sm64coopdx/src/audio
anzz1 d1739648e1
Added Luigi sounds (#77)
* added a new audio bank 10 for luigi sounds
* made some audio memory buffers larger to fix sound cuts
* added option to enable/disable luigi sounds in the sound options menu
* added Andrat's "90's Classic Luigi Voice Pack" as default luigi sounds

Co-authored-by: anzz1 <>
2020-10-16 11:54:59 -07:00
..
data.c Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
data.h Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
effects.c merge refresh 10 2020-06-20 02:49:59 +03:00
effects.h merge refresh 10 2020-06-20 02:49:59 +03:00
external.c Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
external.h merge refresh 10 2020-06-20 02:49:59 +03:00
globals_start.c init2 2019-08-25 00:46:40 -04:00
heap.c properly merge refresh 10.1's audio code 2020-06-21 02:23:03 +03:00
heap.h merge refresh 10 2020-06-20 02:49:59 +03:00
internal.h Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
load.c properly merge refresh 10.1's audio code 2020-06-21 02:23:03 +03:00
load.h Added Luigi sounds (#77) 2020-10-16 11:54:59 -07:00
playback.c merge refresh 10 2020-06-20 02:49:59 +03:00
playback.h merge refresh 10 2020-06-20 02:49:59 +03:00
port_eu.c properly merge refresh 10.1's audio code 2020-06-21 02:23:03 +03:00
seq_channel_layer_process_script.h merge refresh 10 2020-06-20 02:49:59 +03:00
seqplayer.c merge refresh 10 2020-06-20 02:49:59 +03:00
seqplayer.h merge refresh 10 2020-06-20 02:49:59 +03:00
synthesis.c Refresh 11 2020-07-05 14:15:43 +03:00
synthesis.h Refresh 11 2020-07-05 14:15:43 +03:00