mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-24 13:05:12 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
513 lines
22 KiB
C
513 lines
22 KiB
C
#include "pc/rom_assets.h"
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// King Bobomb
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// Unreferenced light group
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UNUSED static const Lights1 king_bobomb_lights_unused1 = gdSPDefLights1(
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0x36, 0x1e, 0x00,
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0xd9, 0x7a, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 king_bobomb_lights_unused2 = gdSPDefLights1(
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0x00, 0x00, 0x3f,
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0x00, 0x00, 0xff, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 king_bobomb_lights_unused3 = gdSPDefLights1(
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0x3c, 0x28, 0x00,
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0xf1, 0xa2, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 king_bobomb_lights_unused4 = gdSPDefLights1(
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0x2c, 0x2c, 0x2c,
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0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 king_bobomb_lights_unused5 = gdSPDefLights1(
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0x06, 0x06, 0x06,
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0x19, 0x19, 0x19, 0x28, 0x28, 0x28
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);
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// 0x05000078
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05000078, "actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.inc.c", 0x00134d20, 26785, 0x00000078, 4096);
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// 0x05001078
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05001078, "actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.inc.c", 0x00134d20, 26785, 0x00001078, 4096);
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// 0x05002078
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05002078, "actors/king_bobomb/king_bob-omb_arm.rgba16.inc.c", 0x00134d20, 26785, 0x00002078, 2048);
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// 0x05002878
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05002878, "actors/king_bobomb/king_bob-omb_body_unused.rgba16.inc.c", 0x00134d20, 26785, 0x00002878, 8192);
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// 0x05004878
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05004878, "actors/king_bobomb/king_bob-omb_eyes.rgba16.inc.c", 0x00134d20, 26785, 0x00004878, 4096);
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// 0x05005878
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05005878, "actors/king_bobomb/king_bob-omb_hand.rgba16.inc.c", 0x0012a7e0, 32879, 0x00000040, 2048);
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// 0x05006078
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05006078, "actors/king_bobomb/king_bob-omb_crown_rim.rgba16.inc.c", 0x00134d20, 26785, 0x00006078, 1024);
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// 0x05006478
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05006478, "actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.inc.c", 0x00134d20, 26785, 0x00006478, 8192);
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// 0x05008478
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05008478, "actors/king_bobomb/king_bob-omb_left_side.rgba16.inc.c", 0x00134d20, 26785, 0x00008478, 4096);
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// 0x05009478
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ROM_ASSET_LOAD_TEXTURE(king_bobomb_seg5_texture_05009478, "actors/king_bobomb/king_bob-omb_right_side.rgba16.inc.c", 0x00134d20, 26785, 0x00009478, 4096);
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// 0x0500A478
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A478, 0x00134d20, 26785, 0x0000a478, 64);
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// 0x0500A4B8 - 0x0500A4F0
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const Gfx king_bobomb_seg5_dl_0500A4B8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A478, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A4F0 - 0x0500A560
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const Gfx king_bobomb_seg5_dl_0500A4F0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A4B8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A560
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A560, 0x00134d20, 26785, 0x0000a560, 64);
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// 0x0500A5A0 - 0x0500A5D8
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const Gfx king_bobomb_seg5_dl_0500A5A0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A560, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A5D8 - 0x0500A648
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const Gfx king_bobomb_seg5_dl_0500A5D8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A5A0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A648
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A648, 0x00134d20, 26785, 0x0000a648, 64);
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// 0x0500A688 - 0x0500A6C0
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const Gfx king_bobomb_seg5_dl_0500A688[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05005878),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A648, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A6C0 - 0x0500A730
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const Gfx king_bobomb_seg5_dl_0500A6C0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A688),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A730
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A730, 0x00134d20, 26785, 0x0000a478, 64);
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// 0x0500A770 - 0x0500A7A8
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const Gfx king_bobomb_seg5_dl_0500A770[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A730, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A7A8 - 0x0500A818
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const Gfx king_bobomb_seg5_dl_0500A7A8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A770),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A818
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A818, 0x00134d20, 26785, 0x0000a560, 64);
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// 0x0500A858 - 0x0500A890
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const Gfx king_bobomb_seg5_dl_0500A858[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05002078),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A818, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A890 - 0x0500A900
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const Gfx king_bobomb_seg5_dl_0500A890[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A858),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A900
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500A900, 0x00134d20, 26785, 0x0000a648, 64);
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// 0x0500A940 - 0x0500A978
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const Gfx king_bobomb_seg5_dl_0500A940[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05005878),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(king_bobomb_seg5_vertex_0500A900, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0500A978 - 0x0500A9E8
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const Gfx king_bobomb_seg5_dl_0500A978[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(king_bobomb_seg5_dl_0500A940),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0500A9E8
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static const Lights1 king_bobomb_seg5_lights_0500A9E8 = gdSPDefLights1(
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0x6f, 0x56, 0x11,
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0xde, 0xad, 0x23, 0x28, 0x28, 0x28
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);
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// 0x0500AA00
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500AA00, 0x00134d20, 26785, 0x0000aa00, 256);
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// 0x0500AB00
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ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500AB00, 0x00134d20, 26785, 0x0000ab00, 192);
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// 0x0500ABC0 - 0x0500AD08
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const Gfx king_bobomb_seg5_dl_0500ABC0[] = {
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gsSPLight(&king_bobomb_seg5_lights_0500A9E8.l, 1),
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gsSPLight(&king_bobomb_seg5_lights_0500A9E8.a, 2),
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gsSPVertex(king_bobomb_seg5_vertex_0500AA00, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 6, 0x0),
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gsSP2Triangles( 1, 7, 2, 0x0, 1, 8, 7, 0x0),
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gsSP2Triangles( 1, 9, 8, 0x0, 1, 6, 9, 0x0),
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gsSP2Triangles( 1, 10, 4, 0x0, 1, 3, 10, 0x0),
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gsSP2Triangles(11, 12, 7, 0x0, 11, 7, 8, 0x0),
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gsSP2Triangles( 7, 12, 0, 0x0, 7, 0, 2, 0x0),
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gsSP2Triangles( 9, 11, 8, 0x0, 10, 5, 4, 0x0),
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gsSP2Triangles( 9, 13, 11, 0x0, 14, 13, 9, 0x0),
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gsSP2Triangles(14, 9, 6, 0x0, 14, 6, 5, 0x0),
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gsSP2Triangles(14, 5, 15, 0x0, 10, 15, 5, 0x0),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500AB00, 12, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSP2Triangles( 3, 4, 0, 0x0, 2, 5, 6, 0x0),
|
|
gsSP2Triangles( 2, 6, 3, 0x0, 2, 1, 7, 0x0),
|
|
gsSP2Triangles( 7, 5, 2, 0x0, 8, 4, 3, 0x0),
|
|
gsSP2Triangles( 8, 3, 6, 0x0, 6, 9, 8, 0x0),
|
|
gsSP2Triangles( 7, 10, 5, 0x0, 5, 10, 11, 0x0),
|
|
gsSP2Triangles(11, 6, 5, 0x0, 11, 9, 6, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500AD08 - 0x0500AD38
|
|
const Gfx king_bobomb_seg5_dl_0500AD08[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500ABC0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500AD38
|
|
static const Lights1 king_bobomb_seg5_lights_0500AD38 = gdSPDefLights1(
|
|
0x6f, 0x4f, 0x10,
|
|
0xde, 0x9e, 0x20, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x0500AD50
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500AD50, 0x00134d20, 26785, 0x0000ad50, 256);
|
|
|
|
// 0x0500AE50
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500AE50, 0x00134d20, 26785, 0x0000ae50, 208);
|
|
|
|
// 0x0500AF20 - 0x0500B068
|
|
const Gfx king_bobomb_seg5_dl_0500AF20[] = {
|
|
gsSPLight(&king_bobomb_seg5_lights_0500AD38.l, 1),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500AD38.a, 2),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500AD50, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 2, 0x0),
|
|
gsSP2Triangles( 1, 3, 6, 0x0, 1, 6, 7, 0x0),
|
|
gsSP2Triangles( 1, 8, 4, 0x0, 1, 9, 8, 0x0),
|
|
gsSP2Triangles( 1, 10, 9, 0x0, 1, 7, 10, 0x0),
|
|
gsSP2Triangles( 8, 11, 5, 0x0, 8, 9, 12, 0x0),
|
|
gsSP2Triangles( 8, 12, 11, 0x0, 8, 5, 4, 0x0),
|
|
gsSP2Triangles(10, 12, 9, 0x0, 6, 3, 0, 0x0),
|
|
gsSP2Triangles(10, 13, 14, 0x0, 10, 7, 13, 0x0),
|
|
gsSP2Triangles(10, 14, 12, 0x0, 6, 13, 7, 0x0),
|
|
gsSP1Triangle( 6, 0, 15, 0x0),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500AE50, 13, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSP2Triangles( 1, 0, 4, 0x0, 0, 3, 5, 0x0),
|
|
gsSP2Triangles( 0, 5, 6, 0x0, 6, 4, 0, 0x0),
|
|
gsSP2Triangles( 7, 5, 3, 0x0, 8, 5, 7, 0x0),
|
|
gsSP2Triangles( 3, 9, 7, 0x0, 3, 2, 9, 0x0),
|
|
gsSP2Triangles(10, 9, 2, 0x0, 1, 4, 11, 0x0),
|
|
gsSP2Triangles( 2, 12, 10, 0x0, 2, 1, 12, 0x0),
|
|
gsSP1Triangle(11, 12, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B068 - 0x0500B098
|
|
const Gfx king_bobomb_seg5_dl_0500B068[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500AF20),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B098
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B098, 0x00134d20, 26785, 0x0000b098, 64);
|
|
|
|
// 0x0500B0D8
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B0D8, 0x00134d20, 26785, 0x0000b0d8, 64);
|
|
|
|
// 0x0500B118 - 0x0500B150
|
|
const Gfx king_bobomb_seg5_dl_0500B118[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05008478),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B098, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B150 - 0x0500B188
|
|
const Gfx king_bobomb_seg5_dl_0500B150[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05009478),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B0D8, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B188 - 0x0500B200
|
|
const Gfx king_bobomb_seg5_dl_0500B188[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500B118),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500B150),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B200
|
|
static const Lights1 king_bobomb_seg5_lights_0500B200 = gdSPDefLights1(
|
|
0x3f, 0x3f, 0x3f,
|
|
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x0500B218
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B218, 0x00134d20, 26785, 0x0000b218, 96);
|
|
|
|
// 0x0500B278 - 0x0500B2D0
|
|
const Gfx king_bobomb_seg5_dl_0500B278[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05004878),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B200.l, 1),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B200.a, 2),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B218, 6, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
|
|
gsSP2Triangles( 2, 3, 0, 0x0, 4, 5, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B2D0 - 0x0500B330
|
|
const Gfx king_bobomb_seg5_dl_0500B2D0[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500B278),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B330
|
|
static const Lights1 king_bobomb_seg5_lights_0500B330 = gdSPDefLights1(
|
|
0x7f, 0x7f, 0x7f,
|
|
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x0500B348
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B348, 0x00134d20, 26785, 0x0000b348, 128);
|
|
|
|
// 0x0500B3C8 - 0x0500B418
|
|
const Gfx king_bobomb_seg5_dl_0500B3C8[] = {
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B330.l, 1),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B330.a, 2),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B348, 8, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
|
|
gsSP2Triangles( 2, 4, 5, 0x0, 2, 5, 0, 0x0),
|
|
gsSP2Triangles( 0, 6, 7, 0x0, 0, 7, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B418 - 0x0500B458
|
|
const Gfx king_bobomb_seg5_dl_0500B418[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPClearGeometryMode(G_CULL_BACK),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500B3C8),
|
|
gsSPSetGeometryMode(G_CULL_BACK),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B458
|
|
static const Lights1 king_bobomb_seg5_lights_0500B458 = gdSPDefLights1(
|
|
0x7f, 0x7f, 0x7f,
|
|
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x0500B470
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B470, 0x00134d20, 26785, 0x0000b470, 256);
|
|
|
|
// 0x0500B570
|
|
ROM_ASSET_LOAD_VTX(king_bobomb_seg5_vertex_0500B570, 0x00134d20, 26785, 0x0000b570, 128);
|
|
|
|
// 0x0500B5F0 - 0x0500B6C0
|
|
const Gfx king_bobomb_seg5_dl_0500B5F0[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_05006078),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B458.l, 1),
|
|
gsSPLight(&king_bobomb_seg5_lights_0500B458.a, 2),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B470, 16, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
|
|
gsSP2Triangles( 0, 2, 3, 0x0, 5, 4, 3, 0x0),
|
|
gsSP2Triangles( 5, 3, 6, 0x0, 7, 8, 9, 0x0),
|
|
gsSP2Triangles( 9, 10, 7, 0x0, 7, 11, 8, 0x0),
|
|
gsSP2Triangles(12, 13, 8, 0x0, 8, 11, 12, 0x0),
|
|
gsSP2Triangles(12, 14, 13, 0x0, 13, 14, 15, 0x0),
|
|
gsSPVertex(king_bobomb_seg5_vertex_0500B570, 8, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSP2Triangles( 4, 5, 1, 0x0, 1, 3, 4, 0x0),
|
|
gsSP2Triangles( 4, 6, 5, 0x0, 5, 6, 7, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0500B6C0 - 0x0500B730
|
|
const Gfx king_bobomb_seg5_dl_0500B6C0[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
|
|
gsSPClearGeometryMode(G_CULL_BACK),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(king_bobomb_seg5_dl_0500B5F0),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_CULL_BACK),
|
|
gsSPEndDisplayList(),
|
|
};
|