sm64coopdx/src/engine
2024-04-19 13:32:39 -04:00
..
behavior_script.c Change around printing a little 2024-04-19 13:32:39 -04:00
behavior_script.h Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
geo_layout.h Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
graph_node.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
graph_node.h Force broken romhack port missing skyboxes to BACKGROUND_HAUNTED 2023-10-26 16:09:36 -07:00
graph_node_manager.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
level_script.c Fix red coin, secret, caps, WF platforms and goomba bhv overrides being broken 2024-03-17 18:05:44 -04:00
level_script.h Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
math_util.c Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
math_util.h Add some more functions for use in LUA, And expose others. (#129) 2022-08-05 22:17:05 -07:00
surface_collision.c Properly determine the correct wall between multiple, turn off rounded corners in the air 2023-06-22 20:00:43 -07:00
surface_collision.h Properly determine the correct wall between multiple, turn off rounded corners in the air 2023-06-22 20:00:43 -07:00
surface_load.c Fix camera bug introduced by a previous PR (#505) 2023-11-08 19:47:40 -05:00
surface_load.h Make surface pools infinite 2023-06-15 19:40:34 -07:00