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https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-23 04:25:11 +00:00
eeec6aae49
Added Luigi model. Renamed all previous references to 'Luigi' to 'Mario2' since player 1 isn't always mario, and player 2 isn't always luigi. Now server is always mario and client is always Luigi. Luigi model credits: Original model by Cjes, converted by AloXado320, textures added/fixed by SunlitSpace542.
28 lines
589 B
C
28 lines
589 B
C
#include <ultra64.h>
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#include "sm64.h"
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#include "surface_terrains.h"
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#include "geo_commands.h"
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#include "make_const_nonconst.h"
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// Note: This bin does not use bin IDs, unlike the other segmented bins.
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#include "mario/model.inc.c"
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#include "luigi/model.inc.c"
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#include "bubble/model.inc.c"
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#include "walk_smoke/model.inc.c"
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#include "burn_smoke/model.inc.c"
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#include "stomp_smoke/model.inc.c"
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#include "water_wave/model.inc.c"
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#include "sparkle/model.inc.c"
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#include "water_splash/model.inc.c"
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#include "white_particle_small/model.inc.c"
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#include "sparkle_animation/model.inc.c"
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