sm64coopdx/actors
2023-05-18 12:42:18 -07:00
..
amp Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bird Keep animations in-bounds 2023-05-18 12:42:18 -07:00
blargg Keep animations in-bounds 2023-05-18 12:42:18 -07:00
blue_coin_switch Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
blue_fish Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bobomb Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bomb Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
boo Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
boo_castle Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
book Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bookend Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bowling_ball Refresh 3 2019-11-03 14:36:27 -05:00
bowser Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bowser_flame Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bowser_key Keep animations in-bounds 2023-05-18 12:42:18 -07:00
breakable_box Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bub Keep animations in-bounds 2023-05-18 12:42:18 -07:00
bubba Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bubble Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bullet_bill Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
bully Keep animations in-bounds 2023-05-18 12:42:18 -07:00
burn_smoke Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
butterfly Keep animations in-bounds 2023-05-18 12:42:18 -07:00
cannon_barrel Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
cannon_base Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
cannon_lid Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
capswitch Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
chain_ball Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
chain_chomp Keep animations in-bounds 2023-05-18 12:42:18 -07:00
chair Keep animations in-bounds 2023-05-18 12:42:18 -07:00
checkerboard_platform Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
chillychief Keep animations in-bounds 2023-05-18 12:42:18 -07:00
chuckya Keep animations in-bounds 2023-05-18 12:42:18 -07:00
clam_shell Keep animations in-bounds 2023-05-18 12:42:18 -07:00
coin Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
cyan_fish Keep animations in-bounds 2023-05-18 12:42:18 -07:00
dirt Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
door Keep animations in-bounds 2023-05-18 12:42:18 -07:00
dorrie Keep animations in-bounds 2023-05-18 12:42:18 -07:00
error_model Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
exclamation_box Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
exclamation_box_outline Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
explosion Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
eyerok Keep animations in-bounds 2023-05-18 12:42:18 -07:00
flame Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
flyguy Keep animations in-bounds 2023-05-18 12:42:18 -07:00
fwoosh Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
goomba Keep animations in-bounds 2023-05-18 12:42:18 -07:00
haunted_cage Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
heart Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
heave_ho Keep animations in-bounds 2023-05-18 12:42:18 -07:00
hoot Keep animations in-bounds 2023-05-18 12:42:18 -07:00
impact_ring Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
impact_smoke Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
king_bobomb Keep animations in-bounds 2023-05-18 12:42:18 -07:00
klepto Keep animations in-bounds 2023-05-18 12:42:18 -07:00
koopa Keep animations in-bounds 2023-05-18 12:42:18 -07:00
koopa_flag Keep animations in-bounds 2023-05-18 12:42:18 -07:00
koopa_shell Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
lakitu_cameraman Keep animations in-bounds 2023-05-18 12:42:18 -07:00
lakitu_enemy Keep animations in-bounds 2023-05-18 12:42:18 -07:00
leaves Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
luigi CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
luigi_cap CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
mad_piano Keep animations in-bounds 2023-05-18 12:42:18 -07:00
manta Keep animations in-bounds 2023-05-18 12:42:18 -07:00
mario CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
mario_cap CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
metal_box Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
mips Keep animations in-bounds 2023-05-18 12:42:18 -07:00
mist Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
moneybag Keep animations in-bounds 2023-05-18 12:42:18 -07:00
monty_mole Keep animations in-bounds 2023-05-18 12:42:18 -07:00
monty_mole_hole Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
mr_i_eyeball Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
mr_i_iris Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
mushroom_1up Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
number Fix clang/mac compile 2022-05-19 19:42:07 -07:00
peach Keep animations in-bounds 2023-05-18 12:42:18 -07:00
pebble Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
penguin Keep animations in-bounds 2023-05-18 12:42:18 -07:00
piranha_plant Keep animations in-bounds 2023-05-18 12:42:18 -07:00
pokey Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
poundable_pole Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
power_meter Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
purple_switch Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
sand Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
scuttlebug Keep animations in-bounds 2023-05-18 12:42:18 -07:00
seaweed Keep animations in-bounds 2023-05-18 12:42:18 -07:00
skeeter Keep animations in-bounds 2023-05-18 12:42:18 -07:00
small_key refresh 4 2019-12-01 21:52:53 -05:00
smoke Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
snowman Keep animations in-bounds 2023-05-18 12:42:18 -07:00
snufit Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
sparkle Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
sparkle_animation Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
spindrift Keep animations in-bounds 2023-05-18 12:42:18 -07:00
spiny Keep animations in-bounds 2023-05-18 12:42:18 -07:00
spiny_egg Keep animations in-bounds 2023-05-18 12:42:18 -07:00
springboard Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
star Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
stomp_smoke Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
sushi Keep animations in-bounds 2023-05-18 12:42:18 -07:00
swoop Keep animations in-bounds 2023-05-18 12:42:18 -07:00
test_platform Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
thwomp Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
toad Keep animations in-bounds 2023-05-18 12:42:18 -07:00
toad_cap Added toad player character 2021-08-18 22:55:31 -07:00
toad_player CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
tornado Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
transparent_star refresh 4 2019-12-01 21:52:53 -05:00
treasure_chest Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
tree Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
ukiki Keep animations in-bounds 2023-05-18 12:42:18 -07:00
unagi Keep animations in-bounds 2023-05-18 12:42:18 -07:00
walk_smoke Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
waluigi Updated Waluigi Model (#261) 2023-02-21 01:43:52 -05:00
waluigi_cap CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
wario CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
wario_cap CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
warp_collision merge refresh 10 2020-06-20 02:49:59 +03:00
warp_pipe Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
water_bubble Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
water_mine Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
water_ring Keep animations in-bounds 2023-05-18 12:42:18 -07:00
water_splash Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
water_wave Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
whirlpool Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
white_particle Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
white_particle_small Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
whomp Keep animations in-bounds 2023-05-18 12:42:18 -07:00
wiggler_body Keep animations in-bounds 2023-05-18 12:42:18 -07:00
wiggler_head Keep animations in-bounds 2023-05-18 12:42:18 -07:00
wooden_signpost Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
yellow_sphere Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
yellow_sphere_small Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
yoshi Keep animations in-bounds 2023-05-18 12:42:18 -07:00
yoshi_egg Added actor textures to dynos builtin list; added shadow_spike_ext 2022-04-13 19:13:25 -07:00
common0.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
common0.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
common0_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
common1.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
common1.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
common1_geo.c Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
custom0.c Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
custom0.h Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
custom0_geo.c Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
group0.c Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
group0.h Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
group0_geo.c Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
group1.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group1.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group1_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group2.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group2.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group2_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group3.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group3.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group3_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group4.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group4.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group4_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group5.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group5.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group5_geo.c Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
group6.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group6.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group6_geo.c Split luigi/custom character models into custom and zcustom 2021-08-15 01:06:25 -07:00
group7.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group7.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group7_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group8.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group8.h merge refresh 10 2020-06-20 02:49:59 +03:00
group8_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group9.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group9.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group9_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group10.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group10.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group10_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group11.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group11.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group11_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group12.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group12.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group12_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group13.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group13.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group13_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group14.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group14.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group14_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group15.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group15.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group15_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group16.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group16.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group16_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
group17.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
group17.h Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
group17_geo.c Refresh 3 2019-11-03 14:36:27 -05:00
zcustom0.c Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
zcustom0.h Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
zcustom0_geo.c Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00