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https://github.com/coop-deluxe/sm64coopdx.git
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b364493807
Reorganized autogenerated lua functions into their own file Grouped up COBJECT LVTs Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
11 lines
568 B
C
11 lines
568 B
C
f32 get_additive_y_vel_for_jumps(void);
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void mario_bonk_reflection(struct MarioState *, u32);
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u32 mario_update_quicksand(struct MarioState *, f32);
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u32 mario_push_off_steep_floor(struct MarioState *, u32, u32);
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u32 mario_update_moving_sand(struct MarioState *);
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u32 mario_update_windy_ground(struct MarioState *);
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void stop_and_set_height_to_floor(struct MarioState *);
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s32 stationary_ground_step(struct MarioState *);
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s32 perform_ground_step(struct MarioState *);
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s32 perform_air_step(struct MarioState *, u32);
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void set_vel_from_pitch_and_yaw(struct MarioState* m);
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