mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-01 08:23:02 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
28 lines
943 B
C
28 lines
943 B
C
#include "pc/rom_assets.h"
|
|
// 0x07005328 - 0x07005418
|
|
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07005328, 0x00496090, 31162, 0x00005328, 240);
|
|
|
|
// 0x07005418 - 0x070054D8
|
|
ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07005418, 0x00496090, 31162, 0x00005418, 192);
|
|
|
|
// 0x070054D8 - 0x07005538
|
|
static const Gfx wf_seg7_dl_070054D8[] = {
|
|
gsSPVertex(wf_seg7_vertex_07005328, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSP1Triangle(12, 13, 14, 0x0),
|
|
gsSPVertex(wf_seg7_vertex_07005418, 12, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x07005538 - 0x07005568
|
|
const Gfx wf_seg7_dl_07005538[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsSPDisplayList(wf_seg7_dl_070054D8),
|
|
gsDPPipeSync(),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|