sm64coopdx/autogen/lua_functions/mario_actions_submerged.c
MysterD cc2324d35e Even more Lua improvements
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
	ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00

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void set_swimming_at_surface_particles(struct MarioState *m, u32 particleFlag);
u32 perform_water_step(struct MarioState *m);
s32 mario_execute_submerged_action(struct MarioState *m);
void float_surface_gfx(struct MarioState *m);