mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-03 09:17:26 +00:00
9621424069
Sometimes, the player can ground pound a pole before even landing or punch/kick an enemy at high speeds which will kill the enemy but not give bounce back to the player. This fixes those, although there are definitely mod incompatibilities.
12515 lines
237 KiB
Lua
12515 lines
237 KiB
Lua
-- AUTOGENERATED FOR CODE EDITORS --
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math.randomseed(get_time())
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_SyncTable = {
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__index = function (t,k)
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local _table = rawget(t, '_table')
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return _table[k]
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end,
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__newindex = function (t,k,v)
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local _table = rawget(t, '_table')
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if _table[k] == v then return end
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_set_sync_table_field(t, k, v)
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end
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}
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_ReadOnlyTable = {
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__index = function (t,k)
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local _table = rawget(t, '_table')
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return _table[k]
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end,
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__newindex = function (t,k,v)
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end
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}
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--------------------
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-- math functions --
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--------------------
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--- @param dest Vec3f
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--- @param src Vec3f
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--- @return Vec3f
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function vec3f_copy(dest, src)
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dest.x = src.x
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dest.y = src.y
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dest.z = src.z
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return dest
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end
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--- @param dest Vec3f
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--- @param x number
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--- @param y number
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--- @param z number
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--- @return Vec3f
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function vec3f_set(dest, x, y, z)
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dest.x = x
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dest.y = y
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dest.z = z
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return dest
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end
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--- @param dest Vec3f
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--- @param a Vec3f
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--- @return Vec3f
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function vec3f_add(dest, a)
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dest.x = dest.x + a.x
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dest.y = dest.y + a.y
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dest.z = dest.z + a.z
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return dest
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end
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--- @param dest Vec3f
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--- @param a Vec3f
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--- @param b Vec3f
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--- @return Vec3f
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function vec3f_sum(dest, a, b)
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dest.x = a.x + b.x
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dest.y = a.y + b.y
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dest.z = a.z + b.z
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return dest
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end
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--- @param dest Vec3f
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--- @param a number
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--- @return Vec3f
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function vec3f_mul(dest, a)
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dest.x = dest.x * a
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dest.y = dest.y * a
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dest.z = dest.z * a
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return dest
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end
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--- @param dest Vec3f
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--- @return Vec3f
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function vec3f_normalize(dest)
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local divisor = math.sqrt(dest.x * dest.x + dest.y * dest.y + dest.z * dest.z)
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if divisor == 0 then
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return dest
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end
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local invsqrt = 1.0 / divisor
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dest.x = dest.x * invsqrt
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dest.y = dest.y * invsqrt
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dest.z = dest.z * invsqrt
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return dest
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end
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--- @param a Vec3f
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--- @return number
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function vec3f_length(a)
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return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)
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end
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--- @param a Vec3f
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--- @param b Vec3f
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--- @return number
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function vec3f_dot(a, b)
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return a.x * b.x + a.y * b.y + a.z * b.z
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end
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--- @param vec Vec3f
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--- @param onto Vec3f
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--- @return Vec3f
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function vec3f_project(vec, onto)
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local numerator = vec3f_dot(vec, onto)
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local denominator = vec3f_dot(onto, onto)
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local out = {}
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vec3f_copy(out, onto)
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vec3f_mul(out, numerator / denominator)
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return out
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end
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--- @param v1 Vec3f
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--- @param v2 Vec3f
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--- @return number
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function vec3f_dist(v1, v2)
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dx = v1.x - v2.x
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dy = v1.y - v2.y
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dz = v1.z - v2.z
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return math.sqrt(dx * dx + dy * dy + dz * dz)
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end
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--- @param dest Vec3s
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--- @param src Vec3s
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--- @return Vec3s
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function vec3s_copy(dest, src)
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dest.x = src.x
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dest.y = src.y
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dest.z = src.z
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return dest
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end
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--- @param dest Vec3s
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--- @param x number
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--- @param y number
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--- @param z number
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--- @return Vec3s
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function vec3s_set(dest, x, y, z)
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dest.x = x
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dest.y = y
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dest.z = z
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return dest
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end
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--- @param dest Vec3s
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--- @param a Vec3s
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--- @return Vec3s
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function vec3s_add(dest, a)
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dest.x = dest.x + a.x
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dest.y = dest.y + a.y
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dest.z = dest.z + a.z
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return dest
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end
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--- @param dest Vec3s
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--- @param a Vec3s
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--- @param b Vec3s
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--- @return Vec3s
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function vec3s_sum(dest, a, b)
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dest.x = a.x + b.x
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dest.y = a.y + b.y
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dest.z = a.z + b.z
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return dest
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end
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--- @param dest Vec3s
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--- @param a number
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--- @return Vec3s
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function vec3s_mul(dest, a)
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dest.x = dest.x * a
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dest.y = dest.y * a
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dest.z = dest.z * a
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return dest
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end
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--- @param v1 Vec3s
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--- @param v2 Vec3s
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--- @return number
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function vec3s_dist(v1, v2)
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dx = v1.x - v2.x
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dy = v1.y - v2.y
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dz = v1.z - v2.z
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return math.sqrt(dx * dx + dy * dy + dz * dz)
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end
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--- @param current number
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--- @param target number
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--- @param inc number
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--- @param dec number
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--- @return number
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function approach_f32(current, target, inc, dec)
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if current < target then
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current = current + inc
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if current > target then
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current = target
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end
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else
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current = current - dec
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if current < target then
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current = target
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end
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end
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return current
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end
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--- @param current integer
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--- @param target integer
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--- @param inc integer
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--- @param dec integer
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--- @return integer
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function approach_s32(current, target, inc, dec)
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if current < target then
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current = current + inc
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if current > target then
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current = target
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end
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else
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current = current - dec
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if current < target then
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current = target
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end
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end
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-- keep within 32 bits
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if current > 2147483647 then
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current = -2147483648 + (current - 2147483647)
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elseif current < -2147483648 then
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current = 2147483647 + (current - (-2147483648))
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end
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return current
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end
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-----------
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-- sound --
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-----------
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--- @type Vec3f
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gGlobalSoundSource = { x = 0, y = 0, z = 0 }
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--- @param bank number
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--- @param soundID number
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--- @param priority number
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--- @param flags number
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--- @return number
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function SOUND_ARG_LOAD(bank, soundID, priority, flags)
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if flags == nil then flags = 0 end
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return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING
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end
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-------------
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-- courses --
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-------------
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--- @type integer
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COURSE_NONE = 0
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--- @type integer
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COURSE_BOB = 1
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--- @type integer
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COURSE_WF = 2
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--- @type integer
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COURSE_JRB = 3
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--- @type integer
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COURSE_CCM = 4
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--- @type integer
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COURSE_BBH = 5
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--- @type integer
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COURSE_HMC = 6
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--- @type integer
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COURSE_LLL = 7
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--- @type integer
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COURSE_SSL = 8
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--- @type integer
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COURSE_DDD = 9
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--- @type integer
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COURSE_SL = 10
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--- @type integer
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COURSE_WDW = 11
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--- @type integer
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COURSE_TTM = 12
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--- @type integer
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COURSE_THI = 13
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--- @type integer
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COURSE_TTC = 14
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--- @type integer
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COURSE_RR = 15
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--- @type integer
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COURSE_BITDW = 16
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--- @type integer
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COURSE_BITFS = 17
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--- @type integer
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COURSE_BITS = 18
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--- @type integer
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COURSE_PSS = 19
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--- @type integer
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COURSE_COTMC = 20
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--- @type integer
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COURSE_TOTWC = 21
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--- @type integer
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COURSE_VCUTM = 22
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--- @type integer
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COURSE_WMOTR = 23
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--- @type integer
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COURSE_SA = 24
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--- @type integer
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COURSE_CAKE_END = 25
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--- @type integer
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COURSE_END = 26
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--- @type integer
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COURSE_MAX = 25
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--- @type integer
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COURSE_COUNT = 25
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--- @type integer
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COURSE_MIN = 1
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------------------------------
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-- player palette functions --
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------------------------------
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_palette_color(np, part)
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local color = {
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r = network_player_get_palette_color_channel(np, part, 0),
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g = network_player_get_palette_color_channel(np, part, 1),
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b = network_player_get_palette_color_channel(np, part, 2)
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}
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return color
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end
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--- @param np NetworkPlayer
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--- @param part PlayerPart
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--- @return Color
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function network_player_get_override_palette_color(np, part)
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local color = {
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r = network_player_get_override_palette_color_channel(np, part, 0),
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g = network_player_get_override_palette_color_channel(np, part, 1),
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b = network_player_get_override_palette_color_channel(np, part, 2)
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}
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return color
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end
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-----------------
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-- legacy font --
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-----------------
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FONT_TINY = -1
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--- @type integer
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INSTANT_WARP_INDEX_START = 0x00
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--- @type integer
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INSTANT_WARP_INDEX_STOP = 0x04
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--- @type integer
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MAX_AREAS = 16
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--- @type integer
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WARP_TRANSITION_FADE_FROM_BOWSER = 0x12
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--- @type integer
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WARP_TRANSITION_FADE_FROM_CIRCLE = 0x0A
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--- @type integer
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WARP_TRANSITION_FADE_FROM_COLOR = 0x00
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--- @type integer
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WARP_TRANSITION_FADE_FROM_MARIO = 0x10
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--- @type integer
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WARP_TRANSITION_FADE_FROM_STAR = 0x08
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--- @type integer
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WARP_TRANSITION_FADE_INTO_BOWSER = 0x13
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--- @type integer
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WARP_TRANSITION_FADE_INTO_CIRCLE = 0x0B
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--- @type integer
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WARP_TRANSITION_FADE_INTO_COLOR = 0x01
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--- @type integer
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WARP_TRANSITION_FADE_INTO_MARIO = 0x11
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--- @type integer
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WARP_TRANSITION_FADE_INTO_STAR = 0x09
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--- @class BehaviorId
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--- @type BehaviorId
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id_bhv1Up = 0
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--- @type BehaviorId
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id_bhv1upJumpOnApproach = 1
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--- @type BehaviorId
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id_bhv1upRunningAway = 2
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--- @type BehaviorId
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id_bhv1upSliding = 3
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--- @type BehaviorId
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id_bhv1upWalking = 4
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--- @type BehaviorId
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id_bhvActivatedBackAndForthPlatform = 5
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--- @type BehaviorId
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id_bhvActSelector = 6
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--- @type BehaviorId
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id_bhvActSelectorStarType = 7
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--- @type BehaviorId
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id_bhvAirborneDeathWarp = 8
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--- @type BehaviorId
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id_bhvAirborneStarCollectWarp = 9
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--- @type BehaviorId
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id_bhvAirborneWarp = 10
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--- @type BehaviorId
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id_bhvAlphaBooKey = 11
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--- @type BehaviorId
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id_bhvAmbientSounds = 12
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--- @type BehaviorId
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id_bhvAnimatedTexture = 13
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--- @type BehaviorId
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id_bhvAnimatesOnFloorSwitchPress = 14
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--- @type BehaviorId
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id_bhvAnotherElavator = 15
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--- @type BehaviorId
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id_bhvAnotherTiltingPlatform = 16
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--- @type BehaviorId
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id_bhvArrowLift = 17
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--- @type BehaviorId
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id_bhvBalconyBigBoo = 18
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--- @type BehaviorId
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id_bhvBbhTiltingTrapPlatform = 19
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--- @type BehaviorId
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id_bhvBbhTumblingBridge = 20
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--- @type BehaviorId
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id_bhvBeginningLakitu = 21
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--- @type BehaviorId
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id_bhvBeginningPeach = 22
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--- @type BehaviorId
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id_bhvBetaBooKey = 23
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--- @type BehaviorId
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id_bhvBetaBowserAnchor = 24
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--- @type BehaviorId
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id_bhvBetaChestBottom = 25
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--- @type BehaviorId
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id_bhvBetaChestLid = 26
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--- @type BehaviorId
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id_bhvBetaFishSplashSpawner = 27
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--- @type BehaviorId
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id_bhvBetaHoldableObject = 28
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--- @type BehaviorId
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id_bhvBetaMovingFlames = 29
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--- @type BehaviorId
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id_bhvBetaMovingFlamesSpawn = 30
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--- @type BehaviorId
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id_bhvBetaTrampolineSpring = 31
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--- @type BehaviorId
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id_bhvBetaTrampolineTop = 32
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--- @type BehaviorId
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id_bhvBigBoulder = 33
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--- @type BehaviorId
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id_bhvBigBoulderGenerator = 34
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--- @type BehaviorId
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id_bhvBigBully = 35
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--- @type BehaviorId
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id_bhvBigBullyWithMinions = 36
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--- @type BehaviorId
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id_bhvBigChillBully = 37
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--- @type BehaviorId
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id_bhvBigSnowmanWhole = 38
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--- @type BehaviorId
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id_bhvBird = 39
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--- @type BehaviorId
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id_bhvBirdsSoundLoop = 40
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--- @type BehaviorId
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id_bhvBitfsSinkingCagePlatform = 41
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--- @type BehaviorId
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id_bhvBitfsSinkingPlatforms = 42
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--- @type BehaviorId
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id_bhvBitfsTiltingInvertedPyramid = 43
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--- @type BehaviorId
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id_bhvBlackSmokeBowser = 44
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--- @type BehaviorId
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id_bhvBlackSmokeMario = 45
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--- @type BehaviorId
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id_bhvBlackSmokeUpward = 46
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--- @type BehaviorId
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id_bhvBlueBowserFlame = 47
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--- @type BehaviorId
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id_bhvBlueCoinJumping = 48
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--- @type BehaviorId
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id_bhvBlueCoinSliding = 49
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--- @type BehaviorId
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id_bhvBlueCoinSwitch = 50
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--- @type BehaviorId
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id_bhvBlueFish = 51
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--- @type BehaviorId
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id_bhvBlueFlamesGroup = 52
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--- @type BehaviorId
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id_bhvBobBowlingBallSpawner = 53
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--- @type BehaviorId
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id_bhvBobomb = 54
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--- @type BehaviorId
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id_bhvBobombAnchorMario = 55
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--- @type BehaviorId
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id_bhvBobombBuddy = 56
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--- @type BehaviorId
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id_bhvBobombBuddyOpensCannon = 57
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--- @type BehaviorId
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id_bhvBobombBullyDeathSmoke = 58
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--- @type BehaviorId
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id_bhvBobombExplosionBubble = 59
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--- @type BehaviorId
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id_bhvBobombExplosionBubble3600 = 60
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--- @type BehaviorId
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id_bhvBobombFuseSmoke = 61
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--- @type BehaviorId
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id_bhvBoo = 62
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--- @type BehaviorId
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id_bhvBooBossSpawnedBridge = 63
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--- @type BehaviorId
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id_bhvBooCage = 64
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--- @type BehaviorId
|
|
id_bhvBooInCastle = 65
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBookendSpawn = 66
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBookSwitch = 67
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBooWithCage = 68
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBouncingFireball = 69
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBouncingFireballFlame = 70
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowlingBall = 71
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowser = 72
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserBodyAnchor = 73
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserBomb = 74
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserBombExplosion = 75
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserBombSmoke = 76
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserCourseRedCoinStar = 77
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserFlameSpawn = 78
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserKey = 79
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserKeyCourseExit = 80
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserKeyUnlockDoor = 81
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserShockWave = 82
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowsersSub = 83
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserSubDoor = 84
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBowserTailAnchor = 85
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBreakableBox = 86
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBreakableBoxSmall = 87
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBreakBoxTriangle = 88
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBreathParticleSpawner = 89
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBub = 90
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBubba = 91
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBubbleMaybe = 92
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBubbleParticleSpawner = 93
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBubblePlayer = 94
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBubbleSplash = 95
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBulletBill = 96
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBulletBillCannon = 97
|
|
|
|
--- @type BehaviorId
|
|
id_bhvButterfly = 98
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCameraLakitu = 99
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCannon = 100
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCannonBarrel = 101
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCannonBarrelBubbles = 102
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCannonBaseUnused = 103
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCannonClosed = 104
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCapSwitch = 105
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCapSwitchBase = 106
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething1 = 107
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething2 = 108
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething3 = 109
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething4 = 110
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething5 = 111
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCarrySomething6 = 112
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCastleFlagWaving = 113
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCastleFloorTrap = 114
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCcmTouchedStarSpawn = 115
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCelebrationStar = 116
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCelebrationStarSparkle = 117
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChainChomp = 118
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChainChompChainPart = 119
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChainChompGate = 120
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCheckerboardElevatorGroup = 121
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCheckerboardPlatformSub = 122
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChirpChirp = 123
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChirpChirpUnused = 124
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChuckya = 125
|
|
|
|
--- @type BehaviorId
|
|
id_bhvChuckyaAnchorMario = 126
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCirclingAmp = 127
|
|
|
|
--- @type BehaviorId
|
|
id_bhvClamShell = 128
|
|
|
|
--- @type BehaviorId
|
|
id_bhvClockHourHand = 129
|
|
|
|
--- @type BehaviorId
|
|
id_bhvClockMinuteHand = 130
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCloud = 131
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCloudPart = 132
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoffin = 133
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoffinSpawner = 134
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoinFormation = 135
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoinFormationSpawn = 136
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoinInsideBoo = 137
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCoinSparkles = 138
|
|
|
|
--- @type BehaviorId
|
|
id_bhvControllablePlatform = 139
|
|
|
|
--- @type BehaviorId
|
|
id_bhvControllablePlatformSub = 140
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCourtyardBooTriplet = 141
|
|
|
|
--- @type BehaviorId
|
|
id_bhvCutOutObject = 142
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDddMovingPole = 143
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDDDPole = 144
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDddWarp = 145
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDeathWarp = 146
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDecorativePendulum = 147
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDirtParticleSpawner = 148
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDonutPlatform = 149
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDonutPlatformSpawner = 150
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDoor = 151
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDoorWarp = 152
|
|
|
|
--- @type BehaviorId
|
|
id_bhvDorrie = 153
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEndBirds1 = 154
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEndBirds2 = 155
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEndPeach = 156
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEndToad = 157
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEnemyLakitu = 158
|
|
|
|
--- @type BehaviorId
|
|
id_bhvExclamationBox = 159
|
|
|
|
--- @type BehaviorId
|
|
id_bhvExitPodiumWarp = 160
|
|
|
|
--- @type BehaviorId
|
|
id_bhvExplosion = 161
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEyerokBoss = 162
|
|
|
|
--- @type BehaviorId
|
|
id_bhvEyerokHand = 163
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFadingWarp = 164
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFallingBowserPlatform = 165
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFallingPillar = 166
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFallingPillarHitbox = 167
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFerrisWheelAxle = 168
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFerrisWheelPlatform = 169
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFewBlueFishSpawner = 170
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFireParticleSpawner = 171
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFirePiranhaPlant = 172
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFireSpitter = 173
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFish = 174
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFishGroup = 175
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFishSpawner = 176
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlame = 177
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlameBouncing = 178
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlameBowser = 179
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlameFloatingLanding = 180
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlameLargeBurningOut = 181
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlameMovingForwardGrowing = 182
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlamethrower = 183
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlamethrowerFlame = 184
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFloorSwitchAnimatesObject = 185
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFloorSwitchGrills = 186
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFloorSwitchHardcodedModel = 187
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFloorSwitchHiddenObjects = 188
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFloorTrapInCastle = 189
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlyGuy = 190
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlyguyFlame = 191
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlyingBookend = 192
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFlyingWarp = 193
|
|
|
|
--- @type BehaviorId
|
|
id_bhvFreeBowlingBall = 194
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGhostHuntBigBoo = 195
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGhostHuntBoo = 196
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGiantPole = 197
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGoldenCoinSparkles = 198
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGoomba = 199
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGoombaTripletSpawner = 200
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGrandStar = 201
|
|
|
|
--- @type BehaviorId
|
|
id_bhvGrindel = 202
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHardAirKnockBackWarp = 203
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHauntedBookshelf = 204
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHauntedBookshelfManager = 205
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHauntedChair = 206
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHeaveHo = 207
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHeaveHoThrowMario = 208
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHidden1up = 209
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHidden1upInPole = 210
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHidden1upInPoleSpawner = 211
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHidden1upInPoleTrigger = 212
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHidden1upTrigger = 213
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenAt120Stars = 214
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenBlueCoin = 215
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenObject = 216
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenRedCoinStar = 217
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenStaircaseStep = 218
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenStar = 219
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHiddenStarTrigger = 220
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHmcElevatorPlatform = 221
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHomingAmp = 222
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHoot = 223
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHorizontalGrindel = 224
|
|
|
|
--- @type BehaviorId
|
|
id_bhvHorStarParticleSpawner = 225
|
|
|
|
--- @type BehaviorId
|
|
id_bhvIdleWaterWave = 226
|
|
|
|
--- @type BehaviorId
|
|
id_bhvIgloo = 227
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInitializeChangingWaterLevel = 228
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInsideCannon = 229
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInstantActiveWarp = 230
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInSunkenShip = 231
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInSunkenShip2 = 232
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInSunkenShip3 = 233
|
|
|
|
--- @type BehaviorId
|
|
id_bhvIntroScene = 234
|
|
|
|
--- @type BehaviorId
|
|
id_bhvInvisibleObjectsUnderBridge = 235
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJetStream = 236
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJetStreamRingSpawner = 237
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJetStreamWaterRing = 238
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJrbFloatingBox = 239
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJrbFloatingPlatform = 240
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJrbSlidingBox = 241
|
|
|
|
--- @type BehaviorId
|
|
id_bhvJumpingBox = 242
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKickableBoard = 243
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKingBobomb = 244
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKlepto = 245
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopa = 246
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopaFlag = 247
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopaRaceEndpoint = 248
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopaShell = 249
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopaShellFlame = 250
|
|
|
|
--- @type BehaviorId
|
|
id_bhvKoopaShellUnderwater = 251
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLargeBomp = 252
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLaunchDeathWarp = 253
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLaunchStarCollectWarp = 254
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLeafParticleSpawner = 255
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllBowserPuzzle = 256
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllBowserPuzzlePiece = 257
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllDrawbridge = 258
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllDrawbridgeSpawner = 259
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllFloatingWoodBridge = 260
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllHexagonalMesh = 261
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllMovingOctagonalMeshPlatform = 262
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllRollingLog = 263
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllRotatingBlockWithFireBars = 264
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllRotatingHexagonalPlatform = 265
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllRotatingHexagonalRing = 266
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllRotatingHexFlame = 267
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllSinkingRectangularPlatform = 268
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllSinkingRockBlock = 269
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllSinkingSquarePlatforms = 270
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllTiltingInvertedPyramid = 271
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllTumblingBridge = 272
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllVolcanoFallingTrap = 273
|
|
|
|
--- @type BehaviorId
|
|
id_bhvLllWoodPiece = 274
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMacroUkiki = 275
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMadPiano = 276
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMantaRay = 277
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMantaRayRingManager = 278
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMantaRayWaterRing = 279
|
|
|
|
--- @type BehaviorId
|
|
id_bhvManyBlueFishSpawner = 280
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMario = 281
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMenuButton = 282
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMenuButtonManager = 283
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMerryGoRound = 284
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMerryGoRoundBigBoo = 285
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMerryGoRoundBoo = 286
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMerryGoRoundBooManager = 287
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMeshElevator = 288
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMessagePanel = 289
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMetalCap = 290
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMips = 291
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMistCircParticleSpawner = 292
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMistParticleSpawner = 293
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMoatGrills = 294
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMoneybag = 295
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMoneybagHidden = 296
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMontyMole = 297
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMontyMoleHole = 298
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMontyMoleRock = 299
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMovingBlueCoin = 300
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMovingYellowCoin = 301
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrBlizzard = 302
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrBlizzardSnowball = 303
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrI = 304
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrIBlueCoin = 305
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrIBody = 306
|
|
|
|
--- @type BehaviorId
|
|
id_bhvMrIParticle = 307
|
|
|
|
--- @type BehaviorId
|
|
id_bhvNormalCap = 308
|
|
|
|
--- @type BehaviorId
|
|
id_bhvObjectBubble = 309
|
|
|
|
--- @type BehaviorId
|
|
id_bhvObjectWaterSplash = 310
|
|
|
|
--- @type BehaviorId
|
|
id_bhvObjectWaterWave = 311
|
|
|
|
--- @type BehaviorId
|
|
id_bhvObjectWaveTrail = 312
|
|
|
|
--- @type BehaviorId
|
|
id_bhvOctagonalPlatformRotating = 313
|
|
|
|
--- @type BehaviorId
|
|
id_bhvOneCoin = 314
|
|
|
|
--- @type BehaviorId
|
|
id_bhvOpenableCageDoor = 315
|
|
|
|
--- @type BehaviorId
|
|
id_bhvOpenableGrill = 316
|
|
|
|
--- @type BehaviorId
|
|
id_bhvOrangeNumber = 317
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPaintingDeathWarp = 318
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPaintingStarCollectWarp = 319
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPenguinBaby = 320
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPenguinRaceFinishLine = 321
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPenguinRaceShortcutCheck = 322
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPillarBase = 323
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPiranhaPlant = 324
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPiranhaPlantBubble = 325
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPiranhaPlantWakingBubbles = 326
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPitBowlingBall = 327
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPlatformOnTrack = 328
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPlaysMusicTrackWhenTouched = 329
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPlungeBubble = 330
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPokey = 331
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPokeyBodyPart = 332
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPoleGrabbing = 333
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPoundTinyStarParticle = 334
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPunchTinyTriangle = 335
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPurpleParticle = 336
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPurpleSwitchHiddenBoxes = 337
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPushableMetalBox = 338
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPyramidElevator = 339
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPyramidElevatorTrajectoryMarkerBall = 340
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPyramidPillarTouchDetector = 341
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPyramidTop = 342
|
|
|
|
--- @type BehaviorId
|
|
id_bhvPyramidTopFragment = 343
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRacingPenguin = 344
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRandomAnimatedTexture = 345
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRecoveryHeart = 346
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRedCoin = 347
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRedCoinStarMarker = 348
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRespawner = 349
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRockSolid = 350
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRotatingCounterClockwise = 351
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRotatingExclamationMark = 352
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRotatingPlatform = 353
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRrCruiserWing = 354
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRrElevatorPlatform = 355
|
|
|
|
--- @type BehaviorId
|
|
id_bhvRrRotatingBridgePlatform = 356
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSandSoundLoop = 357
|
|
|
|
--- @type BehaviorId
|
|
id_bhvScuttlebug = 358
|
|
|
|
--- @type BehaviorId
|
|
id_bhvScuttlebugSpawn = 359
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSeaweed = 360
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSeaweedBundle = 361
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSeesawPlatform = 362
|
|
|
|
--- @type BehaviorId
|
|
id_bhvShallowWaterSplash = 363
|
|
|
|
--- @type BehaviorId
|
|
id_bhvShallowWaterWave = 364
|
|
|
|
--- @type BehaviorId
|
|
id_bhvShipPart3 = 365
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSignOnWall = 366
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSingleCoinGetsSpawned = 367
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSkeeter = 368
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSkeeterWave = 369
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSlidingPlatform2 = 370
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSlidingSnowMound = 371
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSLSnowmanWind = 372
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSLWalkingPenguin = 373
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallBomp = 374
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallBully = 375
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallChillBully = 376
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallParticle = 377
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallParticleBubbles = 378
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallParticleSnow = 379
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallPenguin = 380
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallPiranhaFlame = 381
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallWaterWave = 382
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallWaterWave398 = 383
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmallWhomp = 384
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSmoke = 385
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowBall = 386
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowmansBodyCheckpoint = 387
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowmansBottom = 388
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowmansHead = 389
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowMoundSpawn = 390
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnowParticleSpawner = 391
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnufit = 392
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSnufitBalls = 393
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSoundSpawner = 394
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSparkle = 395
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSparkleParticleSpawner = 396
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSparkleSpawn = 397
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpawnedStar = 398
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpawnedStarNoLevelExit = 399
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpinAirborneCircleWarp = 400
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpinAirborneWarp = 401
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpindel = 402
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpindrift = 403
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSpiny = 404
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSquarishPathMoving = 405
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSquarishPathParent = 406
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSquishablePlatform = 407
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSslMovingPyramidWall = 408
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStar = 409
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStarDoor = 410
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStarKeyCollectionPuffSpawner = 411
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStarSpawnCoordinates = 412
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStaticCheckeredPlatform = 413
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStaticObject = 414
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStrongWindParticle = 415
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStub = 416
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStub1D0C = 417
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStub1D70 = 418
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSunkenShipPart = 419
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSunkenShipPart2 = 420
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSunkenShipSetRotation = 421
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSushiShark = 422
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSushiSharkCollisionChild = 423
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSwimmingWarp = 424
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSwingPlatform = 425
|
|
|
|
--- @type BehaviorId
|
|
id_bhvSwoop = 426
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTankFishGroup = 427
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTemporaryYellowCoin = 428
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTenCoinsSpawn = 429
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThiBowlingBallSpawner = 430
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThiHugeIslandTop = 431
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThiTinyIslandTop = 432
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThreeCoinsSpawn = 433
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThwomp = 434
|
|
|
|
--- @type BehaviorId
|
|
id_bhvThwomp2 = 435
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTiltingBowserLavaPlatform = 436
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTinyStrongWindParticle = 437
|
|
|
|
--- @type BehaviorId
|
|
id_bhvToadMessage = 438
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTower = 439
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTowerDoor = 440
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTowerPlatformGroup = 441
|
|
|
|
--- @type BehaviorId
|
|
id_bhvToxBox = 442
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTrackBall = 443
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreasureChestBottom = 444
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreasureChests = 445
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreasureChestsJrb = 446
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreasureChestsShip = 447
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreasureChestTop = 448
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTree = 449
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreeLeaf = 450
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTreeSnow = 451
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTriangleParticleSpawner = 452
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTripletButterfly = 453
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTC2DRotator = 454
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCCog = 455
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCElevator = 456
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCMovingBar = 457
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCPendulum = 458
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCPitBlock = 459
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCRotatingSolid = 460
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCSpinner = 461
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTTCTreadmill = 462
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTtmBowlingBallSpawner = 463
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTtmRollingLog = 464
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTumblingBridgePlatform = 465
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTuxiesMother = 466
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTweester = 467
|
|
|
|
--- @type BehaviorId
|
|
id_bhvTweesterSandParticle = 468
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUkiki = 469
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUkikiCage = 470
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUkikiCageChild = 471
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUkikiCageStar = 472
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnagi = 473
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnagiSubobject = 474
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnlockDoorStar = 475
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused05A8 = 476
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused0DFC = 477
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused1820 = 478
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused1F30 = 479
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused20E0 = 480
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused2A10 = 481
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnused2A54 = 482
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnusedFakeStar = 483
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnusedParticleSpawn = 484
|
|
|
|
--- @type BehaviorId
|
|
id_bhvUnusedPoundablePlatform = 485
|
|
|
|
--- @type BehaviorId
|
|
id_bhvVanishCap = 486
|
|
|
|
--- @type BehaviorId
|
|
id_bhvVertStarParticleSpawner = 487
|
|
|
|
--- @type BehaviorId
|
|
id_bhvVolcanoFlames = 488
|
|
|
|
--- @type BehaviorId
|
|
id_bhvVolcanoSoundLoop = 489
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWallTinyStarParticle = 490
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWarp = 491
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWarpPipe = 492
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterAirBubble = 493
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterBomb = 494
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterBombCannon = 495
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterBombShadow = 496
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterBombSpawner = 497
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterDroplet = 498
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterDropletSplash = 499
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterfallSoundLoop = 500
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterLevelDiamond = 501
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterLevelPillar = 502
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterMist = 503
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterMist2 = 504
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaterSplash = 505
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWaveTrail = 506
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWdwExpressElevator = 507
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWdwExpressElevatorPlatform = 508
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWdwRectangularFloatingPlatform = 509
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWdwSquareFloatingPlatform = 510
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfBreakableWallLeft = 511
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfBreakableWallRight = 512
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfElevatorTowerPlatform = 513
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfRotatingWoodenPlatform = 514
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfSlidingPlatform = 515
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfSlidingTowerPlatform = 516
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfSolidTowerPlatform = 517
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWfTumblingBridge = 518
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhirlpool = 519
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhitePuff1 = 520
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhitePuff2 = 521
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhitePuffExplosion = 522
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhitePuffSmoke = 523
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhitePuffSmoke2 = 524
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWhompKingBoss = 525
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWigglerBody = 526
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWigglerHead = 527
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWind = 528
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWingCap = 529
|
|
|
|
--- @type BehaviorId
|
|
id_bhvWoodenPost = 530
|
|
|
|
--- @type BehaviorId
|
|
id_bhvYellowBackgroundInMenu = 531
|
|
|
|
--- @type BehaviorId
|
|
id_bhvYellowBall = 532
|
|
|
|
--- @type BehaviorId
|
|
id_bhvYellowCoin = 533
|
|
|
|
--- @type BehaviorId
|
|
id_bhvYoshi = 534
|
|
|
|
--- @type BehaviorId
|
|
id_RM_Scroll_Texture = 535
|
|
|
|
--- @type BehaviorId
|
|
id_editor_Scroll_Texture = 536
|
|
|
|
--- @type BehaviorId
|
|
id_bhvBlueCoinNumber = 537
|
|
|
|
--- @type BehaviorId
|
|
id_bhvStarNumber = 538
|
|
|
|
--- @type BehaviorId
|
|
id_bhv_max_count = 539
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_8_DIRECTIONS = 0x0E
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_BEHIND_MARIO = 0x03
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_BOSS_FIGHT = 0x0B
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_CLOSE = 0x04
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_C_UP = 0x06
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_FIXED = 0x0D
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_FREE_ROAM = 0x10
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_INSIDE_CANNON = 0x0A
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_NEWCAM = 0x12
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_NONE = 0x00
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_OUTWARD_RADIAL = 0x02
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_PARALLEL_TRACKING = 0x0C
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_RADIAL = 0x01
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_ROM_HACK = 0x13
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_SLIDE_HOOT = 0x09
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_SPIRAL_STAIRS = 0x11
|
|
|
|
--- @type integer
|
|
CAMERA_MODE_WATER_SURFACE = 0x08
|
|
|
|
--- @type integer
|
|
CAM_ANGLE_LAKITU = 2
|
|
|
|
--- @type integer
|
|
CAM_ANGLE_MARIO = 1
|
|
|
|
--- @type integer
|
|
CAM_EVENT_BOWSER_INIT = 4
|
|
|
|
--- @type integer
|
|
CAM_EVENT_BOWSER_JUMP = 7
|
|
|
|
--- @type integer
|
|
CAM_EVENT_BOWSER_THROW_BOUNCE = 8
|
|
|
|
--- @type integer
|
|
CAM_EVENT_CANNON = 1
|
|
|
|
--- @type integer
|
|
CAM_EVENT_DOOR = 6
|
|
|
|
--- @type integer
|
|
CAM_EVENT_DOOR_WARP = 5
|
|
|
|
--- @type integer
|
|
CAM_EVENT_SHOT_FROM_CANNON = 2
|
|
|
|
--- @type integer
|
|
CAM_EVENT_START_CREDITS = 13
|
|
|
|
--- @type integer
|
|
CAM_EVENT_START_ENDING = 11
|
|
|
|
--- @type integer
|
|
CAM_EVENT_START_END_WAVING = 12
|
|
|
|
--- @type integer
|
|
CAM_EVENT_START_GRAND_STAR = 10
|
|
|
|
--- @type integer
|
|
CAM_EVENT_START_INTRO = 9
|
|
|
|
--- @type integer
|
|
CAM_EVENT_UNUSED_3 = 3
|
|
|
|
--- @type integer
|
|
CAM_FLAG_BEHIND_MARIO_POST_DOOR = 0x8000
|
|
|
|
--- @type integer
|
|
CAM_FLAG_BLOCK_AREA_PROCESSING = 0x1000
|
|
|
|
--- @type integer
|
|
CAM_FLAG_BLOCK_SMOOTH_MOVEMENT = 0x0002
|
|
|
|
--- @type integer
|
|
CAM_FLAG_CAM_NEAR_WALL = 0x0020
|
|
|
|
--- @type integer
|
|
CAM_FLAG_CCM_SLIDE_SHORTCUT = 0x0010
|
|
|
|
--- @type integer
|
|
CAM_FLAG_CHANGED_PARTRACK_INDEX = 0x0008
|
|
|
|
--- @type integer
|
|
CAM_FLAG_COLLIDED_WITH_WALL = 0x0200
|
|
|
|
--- @type integer
|
|
CAM_FLAG_FRAME_AFTER_CAM_INIT = 0x0004
|
|
|
|
--- @type integer
|
|
CAM_FLAG_SLEEPING = 0x0040
|
|
|
|
--- @type integer
|
|
CAM_FLAG_SMOOTH_MOVEMENT = 0x0001
|
|
|
|
--- @type integer
|
|
CAM_FLAG_START_TRANSITION = 0x0400
|
|
|
|
--- @type integer
|
|
CAM_FLAG_TRANSITION_OUT_OF_C_UP = 0x0800
|
|
|
|
--- @type integer
|
|
CAM_FLAG_UNUSED_13 = 0x2000
|
|
|
|
--- @type integer
|
|
CAM_FLAG_UNUSED_7 = 0x0080
|
|
|
|
--- @type integer
|
|
CAM_FLAG_UNUSED_8 = 0x0100
|
|
|
|
--- @type integer
|
|
CAM_FLAG_UNUSED_CUTSCENE_ACTIVE = 0x4000
|
|
|
|
--- @type integer
|
|
CAM_FOV_APP_20 = 6
|
|
|
|
--- @type integer
|
|
CAM_FOV_APP_30 = 10
|
|
|
|
--- @type integer
|
|
CAM_FOV_APP_45 = 4
|
|
|
|
--- @type integer
|
|
CAM_FOV_APP_60 = 11
|
|
|
|
--- @type integer
|
|
CAM_FOV_APP_80 = 9
|
|
|
|
--- @type integer
|
|
CAM_FOV_BBH = 7
|
|
|
|
--- @type integer
|
|
CAM_FOV_DEFAULT = 2
|
|
|
|
--- @type integer
|
|
CAM_FOV_SET_29 = 13
|
|
|
|
--- @type integer
|
|
CAM_FOV_SET_30 = 5
|
|
|
|
--- @type integer
|
|
CAM_FOV_SET_45 = 1
|
|
|
|
--- @type integer
|
|
CAM_FOV_ZOOM_30 = 12
|
|
|
|
--- @type integer
|
|
CAM_MODE_LAKITU_WAS_ZOOMED_OUT = 0x02
|
|
|
|
--- @type integer
|
|
CAM_MODE_MARIO_ACTIVE = 0x01
|
|
|
|
--- @type integer
|
|
CAM_MODE_MARIO_SELECTED = 0x04
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ALREADY_ZOOMED_OUT = 0x1000
|
|
|
|
--- @type integer
|
|
CAM_MOVE_C_UP_MODE = 0x2000
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ENTERED_ROTATE_SURFACE = 0x0010
|
|
|
|
--- @type integer
|
|
CAM_MOVE_FIX_IN_PLACE = 0x0040
|
|
|
|
--- @type integer
|
|
CAM_MOVE_INIT_CAMERA = 0x0800
|
|
|
|
--- @type integer
|
|
CAM_MOVE_METAL_BELOW_WATER = 0x0020
|
|
|
|
--- @type integer
|
|
CAM_MOVE_PAUSE_SCREEN = 0x8000
|
|
|
|
--- @type integer
|
|
CAM_MOVE_RESTRICT = (CAM_MOVE_ENTERED_ROTATE_SURFACE | CAM_MOVE_METAL_BELOW_WATER | CAM_MOVE_FIX_IN_PLACE | CAM_MOVE_UNKNOWN_8)
|
|
|
|
--- @type integer
|
|
CAM_MOVE_RETURN_TO_MIDDLE = 0x0001
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ROTATE = (CAM_MOVE_ROTATE_RIGHT | CAM_MOVE_ROTATE_LEFT | CAM_MOVE_RETURN_TO_MIDDLE)
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ROTATE_LEFT = 0x0008
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ROTATE_RIGHT = 0x0004
|
|
|
|
--- @type integer
|
|
CAM_MOVE_STARTED_EXITING_C_UP = 0x0200
|
|
|
|
--- @type integer
|
|
CAM_MOVE_SUBMERGED = 0x4000
|
|
|
|
--- @type integer
|
|
CAM_MOVE_UNKNOWN_11 = 0x0400
|
|
|
|
--- @type integer
|
|
CAM_MOVE_UNKNOWN_8 = 0x0080
|
|
|
|
--- @type integer
|
|
CAM_MOVE_ZOOMED_OUT = 0x0002
|
|
|
|
--- @type integer
|
|
CAM_MOVING_INTO_MODE = 0x0100
|
|
|
|
--- @type integer
|
|
CAM_SELECTION_FIXED = 2
|
|
|
|
--- @type integer
|
|
CAM_SELECTION_MARIO = 1
|
|
|
|
--- @type integer
|
|
CAM_SOUND_C_UP_PLAYED = 0x01
|
|
|
|
--- @type integer
|
|
CAM_SOUND_FIXED_ACTIVE = 0x20
|
|
|
|
--- @type integer
|
|
CAM_SOUND_MARIO_ACTIVE = 0x02
|
|
|
|
--- @type integer
|
|
CAM_SOUND_NORMAL_ACTIVE = 0x04
|
|
|
|
--- @type integer
|
|
CAM_SOUND_UNUSED_SELECT_FIXED = 0x10
|
|
|
|
--- @type integer
|
|
CAM_SOUND_UNUSED_SELECT_MARIO = 0x08
|
|
|
|
--- @type integer
|
|
CAM_STATUS_C_DOWN = 1 << 3
|
|
|
|
--- @type integer
|
|
CAM_STATUS_C_MODE_GROUP = (CAM_STATUS_C_DOWN | CAM_STATUS_C_UP)
|
|
|
|
--- @type integer
|
|
CAM_STATUS_C_UP = 1 << 4
|
|
|
|
--- @type integer
|
|
CAM_STATUS_FIXED = 1 << 2
|
|
|
|
--- @type integer
|
|
CAM_STATUS_LAKITU = 1 << 1
|
|
|
|
--- @type integer
|
|
CAM_STATUS_MARIO = 1 << 0
|
|
|
|
--- @type integer
|
|
CAM_STATUS_MODE_GROUP = (CAM_STATUS_MARIO | CAM_STATUS_LAKITU | CAM_STATUS_FIXED)
|
|
|
|
--- @type integer
|
|
CAM_STATUS_NONE = 0
|
|
|
|
--- @type integer
|
|
CUTSCENE_0F_UNUSED = 145
|
|
|
|
--- @type integer
|
|
CUTSCENE_CAP_SWITCH_PRESS = 161
|
|
|
|
--- @type integer
|
|
CUTSCENE_CREDITS = 178
|
|
|
|
--- @type integer
|
|
CUTSCENE_DANCE_CLOSEUP = 166
|
|
|
|
--- @type integer
|
|
CUTSCENE_DANCE_DEFAULT = 175
|
|
|
|
--- @type integer
|
|
CUTSCENE_DANCE_FLY_AWAY = 165
|
|
|
|
--- @type integer
|
|
CUTSCENE_DANCE_ROTATE = 143
|
|
|
|
--- @type integer
|
|
CUTSCENE_DEATH_EXIT = 135
|
|
|
|
--- @type integer
|
|
CUTSCENE_DEATH_ON_BACK = 154
|
|
|
|
--- @type integer
|
|
CUTSCENE_DEATH_ON_STOMACH = 153
|
|
|
|
--- @type integer
|
|
CUTSCENE_DIALOG = 162
|
|
|
|
--- @type integer
|
|
CUTSCENE_DOOR_PULL = 130
|
|
|
|
--- @type integer
|
|
CUTSCENE_DOOR_PULL_MODE = 140
|
|
|
|
--- @type integer
|
|
CUTSCENE_DOOR_PUSH = 131
|
|
|
|
--- @type integer
|
|
CUTSCENE_DOOR_PUSH_MODE = 141
|
|
|
|
--- @type integer
|
|
CUTSCENE_DOOR_WARP = 139
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENDING = 172
|
|
|
|
--- @type integer
|
|
CUTSCENE_END_WAVING = 177
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENTER_BOWSER_ARENA = 144
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENTER_CANNON = 133
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENTER_PAINTING = 134
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENTER_POOL = 181
|
|
|
|
--- @type integer
|
|
CUTSCENE_ENTER_PYRAMID_TOP = 164
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_BOWSER_DEATH = 158
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_BOWSER_SUCC = 157
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_FALL_WMOTR = 180
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_PAINTING_SUCC = 160
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_SPECIAL_SUCC = 169
|
|
|
|
--- @type integer
|
|
CUTSCENE_EXIT_WATERFALL = 179
|
|
|
|
--- @type integer
|
|
CUTSCENE_GRAND_STAR = 174
|
|
|
|
--- @type integer
|
|
CUTSCENE_INTRO_PEACH = 142
|
|
|
|
--- @type integer
|
|
CUTSCENE_KEY_DANCE = 167
|
|
|
|
--- @type integer
|
|
CUTSCENE_LOOP = 0x7FFF
|
|
|
|
--- @type integer
|
|
CUTSCENE_NONPAINTING_DEATH = 170
|
|
|
|
--- @type integer
|
|
CUTSCENE_PALETTE_EDITOR = 182
|
|
|
|
--- @type integer
|
|
CUTSCENE_PREPARE_CANNON = 150
|
|
|
|
--- @type integer
|
|
CUTSCENE_QUICKSAND_DEATH = 155
|
|
|
|
--- @type integer
|
|
CUTSCENE_RACE_DIALOG = 163
|
|
|
|
--- @type integer
|
|
CUTSCENE_READ_MESSAGE = 171
|
|
|
|
--- @type integer
|
|
CUTSCENE_RED_COIN_STAR_SPAWN = 176
|
|
|
|
--- @type integer
|
|
CUTSCENE_SLIDING_DOORS_OPEN = 149
|
|
|
|
--- @type integer
|
|
CUTSCENE_SSL_PYRAMID_EXPLODE = 168
|
|
|
|
--- @type integer
|
|
CUTSCENE_STANDING_DEATH = 152
|
|
|
|
--- @type integer
|
|
CUTSCENE_STAR_SPAWN = 173
|
|
|
|
--- @type integer
|
|
CUTSCENE_STOP = 0x8000
|
|
|
|
--- @type integer
|
|
CUTSCENE_SUFFOCATION_DEATH = 156
|
|
|
|
--- @type integer
|
|
CUTSCENE_UNLOCK_KEY_DOOR = 151
|
|
|
|
--- @type integer
|
|
CUTSCENE_UNUSED_EXIT = 147
|
|
|
|
--- @type integer
|
|
CUTSCENE_WATER_DEATH = 159
|
|
|
|
--- @type integer
|
|
DOOR_DEFAULT = 0
|
|
|
|
--- @type integer
|
|
DOOR_ENTER_LOBBY = 2
|
|
|
|
--- @type integer
|
|
DOOR_LEAVING_SPECIAL = 1
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_CUTSCENE = 1
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_HANG_OWL = 3
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_HIGH = 4
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_LOW = 6
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_OFF = 0
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_STAR_DANCE = 5
|
|
|
|
--- @type integer
|
|
HAND_CAM_SHAKE_UNUSED = 2
|
|
|
|
--- @type integer
|
|
SHAKE_ATTACK = 1
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_BOWSER_JUMP = 3
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_BOWSER_THROW_BOUNCE = 2
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_EXPLOSION = 1
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_FALLING_BITS_PLAT = 10
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_JRB_SHIP_DRAIN = 9
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_PYRAMID_EXPLODE = 8
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_UNUSED_5 = 5
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_UNUSED_6 = 6
|
|
|
|
--- @type integer
|
|
SHAKE_ENV_UNUSED_7 = 7
|
|
|
|
--- @type integer
|
|
SHAKE_FALL_DAMAGE = 9
|
|
|
|
--- @type integer
|
|
SHAKE_FOV_LARGE = 4
|
|
|
|
--- @type integer
|
|
SHAKE_FOV_MEDIUM = 3
|
|
|
|
--- @type integer
|
|
SHAKE_FOV_SMALL = 1
|
|
|
|
--- @type integer
|
|
SHAKE_FOV_UNUSED = 2
|
|
|
|
--- @type integer
|
|
SHAKE_GROUND_POUND = 2
|
|
|
|
--- @type integer
|
|
SHAKE_HIT_FROM_BELOW = 8
|
|
|
|
--- @type integer
|
|
SHAKE_LARGE_DAMAGE = 5
|
|
|
|
--- @type integer
|
|
SHAKE_MED_DAMAGE = 4
|
|
|
|
--- @type integer
|
|
SHAKE_POS_BOWLING_BALL = 4
|
|
|
|
--- @type integer
|
|
SHAKE_POS_LARGE = 3
|
|
|
|
--- @type integer
|
|
SHAKE_POS_MEDIUM = 2
|
|
|
|
--- @type integer
|
|
SHAKE_POS_SMALL = 1
|
|
|
|
--- @type integer
|
|
SHAKE_SHOCK = 10
|
|
|
|
--- @type integer
|
|
SHAKE_SMALL_DAMAGE = 3
|
|
|
|
--- @class RomhackCameraOverride
|
|
|
|
--- @type RomhackCameraOverride
|
|
RCO_ALL = 0
|
|
|
|
--- @type RomhackCameraOverride
|
|
RCO_ALL_EXCEPT_BOWSER = 1
|
|
|
|
--- @type RomhackCameraOverride
|
|
RCO_NONE = 2
|
|
|
|
--- @class CharacterSound
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_YAH_WAH_HOO = 0
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HOOHOO = 1
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_YAHOO = 2
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_UH = 3
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HRMM = 4
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_WAH2 = 5
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_WHOA = 6
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_EEUH = 7
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_ATTACKED = 8
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_OOOF = 9
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_OOOF2 = 10
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HERE_WE_GO = 11
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_YAWNING = 12
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_SNORING1 = 13
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_SNORING2 = 14
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_WAAAOOOW = 15
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HAHA = 16
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HAHA_2 = 17
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_UH2 = 18
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_UH2_2 = 19
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_ON_FIRE = 20
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_DYING = 21
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PANTING_COLD = 22
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PANTING = 23
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_COUGHING1 = 24
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_COUGHING2 = 25
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_COUGHING3 = 26
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PUNCH_YAH = 27
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PUNCH_HOO = 28
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_MAMA_MIA = 29
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_GROUND_POUND_WAH = 30
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_DROWNING = 31
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PUNCH_WAH = 32
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_YAHOO_WAHA_YIPPEE = 33
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_DOH = 34
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_GAME_OVER = 35
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_HELLO = 36
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_PRESS_START_TO_PLAY = 37
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_TWIRL_BOUNCE = 38
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_SNORING3 = 39
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_SO_LONGA_BOWSER = 40
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_IMA_TIRED = 41
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_LETS_A_GO = 42
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_OKEY_DOKEY = 43
|
|
|
|
--- @type CharacterSound
|
|
CHAR_SOUND_MAX = 44
|
|
|
|
--- @class CharacterType
|
|
|
|
--- @type CharacterType
|
|
CT_MARIO = 0
|
|
|
|
--- @type CharacterType
|
|
CT_LUIGI = 1
|
|
|
|
--- @type CharacterType
|
|
CT_TOAD = 2
|
|
|
|
--- @type CharacterType
|
|
CT_WALUIGI = 3
|
|
|
|
--- @type CharacterType
|
|
CT_WARIO = 4
|
|
|
|
--- @type CharacterType
|
|
CT_MAX = 5
|
|
|
|
--- @class DialogId
|
|
|
|
--- @type DialogId
|
|
DIALOG_000 = 0
|
|
|
|
--- @type DialogId
|
|
DIALOG_001 = 1
|
|
|
|
--- @type DialogId
|
|
DIALOG_002 = 2
|
|
|
|
--- @type DialogId
|
|
DIALOG_003 = 3
|
|
|
|
--- @type DialogId
|
|
DIALOG_004 = 4
|
|
|
|
--- @type DialogId
|
|
DIALOG_005 = 5
|
|
|
|
--- @type DialogId
|
|
DIALOG_006 = 6
|
|
|
|
--- @type DialogId
|
|
DIALOG_007 = 7
|
|
|
|
--- @type DialogId
|
|
DIALOG_008 = 8
|
|
|
|
--- @type DialogId
|
|
DIALOG_009 = 9
|
|
|
|
--- @type DialogId
|
|
DIALOG_010 = 10
|
|
|
|
--- @type DialogId
|
|
DIALOG_011 = 11
|
|
|
|
--- @type DialogId
|
|
DIALOG_012 = 12
|
|
|
|
--- @type DialogId
|
|
DIALOG_013 = 13
|
|
|
|
--- @type DialogId
|
|
DIALOG_014 = 14
|
|
|
|
--- @type DialogId
|
|
DIALOG_015 = 15
|
|
|
|
--- @type DialogId
|
|
DIALOG_016 = 16
|
|
|
|
--- @type DialogId
|
|
DIALOG_017 = 17
|
|
|
|
--- @type DialogId
|
|
DIALOG_018 = 18
|
|
|
|
--- @type DialogId
|
|
DIALOG_019 = 19
|
|
|
|
--- @type DialogId
|
|
DIALOG_020 = 20
|
|
|
|
--- @type DialogId
|
|
DIALOG_021 = 21
|
|
|
|
--- @type DialogId
|
|
DIALOG_022 = 22
|
|
|
|
--- @type DialogId
|
|
DIALOG_023 = 23
|
|
|
|
--- @type DialogId
|
|
DIALOG_024 = 24
|
|
|
|
--- @type DialogId
|
|
DIALOG_025 = 25
|
|
|
|
--- @type DialogId
|
|
DIALOG_026 = 26
|
|
|
|
--- @type DialogId
|
|
DIALOG_027 = 27
|
|
|
|
--- @type DialogId
|
|
DIALOG_028 = 28
|
|
|
|
--- @type DialogId
|
|
DIALOG_029 = 29
|
|
|
|
--- @type DialogId
|
|
DIALOG_030 = 30
|
|
|
|
--- @type DialogId
|
|
DIALOG_031 = 31
|
|
|
|
--- @type DialogId
|
|
DIALOG_032 = 32
|
|
|
|
--- @type DialogId
|
|
DIALOG_033 = 33
|
|
|
|
--- @type DialogId
|
|
DIALOG_034 = 34
|
|
|
|
--- @type DialogId
|
|
DIALOG_035 = 35
|
|
|
|
--- @type DialogId
|
|
DIALOG_036 = 36
|
|
|
|
--- @type DialogId
|
|
DIALOG_037 = 37
|
|
|
|
--- @type DialogId
|
|
DIALOG_038 = 38
|
|
|
|
--- @type DialogId
|
|
DIALOG_039 = 39
|
|
|
|
--- @type DialogId
|
|
DIALOG_040 = 40
|
|
|
|
--- @type DialogId
|
|
DIALOG_041 = 41
|
|
|
|
--- @type DialogId
|
|
DIALOG_042 = 42
|
|
|
|
--- @type DialogId
|
|
DIALOG_043 = 43
|
|
|
|
--- @type DialogId
|
|
DIALOG_044 = 44
|
|
|
|
--- @type DialogId
|
|
DIALOG_045 = 45
|
|
|
|
--- @type DialogId
|
|
DIALOG_046 = 46
|
|
|
|
--- @type DialogId
|
|
DIALOG_047 = 47
|
|
|
|
--- @type DialogId
|
|
DIALOG_048 = 48
|
|
|
|
--- @type DialogId
|
|
DIALOG_049 = 49
|
|
|
|
--- @type DialogId
|
|
DIALOG_050 = 50
|
|
|
|
--- @type DialogId
|
|
DIALOG_051 = 51
|
|
|
|
--- @type DialogId
|
|
DIALOG_052 = 52
|
|
|
|
--- @type DialogId
|
|
DIALOG_053 = 53
|
|
|
|
--- @type DialogId
|
|
DIALOG_054 = 54
|
|
|
|
--- @type DialogId
|
|
DIALOG_055 = 55
|
|
|
|
--- @type DialogId
|
|
DIALOG_056 = 56
|
|
|
|
--- @type DialogId
|
|
DIALOG_057 = 57
|
|
|
|
--- @type DialogId
|
|
DIALOG_058 = 58
|
|
|
|
--- @type DialogId
|
|
DIALOG_059 = 59
|
|
|
|
--- @type DialogId
|
|
DIALOG_060 = 60
|
|
|
|
--- @type DialogId
|
|
DIALOG_061 = 61
|
|
|
|
--- @type DialogId
|
|
DIALOG_062 = 62
|
|
|
|
--- @type DialogId
|
|
DIALOG_063 = 63
|
|
|
|
--- @type DialogId
|
|
DIALOG_064 = 64
|
|
|
|
--- @type DialogId
|
|
DIALOG_065 = 65
|
|
|
|
--- @type DialogId
|
|
DIALOG_066 = 66
|
|
|
|
--- @type DialogId
|
|
DIALOG_067 = 67
|
|
|
|
--- @type DialogId
|
|
DIALOG_068 = 68
|
|
|
|
--- @type DialogId
|
|
DIALOG_069 = 69
|
|
|
|
--- @type DialogId
|
|
DIALOG_070 = 70
|
|
|
|
--- @type DialogId
|
|
DIALOG_071 = 71
|
|
|
|
--- @type DialogId
|
|
DIALOG_072 = 72
|
|
|
|
--- @type DialogId
|
|
DIALOG_073 = 73
|
|
|
|
--- @type DialogId
|
|
DIALOG_074 = 74
|
|
|
|
--- @type DialogId
|
|
DIALOG_075 = 75
|
|
|
|
--- @type DialogId
|
|
DIALOG_076 = 76
|
|
|
|
--- @type DialogId
|
|
DIALOG_077 = 77
|
|
|
|
--- @type DialogId
|
|
DIALOG_078 = 78
|
|
|
|
--- @type DialogId
|
|
DIALOG_079 = 79
|
|
|
|
--- @type DialogId
|
|
DIALOG_080 = 80
|
|
|
|
--- @type DialogId
|
|
DIALOG_081 = 81
|
|
|
|
--- @type DialogId
|
|
DIALOG_082 = 82
|
|
|
|
--- @type DialogId
|
|
DIALOG_083 = 83
|
|
|
|
--- @type DialogId
|
|
DIALOG_084 = 84
|
|
|
|
--- @type DialogId
|
|
DIALOG_085 = 85
|
|
|
|
--- @type DialogId
|
|
DIALOG_086 = 86
|
|
|
|
--- @type DialogId
|
|
DIALOG_087 = 87
|
|
|
|
--- @type DialogId
|
|
DIALOG_088 = 88
|
|
|
|
--- @type DialogId
|
|
DIALOG_089 = 89
|
|
|
|
--- @type DialogId
|
|
DIALOG_090 = 90
|
|
|
|
--- @type DialogId
|
|
DIALOG_091 = 91
|
|
|
|
--- @type DialogId
|
|
DIALOG_092 = 92
|
|
|
|
--- @type DialogId
|
|
DIALOG_093 = 93
|
|
|
|
--- @type DialogId
|
|
DIALOG_094 = 94
|
|
|
|
--- @type DialogId
|
|
DIALOG_095 = 95
|
|
|
|
--- @type DialogId
|
|
DIALOG_096 = 96
|
|
|
|
--- @type DialogId
|
|
DIALOG_097 = 97
|
|
|
|
--- @type DialogId
|
|
DIALOG_098 = 98
|
|
|
|
--- @type DialogId
|
|
DIALOG_099 = 99
|
|
|
|
--- @type DialogId
|
|
DIALOG_100 = 100
|
|
|
|
--- @type DialogId
|
|
DIALOG_101 = 101
|
|
|
|
--- @type DialogId
|
|
DIALOG_102 = 102
|
|
|
|
--- @type DialogId
|
|
DIALOG_103 = 103
|
|
|
|
--- @type DialogId
|
|
DIALOG_104 = 104
|
|
|
|
--- @type DialogId
|
|
DIALOG_105 = 105
|
|
|
|
--- @type DialogId
|
|
DIALOG_106 = 106
|
|
|
|
--- @type DialogId
|
|
DIALOG_107 = 107
|
|
|
|
--- @type DialogId
|
|
DIALOG_108 = 108
|
|
|
|
--- @type DialogId
|
|
DIALOG_109 = 109
|
|
|
|
--- @type DialogId
|
|
DIALOG_110 = 110
|
|
|
|
--- @type DialogId
|
|
DIALOG_111 = 111
|
|
|
|
--- @type DialogId
|
|
DIALOG_112 = 112
|
|
|
|
--- @type DialogId
|
|
DIALOG_113 = 113
|
|
|
|
--- @type DialogId
|
|
DIALOG_114 = 114
|
|
|
|
--- @type DialogId
|
|
DIALOG_115 = 115
|
|
|
|
--- @type DialogId
|
|
DIALOG_116 = 116
|
|
|
|
--- @type DialogId
|
|
DIALOG_117 = 117
|
|
|
|
--- @type DialogId
|
|
DIALOG_118 = 118
|
|
|
|
--- @type DialogId
|
|
DIALOG_119 = 119
|
|
|
|
--- @type DialogId
|
|
DIALOG_120 = 120
|
|
|
|
--- @type DialogId
|
|
DIALOG_121 = 121
|
|
|
|
--- @type DialogId
|
|
DIALOG_122 = 122
|
|
|
|
--- @type DialogId
|
|
DIALOG_123 = 123
|
|
|
|
--- @type DialogId
|
|
DIALOG_124 = 124
|
|
|
|
--- @type DialogId
|
|
DIALOG_125 = 125
|
|
|
|
--- @type DialogId
|
|
DIALOG_126 = 126
|
|
|
|
--- @type DialogId
|
|
DIALOG_127 = 127
|
|
|
|
--- @type DialogId
|
|
DIALOG_128 = 128
|
|
|
|
--- @type DialogId
|
|
DIALOG_129 = 129
|
|
|
|
--- @type DialogId
|
|
DIALOG_130 = 130
|
|
|
|
--- @type DialogId
|
|
DIALOG_131 = 131
|
|
|
|
--- @type DialogId
|
|
DIALOG_132 = 132
|
|
|
|
--- @type DialogId
|
|
DIALOG_133 = 133
|
|
|
|
--- @type DialogId
|
|
DIALOG_134 = 134
|
|
|
|
--- @type DialogId
|
|
DIALOG_135 = 135
|
|
|
|
--- @type DialogId
|
|
DIALOG_136 = 136
|
|
|
|
--- @type DialogId
|
|
DIALOG_137 = 137
|
|
|
|
--- @type DialogId
|
|
DIALOG_138 = 138
|
|
|
|
--- @type DialogId
|
|
DIALOG_139 = 139
|
|
|
|
--- @type DialogId
|
|
DIALOG_140 = 140
|
|
|
|
--- @type DialogId
|
|
DIALOG_141 = 141
|
|
|
|
--- @type DialogId
|
|
DIALOG_142 = 142
|
|
|
|
--- @type DialogId
|
|
DIALOG_143 = 143
|
|
|
|
--- @type DialogId
|
|
DIALOG_144 = 144
|
|
|
|
--- @type DialogId
|
|
DIALOG_145 = 145
|
|
|
|
--- @type DialogId
|
|
DIALOG_146 = 146
|
|
|
|
--- @type DialogId
|
|
DIALOG_147 = 147
|
|
|
|
--- @type DialogId
|
|
DIALOG_148 = 148
|
|
|
|
--- @type DialogId
|
|
DIALOG_149 = 149
|
|
|
|
--- @type DialogId
|
|
DIALOG_150 = 150
|
|
|
|
--- @type DialogId
|
|
DIALOG_151 = 151
|
|
|
|
--- @type DialogId
|
|
DIALOG_152 = 152
|
|
|
|
--- @type DialogId
|
|
DIALOG_153 = 153
|
|
|
|
--- @type DialogId
|
|
DIALOG_154 = 154
|
|
|
|
--- @type DialogId
|
|
DIALOG_155 = 155
|
|
|
|
--- @type DialogId
|
|
DIALOG_156 = 156
|
|
|
|
--- @type DialogId
|
|
DIALOG_157 = 157
|
|
|
|
--- @type DialogId
|
|
DIALOG_158 = 158
|
|
|
|
--- @type DialogId
|
|
DIALOG_159 = 159
|
|
|
|
--- @type DialogId
|
|
DIALOG_160 = 160
|
|
|
|
--- @type DialogId
|
|
DIALOG_161 = 161
|
|
|
|
--- @type DialogId
|
|
DIALOG_162 = 162
|
|
|
|
--- @type DialogId
|
|
DIALOG_163 = 163
|
|
|
|
--- @type DialogId
|
|
DIALOG_164 = 164
|
|
|
|
--- @type DialogId
|
|
DIALOG_165 = 165
|
|
|
|
--- @type DialogId
|
|
DIALOG_166 = 166
|
|
|
|
--- @type DialogId
|
|
DIALOG_167 = 167
|
|
|
|
--- @type DialogId
|
|
DIALOG_168 = 168
|
|
|
|
--- @type DialogId
|
|
DIALOG_169 = 169
|
|
|
|
--- @type DialogId
|
|
DIALOG_COUNT = 170
|
|
|
|
--- @class ConsoleMessageLevel
|
|
|
|
--- @type ConsoleMessageLevel
|
|
CONSOLE_MESSAGE_INFO = 0
|
|
|
|
--- @type ConsoleMessageLevel
|
|
CONSOLE_MESSAGE_WARNING = 1
|
|
|
|
--- @type ConsoleMessageLevel
|
|
CONSOLE_MESSAGE_ERROR = 2
|
|
|
|
--- @class DjuiFontType
|
|
|
|
--- @type DjuiFontType
|
|
FONT_NORMAL = 0
|
|
|
|
--- @type DjuiFontType
|
|
FONT_MENU = 1
|
|
|
|
--- @type DjuiFontType
|
|
FONT_HUD = 2
|
|
|
|
--- @type DjuiFontType
|
|
FONT_ALIASED = 3
|
|
|
|
--- @type DjuiFontType
|
|
FONT_CUSTOM_HUD = 4
|
|
|
|
--- @type DjuiFontType
|
|
FONT_RECOLOR_HUD = 5
|
|
|
|
--- @type DjuiFontType
|
|
FONT_COUNT = 6
|
|
|
|
--- @class HudUtilsFilter
|
|
|
|
--- @type HudUtilsFilter
|
|
FILTER_NEAREST = 0
|
|
|
|
--- @type HudUtilsFilter
|
|
FILTER_LINEAR = 1
|
|
|
|
--- @type HudUtilsFilter
|
|
FILTER_COUNT = 2
|
|
|
|
--- @class HudUtilsResolution
|
|
|
|
--- @type HudUtilsResolution
|
|
RESOLUTION_DJUI = 0
|
|
|
|
--- @type HudUtilsResolution
|
|
RESOLUTION_N64 = 1
|
|
|
|
--- @type HudUtilsResolution
|
|
RESOLUTION_COUNT = 2
|
|
|
|
--- @type integer
|
|
ENVFX_BUBBLE_START = 10
|
|
|
|
--- @type integer
|
|
ENVFX_FLOWERS = 11
|
|
|
|
--- @type integer
|
|
ENVFX_JETSTREAM_BUBBLES = 14
|
|
|
|
--- @type integer
|
|
ENVFX_LAVA_BUBBLES = 12
|
|
|
|
--- @type integer
|
|
ENVFX_MODE_NONE = 0
|
|
|
|
--- @type integer
|
|
ENVFX_MODE_NO_OVERRIDE = -1
|
|
|
|
--- @type integer
|
|
ENVFX_SNOW_BLIZZARD = 3
|
|
|
|
--- @type integer
|
|
ENVFX_SNOW_NORMAL = 1
|
|
|
|
--- @type integer
|
|
ENVFX_SNOW_WATER = 2
|
|
|
|
--- @type integer
|
|
ENVFX_WHIRLPOOL_BUBBLES = 13
|
|
|
|
--- @type integer
|
|
DS_DIFF = DS_TUXIE
|
|
|
|
--- @type integer
|
|
SEQ_PLAYER_ENV = 1
|
|
|
|
--- @type integer
|
|
SEQ_PLAYER_LEVEL = 0
|
|
|
|
--- @type integer
|
|
SEQ_PLAYER_SFX = 2
|
|
|
|
--- @class DialogSound
|
|
|
|
--- @type DialogSound
|
|
DS_UKIKI = 0
|
|
|
|
--- @type DialogSound
|
|
DS_TUXIE = 1
|
|
|
|
--- @type DialogSound
|
|
DS_BOWS1 = 2
|
|
|
|
--- @type DialogSound
|
|
DS_KOOPA = 3
|
|
|
|
--- @type DialogSound
|
|
DS_KBOMB = 4
|
|
|
|
--- @type DialogSound
|
|
DS_BOO = 5
|
|
|
|
--- @type DialogSound
|
|
DS_BOMB = 6
|
|
|
|
--- @type DialogSound
|
|
DS_BOWS2 = 7
|
|
|
|
--- @type DialogSound
|
|
DS_GRUNT = 8
|
|
|
|
--- @type DialogSound
|
|
DS_WIGLR = 9
|
|
|
|
--- @type DialogSound
|
|
DS_YOSHI = 10
|
|
|
|
--- @type DialogSound
|
|
DS_MAX = 11
|
|
|
|
--- @type DialogSound
|
|
DS_NONE = 0xff
|
|
|
|
--- @type integer
|
|
FIRST_PERSON_DEFAULT_FOV = 70
|
|
|
|
--- @type integer
|
|
FIRST_PERSON_MARIO_HEAD_POS = 120
|
|
|
|
--- @type integer
|
|
FIRST_PERSON_MARIO_HEAD_POS_SHORT = 60
|
|
|
|
--- @type integer
|
|
BACKGROUND_ABOVE_CLOUDS = 8
|
|
|
|
--- @type integer
|
|
BACKGROUND_BELOW_CLOUDS = 3
|
|
|
|
--- @type integer
|
|
BACKGROUND_CUSTOM = 10
|
|
|
|
--- @type integer
|
|
BACKGROUND_DESERT = 5
|
|
|
|
--- @type integer
|
|
BACKGROUND_FLAMING_SKY = 1
|
|
|
|
--- @type integer
|
|
BACKGROUND_GREEN_SKY = 7
|
|
|
|
--- @type integer
|
|
BACKGROUND_HAUNTED = 6
|
|
|
|
--- @type integer
|
|
BACKGROUND_OCEAN_SKY = 0
|
|
|
|
--- @type integer
|
|
BACKGROUND_PURPLE_SKY = 9
|
|
|
|
--- @type integer
|
|
BACKGROUND_SNOW_MOUNTAINS = 4
|
|
|
|
--- @type integer
|
|
BACKGROUND_UNDERWATER_CITY = 2
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_AREA_INIT = 4
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_AREA_LOAD = 3
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_AREA_UNLOAD = 2
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_CREATE = 0
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_HELD_OBJ = 5
|
|
|
|
--- @type integer
|
|
GEO_CONTEXT_RENDER = 1
|
|
|
|
--- @type integer
|
|
GFX_NUM_MASTER_LISTS = 8
|
|
|
|
--- @type integer
|
|
GRAPH_EXTRA_FORCE_3D = (1 << 0)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_400 = 0x400
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_ANIMATED_PART = 0x019
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_BACKGROUND = (0x02C | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_BILLBOARD = 0x01A
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_CAMERA = (0x014 | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_CULLING_RADIUS = 0x02F
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_DISPLAY_LIST = 0x01B
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_FUNCTIONAL = 0x100
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_GENERATED_LIST = (0x02A | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_HELD_OBJ = (0x02E | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_LEVEL_OF_DETAIL = 0x00B
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_MASTER_LIST = 0x004
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_OBJECT = 0x018
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_OBJECT_PARENT = 0x029
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_ORTHO_PROJECTION = 0x002
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_PERSPECTIVE = (0x003 | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_ROOT = 0x001
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_ROTATION = 0x017
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_SCALE = 0x01C
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_SHADOW = 0x028
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_START = 0x00A
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_SWITCH_CASE = (0x00C | GRAPH_NODE_TYPE_FUNCTIONAL)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_TRANSLATION = 0x016
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_TYPE_TRANSLATION_ROTATION = 0x015
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_ACTIVE = (1 << 0)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_BILLBOARD = (1 << 2)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_CHILDREN_FIRST = (1 << 1)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_CYLBOARD = (1 << 6)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_HAS_ANIMATION = (1 << 5)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_INVISIBLE = (1 << 4)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_PLAYER = (1 << 7)
|
|
|
|
--- @type integer
|
|
GRAPH_RENDER_Z_BUFFER = (1 << 3)
|
|
|
|
--- @type integer
|
|
ATTACK_FAST_ATTACK = 5
|
|
|
|
--- @type integer
|
|
ATTACK_FROM_ABOVE = 3
|
|
|
|
--- @type integer
|
|
ATTACK_FROM_BELOW = 6
|
|
|
|
--- @type integer
|
|
ATTACK_GROUND_POUND_OR_TWIRL = 4
|
|
|
|
--- @type integer
|
|
ATTACK_KICK_OR_TRIP = 2
|
|
|
|
--- @type integer
|
|
ATTACK_PUNCH = 1
|
|
|
|
--- @type integer
|
|
INTERACT_UNKNOWN_08 = (1 << 8)
|
|
|
|
--- @type integer
|
|
INT_ANY_ATTACK = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE | INT_HIT_FROM_BELOW)
|
|
|
|
--- @type integer
|
|
INT_ATTACK_NOT_FROM_BELOW = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE)
|
|
|
|
--- @type integer
|
|
INT_ATTACK_NOT_WEAK_FROM_ABOVE = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_HIT_FROM_BELOW)
|
|
|
|
--- @type integer
|
|
INT_ATTACK_SLIDE = (INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL)
|
|
|
|
--- @type integer
|
|
INT_STATUS_ATTACKED_MARIO = (1 << 13)
|
|
|
|
--- @type integer
|
|
INT_STATUS_ATTACK_MASK = 0x000000FF
|
|
|
|
--- @type integer
|
|
INT_STATUS_GRABBED_MARIO = (1 << 11)
|
|
|
|
--- @type integer
|
|
INT_STATUS_HIT_BY_SHOCKWAVE = (1 << 4)
|
|
|
|
--- @type integer
|
|
INT_STATUS_HIT_MINE = (1 << 21)
|
|
|
|
--- @type integer
|
|
INT_STATUS_HOOT_GRABBED_BY_MARIO = (1 << 0)
|
|
|
|
--- @type integer
|
|
INT_STATUS_INTERACTED = (1 << 15)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_DROP_OBJECT = (1 << 3)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_UNK1 = (1 << 1)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_UNK2 = (1 << 2)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_UNK5 = (1 << 5)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_UNK6 = (1 << 6)
|
|
|
|
--- @type integer
|
|
INT_STATUS_MARIO_UNK7 = (1 << 7)
|
|
|
|
--- @type integer
|
|
INT_STATUS_STOP_RIDING = (1 << 22)
|
|
|
|
--- @type integer
|
|
INT_STATUS_TOUCHED_BOB_OMB = (1 << 23)
|
|
|
|
--- @type integer
|
|
INT_STATUS_TRAP_TURN = (1 << 20)
|
|
|
|
--- @type integer
|
|
INT_STATUS_WAS_ATTACKED = (1 << 14)
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_BIG_KNOCKBACK = 0x00000008
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_DELAY_INVINCIBILITY = 0x00000002
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_DROP_IMMEDIATELY = 0x00000040
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_EATS_MARIO = 0x00002000
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_FADING_WARP = 0x00000001
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_GRABS_MARIO = 0x00000004
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_GRAND_STAR = 0x00000800
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_HOLDABLE_NPC = 0x00000010
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_KICKABLE = 0x00000100
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_NOT_GRABBABLE = 0x00000200
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_NO_EXIT = 0x00000400
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_NPC = 0x00004000
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_SIGN = 0x00001000
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_STAR_DOOR = 0x00000020
|
|
|
|
--- @type integer
|
|
INT_SUBTYPE_TWIRL_BOUNCE = 0x00000080
|
|
|
|
--- @class InteractionFlag
|
|
|
|
--- @type InteractionFlag
|
|
INT_GROUND_POUND = (1 << 0)
|
|
|
|
--- @type InteractionFlag
|
|
INT_PUNCH = (1 << 1)
|
|
|
|
--- @type InteractionFlag
|
|
INT_KICK = (1 << 2)
|
|
|
|
--- @type InteractionFlag
|
|
INT_TRIP = (1 << 3)
|
|
|
|
--- @type InteractionFlag
|
|
INT_SLIDE_KICK = (1 << 4)
|
|
|
|
--- @type InteractionFlag
|
|
INT_FAST_ATTACK_OR_SHELL = (1 << 5)
|
|
|
|
--- @type InteractionFlag
|
|
INT_HIT_FROM_ABOVE = (1 << 6)
|
|
|
|
--- @type InteractionFlag
|
|
INT_HIT_FROM_BELOW = (1 << 7)
|
|
|
|
--- @type InteractionFlag
|
|
INT_TWIRL = (1 << 8)
|
|
|
|
--- @type InteractionFlag
|
|
INT_GROUND_POUND_OR_TWIRL = (INT_GROUND_POUND | INT_TWIRL)
|
|
|
|
--- @type InteractionFlag
|
|
INT_LUA = (1 << 31)
|
|
|
|
--- @class InteractionType
|
|
|
|
--- @type InteractionType
|
|
INTERACT_HOOT = (1 << 0)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_GRABBABLE = (1 << 1)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_DOOR = (1 << 2)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_DAMAGE = (1 << 3)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_COIN = (1 << 4)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_CAP = (1 << 5)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_POLE = (1 << 6)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_KOOPA = (1 << 7)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_SPINY_WALKING = (1 << 8)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_BREAKABLE = (1 << 9)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_STRONG_WIND = (1 << 10)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_WARP_DOOR = (1 << 11)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_STAR_OR_KEY = (1 << 12)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_WARP = (1 << 13)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_CANNON_BASE = (1 << 14)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_BOUNCE_TOP = (1 << 15)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_WATER_RING = (1 << 16)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_BULLY = (1 << 17)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_FLAME = (1 << 18)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_KOOPA_SHELL = (1 << 19)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_BOUNCE_TOP2 = (1 << 20)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_MR_BLIZZARD = (1 << 21)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_HIT_FROM_BELOW = (1 << 22)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_TEXT = (1 << 23)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_TORNADO = (1 << 24)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_WHIRLPOOL = (1 << 25)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_CLAM_OR_BUBBA = (1 << 26)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_BBH_ENTRANCE = (1 << 27)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_SNUFIT_BULLET = (1 << 28)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_SHOCK = (1 << 29)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_IGLOO_BARRIER = (1 << 30)
|
|
|
|
--- @type InteractionType
|
|
INTERACT_PLAYER = (1 << 31)
|
|
|
|
--- @type integer
|
|
WARP_CHECKPOINT = 0x80
|
|
|
|
--- @type integer
|
|
WARP_NO_CHECKPOINT = 0x00
|
|
|
|
--- @class LevelNum
|
|
|
|
--- @type LevelNum
|
|
LEVEL_NONE = 0
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_1 = 1
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_2 = 2
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_3 = 3
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BBH = 4
|
|
|
|
--- @type LevelNum
|
|
LEVEL_CCM = 5
|
|
|
|
--- @type LevelNum
|
|
LEVEL_CASTLE = 6
|
|
|
|
--- @type LevelNum
|
|
LEVEL_HMC = 7
|
|
|
|
--- @type LevelNum
|
|
LEVEL_SSL = 8
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BOB = 9
|
|
|
|
--- @type LevelNum
|
|
LEVEL_SL = 10
|
|
|
|
--- @type LevelNum
|
|
LEVEL_WDW = 11
|
|
|
|
--- @type LevelNum
|
|
LEVEL_JRB = 12
|
|
|
|
--- @type LevelNum
|
|
LEVEL_THI = 13
|
|
|
|
--- @type LevelNum
|
|
LEVEL_TTC = 14
|
|
|
|
--- @type LevelNum
|
|
LEVEL_RR = 15
|
|
|
|
--- @type LevelNum
|
|
LEVEL_CASTLE_GROUNDS = 16
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BITDW = 17
|
|
|
|
--- @type LevelNum
|
|
LEVEL_VCUTM = 18
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BITFS = 19
|
|
|
|
--- @type LevelNum
|
|
LEVEL_SA = 20
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BITS = 21
|
|
|
|
--- @type LevelNum
|
|
LEVEL_LLL = 22
|
|
|
|
--- @type LevelNum
|
|
LEVEL_DDD = 23
|
|
|
|
--- @type LevelNum
|
|
LEVEL_WF = 24
|
|
|
|
--- @type LevelNum
|
|
LEVEL_ENDING = 25
|
|
|
|
--- @type LevelNum
|
|
LEVEL_CASTLE_COURTYARD = 26
|
|
|
|
--- @type LevelNum
|
|
LEVEL_PSS = 27
|
|
|
|
--- @type LevelNum
|
|
LEVEL_COTMC = 28
|
|
|
|
--- @type LevelNum
|
|
LEVEL_TOTWC = 29
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BOWSER_1 = 30
|
|
|
|
--- @type LevelNum
|
|
LEVEL_WMOTR = 31
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_32 = 32
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BOWSER_2 = 33
|
|
|
|
--- @type LevelNum
|
|
LEVEL_BOWSER_3 = 34
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_35 = 35
|
|
|
|
--- @type LevelNum
|
|
LEVEL_TTM = 36
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_37 = 37
|
|
|
|
--- @type LevelNum
|
|
LEVEL_UNKNOWN_38 = 38
|
|
|
|
--- @type LevelNum
|
|
LEVEL_COUNT = 39
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_AIRBORNE = 0x12
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_AIRBORNE_DEATH = 0x23
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_AIRBORNE_STAR_COLLECT = 0x22
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_DEATH = 0x15
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_DOOR_WARP = 0x01
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_FLYING = 0x17
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_HARD_AIR_KNOCKBACK = 0x13
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_INSTANT_ACTIVE = 0x10
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_LAUNCH_DEATH = 0x25
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_LAUNCH_STAR_COLLECT = 0x24
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_PAINTING_DEATH = 0x21
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_PAINTING_STAR_COLLECT = 0x20
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_SPIN_AIRBORNE = 0x16
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_SPIN_AIRBORNE_CIRCLE = 0x14
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_SWIMMING = 0x11
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_TELEPORT = 0x04
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_UNKNOWN_02 = 0x02
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_UNKNOWN_03 = 0x03
|
|
|
|
--- @type integer
|
|
MARIO_SPAWN_UNKNOWN_27 = 0x27
|
|
|
|
--- @type integer
|
|
PAINTING_WARP_INDEX_END = 0x2D
|
|
|
|
--- @type integer
|
|
PAINTING_WARP_INDEX_FA = 0x2A
|
|
|
|
--- @type integer
|
|
PAINTING_WARP_INDEX_START = 0x00
|
|
|
|
--- @type integer
|
|
PRESS_START_DEMO_TIMER = 800
|
|
|
|
--- @type integer
|
|
SPECIAL_WARP_CAKE = -1
|
|
|
|
--- @type integer
|
|
SPECIAL_WARP_GODDARD = -2
|
|
|
|
--- @type integer
|
|
SPECIAL_WARP_GODDARD_GAMEOVER = -3
|
|
|
|
--- @type integer
|
|
SPECIAL_WARP_LEVEL_SELECT = -9
|
|
|
|
--- @type integer
|
|
SPECIAL_WARP_TITLE = -8
|
|
|
|
--- @type integer
|
|
TIMER_CONTROL_HIDE = 3
|
|
|
|
--- @type integer
|
|
TIMER_CONTROL_SHOW = 0
|
|
|
|
--- @type integer
|
|
TIMER_CONTROL_START = 1
|
|
|
|
--- @type integer
|
|
TIMER_CONTROL_STOP = 2
|
|
|
|
--- @type integer
|
|
WARP_NODE_CREDITS_END = 0xFA
|
|
|
|
--- @type integer
|
|
WARP_NODE_CREDITS_MIN = 0xF8
|
|
|
|
--- @type integer
|
|
WARP_NODE_CREDITS_NEXT = 0xF9
|
|
|
|
--- @type integer
|
|
WARP_NODE_CREDITS_START = 0xF8
|
|
|
|
--- @type integer
|
|
WARP_NODE_DEATH = 0xF1
|
|
|
|
--- @type integer
|
|
WARP_NODE_F0 = 0xF0
|
|
|
|
--- @type integer
|
|
WARP_NODE_F2 = 0xF2
|
|
|
|
--- @type integer
|
|
WARP_NODE_WARP_FLOOR = 0xF3
|
|
|
|
--- @type integer
|
|
WARP_OP_CREDITS_END = 0x15
|
|
|
|
--- @type integer
|
|
WARP_OP_CREDITS_NEXT = 0x18
|
|
|
|
--- @type integer
|
|
WARP_OP_CREDITS_START = 0x17
|
|
|
|
--- @type integer
|
|
WARP_OP_DEATH = 0x12
|
|
|
|
--- @type integer
|
|
WARP_OP_DEMO_END = 0x19
|
|
|
|
--- @type integer
|
|
WARP_OP_DEMO_NEXT = 0x16
|
|
|
|
--- @type integer
|
|
WARP_OP_EXIT = 0x21
|
|
|
|
--- @type integer
|
|
WARP_OP_FORCE_SYNC = 0x20
|
|
|
|
--- @type integer
|
|
WARP_OP_GAME_OVER = 0x14
|
|
|
|
--- @type integer
|
|
WARP_OP_LOOK_UP = 0x01
|
|
|
|
--- @type integer
|
|
WARP_OP_NONE = 0x00
|
|
|
|
--- @type integer
|
|
WARP_OP_SPIN_SHRINK = 0x02
|
|
|
|
--- @type integer
|
|
WARP_OP_STAR_EXIT = 0x11
|
|
|
|
--- @type integer
|
|
WARP_OP_TELEPORT = 0x05
|
|
|
|
--- @type integer
|
|
WARP_OP_TRIGGERS_LEVEL_SELECT = 0x10
|
|
|
|
--- @type integer
|
|
WARP_OP_WARP_DOOR = 0x03
|
|
|
|
--- @type integer
|
|
WARP_OP_WARP_FLOOR = 0x13
|
|
|
|
--- @type integer
|
|
WARP_OP_WARP_OBJECT = 0x04
|
|
|
|
--- @type integer
|
|
WARP_TYPE_CHANGE_AREA = 2
|
|
|
|
--- @type integer
|
|
WARP_TYPE_CHANGE_LEVEL = 1
|
|
|
|
--- @type integer
|
|
WARP_TYPE_NOT_WARPING = 0
|
|
|
|
--- @type integer
|
|
WARP_TYPE_SAME_AREA = 3
|
|
|
|
--- @class HUDDisplayFlag
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_LIVES = 0x0001
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_COIN_COUNT = 0x0002
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_STAR_COUNT = 0x0004
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_CAMERA_AND_POWER = 0x0008
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_KEYS = 0x0010
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_UNKNOWN_0020 = 0x0020
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_TIMER = 0x0040
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_CAMERA = 0x0080
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_POWER = 0x0100
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_FLAG_EMPHASIZE_POWER = 0x8000
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_NONE = 0x0000
|
|
|
|
--- @type HUDDisplayFlag
|
|
HUD_DISPLAY_DEFAULT = HUD_DISPLAY_FLAG_LIVES | HUD_DISPLAY_FLAG_COIN_COUNT | HUD_DISPLAY_FLAG_STAR_COUNT | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | HUD_DISPLAY_FLAG_CAMERA | HUD_DISPLAY_FLAG_POWER | HUD_DISPLAY_FLAG_KEYS | HUD_DISPLAY_FLAG_UNKNOWN_0020
|
|
|
|
--- @class CharacterAnimID
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLOW_LEDGE_GRAB = 0
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_OVER_BACKWARDS = 1
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BACKWARD_AIR_KB = 2
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DYING_ON_BACK = 3
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BACKFLIP = 4
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CLIMB_UP_POLE = 5
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GRAB_POLE_SHORT = 6
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GRAB_POLE_SWING_PART1 = 7
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GRAB_POLE_SWING_PART2 = 8
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANDSTAND_IDLE = 9
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANDSTAND_JUMP = 10
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_HANDSTAND = 11
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RETURN_FROM_HANDSTAND = 12
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_ON_POLE = 13
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_A_POSE = 14
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SKID_ON_GROUND = 15
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_SKID = 16
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CROUCH_FROM_FAST_LONGJUMP = 17
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CROUCH_FROM_SLOW_LONGJUMP = 18
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FAST_LONGJUMP = 19
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLOW_LONGJUMP = 20
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_AIRBORNE_ON_STOMACH = 21
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WALK_WITH_LIGHT_OBJ = 22
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RUN_WITH_LIGHT_OBJ = 23
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLOW_WALK_WITH_LIGHT_OBJ = 24
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SHIVERING_WARMING_HAND = 25
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SHIVERING_RETURN_TO_IDLE = 26
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SHIVERING = 27
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CLIMB_DOWN_LEDGE = 28
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_WAVING = 29
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_LOOK_UP = 30
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_RETURN_FROM_LOOK_UP = 31
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_RAISE_HAND = 32
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_LOWER_HAND = 33
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_TAKE_OFF_CAP = 34
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_START_WALK_LOOK_UP = 35
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_LOOK_BACK_THEN_RUN = 36
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN = 37
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF = 38
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CREDITS_PEACE_SIGN = 39
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STAND_UP_FROM_LAVA_BOOST = 40
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FIRE_LAVA_BURN = 41
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WING_CAP_FLY = 42
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANG_ON_OWL = 43
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_LAND_ON_STOMACH = 44
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_AIR_FORWARD_KB = 45
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DYING_ON_STOMACH = 46
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SUFFOCATING = 47
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_COUGHING = 48
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_THROW_CATCH_KEY = 49
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DYING_FALL_OVER = 50
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_ON_LEDGE = 51
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FAST_LEDGE_GRAB = 52
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANG_ON_CEILING = 53
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PUT_CAP_ON = 54
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TAKE_CAP_OFF_THEN_ON = 55
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_QUICKLY_PUT_CAP_ON = 56
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HEAD_STUCK_IN_GROUND = 57
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GROUND_POUND_LANDING = 58
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TRIPLE_JUMP_GROUND_POUND = 59
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_GROUND_POUND = 60
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GROUND_POUND = 61
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BOTTOM_STUCK_IN_GROUND = 62
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_WITH_LIGHT_OBJ = 63
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_JUMP_LAND_WITH_LIGHT_OBJ = 64
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_JUMP_WITH_LIGHT_OBJ = 65
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_LAND_WITH_LIGHT_OBJ = 66
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_WITH_LIGHT_OBJ = 67
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ = 68
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ = 69
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ = 70
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RIDING_SHELL = 71
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WALKING = 72
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FORWARD_FLIP = 73
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_JUMP_RIDING_SHELL = 74
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_LAND_FROM_DOUBLE_JUMP = 75
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DOUBLE_JUMP_FALL = 76
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SINGLE_JUMP = 77
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_LAND_FROM_SINGLE_JUMP = 78
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_AIR_KICK = 79
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DOUBLE_JUMP_RISE = 80
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_FORWARD_SPINNING = 81
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_THROW_LIGHT_OBJECT = 82
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_FROM_SLIDE_KICK = 83
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BEND_KNESS_RIDING_SHELL = 84
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_LEGS_STUCK_IN_GROUND = 85
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GENERAL_FALL = 86
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GENERAL_LAND = 87
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BEING_GRABBED = 88
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GRAB_HEAVY_OBJECT = 89
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLOW_LAND_FROM_DIVE = 90
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FLY_FROM_CANNON = 91
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_MOVE_ON_WIRE_NET_RIGHT = 92
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_MOVE_ON_WIRE_NET_LEFT = 93
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_MISSING_CAP = 94
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PULL_DOOR_WALK_IN = 95
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PUSH_DOOR_WALK_IN = 96
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_UNLOCK_DOOR = 97
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_REACH_POCKET = 98
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_REACH_POCKET = 99
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_REACH_POCKET = 100
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GROUND_THROW = 101
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GROUND_KICK = 102
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FIRST_PUNCH = 103
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SECOND_PUNCH = 104
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FIRST_PUNCH_FAST = 105
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SECOND_PUNCH_FAST = 106
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PICK_UP_LIGHT_OBJ = 107
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PUSHING = 108
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_RIDING_SHELL = 109
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_PLACE_LIGHT_OBJ = 110
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FORWARD_SPINNING = 111
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BACKWARD_SPINNING = 112
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BREAKDANCE = 113
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RUNNING = 114
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RUNNING_UNUSED = 115
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SOFT_BACK_KB = 116
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SOFT_FRONT_KB = 117
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DYING_IN_QUICKSAND = 118
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_IN_QUICKSAND = 119
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_MOVE_IN_QUICKSAND = 120
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_ELECTROCUTION = 121
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SHOCKED = 122
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BACKWARD_KB = 123
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FORWARD_KB = 124
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_HEAVY_OBJ = 125
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STAND_AGAINST_WALL = 126
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SIDESTEP_LEFT = 127
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SIDESTEP_RIGHT = 128
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_SLEEP_IDLE = 129
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_SLEEP_SCRATCH = 130
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_SLEEP_YAWN = 131
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_SLEEP_SITTING = 132
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLEEP_IDLE = 133
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLEEP_START_LYING = 134
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLEEP_LYING = 135
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DIVE = 136
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDE_DIVE = 137
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GROUND_BONK = 138
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_SLIDE_LIGHT_OBJ = 139
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDE_KICK = 140
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CROUCH_FROM_SLIDE_KICK = 141
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDE_MOTIONLESS = 142
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_SLIDE = 143
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_FROM_SLIDE = 144
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDE = 145
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TIPTOE = 146
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TWIRL_LAND = 147
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TWIRL = 148
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_TWIRL = 149
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_CROUCHING = 150
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_CROUCHING = 151
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CROUCHING = 152
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_CRAWLING = 153
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_CRAWLING = 154
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_CRAWLING = 155
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SUMMON_STAR = 156
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RETURN_STAR_APPROACH_DOOR = 157
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_BACKWARDS_WATER_KB = 158
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SWIM_WITH_OBJ_PART1 = 159
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SWIM_WITH_OBJ_PART2 = 160
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FLUTTERKICK_WITH_OBJ = 161
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_ACTION_END_WITH_OBJ = 162
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STOP_GRAB_OBJ_WATER = 163
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_IDLE_WITH_OBJ = 164
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DROWNING_PART1 = 165
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_DROWNING_PART2 = 166
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_DYING = 167
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_FORWARD_KB = 168
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FALL_FROM_WATER = 169
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SWIM_PART1 = 170
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SWIM_PART2 = 171
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FLUTTERKICK = 172
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_ACTION_END = 173
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_PICK_UP_OBJ = 174
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_GRAB_OBJ_PART2 = 175
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_GRAB_OBJ_PART1 = 176
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_THROW_OBJ = 177
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_IDLE = 178
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WATER_STAR_DANCE = 179
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RETURN_FROM_WATER_STAR_DANCE = 180
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_GRAB_BOWSER = 181
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SWINGING_BOWSER = 182
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RELEASE_BOWSER = 183
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HOLDING_BOWSER = 184
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HEAVY_THROW = 185
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WALK_PANTING = 186
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WALK_WITH_HEAVY_OBJ = 187
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TURNING_PART1 = 188
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TURNING_PART2 = 189
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDEFLIP_LAND = 190
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDEFLIP = 191
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TRIPLE_JUMP_LAND = 192
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TRIPLE_JUMP = 193
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FIRST_PERSON = 194
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_HEAD_LEFT = 195
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_HEAD_RIGHT = 196
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_IDLE_HEAD_CENTER = 197
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANDSTAND_LEFT = 198
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_HANDSTAND_RIGHT = 199
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WAKE_FROM_SLEEP = 200
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_WAKE_FROM_LYING = 201
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_TIPTOE = 202
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_SLIDEJUMP = 203
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_START_WALLKICK = 204
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_STAR_DANCE = 205
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_RETURN_FROM_STAR_DANCE = 206
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_FORWARD_SPINNING_FLIP = 207
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_TRIPLE_JUMP_FLY = 208
|
|
|
|
--- @type CharacterAnimID
|
|
CHAR_ANIM_MAX = 209
|
|
|
|
--- @class MarioAnimID
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLOW_LEDGE_GRAB = 0
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_OVER_BACKWARDS = 1
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BACKWARD_AIR_KB = 2
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DYING_ON_BACK = 3
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BACKFLIP = 4
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CLIMB_UP_POLE = 5
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GRAB_POLE_SHORT = 6
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GRAB_POLE_SWING_PART1 = 7
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GRAB_POLE_SWING_PART2 = 8
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANDSTAND_IDLE = 9
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANDSTAND_JUMP = 10
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_HANDSTAND = 11
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RETURN_FROM_HANDSTAND = 12
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_ON_POLE = 13
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_A_POSE = 14
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SKID_ON_GROUND = 15
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_SKID = 16
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CROUCH_FROM_FAST_LONGJUMP = 17
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CROUCH_FROM_SLOW_LONGJUMP = 18
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FAST_LONGJUMP = 19
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLOW_LONGJUMP = 20
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_AIRBORNE_ON_STOMACH = 21
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WALK_WITH_LIGHT_OBJ = 22
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RUN_WITH_LIGHT_OBJ = 23
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLOW_WALK_WITH_LIGHT_OBJ = 24
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SHIVERING_WARMING_HAND = 25
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SHIVERING_RETURN_TO_IDLE = 26
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SHIVERING = 27
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CLIMB_DOWN_LEDGE = 28
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_WAVING = 29
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_LOOK_UP = 30
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_RETURN_FROM_LOOK_UP = 31
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_RAISE_HAND = 32
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_LOWER_HAND = 33
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_TAKE_OFF_CAP = 34
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_START_WALK_LOOK_UP = 35
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_LOOK_BACK_THEN_RUN = 36
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN = 37
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF = 38
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CREDITS_PEACE_SIGN = 39
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STAND_UP_FROM_LAVA_BOOST = 40
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FIRE_LAVA_BURN = 41
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WING_CAP_FLY = 42
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANG_ON_OWL = 43
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_LAND_ON_STOMACH = 44
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_AIR_FORWARD_KB = 45
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DYING_ON_STOMACH = 46
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SUFFOCATING = 47
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_COUGHING = 48
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_THROW_CATCH_KEY = 49
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DYING_FALL_OVER = 50
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_ON_LEDGE = 51
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FAST_LEDGE_GRAB = 52
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANG_ON_CEILING = 53
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PUT_CAP_ON = 54
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TAKE_CAP_OFF_THEN_ON = 55
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_QUICKLY_PUT_CAP_ON = 56
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HEAD_STUCK_IN_GROUND = 57
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GROUND_POUND_LANDING = 58
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TRIPLE_JUMP_GROUND_POUND = 59
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_GROUND_POUND = 60
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GROUND_POUND = 61
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BOTTOM_STUCK_IN_GROUND = 62
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_WITH_LIGHT_OBJ = 63
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_JUMP_LAND_WITH_LIGHT_OBJ = 64
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_JUMP_WITH_LIGHT_OBJ = 65
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_LAND_WITH_LIGHT_OBJ = 66
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_WITH_LIGHT_OBJ = 67
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ = 68
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ = 69
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ = 70
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RIDING_SHELL = 71
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WALKING = 72
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FORWARD_FLIP = 73
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_JUMP_RIDING_SHELL = 74
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_LAND_FROM_DOUBLE_JUMP = 75
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DOUBLE_JUMP_FALL = 76
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SINGLE_JUMP = 77
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_LAND_FROM_SINGLE_JUMP = 78
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_AIR_KICK = 79
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DOUBLE_JUMP_RISE = 80
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_FORWARD_SPINNING = 81
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_THROW_LIGHT_OBJECT = 82
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_FROM_SLIDE_KICK = 83
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BEND_KNESS_RIDING_SHELL = 84
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_LEGS_STUCK_IN_GROUND = 85
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GENERAL_FALL = 86
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GENERAL_LAND = 87
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BEING_GRABBED = 88
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GRAB_HEAVY_OBJECT = 89
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLOW_LAND_FROM_DIVE = 90
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FLY_FROM_CANNON = 91
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_MOVE_ON_WIRE_NET_RIGHT = 92
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_MOVE_ON_WIRE_NET_LEFT = 93
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_MISSING_CAP = 94
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PULL_DOOR_WALK_IN = 95
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PUSH_DOOR_WALK_IN = 96
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_UNLOCK_DOOR = 97
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_REACH_POCKET = 98
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_REACH_POCKET = 99
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_REACH_POCKET = 100
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GROUND_THROW = 101
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GROUND_KICK = 102
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FIRST_PUNCH = 103
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SECOND_PUNCH = 104
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FIRST_PUNCH_FAST = 105
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SECOND_PUNCH_FAST = 106
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PICK_UP_LIGHT_OBJ = 107
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PUSHING = 108
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_RIDING_SHELL = 109
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_PLACE_LIGHT_OBJ = 110
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FORWARD_SPINNING = 111
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BACKWARD_SPINNING = 112
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BREAKDANCE = 113
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RUNNING = 114
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RUNNING_UNUSED = 115
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SOFT_BACK_KB = 116
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SOFT_FRONT_KB = 117
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DYING_IN_QUICKSAND = 118
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_IN_QUICKSAND = 119
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_MOVE_IN_QUICKSAND = 120
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_ELECTROCUTION = 121
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SHOCKED = 122
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BACKWARD_KB = 123
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FORWARD_KB = 124
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_HEAVY_OBJ = 125
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STAND_AGAINST_WALL = 126
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SIDESTEP_LEFT = 127
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SIDESTEP_RIGHT = 128
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_SLEEP_IDLE = 129
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_SLEEP_SCRATCH = 130
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_SLEEP_YAWN = 131
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_SLEEP_SITTING = 132
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLEEP_IDLE = 133
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLEEP_START_LYING = 134
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLEEP_LYING = 135
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DIVE = 136
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDE_DIVE = 137
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GROUND_BONK = 138
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_SLIDE_LIGHT_OBJ = 139
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDE_KICK = 140
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CROUCH_FROM_SLIDE_KICK = 141
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDE_MOTIONLESS = 142
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_SLIDE = 143
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_FROM_SLIDE = 144
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDE = 145
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TIPTOE = 146
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TWIRL_LAND = 147
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TWIRL = 148
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_TWIRL = 149
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_CROUCHING = 150
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_CROUCHING = 151
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CROUCHING = 152
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_CRAWLING = 153
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_CRAWLING = 154
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_CRAWLING = 155
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SUMMON_STAR = 156
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RETURN_STAR_APPROACH_DOOR = 157
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_BACKWARDS_WATER_KB = 158
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SWIM_WITH_OBJ_PART1 = 159
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SWIM_WITH_OBJ_PART2 = 160
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FLUTTERKICK_WITH_OBJ = 161
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_ACTION_END_WITH_OBJ = 162
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STOP_GRAB_OBJ_WATER = 163
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_IDLE_WITH_OBJ = 164
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DROWNING_PART1 = 165
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_DROWNING_PART2 = 166
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_DYING = 167
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_FORWARD_KB = 168
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FALL_FROM_WATER = 169
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SWIM_PART1 = 170
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SWIM_PART2 = 171
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FLUTTERKICK = 172
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_ACTION_END = 173
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_PICK_UP_OBJ = 174
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_GRAB_OBJ_PART2 = 175
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_GRAB_OBJ_PART1 = 176
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_THROW_OBJ = 177
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_IDLE = 178
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WATER_STAR_DANCE = 179
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RETURN_FROM_WATER_STAR_DANCE = 180
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_GRAB_BOWSER = 181
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SWINGING_BOWSER = 182
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RELEASE_BOWSER = 183
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HOLDING_BOWSER = 184
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HEAVY_THROW = 185
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WALK_PANTING = 186
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WALK_WITH_HEAVY_OBJ = 187
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TURNING_PART1 = 188
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TURNING_PART2 = 189
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDEFLIP_LAND = 190
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDEFLIP = 191
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TRIPLE_JUMP_LAND = 192
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TRIPLE_JUMP = 193
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FIRST_PERSON = 194
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_HEAD_LEFT = 195
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_HEAD_RIGHT = 196
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_IDLE_HEAD_CENTER = 197
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANDSTAND_LEFT = 198
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_HANDSTAND_RIGHT = 199
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WAKE_FROM_SLEEP = 200
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_WAKE_FROM_LYING = 201
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_TIPTOE = 202
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_SLIDEJUMP = 203
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_START_WALLKICK = 204
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_STAR_DANCE = 205
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_RETURN_FROM_STAR_DANCE = 206
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_FORWARD_SPINNING_FLIP = 207
|
|
|
|
--- @type MarioAnimID
|
|
MARIO_ANIM_TRIPLE_JUMP_FLY = 208
|
|
|
|
--- @class MarioCapGSCId
|
|
|
|
--- @type MarioCapGSCId
|
|
MARIO_HAS_DEFAULT_CAP_ON = 0
|
|
|
|
--- @type MarioCapGSCId
|
|
MARIO_HAS_DEFAULT_CAP_OFF = 1
|
|
|
|
--- @type MarioCapGSCId
|
|
MARIO_HAS_WING_CAP_ON = 2
|
|
|
|
--- @type MarioCapGSCId
|
|
MARIO_HAS_WING_CAP_OFF = 3
|
|
|
|
--- @class MarioEyesGSCId
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_BLINK = 0
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_OPEN = 1
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_HALF_CLOSED = 2
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_CLOSED = 3
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_LOOK_LEFT = 4
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_LOOK_RIGHT = 5
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_LOOK_UP = 6
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_LOOK_DOWN = 7
|
|
|
|
--- @type MarioEyesGSCId
|
|
MARIO_EYES_DEAD = 8
|
|
|
|
--- @class MarioGrabPosGSCId
|
|
|
|
--- @type MarioGrabPosGSCId
|
|
GRAB_POS_NULL = 0
|
|
|
|
--- @type MarioGrabPosGSCId
|
|
GRAB_POS_LIGHT_OBJ = 1
|
|
|
|
--- @type MarioGrabPosGSCId
|
|
GRAB_POS_HEAVY_OBJ = 2
|
|
|
|
--- @type MarioGrabPosGSCId
|
|
GRAB_POS_BOWSER = 3
|
|
|
|
--- @class MarioHandGSCId
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_FISTS = 0
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_OPEN = 1
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_PEACE_SIGN = 2
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_HOLDING_CAP = 3
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_HOLDING_WING_CAP = 4
|
|
|
|
--- @type MarioHandGSCId
|
|
MARIO_HAND_RIGHT_OPEN = 5
|
|
|
|
--- @type integer
|
|
MAX_KEYS = 512
|
|
|
|
--- @type integer
|
|
MAX_KEY_VALUE_LENGTH = 256
|
|
|
|
--- @type integer
|
|
PACKET_LENGTH = 3000
|
|
|
|
--- @type integer
|
|
SYNC_DISTANCE_INFINITE = 0
|
|
|
|
--- @type integer
|
|
SYNC_DISTANCE_ONLY_DEATH = -1
|
|
|
|
--- @type integer
|
|
SYNC_DISTANCE_ONLY_EVENTS = -2
|
|
|
|
--- @class BouncyLevelBounds
|
|
|
|
--- @type BouncyLevelBounds
|
|
BOUNCY_LEVEL_BOUNDS_OFF = 0
|
|
|
|
--- @type BouncyLevelBounds
|
|
BOUNCY_LEVEL_BOUNDS_ON = 1
|
|
|
|
--- @type BouncyLevelBounds
|
|
BOUNCY_LEVEL_BOUNDS_ON_CAP = 2
|
|
|
|
--- @class NetworkSystemType
|
|
|
|
--- @type NetworkSystemType
|
|
NS_SOCKET = 0
|
|
|
|
--- @type NetworkSystemType
|
|
NS_COOPNET = 1
|
|
|
|
--- @type NetworkSystemType
|
|
NS_MAX = 2
|
|
|
|
--- @class PlayerInteractions
|
|
|
|
--- @type PlayerInteractions
|
|
PLAYER_INTERACTIONS_NONE = 0
|
|
|
|
--- @type PlayerInteractions
|
|
PLAYER_INTERACTIONS_SOLID = 1
|
|
|
|
--- @type PlayerInteractions
|
|
PLAYER_INTERACTIONS_PVP = 2
|
|
|
|
--- @type integer
|
|
MAX_DESCRIPTION_STRING = 20
|
|
|
|
--- @type integer
|
|
MAX_RX_SEQ_IDS = 256
|
|
|
|
--- @type integer
|
|
NETWORK_PLAYER_PING_TIMEOUT = 3
|
|
|
|
--- @type integer
|
|
NETWORK_PLAYER_TIMEOUT = 15
|
|
|
|
--- @type integer
|
|
UNKNOWN_GLOBAL_INDEX = (-1)
|
|
|
|
--- @type integer
|
|
UNKNOWN_LOCAL_INDEX = (-1)
|
|
|
|
--- @type integer
|
|
UNKNOWN_NETWORK_INDEX = (-1)
|
|
|
|
--- @type integer
|
|
USE_REAL_PALETTE_VAR = 0xFF
|
|
|
|
--- @class NetworkPlayerType
|
|
|
|
--- @type NetworkPlayerType
|
|
NPT_UNKNOWN = 0
|
|
|
|
--- @type NetworkPlayerType
|
|
NPT_LOCAL = 1
|
|
|
|
--- @type NetworkPlayerType
|
|
NPT_SERVER = 2
|
|
|
|
--- @type NetworkPlayerType
|
|
NPT_CLIENT = 3
|
|
|
|
--- @type integer
|
|
OBJ_COL_FLAGS_LANDED = (OBJ_COL_FLAG_GROUNDED | OBJ_COL_FLAG_NO_Y_VEL)
|
|
|
|
--- @type integer
|
|
OBJ_COL_FLAG_GROUNDED = (1 << 0)
|
|
|
|
--- @type integer
|
|
OBJ_COL_FLAG_HIT_WALL = (1 << 1)
|
|
|
|
--- @type integer
|
|
OBJ_COL_FLAG_NO_Y_VEL = (1 << 3)
|
|
|
|
--- @type integer
|
|
OBJ_COL_FLAG_UNDERWATER = (1 << 2)
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_DIE_IF_HEALTH_NON_POSITIVE = 1
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_KNOCKBACK = 2
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_NOP = 0
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SET_SPEED_TO_ZERO = 5
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SPECIAL_HUGE_GOOMBA_WEAKLY_ATTACKED = 7
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SPECIAL_KOOPA_LOSE_SHELL = 4
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SPECIAL_WIGGLER_JUMPED_ON = 6
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SQUISHED = 3
|
|
|
|
--- @type integer
|
|
ATTACK_HANDLER_SQUISHED_WITH_BLUE_COIN = 8
|
|
|
|
--- @type integer
|
|
ACTIVATED_BF_PLAT_TYPE_BITFS_ELEVATOR = 2
|
|
|
|
--- @type integer
|
|
ACTIVATED_BF_PLAT_TYPE_BITFS_MESH_PLAT = 1
|
|
|
|
--- @type integer
|
|
ACTIVATED_BF_PLAT_TYPE_BITS_ARROW_PLAT = 0
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_ACTIVE = (1 << 0)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_DEACTIVATED = 0
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_DITHERED_ALPHA = (1 << 7)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_DORMANT = (1 << 11)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_FAR_AWAY = (1 << 1)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_INITIATED_TIME_STOP = (1 << 5)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_IN_DIFFERENT_ROOM = (1 << 3)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_MOVE_THROUGH_GRATE = (1 << 6)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_UNIMPORTANT = (1 << 4)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_UNK10 = (1 << 10)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_UNK2 = (1 << 2)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_UNK8 = (1 << 8)
|
|
|
|
--- @type integer
|
|
ACTIVE_FLAG_UNK9 = (1 << 9)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_BREATH = (1 << 17)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_BUBBLE = (1 << 5)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_DIRT = (1 << 14)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_DUST = (1 << 0)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_FIRE = (1 << 11)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_H_STAR = (1 << 4)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_IDLE_WATER_WAVE = (1 << 7)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_LEAF = (1 << 13)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_MIST_CIRCLE = (1 << 15)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_PLUNGE_BUBBLE = (1 << 9)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_SHALLOW_WATER_SPLASH = (1 << 12)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_SHALLOW_WATER_WAVE = (1 << 8)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_SNOW = (1 << 16)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_SPARKLES = (1 << 3)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_TRIANGLE = (1 << 19)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_UNUSED_1 = (1 << 1)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_UNUSED_2 = (1 << 2)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_V_STAR = (1 << 18)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_WATER_SPLASH = (1 << 6)
|
|
|
|
--- @type integer
|
|
ACTIVE_PARTICLE_WAVE_TRAIL = (1 << 10)
|
|
|
|
--- @type integer
|
|
AMP_ACT_ATTACK_COOLDOWN = 4
|
|
|
|
--- @type integer
|
|
AMP_ACT_IDLE = 2
|
|
|
|
--- @type integer
|
|
AMP_BP_ROT_RADIUS_0 = 3
|
|
|
|
--- @type integer
|
|
AMP_BP_ROT_RADIUS_200 = 0
|
|
|
|
--- @type integer
|
|
AMP_BP_ROT_RADIUS_300 = 1
|
|
|
|
--- @type integer
|
|
AMP_BP_ROT_RADIUS_400 = 2
|
|
|
|
--- @type integer
|
|
ARROW_LIFT_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
ARROW_LIFT_ACT_MOVING_AWAY = 1
|
|
|
|
--- @type integer
|
|
ARROW_LIFT_ACT_MOVING_BACK = 2
|
|
|
|
--- @type integer
|
|
ARROW_LIFT_DONE_MOVING = 1
|
|
|
|
--- @type integer
|
|
ARROW_LIFT_NOT_DONE_MOVING = 0
|
|
|
|
--- @type integer
|
|
BBALL_ACT_INITIALIZE = 0
|
|
|
|
--- @type integer
|
|
BBALL_ACT_ROLL = 1
|
|
|
|
--- @type integer
|
|
BBALL_BP_STYPE_BOB_LOWER = 2
|
|
|
|
--- @type integer
|
|
BBALL_BP_STYPE_BOB_UPPER = 0
|
|
|
|
--- @type integer
|
|
BBALL_BP_STYPE_THI_LARGE = 3
|
|
|
|
--- @type integer
|
|
BBALL_BP_STYPE_THI_SMALL = 4
|
|
|
|
--- @type integer
|
|
BBALL_BP_STYPE_TTM = 1
|
|
|
|
--- @type integer
|
|
BBH_DYNAMIC_SURFACE_ROOM = 0
|
|
|
|
--- @type integer
|
|
BBH_NEAR_MERRY_GO_ROUND_ROOM = 10
|
|
|
|
--- @type integer
|
|
BBH_OUTSIDE_ROOM = 13
|
|
|
|
--- @type integer
|
|
BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_OFF = 1
|
|
|
|
--- @type integer
|
|
BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_ON = 0
|
|
|
|
--- @type integer
|
|
BETA_BOO_KEY_ACT_DROPPED = 2
|
|
|
|
--- @type integer
|
|
BETA_BOO_KEY_ACT_DROPPING = 1
|
|
|
|
--- @type integer
|
|
BETA_BOO_KEY_ACT_IN_BOO = 0
|
|
|
|
--- @type integer
|
|
BETA_CHEST_ACT_IDLE_CLOSED = 0
|
|
|
|
--- @type integer
|
|
BETA_CHEST_ACT_IDLE_OPEN = 2
|
|
|
|
--- @type integer
|
|
BETA_CHEST_ACT_OPENING = 1
|
|
|
|
--- @type integer
|
|
BIRD_ACT_FLY = 1
|
|
|
|
--- @type integer
|
|
BIRD_ACT_INACTIVE = 0
|
|
|
|
--- @type integer
|
|
BIRD_BP_SPAWNED = 0
|
|
|
|
--- @type integer
|
|
BIRD_BP_SPAWNER = 1
|
|
|
|
--- @type integer
|
|
BLUE_COIN_SWITCH_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
BLUE_COIN_SWITCH_ACT_RECEDING = 1
|
|
|
|
--- @type integer
|
|
BLUE_COIN_SWITCH_ACT_RESPAWNING = 3
|
|
|
|
--- @type integer
|
|
BLUE_COIN_SWITCH_ACT_TICKING = 2
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_ASCEND = 2
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_DIVE = 0
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_DUPLICATE = 2
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_ROOM = 1
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_SPAWN = 0
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_TURN = 1
|
|
|
|
--- @type integer
|
|
BLUE_FISH_ACT_TURN_BACK = 3
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_CHASE_MARIO = 2
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_DEATH_PLANE_DEATH = 101
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_EXPLODE = 3
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_LAUNCHED = 1
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_LAVA_DEATH = 100
|
|
|
|
--- @type integer
|
|
BOBOMB_ACT_PATROL = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BP_STYPE_GENERIC = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BP_STYPE_STATIONARY = 1
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_ACT_TALK = 3
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_ACT_TURN_TO_TALK = 2
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_BP_STYPE_BOB_CANNON_KBB = 2
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_BP_STYPE_BOB_GRASS = 3
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_BP_STYPE_BOB_GRASS_KBB = 1
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_BP_STYPE_GENERIC = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_CANNON_OPENED = 2
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_CANNON_OPENING = 1
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_CANNON_STOP_TALKING = 3
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_CANNON_UNOPENED = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_HAS_NOT_TALKED = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_HAS_TALKED = 2
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_ROLE_ADVICE = 0
|
|
|
|
--- @type integer
|
|
BOBOMB_BUDDY_ROLE_CANNON = 1
|
|
|
|
--- @type integer
|
|
BOMP_ACT_EXTEND = 2
|
|
|
|
--- @type integer
|
|
BOMP_ACT_POKE_OUT = 1
|
|
|
|
--- @type integer
|
|
BOMP_ACT_RETRACT = 3
|
|
|
|
--- @type integer
|
|
BOMP_ACT_WAIT = 0
|
|
|
|
--- @type integer
|
|
BOO_ATTACKED = 1
|
|
|
|
--- @type integer
|
|
BOO_BOUNCED_ON = -1
|
|
|
|
--- @type integer
|
|
BOO_CAGE_ACT_FALLING = 1
|
|
|
|
--- @type integer
|
|
BOO_CAGE_ACT_IN_BOO = 0
|
|
|
|
--- @type integer
|
|
BOO_CAGE_ACT_MARIO_JUMPING_IN = 3
|
|
|
|
--- @type integer
|
|
BOO_CAGE_ACT_ON_GROUND = 2
|
|
|
|
--- @type integer
|
|
BOO_CAGE_ACT_USELESS = 4
|
|
|
|
--- @type integer
|
|
BOO_DEATH_STATUS_ALIVE = 0
|
|
|
|
--- @type integer
|
|
BOO_DEATH_STATUS_DEAD = 2
|
|
|
|
--- @type integer
|
|
BOO_DEATH_STATUS_DYING = 1
|
|
|
|
--- @type integer
|
|
BOO_NOT_ATTACKED = 0
|
|
|
|
--- @type integer
|
|
BOWSER_PUZZLE_ACT_DONE = 2
|
|
|
|
--- @type integer
|
|
BOWSER_PUZZLE_ACT_SPAWN_PIECES = 0
|
|
|
|
--- @type integer
|
|
BOWSER_PUZZLE_ACT_WAIT_FOR_COMPLETE = 1
|
|
|
|
--- @type integer
|
|
BULLY_ACT_ACTIVATE_AND_FALL = 5
|
|
|
|
--- @type integer
|
|
BULLY_ACT_BACK_UP = 3
|
|
|
|
--- @type integer
|
|
BULLY_ACT_CHASE_MARIO = 1
|
|
|
|
--- @type integer
|
|
BULLY_ACT_DEATH_PLANE_DEATH = 101
|
|
|
|
--- @type integer
|
|
BULLY_ACT_INACTIVE = 4
|
|
|
|
--- @type integer
|
|
BULLY_ACT_KNOCKBACK = 2
|
|
|
|
--- @type integer
|
|
BULLY_ACT_LAVA_DEATH = 100
|
|
|
|
--- @type integer
|
|
BULLY_ACT_PATROL = 0
|
|
|
|
--- @type integer
|
|
BULLY_BP_SIZE_BIG = 1
|
|
|
|
--- @type integer
|
|
BULLY_BP_SIZE_SMALL = 0
|
|
|
|
--- @type integer
|
|
BULLY_STYPE_CHILL = 16
|
|
|
|
--- @type integer
|
|
BULLY_STYPE_GENERIC = 0
|
|
|
|
--- @type integer
|
|
BULLY_STYPE_MINION = 1
|
|
|
|
--- @type integer
|
|
BUTTERFLY_ACT_FOLLOW_MARIO = 1
|
|
|
|
--- @type integer
|
|
BUTTERFLY_ACT_RESTING = 0
|
|
|
|
--- @type integer
|
|
BUTTERFLY_ACT_RETURN_HOME = 2
|
|
|
|
--- @type integer
|
|
CAMERA_LAKITU_BP_FOLLOW_CAMERA = 0
|
|
|
|
--- @type integer
|
|
CAMERA_LAKITU_BP_INTRO = 1
|
|
|
|
--- @type integer
|
|
CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD = 1
|
|
|
|
--- @type integer
|
|
CAMERA_LAKITU_INTRO_ACT_TRIGGER_CUTSCENE = 0
|
|
|
|
--- @type integer
|
|
CAMERA_LAKITU_INTRO_ACT_UNK2 = 2
|
|
|
|
--- @type integer
|
|
CANNON_TRAP_DOOR_ACT_CAM_ZOOM = 1
|
|
|
|
--- @type integer
|
|
CANNON_TRAP_DOOR_ACT_CLOSED = 0
|
|
|
|
--- @type integer
|
|
CANNON_TRAP_DOOR_ACT_OPEN = 3
|
|
|
|
--- @type integer
|
|
CANNON_TRAP_DOOR_ACT_OPENING = 2
|
|
|
|
--- @type integer
|
|
CELEB_STAR_ACT_FACE_CAMERA = 1
|
|
|
|
--- @type integer
|
|
CELEB_STAR_ACT_SPIN_AROUND_MARIO = 0
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_ACT_MOVE = 1
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_ACT_UNINITIALIZED = 0
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_ACT_UNLOAD_CHAIN = 2
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_CHAIN_PART_BP_PIVOT = 0
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_NOT_RELEASED = 0
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_RELEASED_BREAK_GATE = 3
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_RELEASED_END_CUTSCENE = 5
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_RELEASED_JUMP_AWAY = 4
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_RELEASED_LUNGE_AROUND = 2
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_RELEASED_TRIGGER_CUTSCENE = 1
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_SUB_ACT_LUNGE = 1
|
|
|
|
--- @type integer
|
|
CHAIN_CHOMP_SUB_ACT_TURN = 0
|
|
|
|
--- @type integer
|
|
CLOUD_ACT_FWOOSH_HIDDEN = 3
|
|
|
|
--- @type integer
|
|
CLOUD_ACT_MAIN = 1
|
|
|
|
--- @type integer
|
|
CLOUD_ACT_SPAWN_PARTS = 0
|
|
|
|
--- @type integer
|
|
CLOUD_ACT_UNLOAD = 2
|
|
|
|
--- @type integer
|
|
CLOUD_BP_FWOOSH = 0
|
|
|
|
--- @type integer
|
|
CLOUD_BP_LAKITU_CLOUD = 1
|
|
|
|
--- @type integer
|
|
COFFIN_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
COFFIN_ACT_STAND_UP = 1
|
|
|
|
--- @type integer
|
|
COFFIN_BP_STATIC = 0
|
|
|
|
--- @type integer
|
|
COFFIN_SPAWNER_ACT_COFFINS_UNLOADED = 0
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_AWAIT_DIALOG = 3
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_BEGIN_DIALOG = 2
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_DISABLE_TIME_STOP = 4
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_ENABLE_TIME_STOP = 0
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_FLAG_4 = (1 << 4)
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_FLAG_DEFAULT = (1 << 1)
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_FLAG_RESPONSE = (1 << 2)
|
|
|
|
--- @type integer
|
|
DIALOG_UNK1_INTERRUPT_MARIO_ACTION = 1
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_AWAIT_DIALOG = 2
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_ENABLE_TIME_STOP = 0
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_END_DIALOG = 3
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_FLAG_0 = (1 << 0)
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_LEAVE_TIME_STOP_ENABLED = (1 << 4)
|
|
|
|
--- @type integer
|
|
DIALOG_UNK2_TURN_AND_INTERRUPT_MARIO_ACTION = 1
|
|
|
|
--- @type integer
|
|
DORRIE_ACT_LOWER_HEAD = 1
|
|
|
|
--- @type integer
|
|
DORRIE_ACT_MOVE = 0
|
|
|
|
--- @type integer
|
|
DORRIE_ACT_RAISE_HEAD = 2
|
|
|
|
--- @type integer
|
|
ENEMY_LAKITU_ACT_MAIN = 1
|
|
|
|
--- @type integer
|
|
ENEMY_LAKITU_ACT_UNINITIALIZED = 0
|
|
|
|
--- @type integer
|
|
ENEMY_LAKITU_SUB_ACT_HOLD_SPINY = 1
|
|
|
|
--- @type integer
|
|
ENEMY_LAKITU_SUB_ACT_NO_SPINY = 0
|
|
|
|
--- @type integer
|
|
ENEMY_LAKITU_SUB_ACT_THROW_SPINY = 2
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_DEAD = 5
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_DIE = 4
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_FIGHT = 3
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_PAUSE = 6
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_SHOW_INTRO_TEXT = 2
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_SLEEP = 0
|
|
|
|
--- @type integer
|
|
EYEROK_BOSS_ACT_WAKE_UP = 1
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_ATTACKED = 12
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_BECOME_ACTIVE = 14
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_BEGIN_DOUBLE_POUND = 10
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_CLOSE = 4
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_DEAD = 16
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_DIE = 15
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_DOUBLE_POUND = 11
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_FIST_PUSH = 8
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_FIST_SWEEP = 9
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_IDLE = 1
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_OPEN = 2
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_PAUSE = 17
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_RECOVER = 13
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_RETREAT = 5
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_SHOW_EYE = 3
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_SLEEP = 0
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_SMASH = 7
|
|
|
|
--- @type integer
|
|
EYEROK_HAND_ACT_TARGET_MARIO = 6
|
|
|
|
--- @type integer
|
|
FAKE_MONEYBAG_COIN_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
FAKE_MONEYBAG_COIN_ACT_TRANSFORM = 1
|
|
|
|
--- @type integer
|
|
FALLING_PILLAR_ACT_FALLING = 2
|
|
|
|
--- @type integer
|
|
FALLING_PILLAR_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
FALLING_PILLAR_ACT_TURNING = 1
|
|
|
|
--- @type integer
|
|
FIRE_PIRANHA_PLANT_ACT_GROW = 1
|
|
|
|
--- @type integer
|
|
FIRE_PIRANHA_PLANT_ACT_HIDE = 0
|
|
|
|
--- @type integer
|
|
FIRE_SPITTER_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
FIRE_SPITTER_ACT_SPIT_FIRE = 1
|
|
|
|
--- @type integer
|
|
FISH_ACT_FLEE = 2
|
|
|
|
--- @type integer
|
|
FISH_ACT_INIT = 0
|
|
|
|
--- @type integer
|
|
FISH_ACT_ROAM = 1
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_ACT_IDLE = 1
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_ACT_RESPAWN = 2
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_ACT_SPAWN = 0
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_BP_FEW_BLUE = 1
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_BP_FEW_CYAN = 3
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_BP_MANY_BLUE = 0
|
|
|
|
--- @type integer
|
|
FISH_SPAWNER_BP_MANY_CYAN = 2
|
|
|
|
--- @type integer
|
|
FLY_GUY_ACT_APPROACH_MARIO = 1
|
|
|
|
--- @type integer
|
|
FLY_GUY_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
FLY_GUY_ACT_LUNGE = 2
|
|
|
|
--- @type integer
|
|
FLY_GUY_ACT_SHOOT_FIRE = 3
|
|
|
|
--- @type integer
|
|
FREE_BBALL_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
FREE_BBALL_ACT_RESET = 2
|
|
|
|
--- @type integer
|
|
FREE_BBALL_ACT_ROLL = 1
|
|
|
|
--- @type integer
|
|
GOOMBA_ACT_ATTACKED_MARIO = 1
|
|
|
|
--- @type integer
|
|
GOOMBA_ACT_JUMP = 2
|
|
|
|
--- @type integer
|
|
GOOMBA_ACT_WALK = 0
|
|
|
|
--- @type integer
|
|
GOOMBA_BP_SIZE_MASK = 0x00000003
|
|
|
|
--- @type integer
|
|
GOOMBA_BP_TRIPLET_FLAG_MASK = 0x000000FC
|
|
|
|
--- @type integer
|
|
GOOMBA_SIZE_HUGE = 1
|
|
|
|
--- @type integer
|
|
GOOMBA_SIZE_REGULAR = 0
|
|
|
|
--- @type integer
|
|
GOOMBA_SIZE_TINY = 2
|
|
|
|
--- @type integer
|
|
GOOMBA_TRIPLET_SPAWNER_ACT_LOADED = 1
|
|
|
|
--- @type integer
|
|
GOOMBA_TRIPLET_SPAWNER_ACT_UNLOADED = 0
|
|
|
|
--- @type integer
|
|
GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS_MASK = 0x000000FC
|
|
|
|
--- @type integer
|
|
GOOMBA_TRIPLET_SPAWNER_BP_SIZE_MASK = 0x00000003
|
|
|
|
--- @type integer
|
|
HAUNTED_BOOKSHELF_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
HAUNTED_BOOKSHELF_ACT_RECEDE = 1
|
|
|
|
--- @type integer
|
|
HELD_DROPPED = 3
|
|
|
|
--- @type integer
|
|
HELD_FREE = 0
|
|
|
|
--- @type integer
|
|
HELD_HELD = 1
|
|
|
|
--- @type integer
|
|
HELD_THROWN = 2
|
|
|
|
--- @type integer
|
|
HIDDEN_BLUE_COIN_ACT_ACTIVE = 2
|
|
|
|
--- @type integer
|
|
HIDDEN_BLUE_COIN_ACT_INACTIVE = 0
|
|
|
|
--- @type integer
|
|
HIDDEN_BLUE_COIN_ACT_WAITING = 1
|
|
|
|
--- @type integer
|
|
HOMING_AMP_ACT_APPEAR = 1
|
|
|
|
--- @type integer
|
|
HOMING_AMP_ACT_ATTACK_COOLDOWN = 4
|
|
|
|
--- @type integer
|
|
HOMING_AMP_ACT_CHASE = 2
|
|
|
|
--- @type integer
|
|
HOMING_AMP_ACT_GIVE_UP = 3
|
|
|
|
--- @type integer
|
|
HOMING_AMP_ACT_INACTIVE = 0
|
|
|
|
--- @type integer
|
|
HOOT_ACT_ASCENT = 0
|
|
|
|
--- @type integer
|
|
HOOT_ACT_CARRY = 1
|
|
|
|
--- @type integer
|
|
HOOT_ACT_TIRED = 2
|
|
|
|
--- @type integer
|
|
HOOT_AVAIL_ASLEEP_IN_TREE = 0
|
|
|
|
--- @type integer
|
|
HOOT_AVAIL_READY_TO_FLY = 2
|
|
|
|
--- @type integer
|
|
HOOT_AVAIL_WANTS_TO_TALK = 1
|
|
|
|
--- @type integer
|
|
JS_RING_SPAWNER_ACT_ACTIVE = 0
|
|
|
|
--- @type integer
|
|
JS_RING_SPAWNER_ACT_INACTIVE = 1
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_APPROACH_TARGET_HOLDING = 1
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_CIRCLE_TARGET_HOLDING = 0
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_DIVE_AT_MARIO = 4
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_RESET_POSITION = 5
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_RETREAT = 7
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_STRUCK_BY_MARIO = 6
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_TURN_TOWARD_MARIO = 3
|
|
|
|
--- @type integer
|
|
KLEPTO_ACT_WAIT_FOR_MARIO = 2
|
|
|
|
--- @type integer
|
|
KLEPTO_ANIM_STATE_HOLDING_CAP = 1
|
|
|
|
--- @type integer
|
|
KLEPTO_ANIM_STATE_HOLDING_NOTHING = 0
|
|
|
|
--- @type integer
|
|
KLEPTO_ANIM_STATE_HOLDING_STAR = 2
|
|
|
|
--- @type integer
|
|
KOOPA_BP_KOOPA_THE_QUICK_BASE = 2
|
|
|
|
--- @type integer
|
|
KOOPA_BP_KOOPA_THE_QUICK_BOB = (KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_BOB_INDEX)
|
|
|
|
--- @type integer
|
|
KOOPA_BP_KOOPA_THE_QUICK_THI = (KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_THI_INDEX)
|
|
|
|
--- @type integer
|
|
KOOPA_BP_NORMAL = 1
|
|
|
|
--- @type integer
|
|
KOOPA_BP_TINY = 4
|
|
|
|
--- @type integer
|
|
KOOPA_BP_UNSHELLED = 0
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_ACT_DIE = 4
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_ACT_LYING = 3
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_ACT_RUN_FROM_MARIO = 2
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_ACT_STOPPED = 0
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_ACT_WALK = 1
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_SUB_ACT_START_WALK = 0
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_SUB_ACT_STOP_WALK = 2
|
|
|
|
--- @type integer
|
|
KOOPA_SHELLED_SUB_ACT_WALK = 1
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_AFTER_RACE = 6
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_DECELERATE = 4
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_RACE = 3
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT = 2
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_STOP = 5
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_UNUSED1 = 1
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE = 0
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_BOB_INDEX = 0
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_SUB_ACT_JUMP = 2
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_SUB_ACT_RUN = 1
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_SUB_ACT_START_RUN = 0
|
|
|
|
--- @type integer
|
|
KOOPA_THE_QUICK_THI_INDEX = 1
|
|
|
|
--- @type integer
|
|
KOOPA_UNSHELLED_ACT_DIVE = 1
|
|
|
|
--- @type integer
|
|
KOOPA_UNSHELLED_ACT_LYING = 2
|
|
|
|
--- @type integer
|
|
KOOPA_UNSHELLED_ACT_RUN = 0
|
|
|
|
--- @type integer
|
|
KOOPA_UNSHELLED_ACT_UNUSED3 = 3
|
|
|
|
--- @type integer
|
|
LLL_DRAWBRIDGE_ACT_LOWER = 0
|
|
|
|
--- @type integer
|
|
LLL_DRAWBRIDGE_ACT_RAISE = 1
|
|
|
|
--- @type integer
|
|
MAD_PIANO_ACT_ATTACK = 1
|
|
|
|
--- @type integer
|
|
MAD_PIANO_ACT_WAIT = 0
|
|
|
|
--- @type integer
|
|
MANTA_ACT_NO_RINGS = 1
|
|
|
|
--- @type integer
|
|
MANTA_ACT_SPAWN_RINGS = 0
|
|
|
|
--- @type integer
|
|
MIPS_ACT_FALL_DOWN = 3
|
|
|
|
--- @type integer
|
|
MIPS_ACT_FOLLOW_PATH = 1
|
|
|
|
--- @type integer
|
|
MIPS_ACT_IDLE = 4
|
|
|
|
--- @type integer
|
|
MIPS_ACT_WAIT_FOR_ANIMATION_DONE = 2
|
|
|
|
--- @type integer
|
|
MIPS_ACT_WAIT_FOR_NEARBY_MARIO = 0
|
|
|
|
--- @type integer
|
|
MIPS_STAR_STATUS_ALREADY_SPAWNED_STAR = 2
|
|
|
|
--- @type integer
|
|
MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR = 0
|
|
|
|
--- @type integer
|
|
MIPS_STAR_STATUS_SHOULD_SPAWN_STAR = 1
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_APPEAR = 0
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_DEATH = 5
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_DISAPPEAR = 4
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_MOVE_AROUND = 2
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_RETURN_HOME = 3
|
|
|
|
--- @type integer
|
|
MONEYBAG_ACT_UNUSED_APPEAR = 1
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_JUMP = 2
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_JUMP_AND_BOUNCE = 3
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_LANDING = 0
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_PREPARE = 1
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_WALK_AROUND = 4
|
|
|
|
--- @type integer
|
|
MONEYBAG_JUMP_WALK_HOME = 5
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_BEGIN_JUMP_INTO_HOLE = 3
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_HIDE = 6
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_JUMP_INTO_HOLE = 5
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_JUMP_OUT_OF_HOLE = 7
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_RISE_FROM_HOLE = 1
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_SELECT_HOLE = 0
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_SPAWN_ROCK = 2
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ACT_THROW_ROCK = 4
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_BP_NO_ROCK = 0
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ROCK_ACT_HELD = 0
|
|
|
|
--- @type integer
|
|
MONTY_MOLE_ROCK_ACT_MOVE = 1
|
|
|
|
--- @type integer
|
|
MOV_BCOIN_ACT_MOVING = 1
|
|
|
|
--- @type integer
|
|
MOV_BCOIN_ACT_STILL = 0
|
|
|
|
--- @type integer
|
|
MOV_YCOIN_ACT_BLINKING = 1
|
|
|
|
--- @type integer
|
|
MOV_YCOIN_ACT_DEATH_PLANE_DEATH = 101
|
|
|
|
--- @type integer
|
|
MOV_YCOIN_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
MOV_YCOIN_ACT_LAVA_DEATH = 100
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_BURROW = 5
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_DEATH = 6
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_HIDE_UNHIDE = 1
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_JUMP = 7
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_RISE_FROM_GROUND = 2
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_ROTATE = 3
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_SPAWN_SNOWBALL = 0
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_ACT_THROW_SNOWBALL = 4
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_STYPE_JUMPING = 1
|
|
|
|
--- @type integer
|
|
MR_BLIZZARD_STYPE_NO_CAP = 0
|
|
|
|
--- @type integer
|
|
OBJ_ACT_DEATH_PLANE_DEATH = 101
|
|
|
|
--- @type integer
|
|
OBJ_ACT_HORIZONTAL_KNOCKBACK = 100
|
|
|
|
--- @type integer
|
|
OBJ_ACT_LAVA_DEATH = 100
|
|
|
|
--- @type integer
|
|
OBJ_ACT_SQUISHED = 102
|
|
|
|
--- @type integer
|
|
OBJ_ACT_VERTICAL_KNOCKBACK = 101
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_0020 = (1 << 5)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_0100 = (1 << 8)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_1000 = (1 << 12)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_30 = (1 << 30)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_8000 = (1 << 15)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_ACTIVE_FROM_AFAR = (1 << 7)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO = (1 << 13)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_COMPUTE_DIST_TO_MARIO = (1 << 6)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_HOLDABLE = (1 << 10)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_MOVE_XZ_USING_FVEL = (1 << 1)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_MOVE_Y_WITH_TERMINAL_VEL = (1 << 2)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_PERSISTENT_RESPAWN = (1 << 14)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE = (1 << 4)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW = (1 << 3)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM = (1 << 11)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_TRANSFORM_RELATIVE_TO_PARENT = (1 << 9)
|
|
|
|
--- @type integer
|
|
OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE = (1 << 0)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_ABOVE_DEATH_BARRIER = (1 << 14)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_ABOVE_LAVA = (1 << 11)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_AT_WATER_SURFACE = (1 << 4)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_BOUNCE = (1 << 13)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_ENTERED_WATER = (1 << 3)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_HIT_EDGE = (1 << 10)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_HIT_WALL = (1 << 9)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_IN_AIR = (1 << 7)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_LANDED = (1 << 0)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_LEAVING_WATER = (1 << 12)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_LEFT_GROUND = (1 << 2)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_MASK_IN_WATER = ( OBJ_MOVE_ENTERED_WATER | OBJ_MOVE_AT_WATER_SURFACE | OBJ_MOVE_UNDERWATER_OFF_GROUND | OBJ_MOVE_UNDERWATER_ON_GROUND)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_MASK_ON_GROUND = (OBJ_MOVE_LANDED | OBJ_MOVE_ON_GROUND)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_ON_GROUND = (1 << 1)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_OUT_SCOPE = (1 << 8)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_UNDERWATER_OFF_GROUND = (1 << 5)
|
|
|
|
--- @type integer
|
|
OBJ_MOVE_UNDERWATER_ON_GROUND = (1 << 6)
|
|
|
|
--- @type integer
|
|
PENGUIN_ANIM_IDLE = 3
|
|
|
|
--- @type integer
|
|
PENGUIN_ANIM_WALK = 0
|
|
|
|
--- @type integer
|
|
PENGUIN_WALK_BABY = 0
|
|
|
|
--- @type integer
|
|
PENGUIN_WALK_BIG = 1
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_ATTACKED = 5
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_BITING = 2
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_RESPAWN = 8
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_SHRINK_AND_DIE = 6
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_SLEEPING = 1
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_STOPPED_BITING = 4
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_WAIT_TO_RESPAWN = 7
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_ACT_WOKEN_UP = 3
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_BUBBLE_ACT_BURST = 2
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_BUBBLE_ACT_GROW_SHRINK_LOOP = 1
|
|
|
|
--- @type integer
|
|
PIRANHA_PLANT_BUBBLE_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_ACT_FALL = 4
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_ACT_INIT = 0
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_ACT_MOVE_ALONG_TRACK = 2
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_ACT_PAUSE_BRIEFLY = 3
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_ACT_WAIT_FOR_MARIO = 1
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_DONT_DISAPPEAR = (1 << 9)
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_DONT_TURN_ROLL = (1 << 11)
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_DONT_TURN_YAW = (1 << 10)
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_MASK_PATH = 0xF
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_MASK_TYPE = (0x7 << 4)
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_BP_RETURN_TO_START = (1 << 8)
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_TYPE_CARPET = 0
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_TYPE_CHECKERED = 2
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_TYPE_GRATE = 3
|
|
|
|
--- @type integer
|
|
PLATFORM_ON_TRACK_TYPE_SKI_LIFT = 1
|
|
|
|
--- @type integer
|
|
POKEY_ACT_UNINITIALIZED = 0
|
|
|
|
--- @type integer
|
|
POKEY_ACT_UNLOAD_PARTS = 2
|
|
|
|
--- @type integer
|
|
POKEY_ACT_WANDER = 1
|
|
|
|
--- @type integer
|
|
PURPLE_SWITCH_IDLE = 0
|
|
|
|
--- @type integer
|
|
PURPLE_SWITCH_PRESSED = 1
|
|
|
|
--- @type integer
|
|
PURPLE_SWITCH_TICKING = 2
|
|
|
|
--- @type integer
|
|
PURPLE_SWITCH_UNPRESSED = 3
|
|
|
|
--- @type integer
|
|
PURPLE_SWITCH_WAIT_FOR_MARIO_TO_GET_OFF = 4
|
|
|
|
--- @type integer
|
|
PYRAMID_ELEVATOR_AT_BOTTOM = 4
|
|
|
|
--- @type integer
|
|
PYRAMID_ELEVATOR_CONSTANT_VELOCITY = 2
|
|
|
|
--- @type integer
|
|
PYRAMID_ELEVATOR_END_MOVING = 3
|
|
|
|
--- @type integer
|
|
PYRAMID_ELEVATOR_IDLE = 0
|
|
|
|
--- @type integer
|
|
PYRAMID_ELEVATOR_START_MOVING = 1
|
|
|
|
--- @type integer
|
|
PYRAMID_TOP_ACT_CHECK_IF_SOLVED = 0
|
|
|
|
--- @type integer
|
|
PYRAMID_TOP_ACT_EXPLODE = 2
|
|
|
|
--- @type integer
|
|
PYRAMID_TOP_ACT_SPINNING = 1
|
|
|
|
--- @type integer
|
|
PYRAMID_WALL_ACT_MOVING_DOWN = 0
|
|
|
|
--- @type integer
|
|
PYRAMID_WALL_ACT_MOVING_UP = 1
|
|
|
|
--- @type integer
|
|
PYRAMID_WALL_BP_POSITION_HIGH = 0
|
|
|
|
--- @type integer
|
|
PYRAMID_WALL_BP_POSITION_LOW = 2
|
|
|
|
--- @type integer
|
|
PYRAMID_WALL_BP_POSITION_MIDDLE = 1
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_FINISH_RACE = 4
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_PREPARE_FOR_RACE = 2
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_RACE = 3
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_SHOW_FINAL_TEXT = 5
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_SHOW_INIT_TEXT = 1
|
|
|
|
--- @type integer
|
|
RACING_PENGUIN_ACT_WAIT_FOR_MARIO = 0
|
|
|
|
--- @type integer
|
|
RESPAWN_INFO_DONT_RESPAWN = 0xFF
|
|
|
|
--- @type integer
|
|
RESPAWN_INFO_TYPE_16 = 2
|
|
|
|
--- @type integer
|
|
RESPAWN_INFO_TYPE_32 = 1
|
|
|
|
--- @type integer
|
|
RESPAWN_INFO_TYPE_NULL = 0
|
|
|
|
--- @type integer
|
|
SKEETER_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
SKEETER_ACT_LUNGE = 1
|
|
|
|
--- @type integer
|
|
SKEETER_ACT_WALK = 2
|
|
|
|
--- @type integer
|
|
SL_SNOWMAN_WIND_ACT_BLOWING = 2
|
|
|
|
--- @type integer
|
|
SL_SNOWMAN_WIND_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
SL_SNOWMAN_WIND_ACT_TALKING = 1
|
|
|
|
--- @type integer
|
|
SL_WALKING_PENGUIN_ACT_MOVING_FORWARDS = 0
|
|
|
|
--- @type integer
|
|
SL_WALKING_PENGUIN_ACT_RETURNING = 2
|
|
|
|
--- @type integer
|
|
SL_WALKING_PENGUIN_ACT_TURNING_BACK = 1
|
|
|
|
--- @type integer
|
|
SL_WALKING_PENGUIN_ACT_TURNING_FORWARDS = 3
|
|
|
|
--- @type integer
|
|
SNUFIT_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
SNUFIT_ACT_SHOOT = 1
|
|
|
|
--- @type integer
|
|
SPINY_ACT_ATTACKED_MARIO = 3
|
|
|
|
--- @type integer
|
|
SPINY_ACT_HELD_BY_LAKITU = 1
|
|
|
|
--- @type integer
|
|
SPINY_ACT_THROWN_BY_LAKITU = 2
|
|
|
|
--- @type integer
|
|
SPINY_ACT_WALK = 0
|
|
|
|
--- @type integer
|
|
SWOOP_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
SWOOP_ACT_MOVE = 1
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_ACT_ACTIVATE = 2
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_ACT_EXPLODE = 3
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_ACT_INIT = 0
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_ACT_WANDER = 1
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_BP_BUTTERFLY_NUM = 0x00000003
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_BP_NO_BOMBS = 0x00000004
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_TYPE_EXPLODES = 0
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_TYPE_NORMAL = -1
|
|
|
|
--- @type integer
|
|
TRIPLET_BUTTERFLY_TYPE_SPAWN_1UP = 1
|
|
|
|
--- @type integer
|
|
TTC_2D_ROTATOR_BP_2D_COG = 1
|
|
|
|
--- @type integer
|
|
TTC_2D_ROTATOR_BP_HAND = 0
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_DIR_CCW = (0 << 0)
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_DIR_CW = (1 << 0)
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_DIR_MASK = 0x00000001
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_SHAPE_HEXAGON = (0 << 1)
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_SHAPE_MASK = 0x00000002
|
|
|
|
--- @type integer
|
|
TTC_COG_BP_SHAPE_TRIANGLE = (1 << 1)
|
|
|
|
--- @type integer
|
|
TTC_MOVING_BAR_ACT_EXTEND = 2
|
|
|
|
--- @type integer
|
|
TTC_MOVING_BAR_ACT_PULL_BACK = 1
|
|
|
|
--- @type integer
|
|
TTC_MOVING_BAR_ACT_RETRACT = 3
|
|
|
|
--- @type integer
|
|
TTC_MOVING_BAR_ACT_WAIT = 0
|
|
|
|
--- @type integer
|
|
TTC_ROTATING_SOLID_BP_CUBE = 0
|
|
|
|
--- @type integer
|
|
TTC_ROTATING_SOLID_BP_TRIANGULAR_PRISM = 1
|
|
|
|
--- @type integer
|
|
TTC_SPEED_FAST = 1
|
|
|
|
--- @type integer
|
|
TTC_SPEED_RANDOM = 2
|
|
|
|
--- @type integer
|
|
TTC_SPEED_SLOW = 0
|
|
|
|
--- @type integer
|
|
TTC_SPEED_STOPPED = 3
|
|
|
|
--- @type integer
|
|
TWEESTER_ACT_CHASE = 1
|
|
|
|
--- @type integer
|
|
TWEESTER_ACT_HIDE = 2
|
|
|
|
--- @type integer
|
|
TWEESTER_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
TWEESTER_SUB_ACT_CHASE = 0
|
|
|
|
--- @type integer
|
|
TWEESTER_SUB_ACT_WAIT = 0
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_GO_TO_CAGE = 4
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_JUMP = 3
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_RETURN_HOME = 7
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_RUN = 1
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_TURN_TO_MARIO = 2
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_UNUSED_TURN = 6
|
|
|
|
--- @type integer
|
|
UKIKI_ACT_WAIT_TO_RESPAWN = 5
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_HANDSTAND = 10
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_HELD = 12
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_ITCH = 9
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_JUMP = 8
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_JUMP_CLAP = 5
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_LAND = 7
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_RUN = 0
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_SCREECH = 4
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_STATE_CAP_ON = 2
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_STATE_DEFAULT = 0
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_STATE_EYE_CLOSED = 1
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_TURN = 11
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_UNUSED_APOSE = 2
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_UNUSED_DEATH = 3
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_UNUSED_HOP = 6
|
|
|
|
--- @type integer
|
|
UKIKI_ANIM_UNUSED_WALK = 1
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE = 0
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_ACT_FALL = 2
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_ACT_HIDE = 3
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_ACT_SPIN = 1
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_ACT_WAIT_FOR_UKIKI = 0
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_STAR_ACT_IN_CAGE = 0
|
|
|
|
--- @type integer
|
|
UKIKI_CAGE_STAR_ACT_SPAWN_STAR = 1
|
|
|
|
--- @type integer
|
|
UKIKI_CAP = 1
|
|
|
|
--- @type integer
|
|
UKIKI_CAP_ON = 1
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_DESPAWN = 7
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_JUMP_TO_CAGE = 4
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_LAND_ON_CAGE = 5
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_RUN_TO_CAGE = 0
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_SPIN_ON_CAGE = 6
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_TALK_TO_MARIO = 2
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_TURN_TO_CAGE = 3
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_CAGE_WAIT_FOR_MARIO = 1
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_TAUNT_HANDSTAND = 4
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_TAUNT_ITCH = 1
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_TAUNT_JUMP_CLAP = 3
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_TAUNT_NONE = 0
|
|
|
|
--- @type integer
|
|
UKIKI_SUB_ACT_TAUNT_SCREECH = 2
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_CAGE_TEXTBOX = 1
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_DEFAULT = 0
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_DO_NOT_LET_GO = 6
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_GAVE_CAP_BACK = 5
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_GO_TO_CAGE = 2
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_HAS_CAP = 4
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_STEAL_CAP = 7
|
|
|
|
--- @type integer
|
|
UKIKI_TEXT_STOLE_CAP = 3
|
|
|
|
--- @type integer
|
|
WATER_BOMB_ACT_DROP = 2
|
|
|
|
--- @type integer
|
|
WATER_BOMB_ACT_EXPLODE = 3
|
|
|
|
--- @type integer
|
|
WATER_BOMB_ACT_INIT = 1
|
|
|
|
--- @type integer
|
|
WATER_BOMB_ACT_SHOT_FROM_CANNON = 0
|
|
|
|
--- @type integer
|
|
WATER_LEVEL_DIAMOND_ACT_CHANGE_WATER_LEVEL = 2
|
|
|
|
--- @type integer
|
|
WATER_LEVEL_DIAMOND_ACT_IDLE = 1
|
|
|
|
--- @type integer
|
|
WATER_LEVEL_DIAMOND_ACT_IDLE_SPINNING = 3
|
|
|
|
--- @type integer
|
|
WATER_LEVEL_DIAMOND_ACT_INIT = 0
|
|
|
|
--- @type integer
|
|
WATER_RING_ACT_COLLECTED = 1
|
|
|
|
--- @type integer
|
|
WATER_RING_ACT_NOT_COLLECTED = 0
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_ACT_EXTEND = 1
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_ACT_RETRACT = 2
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_ACT_WAIT = 0
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_BP_MOV_VEL_10 = 1
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_BP_MOV_VEL_15 = 2
|
|
|
|
--- @type integer
|
|
WF_SLID_BRICK_PTFM_BP_MOV_VEL_20 = 3
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_FALL_THROUGH_FLOOR = 5
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_JUMPED_ON = 3
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_KNOCKBACK = 2
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_SHRINK = 4
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_UNINITIALIZED = 0
|
|
|
|
--- @type integer
|
|
WIGGLER_ACT_WALK = 1
|
|
|
|
--- @type integer
|
|
WIGGLER_TEXT_STATUS_AWAIT_DIALOG = 0
|
|
|
|
--- @type integer
|
|
WIGGLER_TEXT_STATUS_COMPLETED_DIALOG = 2
|
|
|
|
--- @type integer
|
|
WIGGLER_TEXT_STATUS_SHOWING_DIALOG = 1
|
|
|
|
--- @type integer
|
|
WOODEN_POST_BP_NO_COINS_MASK = 0x0000FF00
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_CREDITS = 10
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_FINISH_JUMPING_AND_DESPAWN = 4
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_GIVE_PRESENT = 5
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_IDLE = 0
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_TALK = 2
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_WALK = 1
|
|
|
|
--- @type integer
|
|
YOSHI_ACT_WALK_JUMP_OFF_ROOF = 3
|
|
|
|
--- @type integer
|
|
OBJECT_POOL_CAPACITY = 1200
|
|
|
|
--- @type integer
|
|
TIME_STOP_ACTIVE = (1 << 6)
|
|
|
|
--- @type integer
|
|
TIME_STOP_ALL_OBJECTS = (1 << 4)
|
|
|
|
--- @type integer
|
|
TIME_STOP_DIALOG = (1 << 2)
|
|
|
|
--- @type integer
|
|
TIME_STOP_ENABLED = (1 << 1)
|
|
|
|
--- @type integer
|
|
TIME_STOP_MARIO_AND_DOORS = (1 << 3)
|
|
|
|
--- @type integer
|
|
TIME_STOP_MARIO_OPENED_DOOR = (1 << 5)
|
|
|
|
--- @type integer
|
|
TIME_STOP_UNKNOWN_0 = (1 << 0)
|
|
|
|
--- @class ObjectList
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_PLAYER = 0
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_EXT = 1
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_DESTRUCTIVE = 2
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_UNUSED_3 = 3
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_GENACTOR = 4
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_PUSHABLE = 5
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_LEVEL = 6
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_UNUSED_7 = 7
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_DEFAULT = 8
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_SURFACE = 9
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_POLELIKE = 10
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_SPAWNER = 11
|
|
|
|
--- @type ObjectList
|
|
OBJ_LIST_UNIMPORTANT = 12
|
|
|
|
--- @type ObjectList
|
|
NUM_OBJ_LISTS = 13
|
|
|
|
--- @type integer
|
|
A_BUTTON = CONT_A
|
|
|
|
--- @type integer
|
|
B_BUTTON = CONT_B
|
|
|
|
--- @type integer
|
|
CONT_A = 0x8000
|
|
|
|
--- @type integer
|
|
CONT_ABSOLUTE = 0x0001
|
|
|
|
--- @type integer
|
|
CONT_ADDR_CRC_ER = 0x04
|
|
|
|
--- @type integer
|
|
CONT_B = 0x4000
|
|
|
|
--- @type integer
|
|
CONT_C = 0x0002
|
|
|
|
--- @type integer
|
|
CONT_CARD_ON = 0x01
|
|
|
|
--- @type integer
|
|
CONT_CARD_PULL = 0x02
|
|
|
|
--- @type integer
|
|
CONT_COLLISION_ERROR = 0x1
|
|
|
|
--- @type integer
|
|
CONT_D = 0x0004
|
|
|
|
--- @type integer
|
|
CONT_DOWN = 0x0400
|
|
|
|
--- @type integer
|
|
CONT_E = 0x0008
|
|
|
|
--- @type integer
|
|
CONT_EEP16K = 0x4000
|
|
|
|
--- @type integer
|
|
CONT_EEPROM = 0x8000
|
|
|
|
--- @type integer
|
|
CONT_EEPROM_BUSY = 0x80
|
|
|
|
--- @type integer
|
|
CONT_F = 0x0001
|
|
|
|
--- @type integer
|
|
CONT_FRAME_ERROR = 0x2
|
|
|
|
--- @type integer
|
|
CONT_G = 0x2000
|
|
|
|
--- @type integer
|
|
CONT_JOYPORT = 0x0004
|
|
|
|
--- @type integer
|
|
CONT_L = 0x0020
|
|
|
|
--- @type integer
|
|
CONT_LEFT = 0x0200
|
|
|
|
--- @type integer
|
|
CONT_NO_RESPONSE_ERROR = 0x8
|
|
|
|
--- @type integer
|
|
CONT_OVERRUN_ERROR = 0x4
|
|
|
|
--- @type integer
|
|
CONT_R = 0x0010
|
|
|
|
--- @type integer
|
|
CONT_RELATIVE = 0x0002
|
|
|
|
--- @type integer
|
|
CONT_RIGHT = 0x0100
|
|
|
|
--- @type integer
|
|
CONT_START = 0x1000
|
|
|
|
--- @type integer
|
|
CONT_TYPE_MASK = 0x1f07
|
|
|
|
--- @type integer
|
|
CONT_TYPE_MOUSE = 0x0002
|
|
|
|
--- @type integer
|
|
CONT_TYPE_NORMAL = 0x0005
|
|
|
|
--- @type integer
|
|
CONT_TYPE_VOICE = 0x0100
|
|
|
|
--- @type integer
|
|
CONT_UP = 0x0800
|
|
|
|
--- @type integer
|
|
CONT_X = 0x0040
|
|
|
|
--- @type integer
|
|
CONT_Y = 0x0080
|
|
|
|
--- @type integer
|
|
D_CBUTTONS = CONT_D
|
|
|
|
--- @type integer
|
|
D_JPAD = CONT_DOWN
|
|
|
|
--- @type integer
|
|
L_CBUTTONS = CONT_C
|
|
|
|
--- @type integer
|
|
L_JPAD = CONT_LEFT
|
|
|
|
--- @type integer
|
|
L_TRIG = CONT_L
|
|
|
|
--- @type integer
|
|
R_CBUTTONS = CONT_F
|
|
|
|
--- @type integer
|
|
R_JPAD = CONT_RIGHT
|
|
|
|
--- @type integer
|
|
R_TRIG = CONT_R
|
|
|
|
--- @type integer
|
|
START_BUTTON = CONT_START
|
|
|
|
--- @type integer
|
|
U_CBUTTONS = CONT_E
|
|
|
|
--- @type integer
|
|
U_JPAD = CONT_UP
|
|
|
|
--- @type integer
|
|
X_BUTTON = CONT_X
|
|
|
|
--- @type integer
|
|
Y_BUTTON = CONT_Y
|
|
|
|
--- @type integer
|
|
Z_TRIG = CONT_G
|
|
|
|
--- @type integer
|
|
MAX_PRESET_PALETTES = 128
|
|
|
|
--- @class PlayerPart
|
|
|
|
--- @type PlayerPart
|
|
PANTS = 0
|
|
|
|
--- @type PlayerPart
|
|
SHIRT = 1
|
|
|
|
--- @type PlayerPart
|
|
GLOVES = 2
|
|
|
|
--- @type PlayerPart
|
|
SHOES = 3
|
|
|
|
--- @type PlayerPart
|
|
HAIR = 4
|
|
|
|
--- @type PlayerPart
|
|
SKIN = 5
|
|
|
|
--- @type PlayerPart
|
|
CAP = 6
|
|
|
|
--- @type PlayerPart
|
|
EMBLEM = 7
|
|
|
|
--- @type PlayerPart
|
|
PLAYER_PART_MAX = 8
|
|
|
|
--- @type PlayerPart
|
|
METAL = CAP
|
|
|
|
--- @type integer
|
|
EEPROM_SIZE = 0x200
|
|
|
|
--- @type integer
|
|
NUM_SAVE_FILES = 4
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_CAP_ON_GROUND = (1 << 16)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_CAP_ON_KLEPTO = (1 << 17)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_CAP_ON_MR_BLIZZARD = (1 << 19)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_CAP_ON_UKIKI = (1 << 18)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_COLLECTED_MIPS_STAR_1 = (1 << 27)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_COLLECTED_MIPS_STAR_2 = (1 << 28)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_COLLECTED_TOAD_STAR_1 = (1 << 24)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_COLLECTED_TOAD_STAR_2 = (1 << 25)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_COLLECTED_TOAD_STAR_3 = (1 << 26)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_DDD_MOVED_BACK = (1 << 8)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_FILE_EXISTS = (1 << 0)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_HAVE_KEY_1 = (1 << 4)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_HAVE_KEY_2 = (1 << 5)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_HAVE_METAL_CAP = (1 << 2)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_HAVE_VANISH_CAP = (1 << 3)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_HAVE_WING_CAP = (1 << 1)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_MOAT_DRAINED = (1 << 9)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_50_STAR_DOOR = (1 << 20)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_BASEMENT_DOOR = (1 << 6)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_BITDW_DOOR = (1 << 14)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_BITFS_DOOR = (1 << 15)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_CCM_DOOR = (1 << 12)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_JRB_DOOR = (1 << 13)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_PSS_DOOR = (1 << 10)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR = (1 << 7)
|
|
|
|
--- @type integer
|
|
SAVE_FLAG_UNLOCKED_WF_DOOR = (1 << 11)
|
|
|
|
--- @class SaveFileIndex
|
|
|
|
--- @type SaveFileIndex
|
|
SAVE_FILE_A = 0
|
|
|
|
--- @type SaveFileIndex
|
|
SAVE_FILE_B = 1
|
|
|
|
--- @type SaveFileIndex
|
|
SAVE_FILE_C = 2
|
|
|
|
--- @type SaveFileIndex
|
|
SAVE_FILE_D = 3
|
|
|
|
--- @type integer
|
|
SEQ_BASE_ID = 0x7f
|
|
|
|
--- @type integer
|
|
SEQ_VARIATION = 0x80
|
|
|
|
--- @class SeqId
|
|
|
|
--- @type SeqId
|
|
SEQ_SOUND_PLAYER = 0
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_COLLECT_STAR = 1
|
|
|
|
--- @type SeqId
|
|
SEQ_MENU_TITLE_SCREEN = 2
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_GRASS = 3
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_INSIDE_CASTLE = 4
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_WATER = 5
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_HOT = 6
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_BOSS_KOOPA = 7
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_SNOW = 8
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_SLIDE = 9
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_SPOOKY = 10
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_PIRANHA_PLANT = 11
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_UNDERGROUND = 12
|
|
|
|
--- @type SeqId
|
|
SEQ_MENU_STAR_SELECT = 13
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_POWERUP = 14
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_METAL_CAP = 15
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_KOOPA_MESSAGE = 16
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_KOOPA_ROAD = 17
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_HIGH_SCORE = 18
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_MERRY_GO_ROUND = 19
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_RACE = 20
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_STAR_SPAWN = 21
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_BOSS = 22
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_COLLECT_KEY = 23
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_ENDLESS_STAIRS = 24
|
|
|
|
--- @type SeqId
|
|
SEQ_LEVEL_BOSS_KOOPA_FINAL = 25
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_CREDITS = 26
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_SOLVE_PUZZLE = 27
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_TOAD_MESSAGE = 28
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_PEACH_MESSAGE = 29
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_INTRO = 30
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_VICTORY = 31
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_ENDING = 32
|
|
|
|
--- @type SeqId
|
|
SEQ_MENU_FILE_SELECT = 33
|
|
|
|
--- @type SeqId
|
|
SEQ_EVENT_CUTSCENE_LAKITU = 34
|
|
|
|
--- @type SeqId
|
|
SEQ_COUNT = 35
|
|
|
|
--- @type integer
|
|
ACT_AIR_HIT_WALL = 0x000008A7
|
|
|
|
--- @type integer
|
|
ACT_AIR_THROW = 0x830008AB
|
|
|
|
--- @type integer
|
|
ACT_AIR_THROW_LAND = 0x80000A36
|
|
|
|
--- @type integer
|
|
ACT_BACKFLIP = 0x01000883
|
|
|
|
--- @type integer
|
|
ACT_BACKFLIP_LAND = 0x0400047A
|
|
|
|
--- @type integer
|
|
ACT_BACKFLIP_LAND_STOP = 0x0800022F
|
|
|
|
--- @type integer
|
|
ACT_BACKWARD_AIR_KB = 0x010208B0
|
|
|
|
--- @type integer
|
|
ACT_BACKWARD_GROUND_KB = 0x00020462
|
|
|
|
--- @type integer
|
|
ACT_BACKWARD_ROLLOUT = 0x010008AD
|
|
|
|
--- @type integer
|
|
ACT_BACKWARD_WATER_KB = 0x300222C5
|
|
|
|
--- @type integer
|
|
ACT_BBH_ENTER_JUMP = 0x00001934
|
|
|
|
--- @type integer
|
|
ACT_BBH_ENTER_SPIN = 0x00001535
|
|
|
|
--- @type integer
|
|
ACT_BEGIN_SLIDING = 0x00000050
|
|
|
|
--- @type integer
|
|
ACT_BRAKING = 0x04000445
|
|
|
|
--- @type integer
|
|
ACT_BRAKING_STOP = 0x0C00023D
|
|
|
|
--- @type integer
|
|
ACT_BREASTSTROKE = 0x300024D0
|
|
|
|
--- @type integer
|
|
ACT_BUBBLED = (0x173 | ACT_FLAG_MOVING | ACT_FLAG_PAUSE_EXIT)
|
|
|
|
--- @type integer
|
|
ACT_BURNING_FALL = 0x010208B5
|
|
|
|
--- @type integer
|
|
ACT_BURNING_GROUND = 0x00020449
|
|
|
|
--- @type integer
|
|
ACT_BURNING_JUMP = 0x010208B4
|
|
|
|
--- @type integer
|
|
ACT_BUTT_SLIDE = 0x00840452
|
|
|
|
--- @type integer
|
|
ACT_BUTT_SLIDE_AIR = 0x0300088E
|
|
|
|
--- @type integer
|
|
ACT_BUTT_SLIDE_STOP = 0x0C00023E
|
|
|
|
--- @type integer
|
|
ACT_BUTT_STUCK_IN_GROUND = 0x0002033B
|
|
|
|
--- @type integer
|
|
ACT_CAUGHT_IN_WHIRLPOOL = 0x300222E3
|
|
|
|
--- @type integer
|
|
ACT_CLIMBING_POLE = 0x00100343
|
|
|
|
--- @type integer
|
|
ACT_COUGHING = 0x0C40020A
|
|
|
|
--- @type integer
|
|
ACT_CRAWLING = 0x04008448
|
|
|
|
--- @type integer
|
|
ACT_CRAZY_BOX_BOUNCE = 0x000008AE
|
|
|
|
--- @type integer
|
|
ACT_CREDITS_CUTSCENE = 0x00001319
|
|
|
|
--- @type integer
|
|
ACT_CROUCHING = 0x0C008220
|
|
|
|
--- @type integer
|
|
ACT_CROUCH_SLIDE = 0x04808459
|
|
|
|
--- @type integer
|
|
ACT_DEATH_EXIT = 0x00001928
|
|
|
|
--- @type integer
|
|
ACT_DEATH_EXIT_LAND = 0x00020467
|
|
|
|
--- @type integer
|
|
ACT_DEATH_ON_BACK = 0x00021316
|
|
|
|
--- @type integer
|
|
ACT_DEATH_ON_STOMACH = 0x00021315
|
|
|
|
--- @type integer
|
|
ACT_DEBUG_FREE_MOVE = 0x0000130F
|
|
|
|
--- @type integer
|
|
ACT_DECELERATING = 0x0400044A
|
|
|
|
--- @type integer
|
|
ACT_DISAPPEARED = 0x00001300
|
|
|
|
--- @type integer
|
|
ACT_DIVE = 0x0188088A
|
|
|
|
--- @type integer
|
|
ACT_DIVE_PICKING_UP = 0x00000385
|
|
|
|
--- @type integer
|
|
ACT_DIVE_SLIDE = 0x00880456
|
|
|
|
--- @type integer
|
|
ACT_DOUBLE_JUMP = 0x03000881
|
|
|
|
--- @type integer
|
|
ACT_DOUBLE_JUMP_LAND = 0x04000472
|
|
|
|
--- @type integer
|
|
ACT_DOUBLE_JUMP_LAND_STOP = 0x0C000231
|
|
|
|
--- @type integer
|
|
ACT_DROWNING = 0x300032C4
|
|
|
|
--- @type integer
|
|
ACT_EATEN_BY_BUBBA = 0x00021317
|
|
|
|
--- @type integer
|
|
ACT_ELECTROCUTION = 0x00021313
|
|
|
|
--- @type integer
|
|
ACT_EMERGE_FROM_PIPE = 0x00001923
|
|
|
|
--- @type integer
|
|
ACT_END_PEACH_CUTSCENE = 0x00001918
|
|
|
|
--- @type integer
|
|
ACT_END_WAVING_CUTSCENE = 0x0000131A
|
|
|
|
--- @type integer
|
|
ACT_ENTERING_STAR_DOOR = 0x00001331
|
|
|
|
--- @type integer
|
|
ACT_EXIT_AIRBORNE = 0x00001926
|
|
|
|
--- @type integer
|
|
ACT_EXIT_LAND_SAVE_DIALOG = 0x00001327
|
|
|
|
--- @type integer
|
|
ACT_FALLING_DEATH_EXIT = 0x0000192A
|
|
|
|
--- @type integer
|
|
ACT_FALLING_EXIT_AIRBORNE = 0x0000192D
|
|
|
|
--- @type integer
|
|
ACT_FALL_AFTER_STAR_GRAB = 0x00001904
|
|
|
|
--- @type integer
|
|
ACT_FEET_STUCK_IN_GROUND = 0x0002033C
|
|
|
|
--- @type integer
|
|
ACT_FINISH_TURNING_AROUND = 0x00000444
|
|
|
|
--- @type integer
|
|
ACT_FIRST_PERSON = 0x0C000227
|
|
|
|
--- @type integer
|
|
ACT_FLAG_AIR = (1 << 11)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_ALLOW_FIRST_PERSON = (1 << 26)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_ALLOW_VERTICAL_WIND_ACTION = (1 << 24)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_ATTACKING = (1 << 23)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_BUTT_OR_STOMACH_SLIDE = (1 << 18)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_CONTROL_JUMP_HEIGHT = (1 << 25)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_CUSTOM_ACTION = (1 << 30)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_DIVING = (1 << 19)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_FLYING = (ACT_FLAG_AIR | ACT_FLAG_DIVING | ACT_FLAG_ATTACKING | ACT_FLAG_SWIMMING_OR_FLYING)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_HANGING = (1 << 21)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_IDLE = (1 << 22)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_INTANGIBLE = (1 << 12)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_INVULNERABLE = (1 << 17)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_METAL_WATER = (1 << 14)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_MOVING = (1 << 10)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_ON_POLE = (1 << 20)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_PAUSE_EXIT = (1 << 27)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_RIDING_SHELL = (1 << 16)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_SHORT_HITBOX = (1 << 15)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_STATIONARY = (1 << 9)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_SWIMMING = (1 << 13)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_SWIMMING_OR_FLYING = (1 << 28)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_THROWING = (1 << 31)
|
|
|
|
--- @type integer
|
|
ACT_FLAG_WATER_OR_TEXT = (1 << 29)
|
|
|
|
--- @type integer
|
|
ACT_FLUTTER_KICK = 0x300024D2
|
|
|
|
--- @type integer
|
|
ACT_FLYING = 0x10880899
|
|
|
|
--- @type integer
|
|
ACT_FLYING_TRIPLE_JUMP = 0x03000894
|
|
|
|
--- @type integer
|
|
ACT_FORWARD_AIR_KB = 0x010208B1
|
|
|
|
--- @type integer
|
|
ACT_FORWARD_GROUND_KB = 0x00020463
|
|
|
|
--- @type integer
|
|
ACT_FORWARD_ROLLOUT = 0x010008A6
|
|
|
|
--- @type integer
|
|
ACT_FORWARD_WATER_KB = 0x300222C6
|
|
|
|
--- @type integer
|
|
ACT_FREEFALL = 0x0100088C
|
|
|
|
--- @type integer
|
|
ACT_FREEFALL_LAND = 0x04000471
|
|
|
|
--- @type integer
|
|
ACT_FREEFALL_LAND_STOP = 0x0C000232
|
|
|
|
--- @type integer
|
|
ACT_GETTING_BLOWN = 0x010208B8
|
|
|
|
--- @type integer
|
|
ACT_GRABBED = 0x00020370
|
|
|
|
--- @type integer
|
|
ACT_GRAB_POLE_FAST = 0x00100342
|
|
|
|
--- @type integer
|
|
ACT_GRAB_POLE_SLOW = 0x00100341
|
|
|
|
--- @type integer
|
|
ACT_GROUND_BONK = 0x00020466
|
|
|
|
--- @type integer
|
|
ACT_GROUND_POUND = 0x008008A9
|
|
|
|
--- @type integer
|
|
ACT_GROUND_POUND_LAND = 0x0080023C
|
|
|
|
--- @type integer
|
|
ACT_GROUP_AIRBORNE = (2 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_AUTOMATIC = (5 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_CUTSCENE = (4 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_MASK = 0x000001C0
|
|
|
|
--- @type integer
|
|
ACT_GROUP_MOVING = (1 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_OBJECT = (6 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_STATIONARY = (0 << 6)
|
|
|
|
--- @type integer
|
|
ACT_GROUP_SUBMERGED = (3 << 6)
|
|
|
|
--- @type integer
|
|
ACT_HANGING = 0x00200349
|
|
|
|
--- @type integer
|
|
ACT_HANG_MOVING = 0x0020054A
|
|
|
|
--- @type integer
|
|
ACT_HARD_BACKWARD_AIR_KB = 0x010208B3
|
|
|
|
--- @type integer
|
|
ACT_HARD_BACKWARD_GROUND_KB = 0x00020460
|
|
|
|
--- @type integer
|
|
ACT_HARD_FORWARD_AIR_KB = 0x010208B2
|
|
|
|
--- @type integer
|
|
ACT_HARD_FORWARD_GROUND_KB = 0x00020461
|
|
|
|
--- @type integer
|
|
ACT_HEAD_STUCK_IN_GROUND = 0x0002033A
|
|
|
|
--- @type integer
|
|
ACT_HEAVY_THROW = 0x80000589
|
|
|
|
--- @type integer
|
|
ACT_HOLDING_BOWSER = 0x00000391
|
|
|
|
--- @type integer
|
|
ACT_HOLDING_POLE = 0x08100340
|
|
|
|
--- @type integer
|
|
ACT_HOLD_BEGIN_SLIDING = 0x00000051
|
|
|
|
--- @type integer
|
|
ACT_HOLD_BREASTSTROKE = 0x300024D3
|
|
|
|
--- @type integer
|
|
ACT_HOLD_BUTT_SLIDE = 0x00840454
|
|
|
|
--- @type integer
|
|
ACT_HOLD_BUTT_SLIDE_AIR = 0x010008A2
|
|
|
|
--- @type integer
|
|
ACT_HOLD_BUTT_SLIDE_STOP = 0x0800043F
|
|
|
|
--- @type integer
|
|
ACT_HOLD_DECELERATING = 0x0000044B
|
|
|
|
--- @type integer
|
|
ACT_HOLD_FLUTTER_KICK = 0x300024D5
|
|
|
|
--- @type integer
|
|
ACT_HOLD_FREEFALL = 0x010008A1
|
|
|
|
--- @type integer
|
|
ACT_HOLD_FREEFALL_LAND = 0x00000475
|
|
|
|
--- @type integer
|
|
ACT_HOLD_FREEFALL_LAND_STOP = 0x08000235
|
|
|
|
--- @type integer
|
|
ACT_HOLD_HEAVY_IDLE = 0x08000208
|
|
|
|
--- @type integer
|
|
ACT_HOLD_HEAVY_WALKING = 0x00000447
|
|
|
|
--- @type integer
|
|
ACT_HOLD_IDLE = 0x08000207
|
|
|
|
--- @type integer
|
|
ACT_HOLD_JUMP = 0x030008A0
|
|
|
|
--- @type integer
|
|
ACT_HOLD_JUMP_LAND = 0x00000474
|
|
|
|
--- @type integer
|
|
ACT_HOLD_JUMP_LAND_STOP = 0x08000234
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_FALLING = 0x000042F5
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_FALL_LAND = 0x000042F7
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_JUMP = 0x000044F9
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_JUMP_LAND = 0x000044FB
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_STANDING = 0x080042F1
|
|
|
|
--- @type integer
|
|
ACT_HOLD_METAL_WATER_WALKING = 0x000044F3
|
|
|
|
--- @type integer
|
|
ACT_HOLD_PANTING_UNUSED = 0x08000206
|
|
|
|
--- @type integer
|
|
ACT_HOLD_QUICKSAND_JUMP_LAND = 0x00000477
|
|
|
|
--- @type integer
|
|
ACT_HOLD_STOMACH_SLIDE = 0x008C0455
|
|
|
|
--- @type integer
|
|
ACT_HOLD_SWIMMING_END = 0x300024D4
|
|
|
|
--- @type integer
|
|
ACT_HOLD_WALKING = 0x00000442
|
|
|
|
--- @type integer
|
|
ACT_HOLD_WATER_ACTION_END = 0x300022C3
|
|
|
|
--- @type integer
|
|
ACT_HOLD_WATER_IDLE = 0x380022C1
|
|
|
|
--- @type integer
|
|
ACT_HOLD_WATER_JUMP = 0x010008A3
|
|
|
|
--- @type integer
|
|
ACT_IDLE = 0x0C400201
|
|
|
|
--- @type integer
|
|
ACT_ID_MASK = 0x000001FF
|
|
|
|
--- @type integer
|
|
ACT_INDEX_MASK = (ACT_ID_MASK & ~ACT_GROUP_MASK)
|
|
|
|
--- @type integer
|
|
ACT_INTRO_CUTSCENE = 0x04001301
|
|
|
|
--- @type integer
|
|
ACT_IN_CANNON = 0x00001371
|
|
|
|
--- @type integer
|
|
ACT_IN_QUICKSAND = 0x0002020D
|
|
|
|
--- @type integer
|
|
ACT_JUMBO_STAR_CUTSCENE = 0x00001909
|
|
|
|
--- @type integer
|
|
ACT_JUMP = 0x03000880
|
|
|
|
--- @type integer
|
|
ACT_JUMP_KICK = 0x018008AC
|
|
|
|
--- @type integer
|
|
ACT_JUMP_LAND = 0x04000470
|
|
|
|
--- @type integer
|
|
ACT_JUMP_LAND_STOP = 0x0C000230
|
|
|
|
--- @type integer
|
|
ACT_LAVA_BOOST = 0x010208B7
|
|
|
|
--- @type integer
|
|
ACT_LAVA_BOOST_LAND = 0x08000239
|
|
|
|
--- @type integer
|
|
ACT_LEDGE_CLIMB_DOWN = 0x0000054E
|
|
|
|
--- @type integer
|
|
ACT_LEDGE_CLIMB_FAST = 0x0000054F
|
|
|
|
--- @type integer
|
|
ACT_LEDGE_CLIMB_SLOW_1 = 0x0000054C
|
|
|
|
--- @type integer
|
|
ACT_LEDGE_CLIMB_SLOW_2 = 0x0000054D
|
|
|
|
--- @type integer
|
|
ACT_LEDGE_GRAB = 0x0800034B
|
|
|
|
--- @type integer
|
|
ACT_LONG_JUMP = 0x03000888
|
|
|
|
--- @type integer
|
|
ACT_LONG_JUMP_LAND = 0x00000479
|
|
|
|
--- @type integer
|
|
ACT_LONG_JUMP_LAND_STOP = 0x0800023B
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_FALLING = 0x000042F4
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_FALL_LAND = 0x000042F6
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_JUMP = 0x000044F8
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_JUMP_LAND = 0x000044FA
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_STANDING = 0x080042F0
|
|
|
|
--- @type integer
|
|
ACT_METAL_WATER_WALKING = 0x000044F2
|
|
|
|
--- @type integer
|
|
ACT_MOVE_PUNCHING = 0x00800457
|
|
|
|
--- @type integer
|
|
ACT_NUM_ACTIONS_PER_GROUP = (ACT_INDEX_MASK + 1)
|
|
|
|
--- @type integer
|
|
ACT_NUM_GROUPS = ((ACT_GROUP_MASK >> 6) + 1)
|
|
|
|
--- @type integer
|
|
ACT_PANTING = 0x0C400205
|
|
|
|
--- @type integer
|
|
ACT_PICKING_UP = 0x00000383
|
|
|
|
--- @type integer
|
|
ACT_PICKING_UP_BOWSER = 0x00000390
|
|
|
|
--- @type integer
|
|
ACT_PLACING_DOWN = 0x00000387
|
|
|
|
--- @type integer
|
|
ACT_PULLING_DOOR = 0x00001320
|
|
|
|
--- @type integer
|
|
ACT_PUNCHING = 0x00800380
|
|
|
|
--- @type integer
|
|
ACT_PUSHING_DOOR = 0x00001321
|
|
|
|
--- @type integer
|
|
ACT_PUTTING_ON_CAP = 0x0000133D
|
|
|
|
--- @type integer
|
|
ACT_QUICKSAND_DEATH = 0x00021312
|
|
|
|
--- @type integer
|
|
ACT_QUICKSAND_JUMP_LAND = 0x00000476
|
|
|
|
--- @type integer
|
|
ACT_READING_AUTOMATIC_DIALOG = 0x20001305
|
|
|
|
--- @type integer
|
|
ACT_READING_NPC_DIALOG = 0x20001306
|
|
|
|
--- @type integer
|
|
ACT_READING_SIGN = 0x00001308
|
|
|
|
--- @type integer
|
|
ACT_RELEASING_BOWSER = 0x00000392
|
|
|
|
--- @type integer
|
|
ACT_RIDING_HOOT = 0x000004A8
|
|
|
|
--- @type integer
|
|
ACT_RIDING_SHELL_FALL = 0x0081089B
|
|
|
|
--- @type integer
|
|
ACT_RIDING_SHELL_GROUND = 0x20810446
|
|
|
|
--- @type integer
|
|
ACT_RIDING_SHELL_JUMP = 0x0281089A
|
|
|
|
--- @type integer
|
|
ACT_SHIVERING = 0x0C40020B
|
|
|
|
--- @type integer
|
|
ACT_SHOCKED = 0x00020338
|
|
|
|
--- @type integer
|
|
ACT_SHOCKWAVE_BOUNCE = 0x00020226
|
|
|
|
--- @type integer
|
|
ACT_SHOT_FROM_CANNON = 0x00880898
|
|
|
|
--- @type integer
|
|
ACT_SIDE_FLIP = 0x01000887
|
|
|
|
--- @type integer
|
|
ACT_SIDE_FLIP_LAND = 0x04000473
|
|
|
|
--- @type integer
|
|
ACT_SIDE_FLIP_LAND_STOP = 0x0C000233
|
|
|
|
--- @type integer
|
|
ACT_SLEEPING = 0x0C000203
|
|
|
|
--- @type integer
|
|
ACT_SLIDE_KICK = 0x018008AA
|
|
|
|
--- @type integer
|
|
ACT_SLIDE_KICK_SLIDE = 0x0080045A
|
|
|
|
--- @type integer
|
|
ACT_SLIDE_KICK_SLIDE_STOP = 0x08000225
|
|
|
|
--- @type integer
|
|
ACT_SOFT_BACKWARD_GROUND_KB = 0x00020464
|
|
|
|
--- @type integer
|
|
ACT_SOFT_BONK = 0x010208B6
|
|
|
|
--- @type integer
|
|
ACT_SOFT_FORWARD_GROUND_KB = 0x00020465
|
|
|
|
--- @type integer
|
|
ACT_SPAWN_NO_SPIN_AIRBORNE = 0x00001932
|
|
|
|
--- @type integer
|
|
ACT_SPAWN_NO_SPIN_LANDING = 0x00001333
|
|
|
|
--- @type integer
|
|
ACT_SPAWN_SPIN_AIRBORNE = 0x00001924
|
|
|
|
--- @type integer
|
|
ACT_SPAWN_SPIN_LANDING = 0x00001325
|
|
|
|
--- @type integer
|
|
ACT_SPECIAL_DEATH_EXIT = 0x0000192C
|
|
|
|
--- @type integer
|
|
ACT_SPECIAL_EXIT_AIRBORNE = 0x0000192B
|
|
|
|
--- @type integer
|
|
ACT_SPECIAL_TRIPLE_JUMP = 0x030008AF
|
|
|
|
--- @type integer
|
|
ACT_SQUISHED = 0x00020339
|
|
|
|
--- @type integer
|
|
ACT_STANDING_AGAINST_WALL = 0x0C400209
|
|
|
|
--- @type integer
|
|
ACT_STANDING_DEATH = 0x00021311
|
|
|
|
--- @type integer
|
|
ACT_START_CRAWLING = 0x0C008223
|
|
|
|
--- @type integer
|
|
ACT_START_CROUCHING = 0x0C008221
|
|
|
|
--- @type integer
|
|
ACT_START_HANGING = 0x08200348
|
|
|
|
--- @type integer
|
|
ACT_START_SLEEPING = 0x0C400202
|
|
|
|
--- @type integer
|
|
ACT_STAR_DANCE_EXIT = 0x00001302
|
|
|
|
--- @type integer
|
|
ACT_STAR_DANCE_NO_EXIT = 0x00001307
|
|
|
|
--- @type integer
|
|
ACT_STAR_DANCE_WATER = 0x00001303
|
|
|
|
--- @type integer
|
|
ACT_STEEP_JUMP = 0x03000885
|
|
|
|
--- @type integer
|
|
ACT_STOMACH_SLIDE = 0x008C0453
|
|
|
|
--- @type integer
|
|
ACT_STOMACH_SLIDE_STOP = 0x00000386
|
|
|
|
--- @type integer
|
|
ACT_STOP_CRAWLING = 0x0C008224
|
|
|
|
--- @type integer
|
|
ACT_STOP_CROUCHING = 0x0C008222
|
|
|
|
--- @type integer
|
|
ACT_SUFFOCATION = 0x00021314
|
|
|
|
--- @type integer
|
|
ACT_SWIMMING_END = 0x300024D1
|
|
|
|
--- @type integer
|
|
ACT_TAKING_OFF_CAP = 0x0000133E
|
|
|
|
--- @type integer
|
|
ACT_TELEPORT_FADE_IN = 0x00001337
|
|
|
|
--- @type integer
|
|
ACT_TELEPORT_FADE_OUT = 0x00001336
|
|
|
|
--- @type integer
|
|
ACT_THROWING = 0x80000588
|
|
|
|
--- @type integer
|
|
ACT_THROWN_BACKWARD = 0x010208BE
|
|
|
|
--- @type integer
|
|
ACT_THROWN_FORWARD = 0x010208BD
|
|
|
|
--- @type integer
|
|
ACT_TOP_OF_POLE = 0x00100345
|
|
|
|
--- @type integer
|
|
ACT_TOP_OF_POLE_JUMP = 0x0300088D
|
|
|
|
--- @type integer
|
|
ACT_TOP_OF_POLE_TRANSITION = 0x00100344
|
|
|
|
--- @type integer
|
|
ACT_TORNADO_TWIRLING = 0x10020372
|
|
|
|
--- @type integer
|
|
ACT_TRIPLE_JUMP = 0x01000882
|
|
|
|
--- @type integer
|
|
ACT_TRIPLE_JUMP_LAND = 0x04000478
|
|
|
|
--- @type integer
|
|
ACT_TRIPLE_JUMP_LAND_STOP = 0x0800023A
|
|
|
|
--- @type integer
|
|
ACT_TURNING_AROUND = 0x00000443
|
|
|
|
--- @type integer
|
|
ACT_TWIRLING = 0x108008A4
|
|
|
|
--- @type integer
|
|
ACT_TWIRL_LAND = 0x18800238
|
|
|
|
--- @type integer
|
|
ACT_UNINITIALIZED = 0x00000000
|
|
|
|
--- @type integer
|
|
ACT_UNKNOWN_0002020E = 0x0002020E
|
|
|
|
--- @type integer
|
|
ACT_UNLOCKING_KEY_DOOR = 0x0000132E
|
|
|
|
--- @type integer
|
|
ACT_UNLOCKING_STAR_DOOR = 0x0000132F
|
|
|
|
--- @type integer
|
|
ACT_UNUSED_DEATH_EXIT = 0x00001929
|
|
|
|
--- @type integer
|
|
ACT_VERTICAL_WIND = 0x1008089C
|
|
|
|
--- @type integer
|
|
ACT_WAITING_FOR_DIALOG = 0x0000130A
|
|
|
|
--- @type integer
|
|
ACT_WAKING_UP = 0x0C000204
|
|
|
|
--- @type integer
|
|
ACT_WALKING = 0x04000440
|
|
|
|
--- @type integer
|
|
ACT_WALL_KICK_AIR = 0x03000886
|
|
|
|
--- @type integer
|
|
ACT_WARP_DOOR_SPAWN = 0x00001322
|
|
|
|
--- @type integer
|
|
ACT_WATER_ACTION_END = 0x300022C2
|
|
|
|
--- @type integer
|
|
ACT_WATER_DEATH = 0x300032C7
|
|
|
|
--- @type integer
|
|
ACT_WATER_IDLE = 0x380022C0
|
|
|
|
--- @type integer
|
|
ACT_WATER_JUMP = 0x01000889
|
|
|
|
--- @type integer
|
|
ACT_WATER_PLUNGE = 0x300022E2
|
|
|
|
--- @type integer
|
|
ACT_WATER_PUNCH = 0x300024E1
|
|
|
|
--- @type integer
|
|
ACT_WATER_SHELL_SWIMMING = 0x300024D6
|
|
|
|
--- @type integer
|
|
ACT_WATER_SHOCKED = 0x300222C8
|
|
|
|
--- @type integer
|
|
ACT_WATER_THROW = 0x300024E0
|
|
|
|
--- @type integer
|
|
AIR_STEP_CHECK_HANG = 0x00000002
|
|
|
|
--- @type integer
|
|
AIR_STEP_CHECK_LEDGE_GRAB = 0x00000001
|
|
|
|
--- @type integer
|
|
AIR_STEP_GRABBED_CEILING = 4
|
|
|
|
--- @type integer
|
|
AIR_STEP_GRABBED_LEDGE = 3
|
|
|
|
--- @type integer
|
|
AIR_STEP_HIT_LAVA_WALL = 6
|
|
|
|
--- @type integer
|
|
AIR_STEP_HIT_WALL = 2
|
|
|
|
--- @type integer
|
|
AIR_STEP_LANDED = 1
|
|
|
|
--- @type integer
|
|
AIR_STEP_NONE = 0
|
|
|
|
--- @type integer
|
|
C_BUTTONS = (U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )
|
|
|
|
--- @type integer
|
|
END_DEMO = (1 << 7)
|
|
|
|
--- @type integer
|
|
GROUND_STEP_HIT_WALL = 2
|
|
|
|
--- @type integer
|
|
GROUND_STEP_HIT_WALL_CONTINUE_QSTEPS = 3
|
|
|
|
--- @type integer
|
|
GROUND_STEP_HIT_WALL_STOP_QSTEPS = 2
|
|
|
|
--- @type integer
|
|
GROUND_STEP_LEFT_GROUND = 0
|
|
|
|
--- @type integer
|
|
GROUND_STEP_NONE = 1
|
|
|
|
--- @type integer
|
|
INPUT_ABOVE_SLIDE = 0x0008
|
|
|
|
--- @type integer
|
|
INPUT_A_DOWN = 0x0080
|
|
|
|
--- @type integer
|
|
INPUT_A_PRESSED = 0x0002
|
|
|
|
--- @type integer
|
|
INPUT_B_PRESSED = 0x2000
|
|
|
|
--- @type integer
|
|
INPUT_FIRST_PERSON = 0x0010
|
|
|
|
--- @type integer
|
|
INPUT_INTERACT_OBJ_GRABBABLE = 0x0800
|
|
|
|
--- @type integer
|
|
INPUT_IN_POISON_GAS = 0x0100
|
|
|
|
--- @type integer
|
|
INPUT_IN_WATER = 0x0200
|
|
|
|
--- @type integer
|
|
INPUT_NONZERO_ANALOG = 0x0001
|
|
|
|
--- @type integer
|
|
INPUT_OFF_FLOOR = 0x0004
|
|
|
|
--- @type integer
|
|
INPUT_SQUISHED = 0x0040
|
|
|
|
--- @type integer
|
|
INPUT_UNKNOWN_10 = 0x0400
|
|
|
|
--- @type integer
|
|
INPUT_UNKNOWN_12 = 0x1000
|
|
|
|
--- @type integer
|
|
INPUT_ZERO_MOVEMENT = 0x0020
|
|
|
|
--- @type integer
|
|
INPUT_Z_DOWN = 0x4000
|
|
|
|
--- @type integer
|
|
INPUT_Z_PRESSED = 0x8000
|
|
|
|
--- @type integer
|
|
LAYER_ALPHA = 4
|
|
|
|
--- @type integer
|
|
LAYER_FORCE = 0
|
|
|
|
--- @type integer
|
|
LAYER_OPAQUE = 1
|
|
|
|
--- @type integer
|
|
LAYER_OPAQUE_DECAL = 2
|
|
|
|
--- @type integer
|
|
LAYER_OPAQUE_INTER = 3
|
|
|
|
--- @type integer
|
|
LAYER_TRANSPARENT = 5
|
|
|
|
--- @type integer
|
|
LAYER_TRANSPARENT_DECAL = 6
|
|
|
|
--- @type integer
|
|
LAYER_TRANSPARENT_INTER = 7
|
|
|
|
--- @type integer
|
|
MARIO_ACTION_SOUND_PLAYED = 0x00010000
|
|
|
|
--- @type integer
|
|
MARIO_CAPS = (MARIO_NORMAL_CAP | MARIO_SPECIAL_CAPS)
|
|
|
|
--- @type integer
|
|
MARIO_CAP_IN_HAND = 0x00000020
|
|
|
|
--- @type integer
|
|
MARIO_CAP_ON_HEAD = 0x00000010
|
|
|
|
--- @type integer
|
|
MARIO_KICKING = 0x00200000
|
|
|
|
--- @type integer
|
|
MARIO_MARIO_SOUND_PLAYED = 0x00020000
|
|
|
|
--- @type integer
|
|
MARIO_METAL_CAP = 0x00000004
|
|
|
|
--- @type integer
|
|
MARIO_METAL_SHOCK = 0x00000040
|
|
|
|
--- @type integer
|
|
MARIO_NORMAL_CAP = 0x00000001
|
|
|
|
--- @type integer
|
|
MARIO_PUNCHING = 0x00100000
|
|
|
|
--- @type integer
|
|
MARIO_SPECIAL_CAPS = (MARIO_VANISH_CAP | MARIO_METAL_CAP | MARIO_WING_CAP)
|
|
|
|
--- @type integer
|
|
MARIO_TELEPORTING = 0x00000080
|
|
|
|
--- @type integer
|
|
MARIO_TRIPPING = 0x00400000
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_08 = 0x00000100
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_13 = 0x00002000
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_18 = 0x00040000
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_25 = 0x02000000
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_30 = 0x40000000
|
|
|
|
--- @type integer
|
|
MARIO_UNKNOWN_31 = 0x80000000
|
|
|
|
--- @type integer
|
|
MARIO_VANISH_CAP = 0x00000002
|
|
|
|
--- @type integer
|
|
MARIO_WING_CAP = 0x00000008
|
|
|
|
--- @type integer
|
|
MODEL_STATE_METAL = 0x200
|
|
|
|
--- @type integer
|
|
MODEL_STATE_NOISE_ALPHA = 0x180
|
|
|
|
--- @type integer
|
|
PARTICLE_19 = (1 << 19)
|
|
|
|
--- @type integer
|
|
PARTICLE_2 = (1 << 2)
|
|
|
|
--- @type integer
|
|
PARTICLE_BREATH = (1 << 17)
|
|
|
|
--- @type integer
|
|
PARTICLE_BUBBLE = (1 << 5)
|
|
|
|
--- @type integer
|
|
PARTICLE_DIRT = (1 << 15)
|
|
|
|
--- @type integer
|
|
PARTICLE_DUST = (1 << 0)
|
|
|
|
--- @type integer
|
|
PARTICLE_FIRE = (1 << 11)
|
|
|
|
--- @type integer
|
|
PARTICLE_HORIZONTAL_STAR = (1 << 4)
|
|
|
|
--- @type integer
|
|
PARTICLE_IDLE_WATER_WAVE = (1 << 7)
|
|
|
|
--- @type integer
|
|
PARTICLE_LEAF = (1 << 13)
|
|
|
|
--- @type integer
|
|
PARTICLE_MIST_CIRCLE = (1 << 16)
|
|
|
|
--- @type integer
|
|
PARTICLE_PLUNGE_BUBBLE = (1 << 9)
|
|
|
|
--- @type integer
|
|
PARTICLE_SHALLOW_WATER_SPLASH = (1 << 12)
|
|
|
|
--- @type integer
|
|
PARTICLE_SHALLOW_WATER_WAVE = (1 << 8)
|
|
|
|
--- @type integer
|
|
PARTICLE_SNOW = (1 << 14)
|
|
|
|
--- @type integer
|
|
PARTICLE_SPARKLES = (1 << 3)
|
|
|
|
--- @type integer
|
|
PARTICLE_TRIANGLE = (1 << 18)
|
|
|
|
--- @type integer
|
|
PARTICLE_VERTICAL_STAR = (1 << 1)
|
|
|
|
--- @type integer
|
|
PARTICLE_WATER_SPLASH = (1 << 6)
|
|
|
|
--- @type integer
|
|
PARTICLE_WAVE_TRAIL = (1 << 10)
|
|
|
|
--- @type integer
|
|
STEP_TYPE_AIR = 2
|
|
|
|
--- @type integer
|
|
STEP_TYPE_GROUND = 1
|
|
|
|
--- @type integer
|
|
STEP_TYPE_HANG = 4
|
|
|
|
--- @type integer
|
|
STEP_TYPE_WATER = 3
|
|
|
|
--- @type integer
|
|
VALID_BUTTONS = (A_BUTTON | B_BUTTON | Z_TRIG | START_BUTTON | U_JPAD | D_JPAD | L_JPAD | R_JPAD | L_TRIG | R_TRIG | X_BUTTON | Y_BUTTON | U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )
|
|
|
|
--- @type integer
|
|
WATER_STEP_CANCELLED = 3
|
|
|
|
--- @type integer
|
|
WATER_STEP_HIT_CEILING = 2
|
|
|
|
--- @type integer
|
|
WATER_STEP_HIT_FLOOR = 1
|
|
|
|
--- @type integer
|
|
WATER_STEP_HIT_WALL = 4
|
|
|
|
--- @type integer
|
|
WATER_STEP_NONE = 0
|
|
|
|
--- @class LuaActionHookType
|
|
|
|
--- @type LuaActionHookType
|
|
ACTION_HOOK_EVERY_FRAME = 0
|
|
|
|
--- @type LuaActionHookType
|
|
ACTION_HOOK_GRAVITY = 1
|
|
|
|
--- @type LuaActionHookType
|
|
ACTION_HOOK_MAX = 2
|
|
|
|
--- @class LuaHookedEventType
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_UPDATE = 0
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_MARIO_UPDATE = 1
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_BEFORE_MARIO_UPDATE = 2
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SET_MARIO_ACTION = 3
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_BEFORE_PHYS_STEP = 4
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ALLOW_PVP_ATTACK = 5
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PVP_ATTACK = 6
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PLAYER_CONNECTED = 7
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PLAYER_DISCONNECTED = 8
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_HUD_RENDER = 9
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ALLOW_INTERACT = 10
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_INTERACT = 11
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_LEVEL_INIT = 12
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_WARP = 13
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SYNC_VALID = 14
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_OBJECT_UNLOAD = 15
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SYNC_OBJECT_UNLOAD = 16
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PAUSE_EXIT = 17
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_GET_STAR_COLLECTION_DIALOG = 18
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SET_CAMERA_MODE = 19
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_OBJECT_RENDER = 20
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_DEATH = 21
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PACKET_RECEIVE = 22
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_USE_ACT_SELECT = 23
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_CHANGE_CAMERA_ANGLE = 24
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SCREEN_TRANSITION = 25
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ALLOW_HAZARD_SURFACE = 26
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_CHAT_MESSAGE = 27
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_OBJECT_SET_MODEL = 28
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_CHARACTER_SOUND = 29
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_BEFORE_SET_MARIO_ACTION = 30
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_JOINED_GAME = 31
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_OBJECT_ANIM_UPDATE = 32
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_DIALOG = 33
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_EXIT = 34
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_DIALOG_SOUND = 35
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_HUD_RENDER_BEHIND = 36
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_COLLIDE_LEVEL_BOUNDS = 37
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_MIRROR_MARIO_RENDER = 38
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED = 39
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_OBJECT_LOAD = 40
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_PLAY_SOUND = 41
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_SEQ_LOAD = 42
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_ATTACK_OBJECT = 43
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_LANGUAGE_CHANGED = 44
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_MODS_LOADED = 45
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_ON_NAMETAGS_RENDER = 46
|
|
|
|
--- @type LuaHookedEventType
|
|
HOOK_MAX = 47
|
|
|
|
--- @class LuaModMenuElementType
|
|
|
|
--- @type LuaModMenuElementType
|
|
MOD_MENU_ELEMENT_BUTTON = 0
|
|
|
|
--- @type LuaModMenuElementType
|
|
MOD_MENU_ELEMENT_CHECKBOX = 1
|
|
|
|
--- @type LuaModMenuElementType
|
|
MOD_MENU_ELEMENT_SLIDER = 2
|
|
|
|
--- @type LuaModMenuElementType
|
|
MOD_MENU_ELEMENT_INPUTBOX = 3
|
|
|
|
--- @type LuaModMenuElementType
|
|
MOD_MENU_ELEMENT_MAX = 4
|
|
|
|
--- @class HudDisplayFlags
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_NONE = 0x0000
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_LIVES = 0x0001
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_COIN_COUNT = 0x0002
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_STAR_COUNT = 0x0004
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_CAMERA_AND_POWER = 0x0008
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_KEYS = 0x0010
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_UNKNOWN_0020 = 0x0020
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_TIMER = 0x0040
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_CAMERA = 0x0080
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_POWER = 0x0100
|
|
|
|
--- @type HudDisplayFlags
|
|
HUD_DISPLAY_FLAGS_EMPHASIZE_POWER = 0x8000
|
|
|
|
--- @class HudDisplayValue
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_LIVES = 0
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_COINS = 1
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_STARS = 2
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_WEDGES = 3
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_KEYS = 4
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_FLAGS = 5
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_TIMER = 6
|
|
|
|
--- @type HudDisplayValue
|
|
HUD_DISPLAY_CAMERA_STATUS = 7
|
|
|
|
--- @class ModelExtendedId
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_NONE = 0
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MARIO = 1
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SMOKE = 2
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SPARKLES = 3
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUBBLE = 4
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SMALL_WATER_SPLASH = 5
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_IDLE_WATER_WAVE = 6
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WATER_SPLASH = 7
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WAVE_TRAIL = 8
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_YELLOW_COIN = 9
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_STAR = 10
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TRANSPARENT_STAR = 11
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WOODEN_SIGNPOST = 12
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WHITE_PARTICLE_SMALL = 13
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RED_FLAME = 14
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLUE_FLAME = 15
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BURN_SMOKE = 16
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LEAVES = 17
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PURPLE_MARBLE = 18
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TRAMPOLINE = 19
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TRAMPOLINE_CENTER = 20
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TRAMPOLINE_BASE = 21
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_FISH = 22
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_FISH_SHADOW = 23
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SPARKLES_ANIMATION = 24
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SAND_DUST = 25
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUTTERFLY = 26
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BURN_SMOKE_UNUSED = 27
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PEBBLE = 28
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MIST = 29
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WHITE_PUFF = 30
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WHITE_PARTICLE_DL = 31
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WHITE_PARTICLE = 32
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_YELLOW_COIN_NO_SHADOW = 33
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLUE_COIN = 34
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLUE_COIN_NO_SHADOW = 35
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MARIOS_WINGED_METAL_CAP = 36
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MARIOS_METAL_CAP = 37
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MARIOS_WING_CAP = 38
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MARIOS_CAP = 39
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_KEY_CUTSCENE = 40
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_KEY = 41
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RED_FLAME_SHADOW = 42
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_1UP = 43
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RED_COIN = 44
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RED_COIN_NO_SHADOW = 45
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_NUMBER = 46
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EXPLOSION = 47
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DIRT_ANIMATION = 48
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CARTOON_STAR = 49
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLUE_COIN_SWITCH = 50
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_AMP = 51
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PURPLE_SWITCH = 52
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CHECKERBOARD_PLATFORM = 53
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BREAKABLE_BOX = 54
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BREAKABLE_BOX_SMALL = 55
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EXCLAMATION_BOX_OUTLINE = 56
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EXCLAMATION_BOX = 57
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_GOOMBA = 58
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EXCLAMATION_POINT = 59
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KOOPA_SHELL = 60
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_METAL_BOX = 61
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_METAL_BOX_DL = 62
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLACK_BOBOMB = 63
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOBOMB_BUDDY = 64
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DL_CANNON_LID = 65
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWLING_BALL = 66
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CANNON_BARREL = 67
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CANNON_BASE = 68
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HEART = 69
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_FLYGUY = 70
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CHUCKYA = 71
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TRAJECTORY_MARKER_BALL = 72
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BULLET_BILL = 73
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_YELLOW_SPHERE = 74
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HOOT = 75
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_YOSHI_EGG = 76
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_THWOMP = 77
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HEAVE_HO = 78
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BLARGG = 79
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BULLY = 80
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BULLY_BOSS = 81
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WATER_BOMB = 82
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WATER_BOMB_SHADOW = 83
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KING_BOBOMB = 84
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MANTA_RAY = 85
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_UNAGI = 86
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SUSHI = 87
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DL_WHIRLPOOL = 88
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CLAM_SHELL = 89
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_POKEY_HEAD = 90
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_POKEY_BODY_PART = 91
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TWEESTER = 92
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KLEPTO = 93
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EYEROK_LEFT_HAND = 94
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_EYEROK_RIGHT_HAND = 95
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DL_MONTY_MOLE_HOLE = 96
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MONTY_MOLE = 97
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_UKIKI = 98
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_FWOOSH = 99
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SPINDRIFT = 100
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MR_BLIZZARD_HIDDEN = 101
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MR_BLIZZARD = 102
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PENGUIN = 103
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CAP_SWITCH_EXCLAMATION = 104
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CAP_SWITCH = 105
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CAP_SWITCH_BASE = 106
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOO = 107
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BETA_BOO_KEY = 108
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HAUNTED_CHAIR = 109
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MAD_PIANO = 110
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOOKEND_PART = 111
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOOKEND = 112
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HAUNTED_CAGE = 113
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BIRDS = 114
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PEACH = 115
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_YOSHI = 116
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_ENEMY_LAKITU = 117
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SPINY_BALL = 118
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SPINY = 119
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WIGGLER_HEAD = 120
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WIGGLER_BODY = 121
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUBBA = 122
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER = 123
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_BOMB_CHILD_OBJ = 124
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_BOMB = 125
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_SMOKE = 126
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_FLAMES = 127
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_WAVE = 128
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER2 = 129
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUB = 130
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TREASURE_CHEST_BASE = 131
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TREASURE_CHEST_LID = 132
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CYAN_FISH = 133
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WATER_RING = 134
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WATER_MINE = 135
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SEAWEED = 136
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SKEETER = 137
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PIRANHA_PLANT = 138
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WHOMP = 139
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KOOPA_WITH_SHELL = 140
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KOOPA_WITHOUT_SHELL = 141
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_METALLIC_BALL = 142
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CHAIN_CHOMP = 143
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_KOOPA_FLAG = 144
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WOODEN_POST = 145
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MIPS = 146
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOO_CASTLE = 147
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LAKITU = 148
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TOAD = 149
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CHILL_BULLY = 150
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BIG_CHILL_BULLY = 151
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MONEYBAG = 152
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SWOOP = 153
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SCUTTLEBUG = 154
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MR_I_IRIS = 155
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MR_I = 156
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DORRIE = 157
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SNUFIT = 158
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_ERROR_MODEL = 159
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUBBLY_TREE = 160
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_COURTYARD_SPIKY_TREE = 161
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SNOW_TREE = 162
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_PALM_TREE = 163
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_CASTLE_DOOR = 164
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_HAUNTED_DOOR = 165
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_WOODEN_DOOR = 166
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_METAL_DOOR = 167
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_HAZY_MAZE_DOOR = 168
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_DOOR_0_STARS = 169
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_DOOR_1_STAR = 170
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_DOOR_3_STARS = 171
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_STAR_DOOR_8_STARS = 172
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_STAR_DOOR_30_STARS = 173
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_STAR_DOOR_50_STARS = 174
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_STAR_DOOR_70_STARS = 175
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_KEY_DOOR = 176
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CCM_CABIN_DOOR = 177
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_METAL_DOOR = 178
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_GROUNDS_METAL_DOOR = 179
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_TOWER_TRAPEZOID_PLATORM = 180
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_TOWER_SQUARE_PLATORM = 181
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED = 182
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR = 183
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_STAIRCASE_STEP = 184
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_TILTING_FLOOR_PLATFORM = 185
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_TUMBLING_PLATFORM = 186
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_TUMBLING_PLATFORM_PART = 187
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_MOVING_BOOKSHELF = 188
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_MESH_ELEVATOR = 189
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_MERRY_GO_ROUND = 190
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BBH_WOODEN_TOMB = 191
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CCM_ROPEWAY_LIFT = 192
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CCM_SNOWMAN_HEAD = 193
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_BOWSER_TRAP = 194
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_WATER_LEVEL_PILLAR = 195
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_CLOCK_MINUTE_HAND = 196
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_CLOCK_HOUR_HAND = 197
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_CLOCK_PENDULUM = 198
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_METAL_PLATFORM = 199
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_METAL_ARROW_PLATFORM = 200
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_ELEVATOR_PLATFORM = 201
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_ROLLING_ROCK = 202
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_ROCK_PIECE = 203
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_ROCK_SMALL_PIECE = 204
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_HMC_RED_GRILLS = 205
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_PYRAMID_TOP = 206
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_GRINDEL = 207
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_SPINDEL = 208
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_MOVING_PYRAMID_WALL = 209
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_PYRAMID_ELEVATOR = 210
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SSL_TOX_BOX = 211
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOB_CHAIN_CHOMP_GATE = 212
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOB_SEESAW_PLATFORM = 213
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOB_BARS_GRILLS = 214
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SL_SNOW_TRIANGLE = 215
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SL_CRACKED_ICE = 216
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_SL_CRACKED_ICE_CHUNK = 217
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_SQUARE_FLOATING_PLATFORM = 218
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_ARROW_LIFT = 219
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_WATER_LEVEL_DIAMOND = 220
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_HIDDEN_PLATFORM = 221
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_EXPRESS_ELEVATOR = 222
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM = 223
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WDW_ROTATING_PLATFORM = 224
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SHIP_LEFT_HALF_PART = 225
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SHIP_BACK_LEFT_PART = 226
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SHIP_RIGHT_HALF_PART = 227
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SHIP_BACK_RIGHT_PART = 228
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SUNKEN_SHIP = 229
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SUNKEN_SHIP_BACK = 230
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_ROCK = 231
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_SLIDING_BOX = 232
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_FALLING_PILLAR = 233
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_FALLING_PILLAR_BASE = 234
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_JRB_FLOATING_PLATFORM = 235
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_THI_HUGE_ISLAND_TOP = 236
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_THI_TINY_ISLAND_TOP = 237
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_ROTATING_CUBE = 238
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_ROTATING_PRISM = 239
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_PENDULUM = 240
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_LARGE_TREADMILL = 241
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_SMALL_TREADMILL = 242
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_PUSH_BLOCK = 243
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_ROTATING_HEXAGON = 244
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_ROTATING_TRIANGLE = 245
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_PIT_BLOCK = 246
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_PIT_BLOCK_UNUSED = 247
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_ELEVATOR_PLATFORM = 248
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_CLOCK_HAND = 249
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_SPINNER = 250
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_SMALL_GEAR = 251
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTC_LARGE_GEAR = 252
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_SLIDING_PLATFORM = 253
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_FLYING_CARPET = 254
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_OCTAGONAL_PLATFORM = 255
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_ROTATING_BRIDGE_PLATFORM = 256
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRIANGLE_PLATFORM = 257
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_CRUISER_WING = 258
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_SEESAW_PLATFORM = 259
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_L_SHAPED_PLATFORM = 260
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_SWINGING_PLATFORM = 261
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_DONUT_PLATFORM = 262
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_ELEVATOR_PLATFORM = 263
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRICKY_TRIANGLES = 264
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRICKY_TRIANGLES_FRAME1 = 265
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRICKY_TRIANGLES_FRAME2 = 266
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRICKY_TRIANGLES_FRAME3 = 267
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_RR_TRICKY_TRIANGLES_FRAME4 = 268
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_SQUARE_PLATFORM = 269
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_SEESAW_PLATFORM = 270
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_SLIDING_PLATFORM = 271
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_FERRIS_WHEEL_AXLE = 272
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_BLUE_PLATFORM = 273
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_STAIRCASE_FRAME4 = 274
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_STAIRCASE_FRAME3 = 275
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_STAIRCASE_FRAME2 = 276
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_STAIRCASE_FRAME1 = 277
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITDW_STAIRCASE = 278
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_PLATFORM_ON_TRACK = 279
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_TILTING_SQUARE_PLATFORM = 280
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_SINKING_PLATFORMS = 281
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_BLUE_POLE = 282
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_SINKING_CAGE_PLATFORM = 283
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_ELEVATOR = 284
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_STRETCHING_PLATFORMS = 285
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_SEESAW_PLATFORM = 286
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_MOVING_SQUARE_PLATFORM = 287
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_SLIDING_PLATFORM = 288
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_TUMBLING_PLATFORM_PART = 289
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITFS_TUMBLING_PLATFORM = 290
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_SLIDING_PLATFORM = 291
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_TWIN_SLIDING_PLATFORMS = 292
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_OCTAGONAL_PLATFORM = 293
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_BLUE_PLATFORM = 294
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_FERRIS_WHEEL_AXLE = 295
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_ARROW_PLATFORM = 296
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_SEESAW_PLATFORM = 297
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_TILTING_W_PLATFORM = 298
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_STAIRCASE = 299
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_STAIRCASE_FRAME1 = 300
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_STAIRCASE_FRAME2 = 301
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_STAIRCASE_FRAME3 = 302
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_STAIRCASE_FRAME4 = 303
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BITS_WARP_PIPE = 304
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_DRAWBRIDGE_PART = 305
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_ROTATING_BLOCK_FIRE_BARS = 306
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_ROTATING_HEXAGONAL_RING = 307
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_SINKING_RECTANGULAR_PLATFORM = 308
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_SINKING_SQUARE_PLATFORMS = 309
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_TILTING_SQUARE_PLATFORM = 310
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_1 = 311
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_2 = 312
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_3 = 313
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_4 = 314
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_5 = 315
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_6 = 316
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_7 = 317
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_8 = 318
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_9 = 319
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_10 = 320
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_11 = 321
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_12 = 322
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_13 = 323
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_BOWSER_PIECE_14 = 324
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM = 325
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_SINKING_ROCK_BLOCK = 326
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_ROLLING_LOG = 327
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_WOOD_BRIDGE = 328
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_LARGE_WOOD_BRIDGE = 329
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_FALLING_PLATFORM = 330
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_LARGE_FALLING_PLATFORM = 331
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LLL_VOLCANO_FALLING_TRAP = 332
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DDD_BOWSER_SUB_DOOR = 333
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DDD_BOWSER_SUB = 334
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_DDD_POLE = 335
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_BREAKABLE_WALL_RIGHT = 336
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_BREAKABLE_WALL_LEFT = 337
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_KICKABLE_BOARD = 338
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_TOWER_DOOR = 339
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WF_KICKABLE_BOARD_FELLED = 340
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_GROUNDS_VCUTM_GRILL = 341
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_GROUNDS_FLAG = 342
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_CASTLE_GROUNDS_CANNON_GRILL = 343
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_2_TILTING_ARENA = 344
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_1 = 345
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_2 = 346
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_3 = 347
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_4 = 348
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_5 = 349
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_6 = 350
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_7 = 351
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_8 = 352
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_9 = 353
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BOWSER_3_FALLING_PLATFORM_10 = 354
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_ROLLING_LOG = 355
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_STAR_CAGE = 356
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_BLUE_SMILEY = 357
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_YELLOW_SMILEY = 358
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_STAR_SMILEY = 359
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TTM_MOON_SMILEY = 360
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_BUBBLE_PLAYER = 361
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LUIGI = 362
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LUIGIS_CAP = 363
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LUIGIS_METAL_CAP = 364
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LUIGIS_WING_CAP = 365
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_LUIGIS_WINGED_METAL_CAP = 366
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TOAD_PLAYER = 367
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TOADS_CAP = 368
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TOADS_METAL_CAP = 369
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_TOADS_WING_CAP = 370
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WALUIGI = 371
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WALUIGIS_CAP = 372
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WALUIGIS_METAL_CAP = 373
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WALUIGIS_WING_CAP = 374
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WALUIGIS_WINGED_METAL_CAP = 375
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WARIO = 376
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WARIOS_CAP = 377
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WARIOS_METAL_CAP = 378
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WARIOS_WING_CAP = 379
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_WARIOS_WINGED_METAL_CAP = 380
|
|
|
|
--- @type ModelExtendedId
|
|
E_MODEL_MAX = 381
|
|
|
|
--- @type integer
|
|
NO_SOUND = 0
|
|
|
|
--- @type integer
|
|
SOUNDARGS_MASK_BANK = 0xF0000000
|
|
|
|
--- @type integer
|
|
SOUNDARGS_MASK_PRIORITY = 0x0000FF00
|
|
|
|
--- @type integer
|
|
SOUNDARGS_MASK_SOUNDID = 0x00FF0000
|
|
|
|
--- @type integer
|
|
SOUNDARGS_MASK_STATUS = 0x0000000F
|
|
|
|
--- @type integer
|
|
SOUNDARGS_SHIFT_BANK = 28
|
|
|
|
--- @type integer
|
|
SOUNDARGS_SHIFT_PRIORITY = 8
|
|
|
|
--- @type integer
|
|
SOUNDARGS_SHIFT_SOUNDID = 16
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_BONK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x45, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_BOUNCE_OFF_OBJECT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x59, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_BRUSH_HAIR = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x40, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_CLAP_HANDS_COLD = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2C, 0x00, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_CLIMB_DOWN_TREE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3B, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_CLIMB_UP_POLE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x41, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_CLIMB_UP_TREE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_FLYING_FAST = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x56, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_HANGING_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2D, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_HIT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_HIT_2 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_HIT_3 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_INTRO_UNK45E = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_INTRO_UNK45F = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_KEY_SWISH = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_BONK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x42, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_HEAVY_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2B, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_JUMP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x28, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_JUMP_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x50, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x29, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_LAND_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x51, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2A, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_STEP_TIPTOE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2F, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_METAL_STEP_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x52, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_PAT_BACK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_QUICKSAND_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2E, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_READ_SIGN = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_SHRINK_INTO_BBH = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x46, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_SIDE_FLIP_UNK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_SPIN = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_SWIM = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x33, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_SWIM_FAST = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x47, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TELEPORT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x57, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_BODY_HIT_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_HEAVY_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x60, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_JUMP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x08, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x10, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_STEP_TIPTOE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x20, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TERRAIN_STUCK_IN_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x48, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_THROW = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x35, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_TWIRL = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x38, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNK3C = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3C, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNK53 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x53, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNK54 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x54, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNK55 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x55, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNK5D = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5D, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN430 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x30, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN431 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x31, 0x60, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN432 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x32, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN434 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN43D = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN43E = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN458 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x58, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNKNOWN45C = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_ACTION_UNSTUCK_FROM_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x43, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_AMP_BUZZ = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x03, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_BLOW_FIRE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_BLOW_WIND = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_BOBOMB_LIT_FUSE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x08, 0x60, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_BOWSER_SPIT_FIRE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x00, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_CASTLE_OUTDOORS_AMBIENT = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x10, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_CHUCKYA_MOVE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0A, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_HEAVEHO_MOVE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x06, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_HOWLING_WIND = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x09, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_LAKITU_FLY = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_LAKITU_FLY_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0xFF, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_PEACH_TWINKLE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0B, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_ROUGH_SLIDE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x05, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_UNK01 = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x01, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_AIR_UNK07 = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x07, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_ALL = ((1 << SOUND_BANK_COUNT) - 1)
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_ALL_BITS = 0xffff
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_BACKGROUND = (SOUND_BANKS_ALL & ~SOUND_BANKS_FOREGROUND)
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_DISABLED_AFTER_CREDITS = ( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MOVING) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_GENERAL) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE = ( (1 << SOUND_BANK_ENV) | (1 << SOUND_BANK_OBJ) | (1 << SOUND_BANK_GENERAL2) | (1 << SOUND_BANK_OBJ2))
|
|
|
|
--- @type integer
|
|
SOUND_BANKS_FOREGROUND = ( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_MENU) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))
|
|
|
|
--- @type integer
|
|
SOUND_BANK_ACTION = 0
|
|
|
|
--- @type integer
|
|
SOUND_BANK_AIR = 6
|
|
|
|
--- @type integer
|
|
SOUND_BANK_COUNT = 13
|
|
|
|
--- @type integer
|
|
SOUND_BANK_ENV = 4
|
|
|
|
--- @type integer
|
|
SOUND_BANK_GENERAL = 3
|
|
|
|
--- @type integer
|
|
SOUND_BANK_GENERAL2 = 8
|
|
|
|
--- @type integer
|
|
SOUND_BANK_LUIGI_VOICE = 10
|
|
|
|
--- @type integer
|
|
SOUND_BANK_MARIO_VOICE = 2
|
|
|
|
--- @type integer
|
|
SOUND_BANK_MENU = 7
|
|
|
|
--- @type integer
|
|
SOUND_BANK_MOVING = 1
|
|
|
|
--- @type integer
|
|
SOUND_BANK_OBJ = 5
|
|
|
|
--- @type integer
|
|
SOUND_BANK_OBJ2 = 9
|
|
|
|
--- @type integer
|
|
SOUND_BANK_TOAD_VOICE = 12
|
|
|
|
--- @type integer
|
|
SOUND_BANK_WARIO_VOICE = 11
|
|
|
|
--- @type integer
|
|
SOUND_CONSTANT_FREQUENCY = 0x8000000
|
|
|
|
--- @type integer
|
|
SOUND_DISCRETE = 0x80
|
|
|
|
--- @type integer
|
|
SOUND_ENV_BOAT_ROCKING1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0B, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_DRONING1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x03, 0x00, SOUND_NO_VOLUME_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_DRONING2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x04, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_ELEVATOR1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x02, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_ELEVATOR2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x08, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_ELEVATOR3 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0C, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_ELEVATOR4 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_ELEVATOR4_2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, SOUND_NO_VOLUME_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_MERRY_GO_ROUND_CREAKING = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0F, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_METAL_BOX_PUSH = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x17, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_MOVINGSAND = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0E, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_MOVING_SAND_SNOW = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x06, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_SINK_QUICKSAND = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x18, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_SLIDING = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x13, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_STAR = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x14, 0x00, SOUND_LOWER_BACKGROUND_MUSIC)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_UNK07 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x07, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_UNK12 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x12, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_UNKNOWN2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0A, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x15, 0x00, SOUND_NO_VOLUME_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WATER = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x09, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WATERFALL1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x00, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WATERFALL2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x01, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WATER_DRAIN = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x16, 0x00, SOUND_NO_VOLUME_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WIND1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x05, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_ENV_WIND2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x10, 0x80, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_1UP_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x63, 0xD0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_BIRD_CHIRP2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x50, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_BOBOMB_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x2E, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_BOWSER_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x60, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_BOWSER_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x61, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_PURPLE_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x3E, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4C, 0xF0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_PYRAMID_TOP_SPIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4B, 0xE0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_RIGHT_ANSWER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x6A, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_ROTATING_BLOCK_ALERT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x59, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_ROTATING_BLOCK_CLICK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x40, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_SPINDEL_ROLL = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x48, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_STAR_APPEARS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_SWITCH_TICK_FAST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x54, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL2_SWITCH_TICK_SLOW = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x55, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_ACTIVATE_CAP_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x00, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BIG_CLOCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x17, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BIG_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x44, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BIRDS_FLY_AWAY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x69, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOAT_ROCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x75, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOAT_TILT1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x34, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOAT_TILT2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x35, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOING1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6C, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOING2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOING2_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOING3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x72, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOWSER_BOMB_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2F, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOWSER_PLATFORM = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOWSER_PLATFORM_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOX_LANDING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BOX_LANDING_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BREAK_BOX = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x41, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BUBBLES = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x08, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BUTTON_PRESS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BUTTON_PRESS_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BUTTON_PRESS_2_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_BUTTON_PRESS_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CAGE_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3F, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CANNON_UP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x47, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CASTLE_TRAP_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0E, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CHAIN_CHOMP1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x39, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CHAIN_CHOMP2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CLAM_SHELL1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x22, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CLAM_SHELL2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x26, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CLAM_SHELL3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x27, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CLOSE_IRON_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x07, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_CLOSE_WOOD_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x05, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x11, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN_DROP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x36, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN_SPURT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN_SPURT_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN_SPURT_EU = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x20, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COIN_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x12, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_COLLECT_1UP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x58, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2E, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_DOOR_INSERT_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x42, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_DOOR_TURN_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_ELEVATOR_MOVE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_ELEVATOR_MOVE_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_ENEMY_ALERT1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6F, 0x30, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_EXPLOSION6 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x31, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_EXPLOSION7 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x49, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_FLAME_OUT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x03, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_GRAND_STAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x73, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_GRAND_STAR_JUMP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x74, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_GRINDEL_ROLL = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x48, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_HAUNTED_CHAIR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_HAUNTED_CHAIR_MOVE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_HEART_SPIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x64, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_LEVEL_SELECT_CHANGE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_LOUD_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x18, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_LOUD_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x19, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_METAL_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6B, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_MOVING_IN_SAND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_MOVING_PLATFORM_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3E, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_MOVING_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x09, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_OPEN_CHEST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x20, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_OPEN_IRON_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x06, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_OPEN_WOOD_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x04, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_PAINTING_EJECT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x28, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_PENDULUM_SWING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x38, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_PLATFORM = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2D, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_POUND_ROCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x56, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_POUND_WOOD_POST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x65, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_QUIET_BUBBLE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_QUIET_BUBBLE2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_QUIET_POUND1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_QUIET_POUND1_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_QUIET_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x43, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_RACE_GUN_SHOT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4D, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_RED_COIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x68, 0x90, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHAKE_COFFIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4A, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1A, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1B, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1C, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND4 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1D, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND5 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1E, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_POUND6 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1F, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SHORT_STAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x16, 0x00, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SOFT_LANDING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5E, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SPLATTERING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x71, 0x30, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_STAR_APPEARS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_STAR_DOOR_CLOSE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4F, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_STAR_DOOR_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4E, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SWISH_AIR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SWISH_AIR_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SWISH_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_SWITCH_DOOR_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x67, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNK32 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x32, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNK45 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x45, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNK46 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNK46_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN1_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN3_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN3_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_UNKNOWN4_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_VANISH_SFX = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x76, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_VOLCANO_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0C, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_WALL_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_WATER_LEVEL_TRIG = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x66, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_YOSHI_TALK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x70, 0x30, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_GENERAL_YOSHI_WALK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6E, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_LOWER_BACKGROUND_MUSIC = 0x10
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_COUGHING1 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_COUGHING2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_COUGHING3 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_DOH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x30, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_DROWNING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x23, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_DYING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x15, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_EEUH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x09, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_GAME_OVER = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x31, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_GROUND_POUND_WAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x22, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HAHA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HAHA_2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HELLO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x32, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HERE_WE_GO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HOOHOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x03, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_HRMM = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x06, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_IMA_TIRED = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_LETS_A_GO = SOUND_MENU_STAR_SOUND_LETS_A_GO
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_MAMA_MIA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x20, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_OKEY_DOKEY = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x21, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_ON_FIRE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x14, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_OOOF = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_OOOF2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PANTING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PANTING_COLD = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x16, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PRESS_START_TO_PLAY = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x33, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_NO_ECHO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PUNCH_HOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PUNCH_WAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x24, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_PUNCH_YAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_SNORING1 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_SNORING2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_SNORING3 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x35, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_SO_LONGA_BOWSER = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_TWIRL_BOUNCE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_UH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x05, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_UH2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_UH2_2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_WAAAOOOW = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x10, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_WAH2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x07, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_WHOA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x08, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_YAHOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x04, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_YAHOO_WAHA_YIPPEE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x2B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_YAH_WAH_HOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MARIO_YAWNING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_BOWSER_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x18, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_BUZZ = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0E, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_TURN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_UNUSED1 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1B, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_UNUSED2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1C, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_ZOOM_IN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x06, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CAMERA_ZOOM_OUT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x07, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CHANGE_SELECT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x00, 0xF8, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CLICK_CHANGE_VIEW = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1A, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_CLICK_FILE_SELECT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x11, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_COIN_ITS_A_ME_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x14, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_COLLECT_RED_COIN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x28, 0x90, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_COLLECT_SECRET = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x30, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_ENTER_HOLE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x19, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_ENTER_PIPE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x16, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_EXIT_A_SIGN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x21, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_EXIT_PIPE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x17, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_HAND_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_HAND_DISAPPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_LET_GO_MARIO_FACE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x09, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_MARIO_CASTLE_WARP = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1D, 0xB0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_MARIO_CASTLE_WARP2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x22, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_MESSAGE_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x04, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_MESSAGE_DISAPPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x05, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_MESSAGE_NEXT_PAGE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x13, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_PAUSE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xF0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_PAUSE_2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x03, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_PAUSE_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_PINCH_MARIO_FACE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x08, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_POWER_METER = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_READ_A_SIGN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x20, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_REVERSE_PAUSE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x01, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_STAR_SOUND = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1E, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_STAR_SOUND_LETS_A_GO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x24, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_STAR_SOUND_OKEY_DOKEY = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x23, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_THANK_YOU_PLAYING_MY_GAME = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1F, 0xFF, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_UNK0C = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_UNK10 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x10, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_MENU_YOSHI_GAIN_LIVES = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x15, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_AIM_CANNON = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x19, 0x20, SOUND_NO_VOLUME_LOSS | SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_ALMOST_DROWNING = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x18, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_FLYING = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x17, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_LAVA_BURN = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x10, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_QUICKSAND_DEATH = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x14, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_RIDING_SHELL_LAVA = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x28, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_SHOCKED = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x16, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_SLIDE_DOWN_POLE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x11, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_SLIDE_DOWN_TREE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x12, 0x80, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_TERRAIN_RIDING_SHELL = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x20, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_TERRAIN_SLIDE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x00, 0x00, SOUND_NO_PRIORITY_LOSS)
|
|
|
|
--- @type integer
|
|
SOUND_MOVING_UNK1A = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x1A, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_NO_ECHO = 0x20
|
|
|
|
--- @type integer
|
|
SOUND_NO_PRIORITY_LOSS = 0x4000000
|
|
|
|
--- @type integer
|
|
SOUND_NO_VOLUME_LOSS = 0x1000000
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BABY_PENGUIN_YELL = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x45, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BIRD_CHIRP1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x52, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BOSS_DIALOG_GRUNT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x69, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BOWSER_PUZZLE_PIECE_MOVE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x19, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BOWSER_ROAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x04, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BOWSER_TELEPORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x66, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_BULLY_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x1C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_EYEROK_SOUND_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_EYEROK_SOUND_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_KING_BOBOMB_DAMAGE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x42, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_LARGE_BULLY_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x57, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_MONTY_MOLE_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x67, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_MRI_SPINNING = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x6B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_PIRANHA_PLANT_BITE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x10, 0x50, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_PIRANHA_PLANT_DYING = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x11, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_SCUTTLEBUG_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x44, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_SCUTTLEBUG_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x43, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_SWOOP = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x49, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ2_WHOMP_SOUND_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BABY_PENGUIN_DIVE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1F, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BABY_PENGUIN_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x02, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BIG_PENGUIN_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x09, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BIG_PENGUIN_YELL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BIRD_CHIRP3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x51, 0x40, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOBOMB_BUDDY_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x58, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOBOMB_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x27, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOO_BOUNCE_TOP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOO_LAUGH_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x48, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOO_LAUGH_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_DEFEATED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x06, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_INHALING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x08, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_INTRO_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5F, 0x80, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x38, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_SPINNING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x07, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_TAIL_PICKUP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x05, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BOWSER_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x03, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BUBBA_CHOMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x73, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BULLY_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BULLY_EXPLODE_2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BULLY_METAL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x17, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BULLY_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1B, 0x30, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_BULLY_WALKING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x36, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_CANNON1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0D, 0xF0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_CANNON2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0E, 0xF0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_CANNON3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0F, 0xF0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_CANNON4 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x25, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_CHUCKYA_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6E, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DEFAULT_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2C, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DIVING_INTO_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x32, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DIVING_IN_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x29, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DORRIE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x37, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DYING_ENEMY1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x24, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_DYING_ENEMY2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x26, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_EEL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_EEL_2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_ENEMY_DEATH_HIGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x60, 0xB0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_ENEMY_DEATH_LOW = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x61, 0xB0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_ENEMY_DEFEAT_SHRINK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x74, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_EVIL_LAKITU_THROW = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_EYEROK_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_EYEROK_SHOW_EYE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_FLAME_BLOWN = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x55, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_GOOMBA_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_GOOMBA_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x20, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_HEAVEHO_TOSSED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5D, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_JUMP_WALK_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x12, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KING_BOBOMB = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KING_BOBOMB_JUMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x46, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KING_BOBOMB_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x41, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KING_WHOMP_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x47, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KLEPTO1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3F, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KLEPTO2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x40, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KOOPA_DAMAGE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3E, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KOOPA_FLYGUY_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xB0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KOOPA_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3D, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KOOPA_THE_QUICK_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x34, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_KOOPA_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x35, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MAD_PIANO_CHOMPING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x56, 0x40, SOUND_VIBRATO | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MIPS_RABBIT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MIPS_RABBIT_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MONTY_MOLE_ATTACK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MRI_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x14, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MRI_SHOOT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x01, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_MR_BLIZZARD_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_PIRANHA_PLANT_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x54, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_PIRANHA_PLANT_SHRINK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x33, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_POKEY_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_POUNDING1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x50, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_POUNDING1_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_POUNDING_CANNON = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1A, 0x50, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_POUNDING_LOUD = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x68, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SKEETER_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4E, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNOWMAN_BOUNCE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x64, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNOWMAN_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x65, 0xD0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNOW_SAND1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNOW_SAND2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNUFIT_SHOOT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4D, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SNUFIT_SKEETER_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x72, 0xC0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SOMETHING_LANDING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x28, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SPINY_UNK59 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x59, 0x10, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_STOMPED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x30, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SUSHI_SHARK_WATER_SOUND = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x00, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_SWOOP_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x62, 0xB0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_THWOMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0C, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UKIKI_CHATTER_IDLE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3A, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UKIKI_CHATTER_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x21, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UKIKI_CHATTER_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x39, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UKIKI_STEP_DEFAULT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3B, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UKIKI_STEP_LEAVES = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3C, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UNK23 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x23, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UNKNOWN2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x13, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UNKNOWN3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1D, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1E, 0xA0, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_UNKNOWN6 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x31, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WALKING_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WATER_BOMB_BOUNCING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2E, 0x80, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WHOMP_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x70, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5E, 0x00, 0)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_HIGH_PITCH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5C, 0x40, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_JUMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x60, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_LOW_PITCH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x71, 0x20, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_OBJ_WIGGLER_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6F, 0x00, SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_BAKE_A_CAKE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3D, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_DEAR_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x28, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_FOR_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3E, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x38, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_MARIO2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3F, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_POWER_OF_THE_STARS = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x39, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_SOMETHING_SPECIAL = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3C, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_THANKS_TO_YOU = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_PEACH_THANK_YOU_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)
|
|
|
|
--- @type integer
|
|
SOUND_STATUS_PLAYING = 2
|
|
|
|
--- @type integer
|
|
SOUND_STATUS_STOPPED = 0
|
|
|
|
--- @type integer
|
|
SOUND_STATUS_WAITING = 1
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_DEFAULT = 0
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_GRASS = 1
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_ICE = 6
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_SAND = 7
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_SNOW = 5
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_SPOOKY = 4
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_STONE = 3
|
|
|
|
--- @type integer
|
|
SOUND_TERRAIN_WATER = 2
|
|
|
|
--- @type integer
|
|
SOUND_VIBRATO = 0x2000000
|
|
|
|
--- @type integer
|
|
HAZARD_TYPE_LAVA_FLOOR = 1
|
|
|
|
--- @type integer
|
|
HAZARD_TYPE_LAVA_WALL = 2
|
|
|
|
--- @type integer
|
|
HAZARD_TYPE_QUICKSAND = 3
|
|
|
|
--- @type integer
|
|
SURFACE_0004 = 0x0004
|
|
|
|
--- @type integer
|
|
SURFACE_BOSS_FIGHT_CAMERA = 0x0065
|
|
|
|
--- @type integer
|
|
SURFACE_BURNING = 0x0001
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_8_DIR = 0x0069
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_BOUNDARY = 0x0072
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_FREE_ROAM = 0x0066
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_MIDDLE = 0x006E
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_ROTATE_LEFT = 0x0070
|
|
|
|
--- @type integer
|
|
SURFACE_CAMERA_ROTATE_RIGHT = 0x006F
|
|
|
|
--- @type integer
|
|
SURFACE_CLASS_DEFAULT = 0x0000
|
|
|
|
--- @type integer
|
|
SURFACE_CLASS_NOT_SLIPPERY = 0x0015
|
|
|
|
--- @type integer
|
|
SURFACE_CLASS_SLIPPERY = 0x0014
|
|
|
|
--- @type integer
|
|
SURFACE_CLASS_VERY_SLIPPERY = 0x0013
|
|
|
|
--- @type integer
|
|
SURFACE_CLOSE_CAMERA = 0x000B
|
|
|
|
--- @type integer
|
|
SURFACE_DEATH_PLANE = 0x000A
|
|
|
|
--- @type integer
|
|
SURFACE_DEEP_MOVING_QUICKSAND = 0x0024
|
|
|
|
--- @type integer
|
|
SURFACE_DEEP_QUICKSAND = 0x0022
|
|
|
|
--- @type integer
|
|
SURFACE_DEFAULT = 0x0000
|
|
|
|
--- @type integer
|
|
SURFACE_FLAG_DYNAMIC = (1 << 0)
|
|
|
|
--- @type integer
|
|
SURFACE_FLAG_NO_CAM_COLLISION = (1 << 1)
|
|
|
|
--- @type integer
|
|
SURFACE_FLAG_X_PROJECTION = (1 << 3)
|
|
|
|
--- @type integer
|
|
SURFACE_FLOWING_WATER = 0x000E
|
|
|
|
--- @type integer
|
|
SURFACE_HANGABLE = 0x0005
|
|
|
|
--- @type integer
|
|
SURFACE_HARD = 0x0030
|
|
|
|
--- @type integer
|
|
SURFACE_HARD_NOT_SLIPPERY = 0x0037
|
|
|
|
--- @type integer
|
|
SURFACE_HARD_SLIPPERY = 0x0035
|
|
|
|
--- @type integer
|
|
SURFACE_HARD_VERY_SLIPPERY = 0x0036
|
|
|
|
--- @type integer
|
|
SURFACE_HORIZONTAL_WIND = 0x002C
|
|
|
|
--- @type integer
|
|
SURFACE_ICE = 0x002E
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_MOVING_QUICKSAND = 0x002D
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_QUICKSAND = 0x0023
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_WARP_1B = 0x001B
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_WARP_1C = 0x001C
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_WARP_1D = 0x001D
|
|
|
|
--- @type integer
|
|
SURFACE_INSTANT_WARP_1E = 0x001E
|
|
|
|
--- @type integer
|
|
SURFACE_INTANGIBLE = 0x0012
|
|
|
|
--- @type integer
|
|
SURFACE_LOOK_UP_WARP = 0x002F
|
|
|
|
--- @type integer
|
|
SURFACE_MGR_MUSIC = 0x001A
|
|
|
|
--- @type integer
|
|
SURFACE_MOVING_QUICKSAND = 0x0027
|
|
|
|
--- @type integer
|
|
SURFACE_NOISE_DEFAULT = 0x0029
|
|
|
|
--- @type integer
|
|
SURFACE_NOISE_SLIPPERY = 0x002A
|
|
|
|
--- @type integer
|
|
SURFACE_NOISE_VERY_SLIPPERY = 0x0075
|
|
|
|
--- @type integer
|
|
SURFACE_NOISE_VERY_SLIPPERY_73 = 0x0073
|
|
|
|
--- @type integer
|
|
SURFACE_NOISE_VERY_SLIPPERY_74 = 0x0074
|
|
|
|
--- @type integer
|
|
SURFACE_NOT_SLIPPERY = 0x0015
|
|
|
|
--- @type integer
|
|
SURFACE_NO_CAM_COLLISION = 0x0076
|
|
|
|
--- @type integer
|
|
SURFACE_NO_CAM_COLLISION_77 = 0x0077
|
|
|
|
--- @type integer
|
|
SURFACE_NO_CAM_COL_SLIPPERY = 0x0079
|
|
|
|
--- @type integer
|
|
SURFACE_NO_CAM_COL_VERY_SLIPPERY = 0x0078
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D3 = 0x00D3
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D4 = 0x00D4
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D5 = 0x00D5
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D6 = 0x00D6
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D7 = 0x00D7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D8 = 0x00D8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_D9 = 0x00D9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DA = 0x00DA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DB = 0x00DB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DC = 0x00DC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DD = 0x00DD
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DE = 0x00DE
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_DF = 0x00DF
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E0 = 0x00E0
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E1 = 0x00E1
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E2 = 0x00E2
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E3 = 0x00E3
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E4 = 0x00E4
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E5 = 0x00E5
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E6 = 0x00E6
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E7 = 0x00E7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E8 = 0x00E8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_E9 = 0x00E9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_EA = 0x00EA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_EB = 0x00EB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_EC = 0x00EC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_ED = 0x00ED
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_EE = 0x00EE
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_EF = 0x00EF
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F0 = 0x00F0
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F1 = 0x00F1
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F2 = 0x00F2
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F3 = 0x00F3
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F7 = 0x00F7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F8 = 0x00F8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_F9 = 0x00F9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_FA = 0x00FA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_FB = 0x00FB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WARP_FC = 0x00FC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_A6 = 0x00A6
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_A7 = 0x00A7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_A8 = 0x00A8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_A9 = 0x00A9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AA = 0x00AA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AB = 0x00AB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AC = 0x00AC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AD = 0x00AD
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AE = 0x00AE
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_AF = 0x00AF
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B0 = 0x00B0
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B1 = 0x00B1
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B2 = 0x00B2
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B3 = 0x00B3
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B4 = 0x00B4
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B5 = 0x00B5
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B6 = 0x00B6
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B7 = 0x00B7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B8 = 0x00B8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_B9 = 0x00B9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BA = 0x00BA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BB = 0x00BB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BC = 0x00BC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BD = 0x00BD
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BE = 0x00BE
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_BF = 0x00BF
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C0 = 0x00C0
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C1 = 0x00C1
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C2 = 0x00C2
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C3 = 0x00C3
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C4 = 0x00C4
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C5 = 0x00C5
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C6 = 0x00C6
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C7 = 0x00C7
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C8 = 0x00C8
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_C9 = 0x00C9
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CA = 0x00CA
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CB = 0x00CB
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CC = 0x00CC
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CD = 0x00CD
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CE = 0x00CE
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_CF = 0x00CF
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_D0 = 0x00D0
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_D1 = 0x00D1
|
|
|
|
--- @type integer
|
|
SURFACE_PAINTING_WOBBLE_D2 = 0x00D2
|
|
|
|
--- @type integer
|
|
SURFACE_QUICKSAND = 0x0026
|
|
|
|
--- @type integer
|
|
SURFACE_RAYCAST = 0x0003
|
|
|
|
--- @type integer
|
|
SURFACE_SHALLOW_MOVING_QUICKSAND = 0x0025
|
|
|
|
--- @type integer
|
|
SURFACE_SHALLOW_QUICKSAND = 0x0021
|
|
|
|
--- @type integer
|
|
SURFACE_SLIPPERY = 0x0014
|
|
|
|
--- @type integer
|
|
SURFACE_SLOW = 0x0009
|
|
|
|
--- @type integer
|
|
SURFACE_SWITCH = 0x007A
|
|
|
|
--- @type integer
|
|
SURFACE_THI3_WALLKICK = 0x0068
|
|
|
|
--- @type integer
|
|
SURFACE_TIMER_END = 0x0034
|
|
|
|
--- @type integer
|
|
SURFACE_TIMER_START = 0x0033
|
|
|
|
--- @type integer
|
|
SURFACE_TRAPDOOR = 0x00FF
|
|
|
|
--- @type integer
|
|
SURFACE_TTC_PAINTING_1 = 0x00F4
|
|
|
|
--- @type integer
|
|
SURFACE_TTC_PAINTING_2 = 0x00F5
|
|
|
|
--- @type integer
|
|
SURFACE_TTC_PAINTING_3 = 0x00F6
|
|
|
|
--- @type integer
|
|
SURFACE_TTM_VINES = 0x0016
|
|
|
|
--- @type integer
|
|
SURFACE_VANISH_CAP_WALLS = 0x007B
|
|
|
|
--- @type integer
|
|
SURFACE_VERTICAL_WIND = 0x0038
|
|
|
|
--- @type integer
|
|
SURFACE_VERY_SLIPPERY = 0x0013
|
|
|
|
--- @type integer
|
|
SURFACE_WALL_MISC = 0x0028
|
|
|
|
--- @type integer
|
|
SURFACE_WARP = 0x0032
|
|
|
|
--- @type integer
|
|
SURFACE_WATER = 0x000D
|
|
|
|
--- @type integer
|
|
SURFACE_WOBBLING_WARP = 0x00FD
|
|
|
|
--- @type integer
|
|
TERRAIN_GRASS = 0x0000
|
|
|
|
--- @type integer
|
|
TERRAIN_LOAD_CONTINUE = 0x0041
|
|
|
|
--- @type integer
|
|
TERRAIN_LOAD_END = 0x0042
|
|
|
|
--- @type integer
|
|
TERRAIN_LOAD_ENVIRONMENT = 0x0044
|
|
|
|
--- @type integer
|
|
TERRAIN_LOAD_OBJECTS = 0x0043
|
|
|
|
--- @type integer
|
|
TERRAIN_LOAD_VERTICES = 0x0040
|
|
|
|
--- @type integer
|
|
TERRAIN_MASK = 0x0007
|
|
|
|
--- @type integer
|
|
TERRAIN_SAND = 0x0003
|
|
|
|
--- @type integer
|
|
TERRAIN_SLIDE = 0x0006
|
|
|
|
--- @type integer
|
|
TERRAIN_SNOW = 0x0002
|
|
|
|
--- @type integer
|
|
TERRAIN_SPOOKY = 0x0004
|
|
|
|
--- @type integer
|
|
TERRAIN_STONE = 0x0001
|
|
|
|
--- @type integer
|
|
TERRAIN_WATER = 0x0005
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_2 = (1 << 2)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_5 = (1 << 5)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_6 = (1 << 6)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_7 = (1 << 7)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_FORWARD = (1 << 1)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_HOR_TRANS = (1 << 3)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_NOLOOP = (1 << 0)
|
|
|
|
--- @type integer
|
|
ANIM_FLAG_VERT_TRANS = (1 << 4)
|
|
|
|
--- @type integer
|
|
COOP_OBJ_FLAG_INITIALIZED = (1 << 3)
|
|
|
|
--- @type integer
|
|
COOP_OBJ_FLAG_LUA = (1 << 1)
|
|
|
|
--- @type integer
|
|
COOP_OBJ_FLAG_NETWORK = (1 << 0)
|
|
|
|
--- @type integer
|
|
COOP_OBJ_FLAG_NON_SYNC = (1 << 2)
|
|
|
|
--- @type integer
|
|
GRAPH_NODE_GUARD = 0xAA
|
|
|
|
--- @type integer
|
|
MAX_PLAYERS = 16
|
|
|
|
--- @type integer
|
|
OBJECT_CUSTOM_FIELDS_START = (OBJECT_NUM_REGULAR_FIELDS)
|
|
|
|
--- @type integer
|
|
OBJECT_MAX_BHV_STACK = 16
|
|
|
|
--- @type integer
|
|
OBJECT_NUM_CUSTOM_FIELDS = 0x10
|
|
|
|
--- @type integer
|
|
OBJECT_NUM_FIELDS = (OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)
|
|
|
|
--- @type integer
|
|
OBJECT_NUM_REGULAR_FIELDS = 0x50
|
|
|
|
--- @type integer
|
|
PLAY_MODE_CHANGE_AREA = 3
|
|
|
|
--- @type integer
|
|
PLAY_MODE_CHANGE_LEVEL = 4
|
|
|
|
--- @type integer
|
|
PLAY_MODE_FRAME_ADVANCE = 5
|
|
|
|
--- @type integer
|
|
PLAY_MODE_NORMAL = 0
|
|
|
|
--- @type integer
|
|
PLAY_MODE_PAUSED = 2
|
|
|
|
--- @class AreaTimerType
|
|
|
|
--- @type AreaTimerType
|
|
AREA_TIMER_TYPE_NONE = 0
|
|
|
|
--- @type AreaTimerType
|
|
AREA_TIMER_TYPE_LOOP = 1
|
|
|
|
--- @type AreaTimerType
|
|
AREA_TIMER_TYPE_MAXIMUM = 2
|
|
|
|
--- @class SpTaskState
|
|
|
|
--- @type SpTaskState
|
|
SPTASK_STATE_NOT_STARTED = 0
|
|
|
|
--- @type SpTaskState
|
|
SPTASK_STATE_RUNNING = 1
|
|
|
|
--- @type SpTaskState
|
|
SPTASK_STATE_INTERRUPTED = 2
|
|
|
|
--- @type SpTaskState
|
|
SPTASK_STATE_FINISHED = 3
|
|
|
|
--- @type SpTaskState
|
|
SPTASK_STATE_FINISHED_DP = 4
|
|
|
|
--- @type integer
|
|
MAX_VERSION_LENGTH = 32
|
|
|
|
--- @type integer
|
|
MINOR_VERSION_NUMBER = 2
|
|
|
|
--- @type string
|
|
SM64COOPDX_VERSION = "v1.0.3"
|
|
|
|
--- @type integer
|
|
VERSION_NUMBER = 37
|
|
|
|
--- @type string
|
|
VERSION_REGION = "JP"
|
|
|
|
--- @type string
|
|
VERSION_REGION = "EU"
|
|
|
|
--- @type string
|
|
VERSION_REGION = "SH"
|
|
|
|
--- @type string
|
|
VERSION_REGION = "US"
|
|
|
|
--- @type string
|
|
VERSION_TEXT = "v"
|