mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-01 08:23:02 +00:00
418 lines
12 KiB
Python
418 lines
12 KiB
Python
import os
|
|
import re
|
|
import sys
|
|
from extract_structs import *
|
|
from extract_object_fields import *
|
|
from common import *
|
|
|
|
in_files = [
|
|
'include/types.h',
|
|
'src/game/area.h',
|
|
'src/game/camera.h',
|
|
'src/game/characters.h',
|
|
'src/engine/surface_collision.h',
|
|
'src/pc/network/network_player.h',
|
|
'src/pc/djui/djui_hud_utils.h',
|
|
'src/game/object_helpers.h',
|
|
'src/game/mario_step.h',
|
|
'src/pc/lua/smlua_anim_utils.h',
|
|
'src/pc/lua/smlua_misc_utils.h',
|
|
'src/game/spawn_sound.h',
|
|
]
|
|
|
|
smlua_cobject_autogen = 'src/pc/lua/smlua_cobject_autogen'
|
|
docs_lua_structs = 'docs/lua/structs.md'
|
|
|
|
c_template = """/* THIS FILE IS AUTOGENERATED */
|
|
/* SHOULD NOT BE MANUALLY CHANGED */
|
|
$[INCLUDES]
|
|
#include "include/object_fields.h"
|
|
|
|
$[BODY]
|
|
struct LuaObjectField* smlua_get_object_field_autogen(u16 lot, const char* key) {
|
|
struct LuaObjectTable* ot = &sLuaObjectAutogenTable[lot - LOT_AUTOGEN_MIN - 1];
|
|
// TODO: change this to binary search or hash table or something
|
|
for (int i = 0; i < ot->fieldCount; i++) {
|
|
if (!strcmp(ot->fields[i].key, key)) {
|
|
return &ot->fields[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
"""
|
|
|
|
h_template = """/* THIS FILE IS AUTOGENERATED */
|
|
/* SHOULD NOT BE MANUALLY CHANGED */
|
|
#ifndef SMLUA_COBJECT_AUTOGEN_H
|
|
#define SMLUA_COBJECT_AUTOGEN_H
|
|
|
|
$[BODY]
|
|
struct LuaObjectField* smlua_get_object_field_autogen(u16 lot, const char* key);
|
|
|
|
#endif
|
|
"""
|
|
|
|
override_field_names = {
|
|
}
|
|
|
|
override_field_types = {
|
|
"Surface": { "normal": "Vec3f" },
|
|
"Object": { "oAnimations": "ObjectAnimPointer*"}
|
|
}
|
|
|
|
override_field_immutable = {
|
|
"MarioState": [ "playerIndex" ],
|
|
"Character": [ "*" ],
|
|
"NetworkPlayer": [ "*" ],
|
|
"TextureInfo": [ "*" ],
|
|
"Object": ["oSyncID", "createdThroughNetwork"],
|
|
"GlobalObjectAnimations": [ "*"],
|
|
}
|
|
|
|
sLuaManuallyDefinedStructs = [
|
|
'struct Vec3f { float x; float y; float z; }',
|
|
'struct Vec3s { s16 x; s16 y; s16 z; }'
|
|
]
|
|
|
|
total_structs = 0
|
|
total_fields = 0
|
|
|
|
############################################################################
|
|
|
|
def strip_internal_blocks(body):
|
|
# strip internal structs/enums/etc
|
|
tmp = body
|
|
body = ''
|
|
inside = 0
|
|
for character in tmp:
|
|
if character == '{':
|
|
body += '{ ... }'
|
|
inside += 1
|
|
|
|
if inside == 0:
|
|
body += character
|
|
|
|
if character == '}':
|
|
inside -= 1
|
|
|
|
return body
|
|
|
|
def identifier_to_caps(identifier):
|
|
caps = ''
|
|
was_cap = True
|
|
for c in identifier:
|
|
if c >= 'A' and c <= 'Z':
|
|
if not was_cap:
|
|
caps += '_'
|
|
was_cap = True
|
|
else:
|
|
was_cap = False
|
|
caps += c.upper()
|
|
return caps
|
|
|
|
def table_to_string(table):
|
|
count = 0
|
|
columns = 0
|
|
column_width = []
|
|
for c in table[0]:
|
|
column_width.append(0)
|
|
columns += 1
|
|
|
|
for row in table:
|
|
for i in range(columns):
|
|
if len(row[i]) > column_width[i]:
|
|
column_width[i] = len(row[i])
|
|
|
|
s = ''
|
|
for row in table:
|
|
line = ''
|
|
for i in range(columns):
|
|
line += row[i].ljust(column_width[i])
|
|
if '???' in line:
|
|
line = '//' + line[2:] + ' <--- UNIMPLEMENTED'
|
|
else:
|
|
count += 1
|
|
s += line + '\n'
|
|
return s, count
|
|
|
|
############################################################################
|
|
|
|
def parse_struct(struct_str):
|
|
struct = {}
|
|
identifier = struct_str.split(' ')[1]
|
|
struct['identifier'] = identifier
|
|
|
|
body = struct_str.split('{', 1)[1].rsplit('}', 1)[0]
|
|
body = strip_internal_blocks(body)
|
|
|
|
struct['fields'] = []
|
|
field_strs = body.split(';')
|
|
for field_str in field_strs:
|
|
if len(field_str.strip()) == 0:
|
|
continue
|
|
|
|
if '*' in field_str:
|
|
field_type, field_id = field_str.strip().rsplit('*', 1)
|
|
field_type = field_type.strip() + '*'
|
|
else:
|
|
field_type, field_id = field_str.strip().rsplit(' ', 1)
|
|
|
|
if '[' in field_id:
|
|
array_str = '[' + field_id.split('[', 1)[1]
|
|
field_id = field_id.split('[', 1)[0]
|
|
if array_str != '[1]':
|
|
field_type += ' ' + array_str
|
|
|
|
field = {}
|
|
field['type'] = field_type.strip()
|
|
field['identifier'] = field_id.strip()
|
|
field['field_str'] = field_str
|
|
|
|
struct['fields'].append(field)
|
|
|
|
if identifier == 'Object':
|
|
struct['fields'] += extract_object_fields()
|
|
|
|
struct['fields'] = sorted(struct['fields'], key=lambda d: d['identifier'])
|
|
|
|
return struct
|
|
|
|
def parse_structs(struct_strs):
|
|
structs = []
|
|
for struct_str in struct_strs:
|
|
structs.append(parse_struct(struct_str))
|
|
return structs
|
|
|
|
############################################################################
|
|
|
|
sLuaObjectTable = []
|
|
sLotAutoGenList = []
|
|
|
|
def get_struct_field_info(struct, field):
|
|
sid = struct['identifier']
|
|
fid = field['identifier']
|
|
ftype = field['type']
|
|
|
|
if sid in override_field_names and fid in override_field_names[sid]:
|
|
fid = override_field_names[sid][fid]
|
|
|
|
if sid in override_field_types and fid in override_field_types[sid]:
|
|
ftype = override_field_types[sid][fid]
|
|
|
|
lvt = translate_type_to_lvt(ftype)
|
|
lot = translate_type_to_lot(ftype)
|
|
fimmutable = str(lvt == 'LVT_COBJECT' or 'const ' in ftype).lower()
|
|
if lvt.startswith('LVT_') and lvt.endswith('_P') and 'OBJECT' not in lvt:
|
|
fimmutable = 'true'
|
|
|
|
if sid in override_field_immutable:
|
|
if fid in override_field_immutable[sid] or '*' in override_field_immutable[sid]:
|
|
fimmutable = 'true'
|
|
|
|
return fid, ftype, fimmutable, lvt, lot
|
|
|
|
def build_struct(struct):
|
|
sid = struct['identifier']
|
|
|
|
# build up table and track column width
|
|
field_table = []
|
|
for field in struct['fields']:
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
|
|
row = []
|
|
row.append(' { ' )
|
|
row.append('"%s", ' % fid )
|
|
row.append('%s, ' % lvt )
|
|
row.append('offsetof(struct %s, %s), ' % (sid, field['identifier']) )
|
|
row.append('%s, ' % fimmutable )
|
|
row.append("%s" % lot )
|
|
row.append(' },' )
|
|
field_table.append(row)
|
|
|
|
field_table_str, field_count = table_to_string(field_table)
|
|
field_count_define = 'LUA_%s_FIELD_COUNT' % identifier_to_caps(sid)
|
|
struct_lot = 'LOT_%s' % sid.upper()
|
|
|
|
s = "#define %s $[STRUCTFIELDCOUNT]\n" % field_count_define
|
|
s += "static struct LuaObjectField s%sFields[%s] = {\n" % (sid, field_count_define)
|
|
s += field_table_str
|
|
s += '};\n'
|
|
|
|
s = s.replace('$[STRUCTFIELDCOUNT]', str(field_count))
|
|
|
|
global sLuaObjectTable
|
|
struct_row = []
|
|
struct_row.append(' { ' )
|
|
struct_row.append('%s, ' % struct_lot )
|
|
struct_row.append('s%sFields, ' % sid )
|
|
struct_row.append('%s ' % field_count_define )
|
|
struct_row.append('},' )
|
|
sLuaObjectTable.append(struct_row)
|
|
|
|
global sLotAutoGenList
|
|
sLotAutoGenList.append(struct_lot)
|
|
|
|
return s
|
|
|
|
def build_structs(structs):
|
|
global sLuaObjectTable
|
|
sLuaObjectTable = []
|
|
|
|
global sLotAutoGenList
|
|
sLotAutoGenList = []
|
|
|
|
s = ''
|
|
for struct in structs:
|
|
if struct['identifier'] in exclude_structs:
|
|
continue
|
|
s += build_struct(struct) + '\n'
|
|
return s
|
|
|
|
def build_body(parsed):
|
|
built = build_structs(parsed)
|
|
obj_table_row_built, obj_table_count = table_to_string(sLuaObjectTable)
|
|
|
|
obj_table_built = 'struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN] = {\n'
|
|
obj_table_built += obj_table_row_built
|
|
obj_table_built += '};\n'
|
|
|
|
return built + obj_table_built
|
|
|
|
def build_lot_enum():
|
|
s = 'enum LuaObjectAutogenType {\n'
|
|
s += ' LOT_AUTOGEN_MIN = 1000,\n'
|
|
|
|
global sLotAutoGenList
|
|
for lot in sLotAutoGenList:
|
|
s += ' ' + lot + ',\n'
|
|
|
|
s += ' LOT_AUTOGEN_MAX,\n'
|
|
s += '};\n'
|
|
return s
|
|
|
|
def build_includes():
|
|
s = '#include "smlua.h"\n'
|
|
for in_file in in_files:
|
|
s += '#include "%s"\n' % in_file
|
|
return s
|
|
|
|
|
|
############################################################################
|
|
|
|
def doc_struct_index(structs):
|
|
s = '# Supported Structs\n'
|
|
for struct in structs:
|
|
sid = struct['identifier']
|
|
s += '- [%s](#%s)\n' % (sid, sid)
|
|
global total_structs
|
|
total_structs += 1
|
|
s += '\n<br />\n\n'
|
|
return s
|
|
|
|
def doc_struct_field(struct, field):
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
|
|
if '???' in lvt or '???' in lot:
|
|
return ''
|
|
|
|
ftype, flink = translate_type_to_lua(ftype)
|
|
|
|
restrictions = ('', 'read-only')[fimmutable == 'true']
|
|
|
|
global total_fields
|
|
total_fields += 1
|
|
|
|
if flink:
|
|
return '| %s | [%s](%s) | %s |\n' % (fid, ftype, flink, restrictions)
|
|
|
|
return '| %s | %s | %s |\n' % (fid, ftype, restrictions)
|
|
|
|
|
|
def doc_struct_object_fields(struct):
|
|
fields = extract_object_fields()
|
|
|
|
s = '\n### Object-Independent Data Fields\n'
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
for field in fields:
|
|
if field['identifier'] == 'oPathedStartWaypoint':
|
|
s += '\n### Object-Dependent Data Fields\n'
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
|
|
s += doc_struct_field(struct, field)
|
|
|
|
return s
|
|
|
|
|
|
def doc_struct(struct):
|
|
sid = struct['identifier']
|
|
s = '## [%s](#%s)\n\n' % (sid, sid)
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
|
|
|
|
# build doc table
|
|
field_table = []
|
|
for field in struct['fields']:
|
|
if 'object_field' in field and field['object_field'] == True:
|
|
continue
|
|
s += doc_struct_field(struct, field)
|
|
|
|
if sid == 'Object':
|
|
s += doc_struct_object_fields(struct)
|
|
|
|
s += '\n[:arrow_up_small:](#)\n\n<br />\n'
|
|
|
|
return s
|
|
|
|
def doc_structs(structs):
|
|
structs.extend(parse_structs(sLuaManuallyDefinedStructs))
|
|
structs = sorted(structs, key=lambda d: d['identifier'])
|
|
|
|
s = '## [:rewind: Lua Reference](lua.md)\n\n'
|
|
s += doc_struct_index(structs)
|
|
for struct in structs:
|
|
if struct['identifier'] in exclude_structs:
|
|
continue
|
|
s += doc_struct(struct) + '\n'
|
|
|
|
with open(get_path(docs_lua_structs), 'w') as out:
|
|
out.write(s)
|
|
|
|
############################################################################
|
|
|
|
def build_files():
|
|
extracted = []
|
|
for in_file in in_files:
|
|
path = get_path(in_file)
|
|
extracted.extend(extract_structs(path))
|
|
|
|
parsed = parse_structs(extracted)
|
|
parsed = sorted(parsed, key=lambda d: d['identifier'])
|
|
|
|
built_body = build_body(parsed)
|
|
built_enum = build_lot_enum()
|
|
built_include = build_includes()
|
|
|
|
out_c_filename = get_path(smlua_cobject_autogen + '.c')
|
|
with open(out_c_filename, 'w') as out:
|
|
out.write(c_template.replace("$[BODY]", built_body).replace('$[INCLUDES]', built_include))
|
|
|
|
out_h_filename = get_path(smlua_cobject_autogen + '.h')
|
|
with open(out_h_filename, 'w') as out:
|
|
out.write(h_template.replace("$[BODY]", built_enum))
|
|
|
|
doc_structs(parsed)
|
|
|
|
global total_structs
|
|
global total_fields
|
|
|
|
print("Total structs: " + str(total_structs))
|
|
print("Total fields: " + str(total_fields))
|
|
|
|
############################################################################
|
|
|
|
if __name__ == '__main__':
|
|
build_files()
|