sm64coopdx/src/pc/gfx
2020-07-28 18:28:12 -07:00
..
gfx_cc.c merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_cc.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d11.cpp merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d11.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d12.cpp merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d12.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d12_guids.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d_common.cpp merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_direct3d_common.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_dxgi.cpp 60 fps patch 2020-07-28 18:28:12 -07:00
gfx_dxgi.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_opengl.c merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_opengl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_opengl_legacy.c fix GL_LEGACY 2020-07-27 17:28:32 +03:00
gfx_pc.c merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_pc.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_rendering_api.h merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
gfx_screen_config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
gfx_sdl2.c 60 fps patch 2020-07-28 18:28:12 -07:00
gfx_window_manager_api.h d3d11 renderer now uses the configWindow values 2020-06-11 22:24:46 +03:00