mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-18 06:20:15 +00:00
bc6ebbf191
this fixes the incorrect rendering of their eyes when EXTERNAL_DATA is enabled
522 lines
22 KiB
C
522 lines
22 KiB
C
// Chuckya
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused1 = gdSPDefLights1(
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0x26, 0x00, 0x27,
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0x9a, 0x00, 0x9c, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused2 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused3 = gdSPDefLights1(
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0x3f, 0x00, 0x00,
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0xff, 0x00, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused4 = gdSPDefLights1(
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0x0e, 0x0e, 0x0e,
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0x39, 0x39, 0x39, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused5 = gdSPDefLights1(
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0x39, 0x20, 0x00,
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0xe4, 0x83, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused6 = gdSPDefLights1(
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0x3f, 0x27, 0x00,
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0xff, 0x9e, 0x00, 0x28, 0x28, 0x28
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);
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// Unreferenced light group
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UNUSED static const Lights1 chuckya_lights_unused7 = gdSPDefLights1(
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0x15, 0x14, 0x16,
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0x57, 0x53, 0x58, 0x28, 0x28, 0x28
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);
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// 0x08006778
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ALIGNED8 static const u8 chuckya_seg8_texture_08006778[] = {
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#include "actors/chuckya/chuckya_eyes.rgba16.inc.c"
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};
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// 0x08007778
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ALIGNED8 static const u8 chuckya_seg8_texture_08007778[] = {
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#include "actors/chuckya/chuckya_hand_antenna.rgba16.inc.c"
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};
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// 0x08007F78
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ALIGNED8 static const u8 chuckya_seg8_texture_08007F78[] = {
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#include "actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c"
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};
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// 0x08008F78
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ALIGNED8 static const u8 chuckya_seg8_texture_08008F78[] = {
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#include "actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c"
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};
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// 0x08009F78
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static const Vtx chuckya_seg8_vertex_08009F78[] = {
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{{{ 0, 56, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -56, -56, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -56, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -56, 56, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x08009FB8
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static const Vtx chuckya_seg8_vertex_08009FB8[] = {
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{{{ 56, 56, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -56, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 56, -56, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, 56, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x08009FF8 - 0x0800A030
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const Gfx chuckya_seg8_dl_08009FF8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_08009F78, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A030 - 0x0800A068
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const Gfx chuckya_seg8_dl_0800A030[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_08009FB8, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A068 - 0x0800A0E0
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const Gfx chuckya_seg8_dl_0800A068[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_08009FF8),
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gsSPDisplayList(chuckya_seg8_dl_0800A030),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A0E0
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static const Vtx chuckya_seg8_vertex_0800A0E0[] = {
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{{{ 0, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -13, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -13, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A120
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static const Vtx chuckya_seg8_vertex_0800A120[] = {
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{{{ 13, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 13, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A160 - 0x0800A198
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const Gfx chuckya_seg8_dl_0800A160[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A0E0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A198 - 0x0800A1D0
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const Gfx chuckya_seg8_dl_0800A198[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A120, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A1D0 - 0x0800A248
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const Gfx chuckya_seg8_dl_0800A1D0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A160),
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gsSPDisplayList(chuckya_seg8_dl_0800A198),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A248
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static const Vtx chuckya_seg8_vertex_0800A248[] = {
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{{{ 0, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -13, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -13, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A288
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static const Vtx chuckya_seg8_vertex_0800A288[] = {
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{{{ 13, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 13, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 0, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A2C8 - 0x0800A300
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const Gfx chuckya_seg8_dl_0800A2C8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A248, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A300 - 0x0800A338
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const Gfx chuckya_seg8_dl_0800A300[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A288, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A338 - 0x0800A3B0
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const Gfx chuckya_seg8_dl_0800A338[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A2C8),
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gsSPDisplayList(chuckya_seg8_dl_0800A300),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A3B0
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static const Vtx chuckya_seg8_vertex_0800A3B0[] = {
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{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A3F0 - 0x0800A428
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const Gfx chuckya_seg8_dl_0800A3F0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A3B0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A428 - 0x0800A498
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const Gfx chuckya_seg8_dl_0800A428[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A3F0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A498
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static const Vtx chuckya_seg8_vertex_0800A498[] = {
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{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A4D8 - 0x0800A510
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const Gfx chuckya_seg8_dl_0800A4D8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A498, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A510 - 0x0800A580
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const Gfx chuckya_seg8_dl_0800A510[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A4D8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A580
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static const Vtx chuckya_seg8_vertex_0800A580[] = {
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{{{ 25, 25, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -25, 25, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 25, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0800A5C0 - 0x0800A5F8
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const Gfx chuckya_seg8_dl_0800A5C0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(chuckya_seg8_vertex_0800A580, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A5F8 - 0x0800A668
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const Gfx chuckya_seg8_dl_0800A5F8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A5C0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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// 0x0800A668
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static const Lights1 chuckya_seg8_lights_0800A668 = gdSPDefLights1(
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0x66, 0x66, 0x66,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0800A680
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static const Vtx chuckya_seg8_vertex_0800A680[] = {
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{{{ 33, 237, 0}, 0, { 480, 1016}, {0x40, 0x65, 0x28, 0xff}}},
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{{{ 27, 198, 107}, 0, { 1012, 932}, {0x40, 0x65, 0x28, 0xff}}},
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{{{ 196, 134, 0}, 0, { 480, -66}, {0x40, 0x65, 0x28, 0xff}}},
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{{{ 163, 112, 107}, 0, { 1012, 22}, {0x40, 0x65, 0x28, 0xff}}},
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{{{ 196, 134, 0}, 0, { 480, -66}, {0x40, 0x65, 0xd7, 0xff}}},
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{{{ 27, 198, -106}, 0, { -52, 928}, {0x40, 0x65, 0xd7, 0xff}}},
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{{{ 33, 237, 0}, 0, { 480, 1016}, {0x40, 0x65, 0xd7, 0xff}}},
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{{{ 163, 112, -106}, 0, { -52, 20}, {0x40, 0x65, 0xd7, 0xff}}},
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};
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// 0x0800A700 - 0x0800A758
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const Gfx chuckya_seg8_dl_0800A700[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08006778),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&chuckya_seg8_lights_0800A668.l, 1),
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gsSPLight(&chuckya_seg8_lights_0800A668.a, 2),
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gsSPVertex(chuckya_seg8_vertex_0800A680, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A758 - 0x0800A7C8
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const Gfx chuckya_seg8_dl_0800A758[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(chuckya_seg8_dl_0800A700),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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// 0x0800A7C8
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static const Lights1 chuckya_seg8_lights_0800A7C8 = gdSPDefLights1(
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0x29, 0x29, 0x29,
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0x89, 0x89, 0x8a, 0x28, 0x28, 0x28
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);
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// 0x0800A7E0
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static const Vtx chuckya_seg8_vertex_0800A7E0[] = {
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{{{ 87, 41, -41}, 0, { 0, 0}, {0xb8, 0x49, 0xb7, 0xff}}},
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{{{ 87, 0, -58}, 0, { 0, 0}, {0xb8, 0x00, 0x98, 0xff}}},
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{{{ 3, -1, 0}, 0, { 0, 0}, {0x82, 0x00, 0x00, 0xff}}},
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{{{ 87, 58, 0}, 0, { 0, 0}, {0xb8, 0x67, 0x00, 0xff}}},
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{{{ 87, -42, -41}, 0, { 0, 0}, {0xb8, 0xb6, 0xb7, 0xff}}},
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{{{ 87, -42, 42}, 0, { 0, 0}, {0xb8, 0xb6, 0x49, 0xff}}},
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{{{ 87, 0, 59}, 0, { 0, 0}, {0xb8, 0x00, 0x67, 0xff}}},
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{{{ 87, 41, 42}, 0, { 0, 0}, {0xb7, 0x49, 0x48, 0xff}}},
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{{{ 88, -59, 0}, 0, { 0, 0}, {0xb9, 0x98, 0x00, 0xff}}},
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};
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// 0x0800A870 - 0x0800A8D0
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const Gfx chuckya_seg8_dl_0800A870[] = {
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gsSPLight(&chuckya_seg8_lights_0800A7C8.l, 1),
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gsSPLight(&chuckya_seg8_lights_0800A7C8.a, 2),
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gsSPVertex(chuckya_seg8_vertex_0800A7E0, 9, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSP2Triangles( 1, 4, 2, 0x0, 5, 6, 2, 0x0),
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gsSP2Triangles( 6, 7, 2, 0x0, 8, 5, 2, 0x0),
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gsSP2Triangles( 7, 3, 2, 0x0, 4, 8, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A8D0 - 0x0800A8F0
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const Gfx chuckya_seg8_dl_0800A8D0[] = {
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gsDPPipeSync(),
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gsSPDisplayList(chuckya_seg8_dl_0800A870),
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gsDPPipeSync(),
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gsSPEndDisplayList(),
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};
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// 0x0800A8F0
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static const Lights1 chuckya_seg8_lights_0800A8F0 = gdSPDefLights1(
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0x4c, 0x4c, 0x00,
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0xff, 0xff, 0x00, 0x28, 0x28, 0x28
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);
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// 0x0800A908
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static const Vtx chuckya_seg8_vertex_0800A908[] = {
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{{{ -9, 2, 0}, 0, { 0, 0}, {0x82, 0xfd, 0x00, 0xff}}},
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{{{ 79, 26, 0}, 0, { 0, 0}, {0xdf, 0x7a, 0x00, 0xff}}},
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{{{ 79, 1, -33}, 0, { 0, 0}, {0xd4, 0xff, 0x8a, 0xff}}},
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{{{ 80, -23, 0}, 0, { 0, 0}, {0xde, 0x86, 0x00, 0xff}}},
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{{{ 79, 1, 33}, 0, { 0, 0}, {0xd4, 0xff, 0x76, 0xff}}},
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};
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// 0x0800A958 - 0x0800A998
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const Gfx chuckya_seg8_dl_0800A958[] = {
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gsSPLight(&chuckya_seg8_lights_0800A8F0.l, 1),
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gsSPLight(&chuckya_seg8_lights_0800A8F0.a, 2),
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gsSPVertex(chuckya_seg8_vertex_0800A908, 5, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
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gsSP2Triangles( 0, 2, 3, 0x0, 0, 4, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800A998 - 0x0800A9B8
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const Gfx chuckya_seg8_dl_0800A998[] = {
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gsDPPipeSync(),
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gsSPDisplayList(chuckya_seg8_dl_0800A958),
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gsDPPipeSync(),
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gsSPEndDisplayList(),
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};
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// 0x0800A9B8
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static const Lights1 chuckya_seg8_lights_0800A9B8 = gdSPDefLights1(
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0x0c, 0x0c, 0x0c,
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0x32, 0x32, 0x32, 0x28, 0x28, 0x28
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);
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// 0x0800A9D0
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static const Vtx chuckya_seg8_vertex_0800A9D0[] = {
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{{{ -99, -129, 130}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
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{{{ -135, -173, 100}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
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{{{ -55, -236, 0}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
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{{{ -135, -173, 100}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
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{{{ -202, -49, 0}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
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{{{ -213, -113, 1}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
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{{{ -135, -173, 100}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
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{{{ -99, -129, 130}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
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{{{ -202, -49, 0}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
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{{{ -135, -173, 100}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
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{{{ -132, -175, -100}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
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{{{ -55, -236, 0}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
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{{{ -135, -173, 100}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
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{{{ -213, -113, 1}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
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{{{ -132, -175, -100}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
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};
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// 0x0800AAC0
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static const Vtx chuckya_seg8_vertex_0800AAC0[] = {
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{{{ -213, -113, 1}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
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{{{ -202, -49, 0}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
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{{{ -98, -130, -130}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
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{{{ -132, -175, -100}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
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{{{ -99, -129, 130}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
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{{{ -55, -236, 0}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
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{{{ 3, -210, 1}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
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{{{ -132, -175, -100}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
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{{{ 3, -210, 1}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
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{{{ -55, -236, 0}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
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{{{ -98, -130, -130}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
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};
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// 0x0800AB70 - 0x0800ABE8
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const Gfx chuckya_seg8_dl_0800AB70[] = {
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gsSPLight(&chuckya_seg8_lights_0800A9B8.l, 1),
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gsSPLight(&chuckya_seg8_lights_0800A9B8.a, 2),
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gsSPVertex(chuckya_seg8_vertex_0800A9D0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(chuckya_seg8_vertex_0800AAC0, 11, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP1Triangle( 7, 10, 8, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0800ABE8 - 0x0800AC18
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const Gfx chuckya_seg8_dl_0800ABE8[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsSPDisplayList(chuckya_seg8_dl_0800AB70),
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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