mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
1958 lines
87 KiB
C++
1958 lines
87 KiB
C++
#include "dynos.cpp.h"
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extern "C" {
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#include "geo_commands.h"
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "stb/stb_image_write.h"
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}
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#define LAYER_FORCE 0
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#define LAYER_OPAQUE 1
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#define LAYER_OPAQUE_DECAL 2
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#define LAYER_OPAQUE_INTER 3
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#define LAYER_ALPHA 4
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#define LAYER_TRANSPARENT 5
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#define LAYER_TRANSPARENT_DECAL 6
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#define LAYER_TRANSPARENT_INTER 7
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#define DISPLAY_LIST_SIZE_PER_TOKEN 4
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#define GEO_LAYOUT_SIZE_PER_TOKEN 4
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wnarrowing"
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static DataNode<Gfx>* ParseDisplayListData(GfxData* aGfxData, DataNode<Gfx>* aNode);
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static DataNode<GeoLayout>* ParseGeoLayoutData(GfxData* aGfxData, DataNode<GeoLayout>* aNode, bool aDisplayPercent);
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//
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// Model files
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//
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enum {
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COMMENT_NONE = 0,
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COMMENT_START, // first slash
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COMMENT_SINGLE_LINE, // double slash, reset to COMMENT_NONE if \\n is hit
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COMMENT_BLOCK, // slash-star, set to comment block end if * is hit
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COMMENT_BLOCK_END, // slash-star-star, set to comment none if / is hit, else return to COMMENT_BLOCK
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};
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struct IfDefPtr { const char *mPtr; u64 mSize; bool mErase; };
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static IfDefPtr GetNearestIfDefPointer(char *pFileBuffer) {
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static const IfDefPtr sIfDefs[] = {
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{ "#ifdef VERSION_JP", 17, true },
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{ "#ifndef VERSION_JP", 18, false },
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{ "#ifdef VERSION_EU", 17, true },
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{ "#ifdef TEXTURE_FIX", 18, false },
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};
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IfDefPtr _Nearest = { NULL, 0, false };
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for (const auto &_IfDef : sIfDefs) {
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const char *_Ptr = strstr(pFileBuffer, _IfDef.mPtr);
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if (_Ptr != NULL && (_Nearest.mPtr == NULL || _Nearest.mPtr > _Ptr)) {
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_Nearest.mPtr = _Ptr;
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_Nearest.mSize = _IfDef.mSize;
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_Nearest.mErase = _IfDef.mErase;
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}
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}
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return _Nearest;
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}
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static char *LoadFileBuffer(FILE* aFile, GfxData* aGfxData) {
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fseek(aFile, 0, SEEK_END);
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s32 _Length = ftell(aFile);
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if (aGfxData && aGfxData->mModelIdentifier == 0) {
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aGfxData->mModelIdentifier = (u32) _Length;
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}
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// Remove comments
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rewind(aFile);
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char *_FileBuffer = New<char>(_Length + 1);
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char *pFileBuffer = _FileBuffer;
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char _Previous = 0;
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char _Current = 0;
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s32 _CommentType = 0;
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while (fread(&_Current, 1, 1, aFile)) {
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if (_CommentType == COMMENT_NONE) {
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if (_Current == '/') {
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_CommentType = COMMENT_START;
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} else {
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*(pFileBuffer++) = _Current;
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}
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} else if (_CommentType == COMMENT_START) {
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if (_Current == '/') {
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_CommentType = COMMENT_SINGLE_LINE;
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} else if (_Current == '*') {
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_CommentType = COMMENT_BLOCK;
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} else {
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_CommentType = COMMENT_NONE;
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*(pFileBuffer++) = _Previous;
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*(pFileBuffer++) = _Current;
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}
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} else if (_CommentType == COMMENT_SINGLE_LINE) {
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if (_Current == '\n') {
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_CommentType = COMMENT_NONE;
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*(pFileBuffer++) = _Current;
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}
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} else if (_CommentType == COMMENT_BLOCK) {
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if (_Current == '*') {
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_CommentType = COMMENT_BLOCK_END;
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}
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} else if (_CommentType == COMMENT_BLOCK_END) {
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if (_Current == '/') {
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_CommentType = COMMENT_NONE;
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} else {
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_CommentType = COMMENT_BLOCK;
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}
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}
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_Previous = _Current;
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}
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*(pFileBuffer++) = 0;
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// Remove ifdef blocks
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// Doesn't support nested blocks
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for (pFileBuffer = _FileBuffer; pFileBuffer != NULL;) {
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IfDefPtr _IfDefPtr = GetNearestIfDefPointer(pFileBuffer);
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if (_IfDefPtr.mPtr) {
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char *pIfDef = (char *) _IfDefPtr.mPtr;
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char *pElse = (char *) strstr(_IfDefPtr.mPtr, "#else");
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char *pEndIf = (char *) strstr(_IfDefPtr.mPtr, "#endif");
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if (pElse && pElse < pEndIf) {
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if (_IfDefPtr.mErase) memset(pIfDef, ' ', pElse + 5 - pIfDef);
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else memset(pElse, ' ', pEndIf - pElse);
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} else {
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if (_IfDefPtr.mErase) memset(pIfDef, ' ', pEndIf - pIfDef);
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}
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memset(pIfDef, ' ', _IfDefPtr.mSize);
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memset(pEndIf, ' ', 6);
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pFileBuffer = pEndIf;
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} else {
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pFileBuffer = NULL;
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}
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}
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return _FileBuffer;
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}
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template <typename T>
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static void AppendNewNode(GfxData *aGfxData, DataNodes<T> &aNodes, const String &aName, String *&aDataName, Array<String> *&aDataTokens) {
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DataNode<T> *_Node = New<DataNode<T>>();
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_Node->mName = aName;
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_Node->mModelIdentifier = aGfxData->mModelIdentifier;
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aNodes.Add(_Node);
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aDataName = &_Node->mName;
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aDataTokens = &_Node->mTokens;
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}
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static void ScanModelFile(GfxData *aGfxData, const SysPath &aFilename) {
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FILE *_File = fopen(aFilename.c_str(), "rb");
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if (!_File) return;
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// Remember the geo layout count
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s32 prevGeoLayoutCount = aGfxData->mGeoLayouts.Count();
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// Load file into a buffer while removing all comments
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char *_FileBuffer = LoadFileBuffer(_File, aGfxData);
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fclose(_File);
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// Scanning the loaded data
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s32 _DataType = DATA_TYPE_NONE;
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String* pDataName = NULL;
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Array<String> *pDataTokens = NULL;
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char *pDataStart = NULL;
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bool _DataIgnore = false; // Needed to ignore the '#include "file.h"' strings
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String _Buffer = "";
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for (char *c = _FileBuffer; *c != 0; ++c) {
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// Scanning data type
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if (_DataType == DATA_TYPE_NONE) {
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// Reading data type name
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if ((*c >= 'A' && *c <= 'Z') || (*c >= 'a' && *c <= 'z') || (*c >= '0' && *c <= '9') || (*c == '_') || (*c == '\"')) {
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if (*c == '\"') {
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_DataIgnore = !_DataIgnore;
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} else if (!_DataIgnore) {
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_Buffer.Add(*c);
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}
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}
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// Retrieving data type
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else if (_Buffer.Length() != 0) {
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if (_Buffer == "static") {
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// Ignore static keyword
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} else if (_Buffer == "const") {
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// Ignore const keyword
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} else if (_Buffer == "inline") {
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// Ignore inline keyword
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} else if (_Buffer == "include") {
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// Ignore include keyword
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} else if (_Buffer == "ALIGNED8") {
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// Ignore ALIGNED8 keyword
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} else if (_Buffer == "UNUSED") {
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// Ignore UNUSED keyword
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} else if (_Buffer == "u64") {
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_DataType = DATA_TYPE_UNUSED;
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} else if (_Buffer == "Lights1") {
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_DataType = DATA_TYPE_LIGHT;
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} else if (_Buffer == "u8") {
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_DataType = DATA_TYPE_TEXTURE;
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} else if (_Buffer == "Texture") {
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_DataType = DATA_TYPE_TEXTURE;
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} else if (_Buffer == "Vtx") {
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_DataType = DATA_TYPE_VERTEX;
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} else if (_Buffer == "Gfx") {
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_DataType = DATA_TYPE_DISPLAY_LIST;
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} else if (_Buffer == "GeoLayout") {
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_DataType = DATA_TYPE_GEO_LAYOUT;
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} else if (_Buffer == "Collision") {
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_DataType = DATA_TYPE_COLLISION;
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} else if (_Buffer == "LevelScript") {
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_DataType = DATA_TYPE_LEVEL_SCRIPT;
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} else {
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PrintError(" ERROR: Unknown type name: %s", _Buffer.begin());
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}
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_Buffer.Clear();
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}
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}
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// Scanning data identifier
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else if (!pDataTokens) {
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// Reading data identifier name
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if ((*c >= 'A' && *c <= 'Z') || (*c >= 'a' && *c <= 'z') || (*c >= '0' && *c <= '9') || (*c == '_')) {
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_Buffer.Add(*c);
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}
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// Adding new data node
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else if (_Buffer.Length() != 0) {
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switch (_DataType) {
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case DATA_TYPE_LIGHT: AppendNewNode(aGfxData, aGfxData->mLights, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_TEXTURE: AppendNewNode(aGfxData, aGfxData->mTextures, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_VERTEX: AppendNewNode(aGfxData, aGfxData->mVertices, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_DISPLAY_LIST: AppendNewNode(aGfxData, aGfxData->mDisplayLists, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_GEO_LAYOUT: AppendNewNode(aGfxData, aGfxData->mGeoLayouts, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_COLLISION: AppendNewNode(aGfxData, aGfxData->mCollisions, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_LEVEL_SCRIPT: AppendNewNode(aGfxData, aGfxData->mLevelScripts, _Buffer, pDataName, pDataTokens); break;
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case DATA_TYPE_UNUSED: pDataTokens = (Array<String> *) 1; break;
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}
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_Buffer.Clear();
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}
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}
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// Looking for data
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else if (pDataStart == 0) {
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if (*c == '=') {
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pDataStart = c + 1;
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} else if (*c == ';') {
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PrintError(" ERROR: %s: Unexpected end of data", pDataName->begin());
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}
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}
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// Data end
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else if (*c == ';') {
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if (_DataType != DATA_TYPE_UNUSED) {
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char* pDataEnd = &*c;
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String _Token = "";
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for (u8 _Bracket = 0; pDataStart <= pDataEnd; pDataStart++) {
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if (*pDataStart == '(') _Bracket++;
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if (*pDataStart == ' ' || *pDataStart == '\t' || *pDataStart == '\r' || *pDataStart == '\n') continue;
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if (_Bracket <= 1 && (*pDataStart == '(' || *pDataStart == ')' || *pDataStart == ',' || *pDataStart == '{' || *pDataStart == '}' || *pDataStart == ';')) {
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if (_Token.Length() != 0) {
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pDataTokens->Add(_Token);
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_Token.Clear();
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}
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} else {
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_Token.Add(*pDataStart);
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}
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if (*pDataStart == ')') _Bracket--;
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}
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}
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_DataType = DATA_TYPE_NONE;
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pDataName = NULL;
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pDataTokens = NULL;
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pDataStart = NULL;
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_DataIgnore = false;
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_Buffer = "";
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}
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}
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// Figure out which geo layouts to generate
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s32 geoLayoutCount = aGfxData->mGeoLayouts.Count();
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if (geoLayoutCount > prevGeoLayoutCount) {
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// find actors to generate
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bool foundActor = false;
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for (s32 i = prevGeoLayoutCount; i < geoLayoutCount; i++) {
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String _GeoRootName = aGfxData->mGeoLayouts[i]->mName;
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const void* actor = DynOS_Geo_GetActorLayoutFromName(_GeoRootName.begin());
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if (actor != NULL) {
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foundActor = true;
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aGfxData->mGenerateGeoLayouts.Add(aGfxData->mGeoLayouts[i]);
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}
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}
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// if we haven't found an actor, just add the last geo layout found
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if (!foundActor) {
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aGfxData->mGenerateGeoLayouts.Add(aGfxData->mGeoLayouts[geoLayoutCount - 1]);
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}
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}
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Delete(_FileBuffer);
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Print("Data read from file \"%s\"", aFilename.c_str());
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}
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//
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// Lights
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//
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static DataNode<Lights1>* ParseLightData(GfxData* aGfxData, DataNode<Lights1>* aNode) {
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if (aNode->mData) return aNode;
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// Check tokens count
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if (aNode->mTokens.Count() < 10) {
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PrintError(" ERROR: %s: not enough data", aNode->mName.begin());
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return aNode;
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}
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// Parse def token
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if (aNode->mTokens[0] != "gdSPDefLights1") {
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PrintError(" ERROR: Invalid def token: should be gdSPDefLights1, is %s", aNode->mTokens[0].begin());
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return aNode;
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}
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// Parse data tokens
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u8 ar = (u8) aNode->mTokens[1].ParseInt();
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u8 ag = (u8) aNode->mTokens[2].ParseInt();
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u8 ab = (u8) aNode->mTokens[3].ParseInt();
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u8 r1 = (u8) aNode->mTokens[4].ParseInt();
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u8 g1 = (u8) aNode->mTokens[5].ParseInt();
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u8 b1 = (u8) aNode->mTokens[6].ParseInt();
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s8 x1 = (s8) aNode->mTokens[7].ParseInt();
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s8 y1 = (s8) aNode->mTokens[8].ParseInt();
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s8 z1 = (s8) aNode->mTokens[9].ParseInt();
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aNode->mData = New<Lights1>();
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*aNode->mData = gdSPDefLights1(ar, ag, ab, r1, g1, b1, x1, y1, z1);
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aNode->mLoadIndex = aGfxData->mLoadIndex++;
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return aNode;
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}
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//
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// Textures
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//
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static TexData* LoadTextureFromFile(GfxData *aGfxData, const String& aFile) {
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// Image file
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String _TexturePath = aFile.SubString(aFile.Find('/') + 1); // Remove the "actors/"
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SysPath _Filename = fstring("%s/%s.png", aGfxData->mPackFolder.c_str(), _TexturePath.begin());
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FILE *_File = fopen(_Filename.c_str(), "rb");
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if (!_File) {
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PrintError(" ERROR: Unable to open file \"%s\"", _Filename.c_str());
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return NULL;
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}
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// Texture data
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fseek(_File, 0, SEEK_END);
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TexData* _Texture = New<TexData>();
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_Texture->mPngData.Resize(ftell(_File)); rewind(_File);
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fread(_Texture->mPngData.begin(), sizeof(u8), _Texture->mPngData.Count(), _File);
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fclose(_File);
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return _Texture;
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}
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static void ConvertTextureDataToPng(GfxData *aGfxData, TexData* aTexture) {
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// Convert to RGBA32
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const u8 *_Palette = (aGfxData->mGfxContext.mCurrentPalette ? aGfxData->mGfxContext.mCurrentPalette->mData->mRawData.begin() : NULL);
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u8 *_Buffer = DynOS_Gfx_TextureConvertToRGBA32(aTexture->mRawData.begin(), aTexture->mRawData.Count(), aTexture->mRawFormat, aTexture->mRawSize, _Palette);
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if (_Buffer == NULL) {
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PrintError(" ERROR: Unknown texture format");
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return;
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}
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// Convert to PNG
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s32 _PngLength = 0;
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u8 *_PngData = stbi_write_png_to_mem(_Buffer, 0, aTexture->mRawWidth, aTexture->mRawHeight, 4, &_PngLength);
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if (!_PngData || !_PngLength) {
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PrintError(" ERROR: Cannot convert texture to PNG");
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return;
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}
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aTexture->mPngData = Array<u8>(_PngData, _PngData + _PngLength);
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Delete(_PngData);
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}
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static DataNode<TexData>* ParseTextureData(GfxData* aGfxData, DataNode<TexData>* aNode) {
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if (aNode->mData) return aNode;
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// Check tokens Count
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if (aNode->mTokens.Count() < 1) {
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PrintError(" ERROR: %s: not enough data", aNode->mName.begin());
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return aNode;
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}
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// #include"[texture].inc.c"
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s32 i0 = aNode->mTokens[0].Find("#include");
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if (i0 != -1) {
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s32 i1 = aNode->mTokens[0].Find(".inc.c");
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if (i1 == -1) {
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PrintError(" ERROR: %s: missing .inc.c in String %s", aNode->mName.begin(), aNode->mTokens[0].begin());
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return aNode;
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}
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// Filename
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String _Filename = aNode->mTokens[0].SubString(i0 + 9, i1 - i0 - 9);
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aNode->mData = LoadTextureFromFile(aGfxData, _Filename);
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aNode->mLoadIndex = aGfxData->mLoadIndex++;
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return aNode;
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}
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// double quoted String
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s32 dq0 = aNode->mTokens[0].Find('\"');
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if (dq0 != -1) {
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s32 dq1 = aNode->mTokens[0].Find('\"', dq0 + 1);
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if (dq1 == -1) {
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PrintError(" ERROR: %s: missing second quote in String %s", aNode->mName.begin(), aNode->mTokens[0].begin());
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return aNode;
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}
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// Filename
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String _Filename = aNode->mTokens[0].SubString(dq0 + 1, dq1 - dq0 - 1);
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aNode->mData = LoadTextureFromFile(aGfxData, _Filename);
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aNode->mLoadIndex = aGfxData->mLoadIndex++;
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return aNode;
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}
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// Stream of bytes
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aNode->mData = New<TexData>();
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aNode->mData->mRawWidth = -1; // Unknown for now, will be set later
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aNode->mData->mRawHeight = -1; // Unknown for now, will be set later
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aNode->mData->mRawFormat = -1; // Unknown for now, will be set later
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aNode->mData->mRawSize = -1; // Unknown for now, will be set later
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aNode->mData->mRawData.Resize(aNode->mTokens.Count());
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for (u64 j = 0; j != aNode->mTokens.Count(); ++j) {
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aNode->mData->mRawData[j] = aNode->mTokens[j].ParseInt();
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}
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aNode->mLoadIndex = aGfxData->mLoadIndex++;
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return aNode;
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}
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//
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// Vertices
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//
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static DataNode<Vtx>* ParseVertexData(GfxData* aGfxData, DataNode<Vtx>* aNode) {
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if (aNode->mData) return aNode;
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// Vertex data
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aNode->mSize = (u32) (aNode->mTokens.Count() / 10);
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aNode->mData = New<Vtx>(aNode->mSize);
|
|
for (u32 i = 0; i != aNode->mSize; ++i) {
|
|
f32 px = (f32) aNode->mTokens[10 * i + 0].ParseFloat();
|
|
f32 py = (f32) aNode->mTokens[10 * i + 1].ParseFloat();
|
|
f32 pz = (f32) aNode->mTokens[10 * i + 2].ParseFloat();
|
|
u8 fl = (u8) aNode->mTokens[10 * i + 3].ParseInt();
|
|
s16 tu = (s16) aNode->mTokens[10 * i + 4].ParseInt();
|
|
s16 tv = (s16) aNode->mTokens[10 * i + 5].ParseInt();
|
|
u8 nx = (u8) aNode->mTokens[10 * i + 6].ParseInt();
|
|
u8 ny = (u8) aNode->mTokens[10 * i + 7].ParseInt();
|
|
u8 nz = (u8) aNode->mTokens[10 * i + 8].ParseInt();
|
|
u8 a = (u8) aNode->mTokens[10 * i + 9].ParseInt();
|
|
aNode->mData[i] = { { { px, py, pz }, fl, { tu, tv }, { nx, ny, nz, a } } };
|
|
}
|
|
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
|
return aNode;
|
|
}
|
|
|
|
//
|
|
// Display lists
|
|
//
|
|
|
|
#define gfx_constant(x) if (_Arg == #x) { return (s64) (x); }
|
|
static s64 ParseGfxSymbolArg(GfxData* aGfxData, DataNode<Gfx>* aNode, u64* pTokenIndex, const char *aPrefix) {
|
|
assert(aPrefix != NULL);
|
|
String _Token = (pTokenIndex != NULL ? aNode->mTokens[(*pTokenIndex)++] : "");
|
|
String _Arg("%s%s", aPrefix, _Token.begin());
|
|
|
|
// Offset
|
|
s32 _Offset = 0;
|
|
s32 _Plus = _Arg.Find('+');
|
|
if (_Plus != -1) {
|
|
_Offset = _Arg.SubString(_Plus + 1).ParseInt();
|
|
_Arg = _Arg.SubString(0, _Plus);
|
|
}
|
|
|
|
// Constants
|
|
gfx_constant(NULL);
|
|
gfx_constant(G_ON);
|
|
gfx_constant(G_OFF);
|
|
|
|
// Combine modes
|
|
gfx_constant(G_CCMUX_COMBINED);
|
|
gfx_constant(G_CCMUX_TEXEL0);
|
|
gfx_constant(G_CCMUX_TEXEL1);
|
|
gfx_constant(G_CCMUX_PRIMITIVE);
|
|
gfx_constant(G_CCMUX_SHADE);
|
|
gfx_constant(G_CCMUX_ENVIRONMENT);
|
|
gfx_constant(G_CCMUX_CENTER);
|
|
gfx_constant(G_CCMUX_SCALE);
|
|
gfx_constant(G_CCMUX_COMBINED_ALPHA);
|
|
gfx_constant(G_CCMUX_TEXEL0_ALPHA);
|
|
gfx_constant(G_CCMUX_TEXEL1_ALPHA);
|
|
gfx_constant(G_CCMUX_PRIMITIVE_ALPHA);
|
|
gfx_constant(G_CCMUX_SHADE_ALPHA);
|
|
gfx_constant(G_CCMUX_ENV_ALPHA);
|
|
gfx_constant(G_CCMUX_LOD_FRACTION);
|
|
gfx_constant(G_CCMUX_PRIM_LOD_FRAC);
|
|
gfx_constant(G_CCMUX_NOISE);
|
|
gfx_constant(G_CCMUX_K4);
|
|
gfx_constant(G_CCMUX_K5);
|
|
gfx_constant(G_CCMUX_1);
|
|
gfx_constant(G_CCMUX_0);
|
|
gfx_constant(G_ACMUX_COMBINED);
|
|
gfx_constant(G_ACMUX_TEXEL0);
|
|
gfx_constant(G_ACMUX_TEXEL1);
|
|
gfx_constant(G_ACMUX_PRIMITIVE);
|
|
gfx_constant(G_ACMUX_SHADE);
|
|
gfx_constant(G_ACMUX_ENVIRONMENT);
|
|
gfx_constant(G_ACMUX_LOD_FRACTION);
|
|
gfx_constant(G_ACMUX_PRIM_LOD_FRAC);
|
|
gfx_constant(G_ACMUX_1);
|
|
gfx_constant(G_ACMUX_0);
|
|
|
|
// Light constants
|
|
gfx_constant(NUMLIGHTS_0);
|
|
gfx_constant(NUMLIGHTS_1);
|
|
gfx_constant(NUMLIGHTS_2);
|
|
gfx_constant(NUMLIGHTS_3);
|
|
gfx_constant(NUMLIGHTS_4);
|
|
gfx_constant(NUMLIGHTS_5);
|
|
gfx_constant(NUMLIGHTS_6);
|
|
gfx_constant(NUMLIGHTS_7);
|
|
|
|
// Image formats
|
|
gfx_constant(G_IM_FMT_RGBA);
|
|
gfx_constant(G_IM_FMT_YUV);
|
|
gfx_constant(G_IM_FMT_CI);
|
|
gfx_constant(G_IM_FMT_IA);
|
|
gfx_constant(G_IM_FMT_I);
|
|
gfx_constant(G_IM_SIZ_4b);
|
|
gfx_constant(G_IM_SIZ_8b);
|
|
gfx_constant(G_IM_SIZ_16b);
|
|
gfx_constant(G_IM_SIZ_32b);
|
|
gfx_constant(G_IM_SIZ_DD);
|
|
|
|
// Image constants
|
|
gfx_constant(G_IM_SIZ_4b_BYTES);
|
|
gfx_constant(G_IM_SIZ_4b_TILE_BYTES);
|
|
gfx_constant(G_IM_SIZ_4b_LINE_BYTES);
|
|
gfx_constant(G_IM_SIZ_8b_BYTES);
|
|
gfx_constant(G_IM_SIZ_8b_TILE_BYTES);
|
|
gfx_constant(G_IM_SIZ_8b_LINE_BYTES);
|
|
gfx_constant(G_IM_SIZ_16b_BYTES);
|
|
gfx_constant(G_IM_SIZ_16b_TILE_BYTES);
|
|
gfx_constant(G_IM_SIZ_16b_LINE_BYTES);
|
|
gfx_constant(G_IM_SIZ_32b_BYTES);
|
|
gfx_constant(G_IM_SIZ_32b_TILE_BYTES);
|
|
gfx_constant(G_IM_SIZ_32b_LINE_BYTES);
|
|
gfx_constant(G_IM_SIZ_4b_LOAD_BLOCK);
|
|
gfx_constant(G_IM_SIZ_8b_LOAD_BLOCK);
|
|
gfx_constant(G_IM_SIZ_16b_LOAD_BLOCK);
|
|
gfx_constant(G_IM_SIZ_32b_LOAD_BLOCK);
|
|
gfx_constant(G_IM_SIZ_4b_SHIFT);
|
|
gfx_constant(G_IM_SIZ_8b_SHIFT);
|
|
gfx_constant(G_IM_SIZ_16b_SHIFT);
|
|
gfx_constant(G_IM_SIZ_32b_SHIFT);
|
|
gfx_constant(G_IM_SIZ_4b_INCR);
|
|
gfx_constant(G_IM_SIZ_8b_INCR);
|
|
gfx_constant(G_IM_SIZ_16b_INCR);
|
|
gfx_constant(G_IM_SIZ_32b_INCR);
|
|
|
|
// Tile formats
|
|
gfx_constant(G_TX_RENDERTILE);
|
|
gfx_constant(G_TX_LOADTILE);
|
|
gfx_constant(G_TX_NOMIRROR);
|
|
gfx_constant(G_TX_WRAP);
|
|
gfx_constant(G_TX_MIRROR);
|
|
gfx_constant(G_TX_CLAMP);
|
|
gfx_constant(G_TX_NOMASK);
|
|
gfx_constant(G_TX_NOLOD);
|
|
gfx_constant(G_TX_WRAP|G_TX_NOMIRROR);
|
|
gfx_constant(G_TX_WRAP|G_TX_MIRROR);
|
|
gfx_constant(G_TX_CLAMP|G_TX_NOMIRROR);
|
|
gfx_constant(G_TX_CLAMP|G_TX_MIRROR);
|
|
|
|
// Render modes
|
|
gfx_constant(G_RM_AA_ZB_OPA_SURF);
|
|
gfx_constant(G_RM_AA_ZB_OPA_SURF2);
|
|
gfx_constant(G_RM_AA_ZB_XLU_SURF);
|
|
gfx_constant(G_RM_AA_ZB_XLU_SURF2);
|
|
gfx_constant(G_RM_AA_ZB_OPA_DECAL);
|
|
gfx_constant(G_RM_AA_ZB_OPA_DECAL2);
|
|
gfx_constant(G_RM_AA_ZB_XLU_DECAL);
|
|
gfx_constant(G_RM_AA_ZB_XLU_DECAL2);
|
|
gfx_constant(G_RM_AA_ZB_OPA_INTER);
|
|
gfx_constant(G_RM_AA_ZB_OPA_INTER2);
|
|
gfx_constant(G_RM_AA_ZB_XLU_INTER);
|
|
gfx_constant(G_RM_AA_ZB_XLU_INTER2);
|
|
gfx_constant(G_RM_AA_ZB_XLU_LINE);
|
|
gfx_constant(G_RM_AA_ZB_XLU_LINE2);
|
|
gfx_constant(G_RM_AA_ZB_DEC_LINE);
|
|
gfx_constant(G_RM_AA_ZB_DEC_LINE2);
|
|
gfx_constant(G_RM_AA_ZB_TEX_EDGE);
|
|
gfx_constant(G_RM_AA_ZB_TEX_EDGE2);
|
|
gfx_constant(G_RM_AA_ZB_TEX_INTER);
|
|
gfx_constant(G_RM_AA_ZB_TEX_INTER2);
|
|
gfx_constant(G_RM_AA_ZB_SUB_SURF);
|
|
gfx_constant(G_RM_AA_ZB_SUB_SURF2);
|
|
gfx_constant(G_RM_AA_ZB_PCL_SURF);
|
|
gfx_constant(G_RM_AA_ZB_PCL_SURF2);
|
|
gfx_constant(G_RM_AA_ZB_OPA_TERR);
|
|
gfx_constant(G_RM_AA_ZB_OPA_TERR2);
|
|
gfx_constant(G_RM_AA_ZB_TEX_TERR);
|
|
gfx_constant(G_RM_AA_ZB_TEX_TERR2);
|
|
gfx_constant(G_RM_AA_ZB_SUB_TERR);
|
|
gfx_constant(G_RM_AA_ZB_SUB_TERR2);
|
|
gfx_constant(G_RM_RA_ZB_OPA_SURF);
|
|
gfx_constant(G_RM_RA_ZB_OPA_SURF2);
|
|
gfx_constant(G_RM_RA_ZB_OPA_DECAL);
|
|
gfx_constant(G_RM_RA_ZB_OPA_DECAL2);
|
|
gfx_constant(G_RM_RA_ZB_OPA_INTER);
|
|
gfx_constant(G_RM_RA_ZB_OPA_INTER2);
|
|
gfx_constant(G_RM_AA_OPA_SURF);
|
|
gfx_constant(G_RM_AA_OPA_SURF2);
|
|
gfx_constant(G_RM_AA_XLU_SURF);
|
|
gfx_constant(G_RM_AA_XLU_SURF2);
|
|
gfx_constant(G_RM_AA_XLU_LINE);
|
|
gfx_constant(G_RM_AA_XLU_LINE2);
|
|
gfx_constant(G_RM_AA_DEC_LINE);
|
|
gfx_constant(G_RM_AA_DEC_LINE2);
|
|
gfx_constant(G_RM_AA_TEX_EDGE);
|
|
gfx_constant(G_RM_AA_TEX_EDGE2);
|
|
gfx_constant(G_RM_AA_SUB_SURF);
|
|
gfx_constant(G_RM_AA_SUB_SURF2);
|
|
gfx_constant(G_RM_AA_PCL_SURF);
|
|
gfx_constant(G_RM_AA_PCL_SURF2);
|
|
gfx_constant(G_RM_AA_OPA_TERR);
|
|
gfx_constant(G_RM_AA_OPA_TERR2);
|
|
gfx_constant(G_RM_AA_TEX_TERR);
|
|
gfx_constant(G_RM_AA_TEX_TERR2);
|
|
gfx_constant(G_RM_AA_SUB_TERR);
|
|
gfx_constant(G_RM_AA_SUB_TERR2);
|
|
gfx_constant(G_RM_RA_OPA_SURF);
|
|
gfx_constant(G_RM_RA_OPA_SURF2);
|
|
gfx_constant(G_RM_ZB_OPA_SURF);
|
|
gfx_constant(G_RM_ZB_OPA_SURF2);
|
|
gfx_constant(G_RM_ZB_XLU_SURF);
|
|
gfx_constant(G_RM_ZB_XLU_SURF2);
|
|
gfx_constant(G_RM_ZB_OPA_DECAL);
|
|
gfx_constant(G_RM_ZB_OPA_DECAL2);
|
|
gfx_constant(G_RM_ZB_XLU_DECAL);
|
|
gfx_constant(G_RM_ZB_XLU_DECAL2);
|
|
gfx_constant(G_RM_ZB_CLD_SURF);
|
|
gfx_constant(G_RM_ZB_CLD_SURF2);
|
|
gfx_constant(G_RM_ZB_OVL_SURF);
|
|
gfx_constant(G_RM_ZB_OVL_SURF2);
|
|
gfx_constant(G_RM_ZB_PCL_SURF);
|
|
gfx_constant(G_RM_ZB_PCL_SURF2);
|
|
gfx_constant(G_RM_OPA_SURF);
|
|
gfx_constant(G_RM_OPA_SURF2);
|
|
gfx_constant(G_RM_XLU_SURF);
|
|
gfx_constant(G_RM_XLU_SURF2);
|
|
gfx_constant(G_RM_CLD_SURF);
|
|
gfx_constant(G_RM_CLD_SURF2);
|
|
gfx_constant(G_RM_TEX_EDGE);
|
|
gfx_constant(G_RM_TEX_EDGE2);
|
|
gfx_constant(G_RM_PCL_SURF);
|
|
gfx_constant(G_RM_PCL_SURF2);
|
|
gfx_constant(G_RM_ADD);
|
|
gfx_constant(G_RM_ADD2);
|
|
gfx_constant(G_RM_NOOP);
|
|
gfx_constant(G_RM_NOOP2);
|
|
gfx_constant(G_RM_VISCVG);
|
|
gfx_constant(G_RM_VISCVG2);
|
|
gfx_constant(G_RM_OPA_CI);
|
|
gfx_constant(G_RM_OPA_CI2);
|
|
gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF);
|
|
gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF2);
|
|
gfx_constant(G_RM_FOG_SHADE_A);
|
|
gfx_constant(G_RM_FOG_PRIM_A);
|
|
gfx_constant(G_RM_PASS);
|
|
|
|
// Geometry modes
|
|
gfx_constant(G_ZBUFFER);
|
|
gfx_constant(G_SHADE);
|
|
gfx_constant(G_TEXTURE_ENABLE);
|
|
gfx_constant(G_SHADING_SMOOTH);
|
|
gfx_constant(G_CULL_FRONT);
|
|
gfx_constant(G_CULL_BACK);
|
|
gfx_constant(G_CULL_BOTH);
|
|
gfx_constant(G_FOG);
|
|
gfx_constant(G_LIGHTING);
|
|
gfx_constant(G_TEXTURE_GEN);
|
|
gfx_constant(G_TEXTURE_GEN_LINEAR);
|
|
gfx_constant(G_LOD);
|
|
gfx_constant(G_CLIPPING);
|
|
gfx_constant(G_FOG|G_TEXTURE_GEN);
|
|
gfx_constant(G_LIGHTING|G_CULL_BACK);
|
|
gfx_constant(G_LIGHTING|G_SHADING_SMOOTH);
|
|
gfx_constant(G_CULL_BACK|G_SHADING_SMOOTH);
|
|
gfx_constant(G_LIGHTING|G_CULL_BACK|G_SHADING_SMOOTH);
|
|
gfx_constant(G_TEXTURE_GEN|G_SHADING_SMOOTH);
|
|
gfx_constant(G_TEXTURE_GEN|G_LIGHTING|G_CULL_BACK);
|
|
gfx_constant(G_TEXTURE_GEN|G_CULL_BACK|G_SHADING_SMOOTH);
|
|
|
|
// Alpha modes
|
|
gfx_constant(G_AC_NONE);
|
|
gfx_constant(G_AC_THRESHOLD);
|
|
gfx_constant(G_AC_DITHER);
|
|
|
|
// Other modes
|
|
gfx_constant(G_MDSFT_ALPHACOMPARE);
|
|
gfx_constant(G_MDSFT_ZSRCSEL);
|
|
gfx_constant(G_MDSFT_RENDERMODE);
|
|
gfx_constant(G_MDSFT_BLENDER);
|
|
gfx_constant(G_MDSFT_BLENDMASK);
|
|
gfx_constant(G_MDSFT_ALPHADITHER);
|
|
gfx_constant(G_MDSFT_RGBDITHER);
|
|
gfx_constant(G_MDSFT_COMBKEY);
|
|
gfx_constant(G_MDSFT_TEXTCONV);
|
|
gfx_constant(G_MDSFT_TEXTFILT);
|
|
gfx_constant(G_MDSFT_TEXTLUT);
|
|
gfx_constant(G_MDSFT_TEXTLOD);
|
|
gfx_constant(G_MDSFT_TEXTDETAIL);
|
|
gfx_constant(G_MDSFT_TEXTPERSP);
|
|
gfx_constant(G_MDSFT_CYCLETYPE);
|
|
gfx_constant(G_MDSFT_COLORDITHER);
|
|
gfx_constant(G_MDSFT_PIPELINE);
|
|
gfx_constant(G_PM_1PRIMITIVE);
|
|
gfx_constant(G_PM_NPRIMITIVE);
|
|
gfx_constant(G_CYC_1CYCLE);
|
|
gfx_constant(G_CYC_2CYCLE);
|
|
gfx_constant(G_CYC_COPY);
|
|
gfx_constant(G_CYC_FILL);
|
|
gfx_constant(G_TP_NONE);
|
|
gfx_constant(G_TP_PERSP);
|
|
gfx_constant(G_TD_CLAMP);
|
|
gfx_constant(G_TD_SHARPEN);
|
|
gfx_constant(G_TD_DETAIL);
|
|
gfx_constant(G_TL_TILE);
|
|
gfx_constant(G_TL_LOD);
|
|
gfx_constant(G_TT_NONE);
|
|
gfx_constant(G_TT_RGBA16);
|
|
gfx_constant(G_TT_IA16);
|
|
gfx_constant(G_TF_POINT);
|
|
gfx_constant(G_TF_AVERAGE);
|
|
gfx_constant(G_TF_BILERP);
|
|
gfx_constant(G_TC_CONV);
|
|
gfx_constant(G_TC_FILTCONV);
|
|
gfx_constant(G_TC_FILT);
|
|
gfx_constant(G_CK_NONE);
|
|
gfx_constant(G_CK_KEY);
|
|
gfx_constant(G_CD_MAGICSQ);
|
|
gfx_constant(G_CD_BAYER);
|
|
gfx_constant(G_CD_NOISE);
|
|
gfx_constant(G_CD_DISABLE);
|
|
gfx_constant(G_CD_ENABLE);
|
|
gfx_constant(G_AD_PATTERN);
|
|
gfx_constant(G_AD_NOTPATTERN);
|
|
gfx_constant(G_AD_NOISE);
|
|
gfx_constant(G_AD_DISABLE);
|
|
gfx_constant(G_AC_NONE);
|
|
gfx_constant(G_AC_THRESHOLD);
|
|
gfx_constant(G_AC_DITHER);
|
|
gfx_constant(G_ZS_PIXEL);
|
|
gfx_constant(G_ZS_PRIM);
|
|
|
|
// Common values
|
|
gfx_constant((4-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((8-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((16-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((32-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((64-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((128-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant((256-1)<<G_TEXTURE_IMAGE_FRAC);
|
|
gfx_constant(CALC_DXT(4,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(8,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_4b_BYTES));
|
|
gfx_constant(CALC_DXT(4,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(8,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_8b_BYTES));
|
|
gfx_constant(CALC_DXT(4,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(8,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(4,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(8,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_32b_BYTES));
|
|
|
|
// Lights
|
|
for (auto& _Node : aGfxData->mLights) {
|
|
|
|
// Light pointer
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) ParseLightData(aGfxData, _Node)->mData;
|
|
}
|
|
|
|
// Ambient pointer
|
|
String _Ambient("&%s.a", _Node->mName.begin());
|
|
if (_Arg == _Ambient) {
|
|
return (s64) &(ParseLightData(aGfxData, _Node)->mData->a);
|
|
}
|
|
|
|
// Diffuse pointer
|
|
String _Diffuse("&%s.l", _Node->mName.begin());
|
|
if (_Arg == _Diffuse) {
|
|
return (s64) &(ParseLightData(aGfxData, _Node)->mData->l[0]);
|
|
}
|
|
}
|
|
|
|
// Textures
|
|
for (auto& _Node : aGfxData->mTextures) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) ParseTextureData(aGfxData, _Node);
|
|
}
|
|
}
|
|
|
|
// Vertex arrays
|
|
for (auto& _Node : aGfxData->mVertices) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) (ParseVertexData(aGfxData, _Node)->mData + _Offset);
|
|
}
|
|
}
|
|
|
|
// Display lists
|
|
for (auto& _Node : aGfxData->mDisplayLists) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) ParseDisplayListData(aGfxData, _Node);
|
|
}
|
|
}
|
|
|
|
// Integers
|
|
s32 x;
|
|
if ((_Arg[1] == 'x' && sscanf(_Arg.begin(), "%x", &x) == 1) || (sscanf(_Arg.begin(), "%d", &x) == 1)) {
|
|
return (s64) x;
|
|
}
|
|
|
|
// Unknown
|
|
PrintError(" ERROR: Unknown gfx arg: %s", _Arg.begin());
|
|
return 0;
|
|
}
|
|
|
|
#define gfx_symbol_0(symb) \
|
|
if (_Symbol == #symb) { \
|
|
Gfx _Gfx[] = { symb() }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_1(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_2(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_3(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_4(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_5(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_6(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_7(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_8(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_arg_with_suffix(argname, suffix) \
|
|
const String& argname##_token = aNode->mTokens[aTokenIndex]; \
|
|
String _Token##suffix = String("%s%s", argname##_token.begin(), #suffix); \
|
|
s64 argname = ParseGfxSymbolArg(aGfxData, aNode, NULL, _Token##suffix.begin()); \
|
|
|
|
#define STR_VALUE_2(...) #__VA_ARGS__
|
|
#define STR_VALUE(...) STR_VALUE_2(__VA_ARGS__)
|
|
#define gfx_set_combine_mode_arg(x) if (_Arg == #x) { return String("%s", STR_VALUE(x)); }
|
|
static String ConvertSetCombineModeArgToString(GfxData *aGfxData, const String& _Arg) {
|
|
gfx_set_combine_mode_arg(G_CC_PRIMITIVE);
|
|
gfx_set_combine_mode_arg(G_CC_SHADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_FADE);
|
|
gfx_set_combine_mode_arg(G_CC_FADEA);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGB);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGBA);
|
|
gfx_set_combine_mode_arg(G_CC_DECALFADE);
|
|
gfx_set_combine_mode_arg(G_CC_DECALFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDI);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGB);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGBFADE);
|
|
gfx_set_combine_mode_arg(G_CC_REFLECTRGB);
|
|
gfx_set_combine_mode_arg(G_CC_REFLECTRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGB);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBA);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_SHADEDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_SHADEFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDPE);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDPEDECALA);
|
|
gfx_set_combine_mode_arg(_G_CC_BLENDPE);
|
|
gfx_set_combine_mode_arg(_G_CC_BLENDPEDECALA);
|
|
gfx_set_combine_mode_arg(_G_CC_TWOCOLORTEX);
|
|
gfx_set_combine_mode_arg(_G_CC_SPARSEST);
|
|
gfx_set_combine_mode_arg(G_CC_TEMPLERP);
|
|
gfx_set_combine_mode_arg(G_CC_TRILERP);
|
|
gfx_set_combine_mode_arg(G_CC_INTERFERENCE);
|
|
gfx_set_combine_mode_arg(G_CC_1CYUV2RGB);
|
|
gfx_set_combine_mode_arg(G_CC_YUV2RGB);
|
|
gfx_set_combine_mode_arg(G_CC_PASS2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGB2);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDI2);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIA2);
|
|
gfx_set_combine_mode_arg(G_CC_CHROMA_KEY2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGB2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBA2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBPASSA2);
|
|
PrintError(" ERROR: Unknown gfx gsDPSetCombineMode arg: %s", _Arg.begin());
|
|
return "";
|
|
}
|
|
|
|
static Array<s64> ParseGfxSetCombineMode(GfxData* aGfxData, DataNode<Gfx>* aNode, u64* pTokenIndex) {
|
|
String _Buffer = ConvertSetCombineModeArgToString(aGfxData, aNode->mTokens[(*pTokenIndex)++]);
|
|
Array<s64> _Args;
|
|
String _Token;
|
|
for (u64 i = 0, n = _Buffer.Length(); i <= n; ++i) {
|
|
if (i == n || _Buffer[i] == ' ' || _Buffer[i] == '\t' || _Buffer[i] == ',') {
|
|
if (_Token.Length() != 0) {
|
|
String _Arg("%s%s", (_Args.Count() < 4 ? "G_CCMUX_" : "G_ACMUX_"), _Token.begin());
|
|
_Args.Add(ParseGfxSymbolArg(aGfxData, aNode, NULL, _Arg.begin()));
|
|
_Token.Clear();
|
|
}
|
|
} else {
|
|
_Token.Add(_Buffer[i]);
|
|
}
|
|
}
|
|
if (_Args.Count() < 8) {
|
|
PrintError(" ERROR: gsDPSetCombineMode %s: Not enough arguments", _Buffer.begin());
|
|
}
|
|
return _Args;
|
|
}
|
|
|
|
static void UpdateTextureInfo(GfxData* aGfxData, s64 *aTexPtr, s32 aFormat, s32 aSize, s32 aWidth, s32 aHeight) {
|
|
|
|
// Update current texture pointers
|
|
if (aTexPtr && (*aTexPtr)) {
|
|
aGfxData->mGfxContext.mCurrentPalette = aGfxData->mGfxContext.mCurrentTexture;
|
|
aGfxData->mGfxContext.mCurrentTexture = (DataNode<TexData>*) (*aTexPtr);
|
|
}
|
|
|
|
// Update texture info if not loaded from a file
|
|
if (aGfxData->mGfxContext.mCurrentTexture && aGfxData->mGfxContext.mCurrentTexture->mData && aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty()) {
|
|
if (aFormat != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat = aFormat;
|
|
if (aSize != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize = aSize;
|
|
if (aWidth != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth = aWidth;
|
|
if (aHeight != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight = aHeight;
|
|
}
|
|
}
|
|
|
|
static void ParseGfxSymbol(GfxData* aGfxData, DataNode<Gfx>* aNode, Gfx*& aHead, u64& aTokenIndex) {
|
|
const String& _Symbol = aNode->mTokens[aTokenIndex++];
|
|
|
|
// Simple symbols
|
|
gfx_symbol_0(gsDPFullSync);
|
|
gfx_symbol_0(gsDPTileSync);
|
|
gfx_symbol_0(gsDPPipeSync);
|
|
gfx_symbol_0(gsDPLoadSync);
|
|
gfx_symbol_0(gsDPNoOp);
|
|
gfx_symbol_1(gsDPNoOpTag, false);
|
|
gfx_symbol_1(gsDPSetCycleType, false);
|
|
gfx_symbol_2(gsSPLight, true);
|
|
gfx_symbol_3(gsSPVertex, true);
|
|
gfx_symbol_4(gsSP1Triangle);
|
|
gfx_symbol_8(gsSP2Triangles);
|
|
gfx_symbol_1(gsSPNumLights, false);
|
|
gfx_symbol_1(gsDPSetDepthSource, false);
|
|
gfx_symbol_1(gsDPSetTextureLUT, false);
|
|
gfx_symbol_2(gsDPLoadTLUTCmd, false);
|
|
gfx_symbol_5(gsDPLoadBlock);
|
|
gfx_symbol_2(gsDPSetRenderMode, false);
|
|
gfx_symbol_2(gsSPGeometryMode, false);
|
|
gfx_symbol_6(gsDPSetPrimColor);
|
|
gfx_symbol_4(gsDPSetEnvColor);
|
|
gfx_symbol_4(gsDPSetFogColor);
|
|
gfx_symbol_2(gsSPFogPosition, false);
|
|
gfx_symbol_1(gsDPSetAlphaCompare, false);
|
|
gfx_symbol_2(gsSPCopyLightEXT, false);
|
|
|
|
// Special symbols
|
|
if (_Symbol == "gsSPTexture") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPTexture(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPSetGeometryMode") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPSetGeometryMode(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPClearGeometryMode") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPClearGeometryMode(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPDisplayList") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPDisplayList(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPBranchList") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPBranchList(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPEndDisplayList") {
|
|
gSPEndDisplayList(aHead++);
|
|
|
|
// Convert raw texture to PNG if all raw members are set
|
|
if (aGfxData->mGfxContext.mCurrentTexture != NULL &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData != NULL &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty() &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight != -1) {
|
|
ConvertTextureDataToPng(aGfxData, aGfxData->mGfxContext.mCurrentTexture->mData);
|
|
}
|
|
|
|
// End the display list parsing after hitting gsSPEndDisplayList
|
|
aTokenIndex = 0x7FFFFFFF;
|
|
return;
|
|
}
|
|
|
|
// Complex symbols
|
|
if (_Symbol == "gsSPSetLights1") {
|
|
Lights1 *_Light = (Lights1 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPNumLights(aHead++, NUMLIGHTS_1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->l[0], 1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->a, 2);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetCombineMode") {
|
|
Array<s64> _Args0 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex);
|
|
Array<s64> _Args1 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex);
|
|
Gfx _Gfx = {{
|
|
_SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Args0[0x0], _Args0[0x2], _Args0[0x4], _Args0[0x6]) | GCCc1w0(_Args1[0x0], _Args1[0x2]), 0, 24),
|
|
(u32) (GCCc0w1(_Args0[0x1], _Args0[0x3], _Args0[0x5], _Args0[0x7]) | GCCc1w1(_Args1[0x1], _Args1[0x4], _Args1[0x6], _Args1[0x3], _Args1[0x5], _Args1[0x7]))
|
|
}};
|
|
*(aHead++) = _Gfx;
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetCombineLERP") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgC = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgD = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgE = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgF = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
Gfx _Gfx = {{
|
|
_SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Arg0, _Arg2, _Arg4, _Arg6) | GCCc1w0(_Arg8, _ArgA), 0, 24),
|
|
(u32) (GCCc0w1(_Arg1, _Arg3, _Arg5, _Arg7) | GCCc1w1(_Arg9, _ArgC, _ArgE, _ArgB, _ArgD, _ArgF))
|
|
}};
|
|
*(aHead++) = _Gfx;
|
|
return;
|
|
}
|
|
|
|
// TexData symbols
|
|
if (_Symbol == "gsDPSetTextureImage") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, &_Arg3, (s32) _Arg0, (s32) _Arg1, -1, -1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gDPSetTextureImage(aHead++, _Arg0, _Arg1, _Arg2, _Arg3);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetTile") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, (s32) _Arg0, (s32) _Arg1, -1, -1);
|
|
gDPSetTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7, _Arg8, _Arg9, _ArgA, _ArgB);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPLoadTile") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1);
|
|
gDPLoadTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetTileSize") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1);
|
|
gDPSetTileSize(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPLoadTextureBlock") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gfx_arg_with_suffix(arg2_0, _LOAD_BLOCK);
|
|
gfx_arg_with_suffix(arg2_1, _INCR);
|
|
gfx_arg_with_suffix(arg2_2, _SHIFT);
|
|
gfx_arg_with_suffix(arg2_3, _BYTES);
|
|
gfx_arg_with_suffix(arg2_4, _LINE_BYTES);
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, &_Arg0, (s32) _Arg1, (s32) _Arg2, (s32) _Arg3, (s32) _Arg4);
|
|
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gDPSetTextureImage(aHead++, _Arg1, arg2_0, 1, _Arg0);
|
|
gDPSetTile(aHead++, _Arg1, arg2_0, 0, 0, G_TX_LOADTILE, 0, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA);
|
|
gDPLoadSync(aHead++);
|
|
gDPLoadBlock(aHead++, G_TX_LOADTILE, 0, 0, (((_Arg3) * (_Arg4) + arg2_1) >> arg2_2) - 1, CALC_DXT(_Arg3, arg2_3));
|
|
gDPPipeSync(aHead++);
|
|
gDPSetTile(aHead++, _Arg1, _Arg2, ((((_Arg3) * arg2_4) + 7) >> 3), 0, G_TX_RENDERTILE, _Arg5, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA);
|
|
gDPSetTileSize(aHead++, G_TX_RENDERTILE, 0, 0, ((_Arg3) - 1) << G_TEXTURE_IMAGE_FRAC, ((_Arg4) - 1) << G_TEXTURE_IMAGE_FRAC);
|
|
return;
|
|
}
|
|
|
|
// Unknown
|
|
PrintError(" ERROR: Unknown gfx symbol: %s", _Symbol.begin());
|
|
}
|
|
|
|
static DataNode<Gfx>* ParseDisplayListData(GfxData* aGfxData, DataNode<Gfx>* aNode) {
|
|
if (aNode->mData) return aNode;
|
|
|
|
// Display list data
|
|
aNode->mData = New<Gfx>(aNode->mTokens.Count() * DISPLAY_LIST_SIZE_PER_TOKEN);
|
|
Gfx* _Head = aNode->mData;
|
|
for (u64 _TokenIndex = 0; _TokenIndex < aNode->mTokens.Count();) { // Don't increment _TokenIndex here!
|
|
ParseGfxSymbol(aGfxData, aNode, _Head, _TokenIndex);
|
|
}
|
|
aNode->mSize = (u32) (_Head - aNode->mData);
|
|
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
|
return aNode;
|
|
}
|
|
|
|
//
|
|
// Geo layouts
|
|
//
|
|
|
|
#define geo_constant(x) if (_Arg == #x) { return (s64) (x); }
|
|
static s64 ParseGeoSymbolArg(GfxData* aGfxData, DataNode<GeoLayout>* aNode, u64& aTokenIndex) {
|
|
const String& _Arg = aNode->mTokens[aTokenIndex++];
|
|
|
|
// Geo functions
|
|
void *_GeoFunctionPtr = DynOS_Geo_GetFunctionPointerFromName(_Arg);
|
|
if (_GeoFunctionPtr != NULL) {
|
|
return (s64) _GeoFunctionPtr;
|
|
}
|
|
|
|
// Layer constants
|
|
geo_constant(LAYER_FORCE);
|
|
geo_constant(LAYER_OPAQUE);
|
|
geo_constant(LAYER_OPAQUE_DECAL);
|
|
geo_constant(LAYER_OPAQUE_INTER);
|
|
geo_constant(LAYER_ALPHA);
|
|
geo_constant(LAYER_TRANSPARENT);
|
|
geo_constant(LAYER_TRANSPARENT_DECAL);
|
|
geo_constant(LAYER_TRANSPARENT_INTER);
|
|
|
|
// Background constants
|
|
geo_constant(BACKGROUND_OCEAN_SKY);
|
|
geo_constant(BACKGROUND_FLAMING_SKY);
|
|
geo_constant(BACKGROUND_UNDERWATER_CITY);
|
|
geo_constant(BACKGROUND_BELOW_CLOUDS);
|
|
geo_constant(BACKGROUND_SNOW_MOUNTAINS);
|
|
geo_constant(BACKGROUND_DESERT);
|
|
geo_constant(BACKGROUND_HAUNTED);
|
|
geo_constant(BACKGROUND_GREEN_SKY);
|
|
geo_constant(BACKGROUND_ABOVE_CLOUDS);
|
|
geo_constant(BACKGROUND_PURPLE_SKY);
|
|
|
|
// Shadow constants
|
|
geo_constant(SHADOW_CIRCLE_9_VERTS);
|
|
geo_constant(SHADOW_CIRCLE_4_VERTS);
|
|
geo_constant(SHADOW_CIRCLE_4_VERTS_FLAT_UNUSED);
|
|
geo_constant(SHADOW_SQUARE_PERMANENT);
|
|
geo_constant(SHADOW_SQUARE_SCALABLE);
|
|
geo_constant(SHADOW_SQUARE_TOGGLABLE);
|
|
geo_constant(SHADOW_RECTANGLE_HARDCODED_OFFSET);
|
|
geo_constant(SHADOW_CIRCLE_PLAYER);
|
|
|
|
// Other constants
|
|
geo_constant(NULL);
|
|
geo_constant(SCREEN_WIDTH);
|
|
geo_constant(SCREEN_HEIGHT);
|
|
geo_constant(SCREEN_WIDTH/2);
|
|
geo_constant(SCREEN_HEIGHT/2);
|
|
|
|
// Display lists
|
|
for (auto& _Node : aGfxData->mDisplayLists) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) ParseDisplayListData(aGfxData, _Node);
|
|
}
|
|
}
|
|
|
|
// Geo layouts
|
|
for (auto& _Node : aGfxData->mGeoLayouts) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) ParseGeoLayoutData(aGfxData, _Node, false)->mData;
|
|
}
|
|
}
|
|
|
|
// Integers
|
|
s32 x;
|
|
if ((_Arg[1] == 'x' && sscanf(_Arg.begin(), "%x", &x) == 1) || (sscanf(_Arg.begin(), "%d", &x) == 1)) {
|
|
return (s64) x;
|
|
}
|
|
|
|
// Unknown
|
|
PrintError(" ERROR: Unknown geo arg: %s", _Arg.begin());
|
|
return 0;
|
|
}
|
|
|
|
#define geo_symbol_0(symb) \
|
|
if (_Symbol == #symb) { \
|
|
GeoLayout _Gl[] = { symb() }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_1(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_2(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_3(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_4(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg3 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_5(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg3 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg4 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_6(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg3 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg4 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg5 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_7(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg3 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg4 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg5 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg6 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define geo_symbol_8(symb, n) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg2 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg3 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg4 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg5 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg6 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
s64 _Arg7 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex); \
|
|
if (n != 0) { aGfxData->mPointerList.Add(aHead + n); } \
|
|
GeoLayout _Gl[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7) }; \
|
|
memcpy(aHead, _Gl, sizeof(_Gl)); \
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0])); \
|
|
return; \
|
|
}
|
|
|
|
static void ParseGeoSymbol(GfxData* aGfxData, DataNode<GeoLayout>* aNode, GeoLayout*& aHead, u64& aTokenIndex, Array<u64>& aSwitchNodes) {
|
|
const String& _Symbol = aNode->mTokens[aTokenIndex++];
|
|
|
|
// Restore context after each command if inside a switch
|
|
if (!aSwitchNodes.Empty() && !aGfxData->mGeoNodeStack.Empty()) {
|
|
aGfxData->mGfxContext = aGfxData->mGeoNodeStack[aGfxData->mGeoNodeStack.Count() - 1];
|
|
}
|
|
|
|
geo_symbol_1(GEO_BRANCH_AND_LINK, 1);
|
|
geo_symbol_0(GEO_END);
|
|
geo_symbol_2(GEO_BRANCH, 1);
|
|
geo_symbol_0(GEO_RETURN);
|
|
geo_symbol_5(GEO_NODE_SCREEN_AREA, 0);
|
|
geo_symbol_1(GEO_NODE_ORTHO, 0);
|
|
geo_symbol_3(GEO_CAMERA_FRUSTUM, 0);
|
|
geo_symbol_4(GEO_CAMERA_FRUSTUM_WITH_FUNC, 2);
|
|
geo_symbol_0(GEO_NODE_START);
|
|
geo_symbol_1(GEO_ZBUFFER, 0);
|
|
geo_symbol_2(GEO_RENDER_RANGE, 0);
|
|
geo_symbol_8(GEO_CAMERA, 4);
|
|
geo_symbol_7(GEO_TRANSLATE_ROTATE, 0);
|
|
geo_symbol_8(GEO_TRANSLATE_ROTATE_WITH_DL, 4);
|
|
geo_symbol_4(GEO_TRANSLATE, 0);
|
|
geo_symbol_5(GEO_TRANSLATE_WITH_DL, 2);
|
|
geo_symbol_4(GEO_ROTATE, 0);
|
|
geo_symbol_5(GEO_ROTATE_WITH_DL, 2);
|
|
geo_symbol_2(GEO_ROTATE_Y, 0);
|
|
geo_symbol_3(GEO_ROTATE_Y_WITH_DL, 1);
|
|
geo_symbol_4(GEO_TRANSLATE_NODE, 0);
|
|
geo_symbol_5(GEO_TRANSLATE_NODE_WITH_DL, 2);
|
|
geo_symbol_4(GEO_ROTATION_NODE, 0);
|
|
geo_symbol_5(GEO_ROTATION_NODE_WITH_DL, 2);
|
|
geo_symbol_5(GEO_ANIMATED_PART, 2);
|
|
geo_symbol_4(GEO_BILLBOARD_WITH_PARAMS, 0);
|
|
geo_symbol_5(GEO_BILLBOARD_WITH_PARAMS_AND_DL, 2);
|
|
geo_symbol_0(GEO_BILLBOARD);
|
|
geo_symbol_2(GEO_DISPLAY_LIST, 1);
|
|
geo_symbol_3(GEO_SHADOW, 0);
|
|
geo_symbol_0(GEO_RENDER_OBJ);
|
|
geo_symbol_2(GEO_ASM, 1);
|
|
geo_symbol_2(GEO_BACKGROUND, 1);
|
|
geo_symbol_1(GEO_BACKGROUND_COLOR, 0);
|
|
geo_symbol_0(GEO_NOP_1A);
|
|
geo_symbol_5(GEO_HELD_OBJECT, 2);
|
|
geo_symbol_2(GEO_SCALE, 0);
|
|
geo_symbol_3(GEO_SCALE_WITH_DL, 2);
|
|
geo_symbol_0(GEO_NOP_1E);
|
|
geo_symbol_0(GEO_NOP_1F);
|
|
geo_symbol_1(GEO_CULLING_RADIUS, 0);
|
|
|
|
// Switch node
|
|
if (_Symbol == "GEO_SWITCH_CASE") {
|
|
|
|
// Start a switch
|
|
aSwitchNodes.Add(0);
|
|
|
|
s64 _Arg0 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex);
|
|
s64 _Arg1 = ParseGeoSymbolArg(aGfxData, aNode, aTokenIndex);
|
|
aGfxData->mPointerList.Add(aHead + 1);
|
|
GeoLayout _Gl[] = { GEO_SWITCH_CASE(_Arg0, _Arg1) };
|
|
memcpy(aHead, _Gl, sizeof(_Gl));
|
|
aHead += (sizeof(_Gl) / sizeof(_Gl[0]));
|
|
return;
|
|
}
|
|
|
|
// Open node
|
|
if (_Symbol == "GEO_OPEN_NODE") {
|
|
|
|
// We're inside a switch
|
|
if (!aSwitchNodes.Empty()) {
|
|
aSwitchNodes[aSwitchNodes.Count() - 1]++;
|
|
}
|
|
|
|
// Push context
|
|
aGfxData->mGeoNodeStack.Add(aGfxData->mGfxContext);
|
|
|
|
*(aHead++) = GEO_OPEN_NODE();
|
|
return;
|
|
}
|
|
|
|
// Close node
|
|
if (_Symbol == "GEO_CLOSE_NODE") {
|
|
|
|
// Are we still inside a switch?
|
|
if (!aSwitchNodes.Empty()) {
|
|
aSwitchNodes[aSwitchNodes.Count() - 1]--;
|
|
|
|
// We're not anymore
|
|
if (aSwitchNodes[aSwitchNodes.Count() - 1] == 0) {
|
|
aSwitchNodes.Pop();
|
|
}
|
|
}
|
|
|
|
// Pop context
|
|
if (!aGfxData->mGeoNodeStack.Empty()) {
|
|
aGfxData->mGfxContext = aGfxData->mGeoNodeStack[aGfxData->mGeoNodeStack.Count() - 1];
|
|
aGfxData->mGeoNodeStack.Pop();
|
|
}
|
|
|
|
*(aHead++) = GEO_CLOSE_NODE();
|
|
return;
|
|
}
|
|
|
|
// Unknown
|
|
PrintError(" ERROR: Unknown geo symbol: %s", _Symbol.begin());
|
|
}
|
|
|
|
static DataNode<GeoLayout>* ParseGeoLayoutData(GfxData* aGfxData, DataNode<GeoLayout>* aNode, bool aDisplayPercent) {
|
|
if (aNode->mData) return aNode;
|
|
|
|
// Geo layout data
|
|
aNode->mData = New<GeoLayout>(aNode->mTokens.Count() * GEO_LAYOUT_SIZE_PER_TOKEN);
|
|
GeoLayout* _Head = aNode->mData;
|
|
Array<u64> _SwitchNodes;
|
|
for (u64 _TokenIndex = 0; _TokenIndex < aNode->mTokens.Count();) { // Don't increment _TokenIndex here!
|
|
ParseGeoSymbol(aGfxData, aNode, _Head, _TokenIndex, _SwitchNodes);
|
|
if (aDisplayPercent && aGfxData->mErrorCount == 0) { PrintNoNewLine("%3d%%\b\b\b\b", (s32) (_TokenIndex * 100) / aNode->mTokens.Count()); }
|
|
}
|
|
if (aDisplayPercent && aGfxData->mErrorCount == 0) { Print("100%%"); }
|
|
aNode->mSize = (u32)(_Head - aNode->mData);
|
|
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
|
return aNode;
|
|
}
|
|
|
|
//
|
|
// Animation files
|
|
//
|
|
|
|
static void ScanAnimationDataFile(GfxData *aGfxData, const SysPath &aFilename) {
|
|
FILE *_File = fopen(aFilename.c_str(), "rb");
|
|
if (!_File) {
|
|
PrintError(" ERROR: Unable to open file \"%s\"", aFilename.c_str());
|
|
}
|
|
|
|
// Load file into a buffer while removing all comments
|
|
char *_FileBuffer = LoadFileBuffer(_File, NULL);
|
|
fclose(_File);
|
|
|
|
// Parse animation data
|
|
u8 _DataType = DATA_TYPE_NONE;
|
|
String _DataName;
|
|
bool _IsData = false;
|
|
Array<String> _Data;
|
|
Array<String> _Tokens = Split(_FileBuffer, " []()=&,;\t\r\n\b");
|
|
for (const auto &_Token : _Tokens) {
|
|
|
|
// Data type
|
|
if (_DataType == DATA_TYPE_NONE) {
|
|
if (_Token == "s16" || _Token == "u16" || _Token == "s16") {
|
|
_DataType = DATA_TYPE_ANIMATION_VALUE;
|
|
} else if (_Token == "Animation") {
|
|
_DataType = DATA_TYPE_ANIMATION;
|
|
}
|
|
}
|
|
|
|
// Data name
|
|
else if (_DataName.Empty()) {
|
|
_DataName = _Token;
|
|
if (_DataType == DATA_TYPE_ANIMATION_VALUE && (_DataName.Find("index") != -1 || _DataName.Find("indices") != -1)) {
|
|
_DataType = DATA_TYPE_ANIMATION_INDEX;
|
|
}
|
|
}
|
|
|
|
// Is data?
|
|
else if (!_IsData) {
|
|
if (_Token == "{") {
|
|
_IsData = true;
|
|
}
|
|
}
|
|
|
|
// Data
|
|
else {
|
|
if (_Token == "}") {
|
|
switch (_DataType) {
|
|
case DATA_TYPE_ANIMATION_VALUE: {
|
|
AnimBuffer<s16> *_AnimValues = New<AnimBuffer<s16>>();
|
|
_AnimValues->first = _DataName;
|
|
for (const auto &_Value : _Data) {
|
|
_AnimValues->second.Add(_Value.ParseInt());
|
|
}
|
|
aGfxData->mAnimValues.Add(_AnimValues);
|
|
} break;
|
|
|
|
case DATA_TYPE_ANIMATION_INDEX: {
|
|
AnimBuffer<u16> *_AnimIndices = New<AnimBuffer<u16>>();
|
|
_AnimIndices->first = _DataName;
|
|
for (const auto &_Index : _Data) {
|
|
_AnimIndices->second.Add(_Index.ParseInt());
|
|
}
|
|
aGfxData->mAnimIndices.Add(_AnimIndices);
|
|
} break;
|
|
|
|
case DATA_TYPE_ANIMATION: {
|
|
if (_Data.Count() < 10) {
|
|
PrintError(" ERROR: %s: Not enough data", _DataName.begin());
|
|
break;
|
|
}
|
|
|
|
DataNode<AnimData> *_Node = New<DataNode<AnimData>>();
|
|
_Node->mName = _DataName;
|
|
_Node->mData = New<AnimData>();
|
|
_Node->mData->mFlags = (s16) _Data[0].ParseInt();
|
|
_Node->mData->mUnk02 = (s16) _Data[1].ParseInt();
|
|
_Node->mData->mUnk04 = (s16) _Data[2].ParseInt();
|
|
_Node->mData->mUnk06 = (s16) _Data[3].ParseInt();
|
|
_Node->mData->mUnk08 = (s16) _Data[4].ParseInt();
|
|
_Node->mData->mUnk0A.first = _Data[6]; // 5 is "ANIMINDEX_NUMPARTS"
|
|
_Node->mData->mValues.first = _Data[7];
|
|
_Node->mData->mIndex.first = _Data[8];
|
|
_Node->mData->mLength = (u32) _Data[9].ParseInt();
|
|
aGfxData->mAnimations.Add(_Node);
|
|
} break;
|
|
}
|
|
_DataType = DATA_TYPE_NONE;
|
|
_DataName.Clear();
|
|
_IsData = false;
|
|
_Data.Clear();
|
|
} else {
|
|
_Data.Add(_Token);
|
|
}
|
|
}
|
|
}
|
|
Delete(_FileBuffer);
|
|
}
|
|
|
|
static void ScanAnimationTableFile(GfxData *aGfxData, const SysPath &aFilename) {
|
|
FILE *_File = fopen(aFilename.c_str(), "rb");
|
|
if (!_File) {
|
|
PrintError(" ERROR: Unable to open file \"%s\"", aFilename.c_str());
|
|
}
|
|
|
|
// Load file into a buffer while removing all comments
|
|
char *_FileBuffer = LoadFileBuffer(_File, NULL);
|
|
fclose(_File);
|
|
|
|
// Retrieve animation names
|
|
bool _IsAnimName = false;
|
|
Array<String> _Tokens = Split(_FileBuffer, " =&,;\t\r\n\b");
|
|
for (const auto &_Token : _Tokens) {
|
|
if (_Token == "{") {
|
|
_IsAnimName = true;
|
|
} else if (_Token == "}") {
|
|
_IsAnimName = false;
|
|
} else if (_IsAnimName) {
|
|
aGfxData->mAnimationTable.Add({ _Token, NULL });
|
|
}
|
|
}
|
|
Delete(_FileBuffer);
|
|
}
|
|
|
|
static void ScanAnimationFolder(GfxData *aGfxData, const SysPath &aAnimsFolder) {
|
|
DIR *_AnimsDir = opendir(aAnimsFolder.c_str());
|
|
if (!_AnimsDir) return;
|
|
|
|
struct dirent *_AnimsEnt = NULL;
|
|
while ((_AnimsEnt = readdir(_AnimsDir)) != NULL) {
|
|
|
|
// Skip
|
|
if (SysPath(_AnimsEnt->d_name) == ".") continue;
|
|
if (SysPath(_AnimsEnt->d_name) == "..") continue;
|
|
if (SysPath(_AnimsEnt->d_name) == "data.inc.c") continue;
|
|
|
|
// Animation file
|
|
SysPath _AnimsFilename = fstring("%s/%s", aAnimsFolder.c_str(), _AnimsEnt->d_name);
|
|
if (fs_sys_file_exists(_AnimsFilename.c_str())) {
|
|
|
|
// Table file
|
|
if (SysPath(_AnimsEnt->d_name) == "table.inc.c") {
|
|
ScanAnimationTableFile(aGfxData, _AnimsFilename);
|
|
}
|
|
|
|
// Data file
|
|
else {
|
|
ScanAnimationDataFile(aGfxData, _AnimsFilename);
|
|
}
|
|
}
|
|
}
|
|
closedir(_AnimsDir);
|
|
}
|
|
|
|
//
|
|
// Read & Generate
|
|
//
|
|
|
|
// Free data pointers, but keep nodes and tokens intact
|
|
// Delete nodes generated from GfxDynCmds
|
|
template <typename T>
|
|
static void ClearGfxDataNodes(DataNodes<T> &aDataNodes) {
|
|
for (s32 i = aDataNodes.Count(); i != 0; --i) {
|
|
Delete(aDataNodes[i - 1]->mData);
|
|
}
|
|
}
|
|
|
|
static DataNode<GeoLayout> *GetGeoLayout(GfxData *aGfxData, const String& aGeoRoot) {
|
|
for (DataNode<GeoLayout> *_Node : aGfxData->mGeoLayouts) {
|
|
if (_Node->mName == aGeoRoot) {
|
|
return _Node;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static String GetActorFolder(const Array<Pair<u64, String>> &aActorsFolders, u64 aModelIdentifier) {
|
|
for (const auto &_Pair : aActorsFolders) {
|
|
if (_Pair.first == aModelIdentifier) {
|
|
return _Pair.second;
|
|
}
|
|
}
|
|
return String();
|
|
}
|
|
|
|
static bool DynOS_Gfx_GeneratePack_Internal(const SysPath &aPackFolder, Array<Pair<u64, String>> _ActorsFolders, GfxData *_GfxData) {
|
|
bool generated = false;
|
|
for (auto &_GeoNode : _GfxData->mGenerateGeoLayouts) {
|
|
String _GeoRootName = _GeoNode->mName;
|
|
|
|
DataNode<GeoLayout> *_GeoRoot = GetGeoLayout(_GfxData, _GeoRootName);
|
|
if (_GeoRoot != NULL) {
|
|
|
|
// If there is an existing binary file for this layout, skip and go to the next actor
|
|
SysPath _BinFilename = fstring("%s/%s.bin", aPackFolder.c_str(), _GeoRootName.begin());
|
|
if (fs_sys_file_exists(_BinFilename.c_str())) {
|
|
continue;
|
|
}
|
|
|
|
// Init
|
|
_GfxData->mLoadIndex = 0;
|
|
_GfxData->mErrorCount = 0;
|
|
_GfxData->mModelIdentifier = _GeoRoot->mModelIdentifier;
|
|
_GfxData->mPackFolder = aPackFolder;
|
|
_GfxData->mPointerList = { NULL }; // The NULL pointer is needed, so we add it here
|
|
_GfxData->mGfxContext.mCurrentTexture = NULL;
|
|
_GfxData->mGfxContext.mCurrentPalette = NULL;
|
|
_GfxData->mGeoNodeStack.Clear();
|
|
|
|
// Parse data
|
|
PrintNoNewLine("%s.bin: Model identifier: %X - Processing... ", _GeoRootName.begin(), _GfxData->mModelIdentifier);
|
|
ParseGeoLayoutData(_GfxData, _GeoRoot, true);
|
|
|
|
// Init animation data
|
|
for (auto &_AnimBuffer : _GfxData->mAnimValues) Delete(_AnimBuffer);
|
|
for (auto &_AnimBuffer : _GfxData->mAnimIndices) Delete(_AnimBuffer);
|
|
for (auto &_AnimNode : _GfxData->mAnimations) Delete(_AnimNode);
|
|
_GfxData->mAnimValues.Clear();
|
|
_GfxData->mAnimIndices.Clear();
|
|
_GfxData->mAnimations.Clear();
|
|
_GfxData->mAnimationTable.Clear();
|
|
|
|
// Scan anims folder for animation data
|
|
String _ActorFolder = GetActorFolder(_ActorsFolders, _GfxData->mModelIdentifier);
|
|
SysPath _AnimsFolder = fstring("%s/%s/anims", aPackFolder.c_str(), _ActorFolder.begin());
|
|
ScanAnimationFolder(_GfxData, _AnimsFolder);
|
|
|
|
// Create table for player model animations
|
|
if ((_GeoRootName == "mario_geo" || _GeoRootName == "luigi_geo" || _GeoRootName == "toad_player_geo" || _GeoRootName == "wario_geo" || _GeoRootName == "waluigi_geo") && !_GfxData->mAnimations.Empty()) {
|
|
_GfxData->mAnimationTable.Resize(256);
|
|
for (s32 i = 0; i != 256; ++i) {
|
|
String _AnimName("anim_%02X", i);
|
|
if (_GfxData->mAnimations.FindIf([&_AnimName](const DataNode<AnimData> *aNode) { return aNode->mName == _AnimName; }) != -1) {
|
|
_GfxData->mAnimationTable[i] = { _AnimName, NULL };
|
|
} else {
|
|
_GfxData->mAnimationTable[i] = { "NULL", NULL };
|
|
}
|
|
}
|
|
}
|
|
|
|
// Write if no error
|
|
if (_GfxData->mErrorCount == 0) {
|
|
DynOS_Gfx_WriteBinary(_BinFilename, _GfxData);
|
|
} else {
|
|
Print(" %u error(s): Unable to parse data", _GfxData->mErrorCount);
|
|
}
|
|
// Clear data pointers
|
|
ClearGfxDataNodes(_GfxData->mLights);
|
|
ClearGfxDataNodes(_GfxData->mTextures);
|
|
ClearGfxDataNodes(_GfxData->mVertices);
|
|
ClearGfxDataNodes(_GfxData->mDisplayLists);
|
|
ClearGfxDataNodes(_GfxData->mGeoLayouts);
|
|
ClearGfxDataNodes(_GfxData->mCollisions);
|
|
generated = true;
|
|
}
|
|
}
|
|
return generated;
|
|
}
|
|
|
|
void DynOS_Gfx_GeneratePack(const SysPath &aPackFolder) {
|
|
Print("---------- Pack folder: \"%s\" ----------", aPackFolder.c_str());
|
|
Array<Pair<u64, String>> _ActorsFolders;
|
|
GfxData *_GfxData = New<GfxData>();
|
|
|
|
// Read all the model.inc.c files and geo.inc.c files from the subfolders of the pack folder
|
|
// Animations are processed separately
|
|
DIR *aPackDir = opendir(aPackFolder.c_str());
|
|
if (aPackDir) {
|
|
struct dirent *_PackEnt = NULL;
|
|
while ((_PackEnt = readdir(aPackDir)) != NULL) {
|
|
|
|
// Skip . and ..
|
|
if (SysPath(_PackEnt->d_name) == ".") continue;
|
|
if (SysPath(_PackEnt->d_name) == "..") continue;
|
|
|
|
// For each subfolder, read tokens from model.inc.c and geo.inc.c
|
|
SysPath _Folder = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
|
|
if (fs_sys_dir_exists(_Folder.c_str())) {
|
|
_GfxData->mModelIdentifier = 0;
|
|
ScanModelFile(_GfxData, fstring("%s/model.inc.c", _Folder.c_str()));
|
|
ScanModelFile(_GfxData, fstring("%s/geo.inc.c", _Folder.c_str()));
|
|
ScanModelFile(_GfxData, fstring("%s/collision.inc.c", _Folder.c_str()));
|
|
if (_GfxData->mModelIdentifier != 0) {
|
|
_ActorsFolders.Add({ _GfxData->mModelIdentifier, String(_PackEnt->d_name) });
|
|
}
|
|
}
|
|
}
|
|
closedir(aPackDir);
|
|
}
|
|
|
|
// Generate a binary file for each actor found in the GfxData
|
|
DynOS_Col_GeneratePack(aPackFolder, _ActorsFolders, _GfxData);
|
|
DynOS_Gfx_GeneratePack_Internal(aPackFolder, _ActorsFolders, _GfxData);
|
|
|
|
DynOS_Gfx_Free(_GfxData);
|
|
}
|
|
|
|
void DynOS_Lvl_GeneratePack(const SysPath &aPackFolder) {
|
|
Print("---------- Level pack folder: \"%s\" ----------", aPackFolder.c_str());
|
|
Array<Pair<u64, String>> _ActorsFolders;
|
|
GfxData *_GfxData = New<GfxData>();
|
|
|
|
DIR *aPackDir = opendir(aPackFolder.c_str());
|
|
if (aPackDir) {
|
|
struct dirent *_PackEnt = NULL;
|
|
while ((_PackEnt = readdir(aPackDir)) != NULL) {
|
|
|
|
// Skip . and ..
|
|
if (SysPath(_PackEnt->d_name) == ".") continue;
|
|
if (SysPath(_PackEnt->d_name) == "..") continue;
|
|
|
|
// For each subfolder, read tokens from script.c
|
|
SysPath _Folder = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
|
|
if (fs_sys_dir_exists(_Folder.c_str())) {
|
|
_GfxData->mModelIdentifier = 0;
|
|
ScanModelFile(_GfxData, fstring("%s/model.inc.c", _Folder.c_str()));
|
|
ScanModelFile(_GfxData, fstring("%s/area_1/collision.inc.c", _Folder.c_str()));
|
|
ScanModelFile(_GfxData, fstring("%s/area_1/geo.inc.c", _Folder.c_str()));
|
|
ScanModelFile(_GfxData, fstring("%s/script.c", _Folder.c_str()));
|
|
//ScanModelFile(_GfxData, fstring("%s/area_1/macro.inc.c", _Folder.c_str()));
|
|
}
|
|
}
|
|
closedir(aPackDir);
|
|
}
|
|
|
|
// Generate a binary file for each actor found in the GfxData
|
|
DynOS_Lvl_GeneratePack_Internal(aPackFolder, _ActorsFolders, _GfxData);
|
|
|
|
DynOS_Gfx_Free(_GfxData);
|
|
}
|
|
|
|
#pragma GCC diagnostic pop
|