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https://github.com/coop-deluxe/sm64coopdx.git
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40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
// 0x0E000A70
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const GeoLayout ttm_geo_000A70[] = {
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GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2),
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GEO_OPEN_NODE(),
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GEO_ZBUFFER(0),
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GEO_OPEN_NODE(),
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GEO_NODE_ORTHO(100),
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GEO_OPEN_NODE(),
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GEO_BACKGROUND(BACKGROUND_OCEAN_SKY, geo_skybox_main),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ZBUFFER(1),
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GEO_OPEN_NODE(),
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GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 12800, geo_camera_fov),
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GEO_OPEN_NODE(),
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GEO_CAMERA(1, 0, 2000, 6000, 0, -2200, 0, geo_camera_main),
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GEO_OPEN_NODE(),
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GEO_DISPLAY_LIST(LAYER_OPAQUE, ttm_seg7_dl_0700A120),
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GEO_DISPLAY_LIST(LAYER_OPAQUE, ttm_seg7_dl_0700A2E0),
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GEO_RENDER_OBJ(),
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GEO_ASM( 0, geo_painting_update),
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GEO_ASM(PAINTING_ID(0, 2), geo_painting_draw),
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GEO_ASM( 0, geo_movtex_pause_control),
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GEO_ASM(0x3601, geo_movtex_draw_nocolor),
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GEO_ASM(0x3602, geo_movtex_draw_nocolor),
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GEO_ASM(0x3603, geo_movtex_draw_nocolor),
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GEO_ASM(0x3604, geo_movtex_draw_nocolor),
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GEO_ASM(0x3605, geo_movtex_draw_nocolor),
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GEO_ASM(0x3601, geo_movtex_draw_water_regions),
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GEO_ASM( 0, geo_envfx_main),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ZBUFFER(0),
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GEO_OPEN_NODE(),
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GEO_ASM(0, geo_cannon_circle_base),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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