxArrayName = _Node->mName;
_VtxArrayStart = (uintptr_t)_Node->mData;
}
}
return { _VtxArrayName, (u32)((const Vtx*)aPtr - (const Vtx*)_VtxArrayStart) };
}
void DynOS_Pointer_Lua_Write(FILE* aFile, u32 index, GfxData* aGfxData) {
String& token = aGfxData->mLuaTokenList[index];
WriteBytes<u32>(aFile, LUA_VAR_CODE);
token.Write(aFile);
}
void DynOS_Pointer_Write(FILE* aFile, const void* aPtr, GfxData* aGfxData) {
// NULL
if (!aPtr) {
WriteBytes<u32>(aFile, 0);
return;
}
// Lua variable
for (s32 i = 0; i < aGfxData->mLuaPointerList.Count(); i++) {
if (aPtr == aGfxData->mLuaPointerList[i]) {
u32 index = *((u32*)aPtr);
String& token = aGfxData->mLuaTokenList[index];
WriteBytes<u32>(aFile, LUA_VAR_CODE);
token.Write(aFile);
return;
}
}
// Geo function
s32 _GeoFunctionIndex = DynOS_Geo_GetFunctionIndex(aPtr);
if (_GeoFunctionIndex != -1) {
WriteBytes<u32>(aFile, FUNCTION_CODE);
WriteBytes<s32>(aFile, _GeoFunctionIndex);
return;
}
// Lvl function
s32 _LvlFunctionIndex = DynOS_Lvl_GetFunctionIndex(aPtr);
if (_LvlFunctionIndex != -1) {
WriteBytes<u32>(aFile, FUNCTION_CODE);
WriteBytes<s32>(aFile, _LvlFunctionIndex);
return;
}
// Pointer
PointerData _PtrData = GetDataFromPointer(aPtr, aGfxData);
WriteBytes<u32>(aFile, POINTER_CODE);
_PtrData.first.Write(aFile);
WriteBytes<u32>(aFile, _PtrData.second);
}
/////////////
// Reading //
/////////////
static void *GetPointerFromData(GfxData *aGfxData, const String &aPtrName, u32 aPtrData) {
// Lights
for (auto& _Node : aGfxData->mLights) {
if (_Node->mName == aPtrName) {
if (aPtrData == 1) {
return (void *) &_Node->mData->l[0];
}
if (aPtrData == 2) {
return (void *) &_Node->mData->a;
}
sys_fatal("Unknown Light type: %u", aPtrData);
}
}
for (auto& _Node : aGfxData->mLightTs) {
if (_Node->mName == aPtrName) {
if (aPtrData == 1) {
return (void *) &_Node->mData->col[0];
}
if (aPtrData == 2) {
return (void *) &_Node->mData->colc[0];
}
if (aPtrData == 3) {
return (void *) &_Node->mData->dir[0];
}
sys_fatal("Unknown Light type: %u", aPtrData);
}
}
for (auto& _Node : aGfxData->mAmbientTs) {
if (_Node->mName == aPtrName) {
if (aPtrData == 1) {
return (void *) &_Node->mData->col[0];
}
if (aPtrData == 2) {
return (void *) &_Node->mData->colc[0];
}
sys_fatal("Unknown Light type: %u", aPtrData);
}
}
// Textures
for (auto& _Node : aGfxData->mTextures) {
if (_Node->mName == aPtrName) {
return (void *) _Node;
}
}
// Texture Lists
for (auto& _Node : aGfxData->mTextureLists) {
if (_Node->mName == aPtrName) {
return (void *) _Node;
}
}
// Display lists
for (auto &_Node : aGfxData->mDisplayLists) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Geo layouts
for (auto &_Node : aGfxData->mGeoLayouts) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Vertices
for (auto &_Node : aGfxData->mVertices) {
if (_Node->mName == aPtrName) {
return (void *) (_Node->mData + aPtrData);
}
}
// Collisions
for (auto &_Node : aGfxData->mCollisions) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Level scripts
for (auto &_Node : aGfxData->mLevelScripts) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Macro objects
for (auto &_Node : aGfxData->mMacroObjects) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Trajectories
for (auto &_Node : aGfxData->mTrajectories) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Movtexs
for (auto &_Node : aGfxData->mMovtexs) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// MovtexQCs
for (auto &_Node : aGfxData->mMovtexQCs) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Rooms
for (auto &_Node : aGfxData->mRooms) {
if (_Node->mName == aPtrName) {
return (void *) _Node->mData;
}
}
// Behaviors
enum BehaviorId id = get_id_from_behavior_name(aPtrName.begin());
if (id >= 0 && id < id_bhv_max_count) {
return (void*)get_behavior_from_id(id);
}
// Vanilla Actors
s32 actorCount = DynOS_Geo_GetActorCount();
for (s32 i = 0; i < actorCount; i++) {
if (DynOS_Geo_IsCustomActor(i)) { break; }
if (!strcmp(aPtrName.begin(), DynOS_Geo_GetActorName(i))) {
return (void*)DynOS_Geo_GetActorLayout(i);
}
}
// Vanilla Lvl Geos
s32 lvlGeoCount = DynOS_Lvl_GetGeoCount();
for (s32 i = 0; i < lvlGeoCount; i++) {
if (!strcmp(aPtrName.begin(), DynOS_Lvl_GetGeoName(i))) {
return (void*)DynOS_Lvl_GetGeoLayout(i);
}
}
// Vanilla Pointers
s32 pointerCount = (s32) (sizeof(sDynosPointers) / (2 * sizeof(sDynosPointers[0])));
for (s32 i = 0; i < pointerCount; i++) {
const char* ptrName = (const char*)sDynosPointers[i * 2 + 0];
const void* ptr = sDynosPointers[i * 2 + 1];
if (!strcmp(aPtrName.begin(), ptrName)) {
return (void*)ptr;
}
}
// Error
sys_fatal("Pointer not found: %s", aPtrName.begin());
return NULL;
}
void *DynOS_Pointer_Load(FILE *aFile, GfxData *aGfxData, u32 aValue, bool isLvl) {
// LUAV
if (aValue == LUA_VAR_CODE) {
String token; token.Read(aFile);
u32 index = aGfxData->mLuaTokenList.Count();
aGfxData->mLuaTokenList.Add(token);
return aGfxData->mLuaTokenList[index].begin();
}
// FUNC
if (aValue == FUNCTION_CODE) {
s32 _FunctionIndex = ReadBytes<s32>(aFile);
return isLvl
? DynOS_Lvl_GetFunctionPointerFromIndex(_FunctionIndex)
: DynOS_Geo_GetFunctionPointerFromIndex(_FunctionIndex);
}
// PNTR
if (aValue == POINTER_CODE) {
String _PtrName; _PtrName.Read(aFile);
u32 _PtrData = ReadBytes<u32>(aFile);
return GetPointerFromData(aGfxData, _PtrName, _PtrData);
}
// Not a pointer
return NULL;
}