mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 07:23:01 +00:00
89afa8181e
Add get_dialog_box_state Prevent some attacks from registering as pvp attacks. Clean up all cases of camera.lua Put gLastCollectedStarOrKey in a better spot. Clean up my moderator code a bit, changing gIsModerator to boolean. Brang back kicked, banned and full party messages. Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS Fixed compiling with the flag DISCORD_SDK off. Added "Fixed Collisions" to the debug menu. Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options. Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix) Hopefully bring back the crash handler on windows by not checking for termination signals on windows
38 lines
1.2 KiB
Lua
38 lines
1.2 KiB
Lua
sOverrideCameraModes = {
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[CAMERA_MODE_RADIAL] = true,
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[CAMERA_MODE_OUTWARD_RADIAL] = true,
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[CAMERA_MODE_CLOSE] = true,
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[CAMERA_MODE_SLIDE_HOOT] = true,
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[CAMERA_MODE_PARALLEL_TRACKING] = true,
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[CAMERA_MODE_FIXED] = true,
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[CAMERA_MODE_8_DIRECTIONS] = true,
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[CAMERA_MODE_FREE_ROAM] = true,
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[CAMERA_MODE_SPIRAL_STAIRS] = true,
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}
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local m = gMarioStates[0]
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function override_camera()
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local np = gNetworkPlayers[0]
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if sOverrideCameraModes[m.area.camera.mode] == nil or np.currLevelNum == LEVEL_BOWSER_1 or np.currLevelNum == LEVEL_BOWSER_2 or np.currLevelNum == LEVEL_BOWSER_3 then
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return
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end
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set_camera_mode(m.area.camera, CAMERA_MODE_ROM_HACK, 0)
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end
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function on_set_camera_mode(c, mode, frames)
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if sOverrideCameraModes[mode] ~= nil and mode ~= CAMERA_MODE_ROM_HACK then
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-- do not allow change
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set_camera_mode(c, CAMERA_MODE_ROM_HACK, frames)
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return false
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end
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end
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hook_event(HOOK_ON_SET_CAMERA_MODE, on_set_camera_mode)
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hook_event(HOOK_UPDATE, function()
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if (m.controller.buttonPressed & L_TRIG) ~= 0 then
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center_rom_hack_camera()
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end
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end)
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