mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2025-01-06 23:51:17 +00:00
0aa8cd0e35
autogenerated functions for characters.h Fixes in autogen: improvements to LVT/LOT conversion improvements to immutability status Updates to character-movesets.lua, every character has a moveset now Added .type to stuct Character Prevented unimplemented actions from crashing the game
6 lines
461 B
C
6 lines
461 B
C
struct Character* get_character(struct MarioState* m);
|
|
void play_character_sound(struct MarioState* m, enum CharacterSound characterSound);
|
|
void play_character_sound_offset(struct MarioState* m, enum CharacterSound characterSound, u32 offset);
|
|
void play_character_sound_if_no_flag(struct MarioState* m, enum CharacterSound characterSound, u32 flags);
|
|
f32 get_character_anim_offset(struct MarioState* m);
|
|
void update_character_anim_offset(struct MarioState* m);
|