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behavior_script.c
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Change around printing a little
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2024-04-19 13:32:39 -04:00 |
behavior_script.h
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Added adjustable draw distance for objects
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2021-08-30 18:22:36 -07:00 |
extended_bounds.h
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Adjust extended bounds values
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2022-04-16 21:34:49 -07:00 |
geo_layout.c
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Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED
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2023-10-26 16:09:36 -07:00 |
geo_layout.h
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Rename AllocOnlyPool to DynamicPool, add GrowingPool
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2023-05-12 18:53:25 -07:00 |
graph_node.c
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Massively improve "Global Player Models" option
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2024-03-17 20:58:38 -04:00 |
graph_node.h
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Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED
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2023-10-26 16:09:36 -07:00 |
graph_node_manager.c
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Massively improve "Global Player Models" option
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2024-03-17 20:58:38 -04:00 |
level_script.c
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Fix red coin, secret, caps, WF platforms and goomba bhv overrides being broken
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2024-03-17 18:05:44 -04:00 |
level_script.h
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Make envfx use dynamic memory
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2023-05-12 21:30:16 -07:00 |
math_util.c
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Fixed several crashes and errors found in static analysis
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2023-05-15 01:15:20 -07:00 |
math_util.h
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Add some more functions for use in LUA, And expose others. (#129)
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2022-08-05 22:17:05 -07:00 |
surface_collision.c
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Properly determine the correct wall between multiple, turn off rounded corners in the air
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2023-06-22 20:00:43 -07:00 |
surface_collision.h
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Properly determine the correct wall between multiple, turn off rounded corners in the air
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2023-06-22 20:00:43 -07:00 |
surface_load.c
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Fix camera bug introduced by a previous PR (#505)
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2023-11-08 19:47:40 -05:00 |
surface_load.h
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Make surface pools infinite
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2023-06-15 19:40:34 -07:00 |