sm64coopdx/.gitignore
HunterHeard de60a0ae44
Add gamepad number, background options (#122)
Added two options, one which lets user choose which gamepad to use, and one
which allows game to be played with gamepad while in the background.

These two features together allow for "splitscreen" (sort of) multiplayer by
starting up instances and joining them together and selecting different
gamepads for each one.

Gamepad choices are 0-7. If a number is chosen that does not correspond to a
gamepad, the previous gamepad (last number you were on this session that had
a working gamepad) is used.
2022-06-05 19:16:24 -07:00

105 lines
1.4 KiB
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# Object files
*.o
*.obj
*.elf
# Linker output
*.ilk
*.exp
# Patch and wiggle related residdue
*.rej
*.porig
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Stackdumps
*.stackdump
# Backup files
*.bak
# datadump
/tools/ddump/*
# Text editor remnants
*.swp
.vscode/*
.idea/*
*.code-workspace
# General project-specific ignores
doxygen/doxygen/*
build/*
*.dump
*.mio0
*.z64
*.map
*.sav
.assets-local.txt
sm64_save_file.bin
sm64config.txt
# Assets. Generally ignored, but ones with "custom" in the name are fine.
/levels/**/*.png
/actors/**/*.png
/textures/**/*.png
/assets/**/*.bin
/sound/**/*.m64
/sound/**/*.aiff
/autogen/__pycache__
!/levels/**/*custom*.png
!/levels/**/*custom*/**/*.png
!/actors/**/*custom*.png
!/actors/**/*custom*/**/*.png
!/textures/**/*custom*.png
!/textures/**/*custom*/**/*.png
!/sound/**/*custom*.m64
!/sound/**/*custom*/**/*.m64
!/sound/**/*custom*.aiff
!/sound/**/*custom*/**/*.aiff
!/assets/**/*custom*.bin
!/assets/**/*custom*/**/*.bin
!/lib/discordsdk/*.*
!/lib/discordsdk/x86/*.*
!/lib/bass/**
!/lib/bass/x86/**
!/lib/lua/**/*.*
# visual studio
build-windows-visual-studio/.vs
# misc
todo.txt
todo-old.txt
# custom sounds
sound/samples/sfx_custom_luigi*/*.aiff
sound/samples/sfx_custom_wario*/*.aiff