sm64coopdx/actors/custom0.h
FluffaLuigi 2a52b4af4e
Update Mario, Luigi and Wario's Models (#434)
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
2023-07-04 16:23:34 -07:00

35 lines
1.1 KiB
C

#ifndef CUSTOM0_H
#define CUSTOM0_H
#include "types.h"
// error model
#include "actors/error_model/geo_header.h"
// luigi_cap
extern const GeoLayout luigis_cap_geo[];
extern const GeoLayout luigis_metal_cap_geo[];
extern const GeoLayout luigis_wing_cap_geo[];
extern const GeoLayout luigis_winged_metal_cap_geo[];
extern const Gfx luigi_cap_seg3_dl_03022B30[];
extern const Gfx luigi_cap_seg3_dl_03022B68[];
extern const Gfx luigi_cap_seg3_dl_03022CC8[];
extern const Gfx luigi_cap_seg3_dl_03022D10[];
extern const Gfx luigi_cap_seg3_dl_03022E78[];
extern const Gfx luigi_cap_seg3_dl_03022EA8[];
extern const Gfx luigi_cap_seg3_dl_03022ED8[];
extern const Gfx luigi_cap_seg3_dl_03022F20[];
extern const Gfx luigi_cap_l_logo_decal_dl[];
extern const Gfx luigi_cap_seg3_dl_03022F48[];
extern const Gfx luigi_cap_seg3_dl_03022FF8[];
extern const Gfx luigi_cap_seg3_dl_030230B0[];
extern const Gfx luigi_cap_seg3_dl_03023108[];
extern const Gfx luigi_cap_seg3_dl_03023160[];
extern const Gfx luigi_cap_seg3_dl_03023298[];
// toad_cap
extern const GeoLayout toads_cap_geo[];
extern const GeoLayout toads_metal_cap_geo[];
extern const GeoLayout toads_wing_cap_geo[];
#endif