mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 07:23:01 +00:00
2e79f860e6
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP Working on Luigi's character abilities Autogen lua functions for surface_collision.h
9 lines
598 B
C
9 lines
598 B
C
s32 f32_find_wall_collision(f32 *xPtr, f32 *yPtr, f32 *zPtr, f32 offsetY, f32 radius);
|
|
s32 find_wall_collisions(struct WallCollisionData *colData);
|
|
f32 find_ceil(f32 posX, f32 posY, f32 posZ, struct Surface **pceil);
|
|
f32 find_floor_height_and_data(f32 xPos, f32 yPos, f32 zPos, struct FloorGeometry **floorGeo);
|
|
f32 find_floor_height(f32 x, f32 y, f32 z);
|
|
f32 find_floor(f32 xPos, f32 yPos, f32 zPos, struct Surface **pfloor);
|
|
f32 find_water_level(f32 x, f32 z);
|
|
f32 find_poison_gas_level(f32 x, f32 z);
|
|
void find_surface_on_ray(Vec3f orig, Vec3f dir, struct Surface **hit_surface, Vec3f hit_pos);
|