sm64coopdx/docs/lua
Keeberghrh e02a68e221
Character Animation System (#441)
Replaces references to set_mario_animation() with set_character_animation(), but the old function still exists as a way to play any character animation on any character. Waluigi has two animations, added as a test and may not be final. Exposed new functions to Lua for usage in mods.
Primary concern is that each character requires 209 lines indicating what animations they use, similar to Character Sounds.
2023-10-27 17:43:45 -07:00
..
examples Custom animation examples (#392) 2023-05-14 19:16:03 -07:00
guides Customizable dialogs (#411) 2023-06-18 20:04:39 -07:00
constants.md Character Animation System (#441) 2023-10-27 17:43:45 -07:00
functions-2.md Ran autogen 2023-10-26 17:15:01 -07:00
functions-3.md Character Animation System (#441) 2023-10-27 17:43:45 -07:00
functions-4.md custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
functions-5.md custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
functions.md Character Animation System (#441) 2023-10-27 17:43:45 -07:00
globals.md Added gActiveMods global to lua 2022-04-22 18:44:59 -07:00
lua.md Document every behavior's object list (#252) 2023-01-31 07:33:51 -05:00
structs.md Character Animation System (#441) 2023-10-27 17:43:45 -07:00