mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 21:45:12 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
220 lines
9.7 KiB
C
220 lines
9.7 KiB
C
#include "pc/rom_assets.h"
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// 0x07002EF8 - 0x07002FD8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07002EF8, 0x00437870, 75979, 0x00002ef8, 224);
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// 0x07002FD8 - 0x070030D8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07002FD8, 0x00437870, 75979, 0x00002fd8, 256);
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// 0x070030D8 - 0x070031D8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070030D8, 0x00437870, 75979, 0x000030d8, 256);
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// 0x070031D8 - 0x070032B8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070031D8, 0x00437870, 75979, 0x000031d8, 224);
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// 0x070032B8 - 0x070033A8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070032B8, 0x00437870, 75979, 0x000032b8, 240);
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// 0x070033A8 - 0x07003488
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070033A8, 0x00437870, 75979, 0x000033a8, 224);
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// 0x07003488 - 0x07003568
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003488, 0x00437870, 75979, 0x00003488, 224);
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// 0x07003568 - 0x07003668
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003568, 0x00437870, 75979, 0x00003568, 256);
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// 0x07003668 - 0x07003758
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003668, 0x00437870, 75979, 0x00003668, 240);
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// 0x07003758 - 0x07003858
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003758, 0x00437870, 75979, 0x00003758, 256);
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// 0x07003858 - 0x07003948
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003858, 0x00437870, 75979, 0x00003858, 240);
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// 0x07003948 - 0x07003A28
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003948, 0x00437870, 75979, 0x00003948, 224);
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// 0x07003A28 - 0x07003B08
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003A28, 0x00437870, 75979, 0x00003a28, 224);
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// 0x07003B08 - 0x07003BF8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003B08, 0x00437870, 75979, 0x00003b08, 240);
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// 0x07003BF8 - 0x07003CF8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003BF8, 0x00437870, 75979, 0x00003bf8, 256);
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// 0x07003CF8 - 0x07003DE8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003CF8, 0x00437870, 75979, 0x00003cf8, 240);
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// 0x07003DE8 - 0x07003EE8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003DE8, 0x00437870, 75979, 0x00003de8, 256);
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// 0x07003EE8 - 0x07003FE8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003EE8, 0x00437870, 75979, 0x00003ee8, 256);
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// 0x07003FE8 - 0x07004058
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07003FE8, 0x00437870, 75979, 0x00003fe8, 112);
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// 0x07004058 - 0x07004148
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07004058, 0x00437870, 75979, 0x00004058, 240);
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// 0x07004148 - 0x07004248
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07004148, 0x00437870, 75979, 0x00004148, 256);
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// 0x07004248 - 0x07004338
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07004248, 0x00437870, 75979, 0x00004248, 240);
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// 0x07004338 - 0x07004428
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07004338, 0x00437870, 75979, 0x00004338, 240);
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// 0x07004428 - 0x07004468
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07004428, 0x00437870, 75979, 0x00004428, 64);
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// 0x07004468 - 0x07004950
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static const Gfx rr_seg7_dl_07004468[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_07002EF8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07002FD8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_070030D8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 14, 15, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_070031D8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSPVertex(rr_seg7_vertex_070032B8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_070033A8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07003488, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07003568, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 0, 8, 9, 0x0, 0, 9, 6, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 4, 13, 2, 0x0),
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gsSP1Triangle(12, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_07003668, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 0, 0x0),
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gsSP2Triangles( 5, 9, 2, 0x0, 9, 10, 2, 0x0),
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gsSP2Triangles(11, 12, 13, 0x0, 11, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07003758, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 4, 0x0, 4, 6, 8, 0x0),
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gsSP2Triangles( 8, 10, 9, 0x0, 8, 11, 10, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_07003858, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07003948, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 13, 10, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_07003A28, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07003B08, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07003BF8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0),
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gsSPVertex(rr_seg7_vertex_07003CF8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 3, 5, 7, 0x0),
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gsSP2Triangles( 3, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 9, 12, 13, 0x0, 9, 13, 10, 0x0),
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gsSP1Triangle( 9, 11, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07003DE8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 6, 0x0),
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gsSP2Triangles( 0, 2, 8, 0x0, 0, 8, 9, 0x0),
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gsSP2Triangles( 0, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(14, 13, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_07003EE8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
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gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0),
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gsSP2Triangles( 8, 11, 9, 0x0, 12, 13, 14, 0x0),
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gsSP1Triangle(12, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_07003FE8, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP1Triangle( 4, 5, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004950 - 0x07004A98
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static const Gfx rr_seg7_dl_07004950[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_07004058, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_07004148, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 3, 7, 8, 0x0),
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gsSP2Triangles( 4, 9, 5, 0x0, 4, 6, 10, 0x0),
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gsSP2Triangles( 4, 10, 11, 0x0, 12, 13, 14, 0x0),
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gsSP1Triangle(12, 15, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07004248, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07004338, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_07004428, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004A98 - 0x07004B10
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const Gfx rr_seg7_dl_07004A98[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_07004468),
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gsSPDisplayList(rr_seg7_dl_07004950),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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