sm64coopdx/levels/cotmc/areas/1/3/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

40 lines
1.6 KiB
C

#include "pc/rom_assets.h"
// 0x0700A1E0 - 0x0700A2E0
ROM_ASSET_LOAD_VTX(cotmc_seg7_vertex_0700A1E0, 0x004b80d0, 26886, 0x0000a1e0, 256);
// 0x0700A2E0 - 0x0700A3D0
ROM_ASSET_LOAD_VTX(cotmc_seg7_vertex_0700A2E0, 0x004b80d0, 26886, 0x0000a2e0, 240);
// 0x0700A3D0 - 0x0700A4B8
static const Gfx cotmc_seg7_dl_0700A3D0[] = {
gsSPVertex(cotmc_seg7_vertex_0700A1E0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 3, 0, 0x0, 5, 0, 2, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 7, 5, 2, 0x0),
gsSP2Triangles( 2, 6, 7, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 8, 9, 5, 0x0, 9, 3, 5, 0x0),
gsSP2Triangles( 3, 10, 4, 0x0, 10, 11, 4, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 10, 15, 11, 0x0),
gsSPVertex(cotmc_seg7_vertex_0700A2E0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 3, 5, 4, 0x0),
gsSP2Triangles( 6, 4, 7, 0x0, 4, 5, 7, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 10, 0x0),
gsSP2Triangles( 6, 11, 10, 0x0, 9, 10, 12, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A4B8 - 0x0700A508
const Gfx cotmc_seg7_dl_0700A4B8[] = {
gsDPPipeSync(),
gsDPSetEnvColor(255, 255, 255, 180),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPClearGeometryMode(G_LIGHTING),
gsSPDisplayList(cotmc_seg7_dl_0700A3D0),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};