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https://github.com/coop-deluxe/sm64coopdx.git
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68e1b72b99
Modified number_geo to allow it to display orange numbers from 0 to 999. Edited red coins/secrets code: Added two fields in the Area struct: numRedCoins and numSecrets The number of red coins/secrets in every area is computed during level script processing Removed the useless global gRedCoinsCollected These changes fix the following bugs: Wrong sound effect played and incorrect number displayed when there is more than 8 red coins/5 secrets Desynced red coins/secrets counter when going from an area to another Remotely spawning red coins/secrets stars in other areas without collecting all red coins/secrets Pausing the game now shows the correct number of collected red coins / the total number of red coins in the current area. |
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custom_font_normal_char_03.ia4.png | ||
custom_font_normal_char_04.ia4.png | ||
custom_font_normal_char_10.ia4.png | ||
custom_font_normal_char_11.ia4.png | ||
custom_font_normal_char_15.ia4.png | ||
custom_font_normal_char_26.ia4.png | ||
custom_font_normal_char_27.ia4.png | ||
custom_font_normal_char_28.ia4.png | ||
custom_font_normal_char_29.ia4.png | ||
custom_font_normal_char_30.ia4.png | ||
custom_font_normal_char_32.ia4.png | ||
custom_font_normal_char_59.ia4.png | ||
custom_font_normal_char_60.ia4.png | ||
custom_font_normal_char_61.ia4.png | ||
custom_font_normal_char_62.ia4.png | ||
custom_font_normal_char_63.ia4.png | ||
custom_font_normal_char_64.ia4.png | ||
custom_font_normal_char_91.ia4.png | ||
custom_font_normal_char_92.ia4.png | ||
custom_font_normal_char_93.ia4.png | ||
custom_hud_j.rgba16.png | ||
custom_hud_slash.rgba16.png | ||
custom_luigi_head.rgba16.png | ||
custom_selectionbox_icon.rgba16.png | ||
custom_toad_head.rgba16.png | ||
custom_waluigi_head.rgba16.png | ||
custom_wario_head.rgba16.png | ||
shadow_spike_custom.ia8.png |