sm64coopdx/levels/castle_inside
2023-05-14 19:15:25 -07:00
..
areas Un-hardcoded vanilla trajectories 2022-04-08 21:01:17 -07:00
clock_hour_hand refresh 4 2019-12-01 21:52:53 -05:00
clock_minute_hand refresh 4 2019-12-01 21:52:53 -05:00
star_door refresh 4 2019-12-01 21:52:53 -05:00
trap_door refresh 4 2019-12-01 21:52:53 -05:00
water_level_pillar refresh 4 2019-12-01 21:52:53 -05:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
level.yaml Refresh 3 2019-11-03 14:36:27 -05:00
leveldata.c refresh 4 2019-12-01 21:52:53 -05:00
painting.inc.c Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
script.c Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
texture.inc.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00