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https://github.com/coop-deluxe/sm64coopdx.git
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58 lines
2.2 KiB
C
58 lines
2.2 KiB
C
// 0x0C00021C
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const GeoLayout mr_blizzard_hidden_geo[] = {
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GEO_SCALE(0x00, 16384),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL),
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GEO_OPEN_NODE(),
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GEO_BILLBOARD(),
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GEO_OPEN_NODE(),
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GEO_DISPLAY_LIST(LAYER_ALPHA, snowman_seg5_dl_0500C620),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 356, 0, 0, NULL),
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GEO_OPEN_NODE(),
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GEO_BILLBOARD(),
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GEO_OPEN_NODE(),
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GEO_DISPLAY_LIST(LAYER_ALPHA, snowman_seg5_dl_0500CBF8),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_ALPHA, 356, 0, 0, snowman_seg5_dl_0500CCE8),
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GEO_ANIMATED_PART(LAYER_ALPHA, 356, 0, 0, snowman_seg5_dl_0500C760),
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GEO_SWITCH_CASE(2, geo_switch_anim_state),
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GEO_OPEN_NODE(),
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GEO_NODE_START(),
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GEO_NODE_START(),
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GEO_OPEN_NODE(),
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GEO_SCALE(0x00, 65536),
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GEO_OPEN_NODE(),
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GEO_ASM(0, geo_mario_set_player_colors),
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GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 490, 14, 43, 305, 0, 248, mario_cap_seg3_dl_03022F48),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 89, 0, -229, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, snowman_seg5_dl_0500C500),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 68, 0, 0, snowman_seg5_dl_0500CAA8),
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GEO_ASM(0, geo_update_projectile_pos_from_parent),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 356, 0, 0, NULL),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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// 0x0C000348
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const GeoLayout mr_blizzard_geo[] = {
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 160),
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GEO_OPEN_NODE(),
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GEO_BRANCH_AND_LINK(mr_blizzard_hidden_geo),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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