sm64coopdx/levels/jrb/wooden_ship/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

658 lines
28 KiB
C

#include "pc/rom_assets.h"
// 0x070081A8 - 0x070081C0
static const Lights1 jrb_seg7_lights_070081A8 = gdSPDefLights1(
0x1e, 0x2c, 0x3a,
0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28
);
// 0x070081C0 - 0x070081D8
static const Lights1 jrb_seg7_lights_070081C0 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x070081D8 - 0x070082C8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070081D8, 0x0041a760, 37817, 0x000081d8, 240);
// 0x070082C8 - 0x070083B8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070082C8, 0x0041a760, 37817, 0x000082c8, 240);
// 0x070083B8 - 0x07008478
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070083B8, 0x0041a760, 37817, 0x000083b8, 192);
// 0x07008478 - 0x07008578
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008478, 0x0041a760, 37817, 0x00008478, 256);
// 0x07008578 - 0x07008668
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008578, 0x0041a760, 37817, 0x00008578, 240);
// 0x07008668 - 0x070086C8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008668, 0x0041a760, 37817, 0x00008668, 96);
// 0x070086C8 - 0x070087B8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070086C8, 0x0041a760, 37817, 0x000086c8, 240);
// 0x070087B8 - 0x070088A8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070087B8, 0x0041a760, 37817, 0x000087b8, 240);
// 0x070088A8 - 0x070089A8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070088A8, 0x0041a760, 37817, 0x000088a8, 256);
// 0x070089A8 - 0x07008A98
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070089A8, 0x0041a760, 37817, 0x000089a8, 240);
// 0x07008A98 - 0x07008AC8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008A98, 0x0041a760, 37817, 0x00008a98, 48);
// 0x07008AC8 - 0x07008B88
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07008AC8, 0x0041a760, 37817, 0x00008ac8, 192);
// 0x07008B88 - 0x07008C90
static const Gfx jrb_seg7_dl_07008B88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_070081A8.l, 1),
gsSPLight(&jrb_seg7_lights_070081A8.a, 2),
gsSPVertex(jrb_seg7_vertex_070081D8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(jrb_seg7_vertex_070082C8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle( 0, 14, 1, 0x0),
gsSPVertex(jrb_seg7_vertex_070083B8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles( 8, 10, 11, 0x0, 8, 11, 9, 0x0),
gsSP2Triangles( 4, 11, 10, 0x0, 4, 10, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x07008C90 - 0x07008DD0
static const Gfx jrb_seg7_dl_07008C90[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_070081C0.l, 1),
gsSPLight(&jrb_seg7_lights_070081C0.a, 2),
gsSPVertex(jrb_seg7_vertex_07008478, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 5, 8, 6, 0x0, 5, 9, 8, 0x0),
gsSP2Triangles( 5, 7, 1, 0x0, 6, 10, 11, 0x0),
gsSP2Triangles( 8, 10, 6, 0x0, 6, 11, 7, 0x0),
gsSP2Triangles( 7, 12, 13, 0x0, 7, 11, 12, 0x0),
gsSP2Triangles( 7, 2, 1, 0x0, 7, 13, 2, 0x0),
gsSP2Triangles(13, 4, 2, 0x0, 13, 12, 4, 0x0),
gsSP2Triangles( 9, 14, 8, 0x0, 9, 15, 14, 0x0),
gsSPVertex(jrb_seg7_vertex_07008578, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 1, 3, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 4, 13, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle( 4, 6, 13, 0x0),
gsSPVertex(jrb_seg7_vertex_07008668, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 1, 4, 2, 0x0, 1, 5, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x07008DD0 - 0x07008F70
static const Gfx jrb_seg7_dl_07008DD0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(jrb_seg7_vertex_070086C8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 4, 5, 1, 0x0),
gsSP2Triangles( 4, 6, 7, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 6, 3, 9, 0x0),
gsSP2Triangles( 6, 9, 8, 0x0, 10, 11, 9, 0x0),
gsSP2Triangles( 3, 10, 9, 0x0, 12, 13, 14, 0x0),
gsSPVertex(jrb_seg7_vertex_070087B8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 8, 7, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(11, 10, 12, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle( 0, 14, 1, 0x0),
gsSPVertex(jrb_seg7_vertex_070088A8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 4, 0x0),
gsSP2Triangles( 8, 3, 6, 0x0, 8, 6, 9, 0x0),
gsSP2Triangles(10, 1, 0, 0x0, 10, 11, 1, 0x0),
gsSP2Triangles( 1, 12, 2, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(jrb_seg7_vertex_070089A8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 0, 2, 5, 0x0, 6, 0, 7, 0x0),
gsSP2Triangles( 6, 3, 0, 0x0, 3, 8, 4, 0x0),
gsSP2Triangles( 9, 3, 6, 0x0, 9, 10, 3, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 11, 13, 14, 0x0),
gsSPVertex(jrb_seg7_vertex_07008A98, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x07008F70 - 0x07008FD8
static const Gfx jrb_seg7_dl_07008F70[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(jrb_seg7_vertex_07008AC8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 6, 5, 0x0),
gsSP2Triangles( 9, 11, 6, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07008FD8 - 0x070090B0
const Gfx jrb_seg7_dl_07008FD8[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07008B88),
gsSPDisplayList(jrb_seg7_dl_07008C90),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07008DD0),
gsSPDisplayList(jrb_seg7_dl_07008F70),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x070090B0 - 0x07009190
const Gfx jrb_seg7_dl_070090B0[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07008B88),
gsSPDisplayList(jrb_seg7_dl_07008C90),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07008DD0),
gsSPDisplayList(jrb_seg7_dl_07008F70),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};
// 0x07009190 - 0x070091A8
static const Lights1 jrb_seg7_lights_07009190 = gdSPDefLights1(
0x1e, 0x2c, 0x3a,
0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28
);
// 0x070091A8 - 0x070091C0
static const Lights1 jrb_seg7_lights_070091A8 = gdSPDefLights1(
0x19, 0x2c, 0x3f,
0x65, 0xb2, 0xff, 0x28, 0x28, 0x28
);
// 0x070091C0 - 0x070091D8
static const Lights1 jrb_seg7_lights_070091C0 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x070091D8 - 0x07009218
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070091D8, 0x0041a760, 37817, 0x000091d8, 64);
// 0x07009218 - 0x07009258
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009218, 0x0041a760, 37817, 0x00009218, 64);
// 0x07009258 - 0x07009358
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009258, 0x0041a760, 37817, 0x00009258, 256);
// 0x07009358 - 0x070093A8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009358, 0x0041a760, 37817, 0x00009358, 80);
// 0x070093A8 - 0x07009488
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_070093A8, 0x0041a760, 37817, 0x000093a8, 224);
// 0x07009488 - 0x07009588
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009488, 0x0041a760, 37817, 0x00009488, 256);
// 0x07009588 - 0x07009688
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009588, 0x0041a760, 37817, 0x00009588, 256);
// 0x07009688 - 0x07009738
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009688, 0x0041a760, 37817, 0x00009688, 176);
// 0x07009738 - 0x07009798
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009738, 0x0041a760, 37817, 0x00009738, 96);
// 0x07009798 - 0x07009808
static const Gfx jrb_seg7_dl_07009798[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07009190.l, 1),
gsSPLight(&jrb_seg7_lights_07009190.a, 2),
gsSPVertex(jrb_seg7_vertex_070091D8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPLight(&jrb_seg7_lights_070091A8.l, 1),
gsSPLight(&jrb_seg7_lights_070091A8.a, 2),
gsSPVertex(jrb_seg7_vertex_07009218, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07009808 - 0x070098C0
static const Gfx jrb_seg7_dl_07009808[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_070091C0.l, 1),
gsSPLight(&jrb_seg7_lights_070091C0.a, 2),
gsSPVertex(jrb_seg7_vertex_07009258, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 7, 0x0, 3, 5, 7, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0),
gsSP2Triangles( 9, 8, 10, 0x0, 11, 1, 12, 0x0),
gsSP2Triangles(11, 13, 1, 0x0, 14, 1, 0, 0x0),
gsSP2Triangles(14, 12, 1, 0x0, 0, 2, 15, 0x0),
gsSPVertex(jrb_seg7_vertex_07009358, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP1Triangle( 2, 4, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x070098C0 - 0x07009A10
static const Gfx jrb_seg7_dl_070098C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(jrb_seg7_vertex_070093A8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 4, 9, 5, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(jrb_seg7_vertex_07009488, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 4, 7, 6, 0x0),
gsSP2Triangles( 8, 7, 4, 0x0, 9, 4, 3, 0x0),
gsSP2Triangles( 8, 4, 9, 0x0, 10, 5, 6, 0x0),
gsSP2Triangles(11, 0, 2, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle(13, 2, 15, 0x0),
gsSPVertex(jrb_seg7_vertex_07009588, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 3, 1, 0x0, 5, 3, 4, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 6, 13, 0x0, 14, 15, 2, 0x0),
gsSPVertex(jrb_seg7_vertex_07009688, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 3, 0, 5, 0x0, 0, 2, 5, 0x0),
gsSP2Triangles( 5, 2, 6, 0x0, 5, 6, 7, 0x0),
gsSP1Triangle( 8, 9, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x07009A10 - 0x07009A58
static const Gfx jrb_seg7_dl_07009A10[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(jrb_seg7_vertex_07009738, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 4, 5, 0x0, 0, 3, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x07009A58 - 0x07009B30
const Gfx jrb_seg7_dl_07009A58[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07009798),
gsSPDisplayList(jrb_seg7_dl_07009808),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_070098C0),
gsSPDisplayList(jrb_seg7_dl_07009A10),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x07009B30 - 0x07009C10
const Gfx jrb_seg7_dl_07009B30[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07009798),
gsSPDisplayList(jrb_seg7_dl_07009808),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_070098C0),
gsSPDisplayList(jrb_seg7_dl_07009A10),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};
// 0x07009C10 - 0x07009C28
static const Lights1 jrb_seg7_lights_07009C10 = gdSPDefLights1(
0x1e, 0x2c, 0x3a,
0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28
);
// 0x07009C28 - 0x07009C40
static const Lights1 jrb_seg7_lights_07009C28 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07009C40 - 0x07009C58
static const Lights1 jrb_seg7_lights_07009C40 = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28
);
// 0x07009C58 - 0x07009D48
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009C58, 0x0041a760, 37817, 0x00009c58, 240);
// 0x07009D48 - 0x07009E38
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009D48, 0x0041a760, 37817, 0x00009d48, 240);
// 0x07009E38 - 0x07009F38
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009E38, 0x0041a760, 37817, 0x00009e38, 256);
// 0x07009F38 - 0x07009FC8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009F38, 0x0041a760, 37817, 0x00009f38, 144);
// 0x07009FC8 - 0x0700A048
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07009FC8, 0x0041a760, 37817, 0x00009fc8, 128);
// 0x0700A048 - 0x0700A128
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A048, 0x0041a760, 37817, 0x0000a048, 224);
// 0x0700A128 - 0x0700A228
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A128, 0x0041a760, 37817, 0x0000a128, 256);
// 0x0700A228 - 0x0700A2F8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A228, 0x0041a760, 37817, 0x0000a228, 208);
// 0x0700A2F8 - 0x0700A3A8
static const Gfx jrb_seg7_dl_0700A2F8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07009C10.l, 1),
gsSPLight(&jrb_seg7_lights_07009C10.a, 2),
gsSPVertex(jrb_seg7_vertex_07009C58, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(jrb_seg7_vertex_07009D48, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A3A8 - 0x0700A470
static const Gfx jrb_seg7_dl_0700A3A8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07009C28.l, 1),
gsSPLight(&jrb_seg7_lights_07009C28.a, 2),
gsSPVertex(jrb_seg7_vertex_07009E38, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 6, 8, 3, 0x0, 6, 7, 9, 0x0),
gsSP2Triangles( 0, 10, 11, 0x0, 0, 12, 10, 0x0),
gsSP2Triangles( 0, 2, 12, 0x0, 1, 13, 2, 0x0),
gsSP2Triangles( 1, 14, 13, 0x0, 7, 15, 9, 0x0),
gsSPVertex(jrb_seg7_vertex_07009F38, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 1, 4, 3, 0x0, 5, 6, 7, 0x0),
gsSP1Triangle( 5, 7, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A470 - 0x0700A608
static const Gfx jrb_seg7_dl_0700A470[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07009C40.l, 1),
gsSPLight(&jrb_seg7_lights_07009C40.a, 2),
gsSPVertex(jrb_seg7_vertex_07009FC8, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 0, 4, 3, 0x0, 4, 5, 6, 0x0),
gsSP2Triangles( 4, 0, 5, 0x0, 7, 1, 3, 0x0),
gsSP2Triangles( 7, 2, 1, 0x0, 6, 7, 3, 0x0),
gsSP2Triangles( 0, 2, 5, 0x0, 6, 3, 4, 0x0),
gsSPLight(&jrb_seg7_lights_07009C28.l, 1),
gsSPLight(&jrb_seg7_lights_07009C28.a, 2),
gsSPVertex(jrb_seg7_vertex_0700A048, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 6, 5, 0x0, 5, 7, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 13, 0x0),
gsSPVertex(jrb_seg7_vertex_0700A128, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 7, 6, 0x0),
gsSP2Triangles( 9, 10, 7, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 1, 15, 2, 0x0),
gsSPVertex(jrb_seg7_vertex_0700A228, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 3, 0, 2, 0x0, 5, 6, 0, 0x0),
gsSP2Triangles( 5, 0, 3, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 7, 5, 9, 0x0, 8, 6, 5, 0x0),
gsSP2Triangles( 9, 5, 3, 0x0, 9, 3, 10, 0x0),
gsSP2Triangles( 8, 11, 6, 0x0, 10, 3, 12, 0x0),
gsSP1Triangle( 3, 4, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A608 - 0x0700A6D8
const Gfx jrb_seg7_dl_0700A608[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_0700A2F8),
gsSPDisplayList(jrb_seg7_dl_0700A3A8),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_0700A470),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x0700A6D8 - 0x0700A6F0
static const Lights1 jrb_seg7_lights_0700A6D8 = gdSPDefLights1(
0x1e, 0x2c, 0x3a,
0x79, 0xb2, 0xeb, 0x28, 0x28, 0x28
);
// 0x0700A6F0 - 0x0700A708
static const Lights1 jrb_seg7_lights_0700A6F0 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0700A708 - 0x0700A748
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A708, 0x0041a760, 37817, 0x0000a708, 64);
// 0x0700A748 - 0x0700A838
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A748, 0x0041a760, 37817, 0x0000a748, 240);
// 0x0700A838 - 0x0700A938
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A838, 0x0041a760, 37817, 0x0000a838, 256);
// 0x0700A938 - 0x0700AA18
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700A938, 0x0041a760, 37817, 0x0000a938, 224);
// 0x0700AA18 - 0x0700AA98
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_0700AA18, 0x0041a760, 37817, 0x0000aa18, 128);
// 0x0700AA98 - 0x0700AAE0
static const Gfx jrb_seg7_dl_0700AA98[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_0700A6D8.l, 1),
gsSPLight(&jrb_seg7_lights_0700A6D8.a, 2),
gsSPVertex(jrb_seg7_vertex_0700A708, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0700AAE0 - 0x0700AB60
static const Gfx jrb_seg7_dl_0700AAE0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_0700A6F0.l, 1),
gsSPLight(&jrb_seg7_lights_0700A6F0.a, 2),
gsSPVertex(jrb_seg7_vertex_0700A748, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0),
gsSP2Triangles( 3, 5, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(10, 12, 11, 0x0, 10, 13, 12, 0x0),
gsSP1Triangle( 9, 11, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0700AB60 - 0x0700AC68
static const Gfx jrb_seg7_dl_0700AB60[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(jrb_seg7_vertex_0700A838, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 4, 3, 0x0, 3, 7, 2, 0x0),
gsSP2Triangles( 3, 2, 1, 0x0, 3, 1, 8, 0x0),
gsSP2Triangles( 6, 3, 8, 0x0, 5, 7, 3, 0x0),
gsSP2Triangles( 7, 5, 9, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(10, 13, 11, 0x0, 14, 8, 1, 0x0),
gsSP2Triangles(15, 14, 0, 0x0, 0, 14, 1, 0x0),
gsSPVertex(jrb_seg7_vertex_0700A938, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 11, 0x0, 12, 13, 10, 0x0),
gsSP2Triangles(12, 10, 7, 0x0, 7, 10, 8, 0x0),
gsSPVertex(jrb_seg7_vertex_0700AA18, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0700AC68 - 0x0700AD38
const Gfx jrb_seg7_dl_0700AC68[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_0700AA98),
gsSPDisplayList(jrb_seg7_dl_0700AAE0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_0700AB60),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};