sm64coopdx/levels/hmc/areas/1/20/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

133 lines
6 KiB
C

#include "pc/rom_assets.h"
// 0x07018270 - 0x07018360
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018270, 0x003d0dc0, 89137, 0x00018270, 240);
// 0x07018360 - 0x07018450
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018360, 0x003d0dc0, 89137, 0x00018360, 240);
// 0x07018450 - 0x07018550
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018450, 0x003d0dc0, 89137, 0x00018450, 256);
// 0x07018550 - 0x07018650
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018550, 0x003d0dc0, 89137, 0x00018550, 256);
// 0x07018650 - 0x07018750
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018650, 0x003d0dc0, 89137, 0x00018650, 256);
// 0x07018750 - 0x07018850
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018750, 0x003d0dc0, 89137, 0x00018750, 256);
// 0x07018850 - 0x07018930
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018850, 0x003d0dc0, 89137, 0x00018850, 224);
// 0x07018930 - 0x07018A20
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018930, 0x003d0dc0, 89137, 0x00018930, 240);
// 0x07018A20 - 0x07018B20
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018A20, 0x003d0dc0, 89137, 0x00018a20, 256);
// 0x07018B20 - 0x07018C00
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018B20, 0x003d0dc0, 89137, 0x00018b20, 224);
// 0x07018C00 - 0x07018D00
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018C00, 0x003d0dc0, 89137, 0x00018c00, 256);
// 0x07018D00 - 0x07018E00
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018D00, 0x003d0dc0, 89137, 0x00018d00, 256);
// 0x07018E00 - 0x07018E80
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018E00, 0x003d0dc0, 89137, 0x00018e00, 128);
// 0x07018E80 - 0x07019248
static const Gfx hmc_seg7_dl_07018E80[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(hmc_seg7_vertex_07018270, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 6, 5, 0x0),
gsSP2Triangles( 7, 5, 8, 0x0, 9, 1, 0, 0x0),
gsSP2Triangles( 9, 10, 1, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(hmc_seg7_vertex_07018360, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 3, 0, 0x0, 4, 5, 3, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 7, 13, 0x0, 12, 14, 7, 0x0),
gsSPVertex(hmc_seg7_vertex_07018450, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 4, 3, 2, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(11, 10, 12, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(14, 7, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07018550, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 8, 10, 11, 0x0, 11, 10, 12, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 14, 6, 5, 0x0),
gsSP1Triangle(14, 15, 6, 0x0),
gsSPVertex(hmc_seg7_vertex_07018650, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles( 8, 7, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07018750, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 7, 0x0, 8, 7, 4, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07018850, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 6, 5, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(10, 12, 13, 0x0, 10, 13, 11, 0x0),
gsSPVertex(hmc_seg7_vertex_07018930, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 5, 4, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 11, 12, 0x0, 12, 11, 13, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(hmc_seg7_vertex_07018A20, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 1, 6, 2, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 3, 15, 4, 0x0),
gsSPVertex(hmc_seg7_vertex_07018B20, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 1, 0x0),
gsSP2Triangles(11, 1, 0, 0x0, 0, 2, 13, 0x0),
gsSPVertex(hmc_seg7_vertex_07018C00, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07018D00, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 3, 5, 4, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle(12, 15, 13, 0x0),
gsSPVertex(hmc_seg7_vertex_07018E00, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 4, 5, 6, 0x0),
gsSP1Triangle( 7, 2, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x07019248 - 0x070192B8
const Gfx hmc_seg7_dl_07019248[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(hmc_seg7_dl_07018E80),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};