mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-10-20 12:12:39 +00:00
236 lines
6.5 KiB
C
236 lines
6.5 KiB
C
// snowman.c.inc
|
|
|
|
static struct ObjectHitbox sRollingSphereHitbox = {
|
|
/* interactType: */ INTERACT_DAMAGE,
|
|
/* downOffset: */ 0,
|
|
/* damageOrCoinValue: */ 3,
|
|
/* health: */ 0,
|
|
/* numLootCoins: */ 0,
|
|
/* radius: */ 210,
|
|
/* height: */ 350,
|
|
/* hurtboxRadius: */ 0,
|
|
/* hurtboxHeight: */ 0,
|
|
};
|
|
|
|
void bhv_snowmans_bottom_init(void) {
|
|
struct Object *sp34;
|
|
|
|
o->oHomeX = o->oPosX;
|
|
o->oHomeY = o->oPosY;
|
|
o->oHomeZ = o->oPosZ;
|
|
|
|
o->oGravity = 10.0f;
|
|
o->oFriction = 0.999f;
|
|
o->oBuoyancy = 2.0f;
|
|
|
|
o->oVelY = 0;
|
|
o->oForwardVel = 0;
|
|
o->oSnowmansBottomUnkF4 = 0.4f;
|
|
|
|
sp34 = cur_obj_nearest_object_with_behavior(bhvSnowmansHead);
|
|
if (sp34 != NULL) {
|
|
o->parentObj = sp34;
|
|
}
|
|
spawn_object_abs_with_rot(o, 0, MODEL_NONE, bhvSnowmansBodyCheckpoint, -402, 461, -2898, 0, 0, 0);
|
|
}
|
|
|
|
void set_rolling_sphere_hitbox(void) {
|
|
obj_set_hitbox(o, &sRollingSphereHitbox);
|
|
|
|
if ((o->oInteractStatus & INT_STATUS_INTERACTED) != 0) {
|
|
o->oInteractStatus = 0;
|
|
}
|
|
}
|
|
|
|
void adjust_rolling_face_pitch(f32 f12) {
|
|
o->oFaceAnglePitch += (s16)(o->oForwardVel * (100.0f / f12));
|
|
o->oSnowmansBottomUnkF4 += o->oForwardVel * 1e-4;
|
|
|
|
if (o->oSnowmansBottomUnkF4 > 1.0)
|
|
o->oSnowmansBottomUnkF4 = 1.0f;
|
|
}
|
|
|
|
void snowmans_bottom_act_1(void) {
|
|
UNUSED s16 sp26;
|
|
s32 sp20;
|
|
UNUSED s16 sp1E;
|
|
|
|
o->oPathedStartWaypoint = segmented_to_virtual(&ccm_seg7_trajectory_snowman);
|
|
sp26 = object_step_without_floor_orient();
|
|
sp20 = cur_obj_follow_path(sp20);
|
|
o->oSnowmansBottomUnkF8 = o->oPathedTargetYaw;
|
|
o->oMoveAngleYaw = approach_s16_symmetric(o->oMoveAngleYaw, o->oSnowmansBottomUnkF8, 0x400);
|
|
|
|
if (o->oForwardVel > 70.0)
|
|
o->oForwardVel = 70.0f;
|
|
|
|
if (sp20 == -1) {
|
|
sp1E = (u16) o->oAngleToMario - (u16) o->oMoveAngleYaw;
|
|
if (obj_check_if_facing_toward_angle(o->oMoveAngleYaw, o->oAngleToMario, 0x2000) == 1 && o->oSnowmansBottomUnk1AC == 1) {
|
|
o->oSnowmansBottomUnkF8 = o->oAngleToMario;
|
|
} else {
|
|
o->oSnowmansBottomUnkF8 = o->oMoveAngleYaw;
|
|
}
|
|
o->oAction = 2;
|
|
}
|
|
}
|
|
|
|
void snowmans_bottom_act_2(void) {
|
|
UNUSED s16 sp26;
|
|
|
|
sp26 = object_step_without_floor_orient();
|
|
if (o->oForwardVel > 70.0)
|
|
o->oForwardVel = 70.0f;
|
|
|
|
o->oMoveAngleYaw = approach_s16_symmetric(o->oMoveAngleYaw, o->oSnowmansBottomUnkF8, 0x400);
|
|
if (is_point_close_to_object(o, -4230.0f, -1344.0f, 1813.0f, 300)) {
|
|
spawn_mist_particles_variable(0, 0, 70.0f);
|
|
o->oMoveAngleYaw = atan2s(1813.0f - o->oPosZ, -4230.0f - o->oPosX);
|
|
o->oVelY = 80.0f;
|
|
o->oForwardVel = 15.0f;
|
|
o->oAction = 3;
|
|
|
|
o->parentObj->oAction = 2;
|
|
o->parentObj->oVelY = 100.0f;
|
|
cur_obj_play_sound_2(SOUND_OBJ_SNOWMAN_BOUNCE);
|
|
}
|
|
|
|
if (o->oTimer == 200) {
|
|
create_respawner(MODEL_CCM_SNOWMAN_BASE, bhvSnowmansBottom, 3000);
|
|
o->activeFlags = 0;
|
|
}
|
|
}
|
|
|
|
void snowmans_bottom_act_3(void) {
|
|
UNUSED s16 sp1E;
|
|
|
|
sp1E = object_step_without_floor_orient();
|
|
if ((sp1E & 0x09) == 0x09) {
|
|
o->oAction = 4;
|
|
cur_obj_become_intangible();
|
|
}
|
|
|
|
if ((sp1E & 0x01) != 0) {
|
|
spawn_mist_particles_variable(0, 0, 70.0f);
|
|
o->oPosX = -4230.0f;
|
|
o->oPosZ = 1813.0f;
|
|
o->oForwardVel = 0.0f;
|
|
}
|
|
}
|
|
|
|
void bhv_snowmans_bottom_loop(void) {
|
|
s16 sp1E;
|
|
|
|
switch (o->oAction) {
|
|
case 0:
|
|
if (is_point_within_radius_of_mario(o->oPosX, o->oPosY, o->oPosZ, 400) == 1
|
|
&& set_mario_npc_dialog(1) == 2) {
|
|
sp1E = cutscene_object_with_dialog(CUTSCENE_DIALOG, o, DIALOG_110);
|
|
if (sp1E) {
|
|
o->oForwardVel = 10.0f;
|
|
o->oAction = 1;
|
|
set_mario_npc_dialog(0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
snowmans_bottom_act_1();
|
|
adjust_rolling_face_pitch(o->oSnowmansBottomUnkF4);
|
|
cur_obj_play_sound_1(SOUND_ENV_UNKNOWN2);
|
|
break;
|
|
|
|
case 2:
|
|
snowmans_bottom_act_2();
|
|
adjust_rolling_face_pitch(o->oSnowmansBottomUnkF4);
|
|
cur_obj_play_sound_1(SOUND_ENV_UNKNOWN2);
|
|
break;
|
|
|
|
case 3:
|
|
snowmans_bottom_act_3();
|
|
break;
|
|
|
|
case 4:
|
|
cur_obj_push_mario_away_from_cylinder(210.0f, 550);
|
|
break;
|
|
}
|
|
|
|
set_rolling_sphere_hitbox();
|
|
set_object_visibility(o, 8000);
|
|
cur_obj_scale(o->oSnowmansBottomUnkF4);
|
|
o->oGraphYOffset = o->oSnowmansBottomUnkF4 * 180.0f;
|
|
}
|
|
|
|
void bhv_snowmans_head_init(void) {
|
|
u8 sp37;
|
|
s8 sp36;
|
|
|
|
sp37 = save_file_get_star_flags(gCurrSaveFileNum - 1, gCurrCourseNum - 1);
|
|
sp36 = (o->oBehParams >> 24) & 0xFF;
|
|
|
|
cur_obj_scale(0.7f);
|
|
|
|
o->oGravity = 5.0f;
|
|
o->oFriction = 0.999f;
|
|
o->oBuoyancy = 2.0f;
|
|
|
|
if ((sp37 & (1 << sp36)) && gCurrActNum != sp36 + 1) {
|
|
spawn_object_abs_with_rot(o, 0, MODEL_CCM_SNOWMAN_BASE, bhvBigSnowmanWhole, -4230, -1344, 1813,
|
|
0, 0, 0);
|
|
o->oPosX = -4230.0f;
|
|
o->oPosY = -994.0f;
|
|
o->oPosZ = 1813.0f;
|
|
o->oAction = 1;
|
|
}
|
|
}
|
|
|
|
void bhv_snowmans_head_loop(void) {
|
|
UNUSED s16 sp1E;
|
|
s16 sp1C;
|
|
|
|
switch (o->oAction) {
|
|
case 0:
|
|
if (trigger_obj_dialog_when_facing(&o->oSnowmansHeadUnkF4, DIALOG_109, 400.0f, 1))
|
|
o->oAction = 1;
|
|
break;
|
|
|
|
case 1:
|
|
break;
|
|
|
|
case 2:
|
|
sp1C = object_step_without_floor_orient();
|
|
if (sp1C & 0x08)
|
|
o->oAction = 3;
|
|
break;
|
|
|
|
case 3:
|
|
object_step_without_floor_orient();
|
|
if (o->oPosY < -994.0f) {
|
|
o->oPosY = -994.0f;
|
|
o->oAction = 4;
|
|
cur_obj_play_sound_2(SOUND_OBJ_SNOWMAN_EXPLODE);
|
|
play_puzzle_jingle();
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
if (trigger_obj_dialog_when_facing(&o->oSnowmansHeadUnkF4, DIALOG_111, 700.0f, 2)) {
|
|
spawn_mist_particles();
|
|
spawn_default_star(-4700.0f, -1024.0f, 1890.0f);
|
|
o->oAction = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
cur_obj_push_mario_away_from_cylinder(180.0f, 150.0f);
|
|
}
|
|
|
|
void bhv_snowmans_body_checkpoint_loop(void) {
|
|
if (is_point_within_radius_of_mario(o->oPosX, o->oPosY, o->oPosZ, 800)) {
|
|
o->parentObj->oSnowmansBottomUnk1AC++;
|
|
o->activeFlags = 0;
|
|
}
|
|
|
|
if (o->parentObj->activeFlags == 0)
|
|
o->activeFlags = 0;
|
|
}
|