sm64coopdx/levels/bbh/areas/1/18/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

312 lines
13 KiB
C

#include "pc/rom_assets.h"
// 0x0700F8B8 - 0x0700F8D0
static const Lights1 bbh_seg7_lights_0700F8B8 = gdSPDefLights1(
0x65, 0x65, 0x38,
0xfe, 0xfe, 0x8c, 0x28, 0x28, 0x28
);
// 0x0700F8D0 - 0x0700F8E8
static const Lights1 bbh_seg7_lights_0700F8D0 = gdSPDefLights1(
0x20, 0x20, 0x20,
0x50, 0x50, 0x50, 0x28, 0x28, 0x28
);
// 0x0700F8E8 - 0x0700F900
static const Lights1 bbh_seg7_lights_0700F8E8 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0700F900 - 0x0700F918
static const Lights1 bbh_seg7_lights_0700F900 = gdSPDefLights1(
0x33, 0x2c, 0x20,
0x80, 0x70, 0x52, 0x28, 0x28, 0x28
);
// 0x0700F918 - 0x0700F9F8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700F918, 0x00371c40, 68724, 0x0000f918, 224);
// 0x0700F9F8 - 0x0700FA68
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700F9F8, 0x00371c40, 68724, 0x0000f9f8, 112);
// 0x0700FA68 - 0x0700FAE8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FA68, 0x00371c40, 68724, 0x0000fa68, 128);
// 0x0700FAE8 - 0x0700FBA8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FAE8, 0x00371c40, 68724, 0x0000fae8, 192);
// 0x0700FBA8 - 0x0700FBE8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FBA8, 0x00371c40, 68724, 0x0000fba8, 64);
// 0x0700FBE8 - 0x0700FCA8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FBE8, 0x00371c40, 68724, 0x0000fbe8, 192);
// 0x0700FCA8 - 0x0700FD68
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FCA8, 0x00371c40, 68724, 0x0000fca8, 192);
// 0x0700FD68 - 0x0700FE28
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FD68, 0x00371c40, 68724, 0x0000fd68, 192);
// 0x0700FE28 - 0x0700FF28
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FE28, 0x00371c40, 68724, 0x0000fe28, 256);
// 0x0700FF28 - 0x07010018
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700FF28, 0x00371c40, 68724, 0x0000ff28, 240);
// 0x07010018 - 0x070100C8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010018, 0x00371c40, 68724, 0x00010018, 176);
// 0x070100C8 - 0x070101A8
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070100C8, 0x00371c40, 68724, 0x000100c8, 224);
// 0x070101A8 - 0x07010298
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070101A8, 0x00371c40, 68724, 0x000101a8, 240);
// 0x07010298 - 0x07010388
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010298, 0x00371c40, 68724, 0x00010298, 240);
// 0x07010388 - 0x07010478
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010388, 0x00371c40, 68724, 0x00010388, 240);
// 0x07010478 - 0x07010568
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010478, 0x00371c40, 68724, 0x00010478, 240);
// 0x07010568 - 0x07010668
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010568, 0x00371c40, 68724, 0x00010568, 256);
// 0x07010668 - 0x07010768
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010668, 0x00371c40, 68724, 0x00010668, 256);
// 0x07010768 - 0x07010858
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010768, 0x00371c40, 68724, 0x00010768, 240);
// 0x07010858 - 0x07010908
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010858, 0x00371c40, 68724, 0x00010858, 176);
// 0x07010908 - 0x07010988
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010908, 0x00371c40, 68724, 0x00010908, 128);
// 0x07010988 - 0x07010A08
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010988, 0x00371c40, 68724, 0x00010988, 128);
// 0x07010A08 - 0x07010A48
ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07010A08, 0x00371c40, 68724, 0x00010a08, 64);
// 0x07010A48 - 0x07010B58
static const Gfx bbh_seg7_dl_07010A48[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bbh_seg7_lights_0700F8B8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8B8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700F918, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 3, 0x0, 5, 7, 8, 0x0),
gsSP2Triangles( 5, 9, 7, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(10, 13, 11, 0x0),
gsSPVertex(bbh_seg7_vertex_0700F9F8, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP1Triangle( 0, 6, 1, 0x0),
gsSPLight(&bbh_seg7_lights_0700F8D0.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8D0.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FA68, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPLight(&bbh_seg7_lights_0700F8E8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8E8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FAE8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07010B58 - 0x07010C30
static const Gfx bbh_seg7_dl_07010B58[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bbh_seg7_lights_0700F8B8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8B8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FBA8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPLight(&bbh_seg7_lights_0700F8E8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8E8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FBE8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSPLight(&bbh_seg7_lights_0700F900.l, 1),
gsSPLight(&bbh_seg7_lights_0700F900.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FCA8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07010C30 - 0x07010D00
static const Gfx bbh_seg7_dl_07010C30[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bbh_seg7_lights_0700F8B8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8B8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FD68, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSPLight(&bbh_seg7_lights_0700F8E8.l, 1),
gsSPLight(&bbh_seg7_lights_0700F8E8.a, 2),
gsSPVertex(bbh_seg7_vertex_0700FE28, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 0, 5, 3, 0x0, 0, 4, 1, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 6, 10, 9, 0x0, 6, 8, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x07010D00 - 0x07010D90
static const Gfx bbh_seg7_dl_07010D00[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_0700FF28, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(bbh_seg7_vertex_07010018, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP1Triangle( 0, 10, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x07010D90 - 0x07011058
static const Gfx bbh_seg7_dl_07010D90[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_070100C8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 0, 0x0, 4, 0, 2, 0x0),
gsSP2Triangles( 6, 1, 3, 0x0, 7, 6, 3, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 8, 11, 0x0, 12, 13, 8, 0x0),
gsSPVertex(bbh_seg7_vertex_070101A8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(bbh_seg7_vertex_07010298, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0),
gsSP2Triangles( 7, 10, 9, 0x0, 7, 11, 10, 0x0),
gsSP2Triangles(12, 10, 11, 0x0, 12, 11, 13, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(bbh_seg7_vertex_07010388, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(bbh_seg7_vertex_07010478, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(bbh_seg7_vertex_07010568, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(bbh_seg7_vertex_07010668, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 6, 0x0),
gsSP2Triangles( 8, 3, 5, 0x0, 9, 4, 6, 0x0),
gsSP2Triangles( 9, 10, 4, 0x0, 11, 5, 12, 0x0),
gsSP2Triangles(11, 8, 5, 0x0, 13, 11, 12, 0x0),
gsSP2Triangles(13, 12, 10, 0x0, 9, 13, 10, 0x0),
gsSP2Triangles( 9, 14, 13, 0x0, 0, 15, 1, 0x0),
gsSPVertex(bbh_seg7_vertex_07010768, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 7, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle( 8, 10, 14, 0x0),
gsSPVertex(bbh_seg7_vertex_07010858, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP1Triangle( 0, 10, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x07011058 - 0x070110A0
static const Gfx bbh_seg7_dl_07011058[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09002800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_07010908, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x070110A0 - 0x070110E8
static const Gfx bbh_seg7_dl_070110A0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07002000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_07010988, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x070110E8 - 0x07011120
static const Gfx bbh_seg7_dl_070110E8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09009000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_07010A08, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07011120 - 0x07011228
const Gfx bbh_seg7_dl_07011120[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_07010A48),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_07010B58),
gsSPDisplayList(bbh_seg7_dl_07010C30),
gsSPDisplayList(bbh_seg7_dl_07010D00),
gsSPDisplayList(bbh_seg7_dl_07010D90),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_07011058),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_070110A0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_070110E8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};