sm64coopdx/docs/lua/examples/custom-level/actors/big_paddle/geo.inc.c

10 lines
282 B
C

#include "game/envfx_snow.h"
const GeoLayout big_paddle_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, big_paddle_paddle_mesh_layer_1),
GEO_DISPLAY_LIST(LAYER_OPAQUE, big_paddle_material_revert_render_settings),
GEO_CLOSE_NODE(),
GEO_END(),
};