sm64coopdx/src/engine
2023-03-26 21:10:38 -07:00
..
behavior_script.c ACTIVE_FLAG_DORMANT (#281) 2023-02-18 23:45:13 -05:00
behavior_script.h Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
geo_layout.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
graph_node.c Initialize graphNode->config.camera to NULL (fixes obscure crash) 2022-08-07 22:30:31 -07:00
graph_node.h CAP color; near/far warning fix (#214) 2022-10-30 17:30:40 -07:00
graph_node_manager.c Fix up DynOS actor override 2022-04-22 18:57:26 -07:00
level_script.c Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
level_script.h area_create_warp_node and area_get_warp_node* (#270) 2023-02-20 21:47:32 -05:00
math_util.c Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
math_util.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
surface_collision.c Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
surface_collision.h Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209) 2022-10-30 17:25:56 -07:00
surface_load.c Add vanish cap walls to no camera collision check (#196) 2022-09-19 19:34:09 -07:00
surface_load.h Added extended bounds 2022-04-06 08:40:22 -07:00