mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-26 05:55:15 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
177 lines
7.5 KiB
C
177 lines
7.5 KiB
C
#include "pc/rom_assets.h"
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// 0x07007590 - 0x070075A8
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static const Lights1 wf_seg7_lights_07007590 = gdSPDefLights1(
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0x66, 0x66, 0x66,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x070075A8 - 0x070076A8
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070075A8, 0x00496090, 31162, 0x000075a8, 256);
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// 0x070076A8 - 0x070077A8
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070076A8, 0x00496090, 31162, 0x000076a8, 256);
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// 0x070077A8 - 0x07007898
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070077A8, 0x00496090, 31162, 0x000077a8, 240);
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// 0x07007898 - 0x07007988
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007898, 0x00496090, 31162, 0x00007898, 240);
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// 0x07007988 - 0x07007A78
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007988, 0x00496090, 31162, 0x00007988, 240);
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// 0x07007A78 - 0x07007B78
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007A78, 0x00496090, 31162, 0x00007a78, 256);
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// 0x07007B78 - 0x07007C68
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007B78, 0x00496090, 31162, 0x00007b78, 240);
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// 0x07007C68 - 0x07007D48
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007C68, 0x00496090, 31162, 0x00007c68, 224);
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// 0x07007D48 - 0x07007E38
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007D48, 0x00496090, 31162, 0x00007d48, 240);
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// 0x07007E38 - 0x07007F28
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007E38, 0x00496090, 31162, 0x00007e38, 240);
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// 0x07007F28 - 0x07007FA8
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007F28, 0x00496090, 31162, 0x00007f28, 128);
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// 0x07007FA8 - 0x070080A8
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07007FA8, 0x00496090, 31162, 0x00007fa8, 256);
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// 0x070080A8 - 0x07008198
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_070080A8, 0x00496090, 31162, 0x000080a8, 240);
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// 0x07008198 - 0x07008288
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07008198, 0x00496090, 31162, 0x00008198, 240);
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// 0x07008288 - 0x07008368
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ROM_ASSET_LOAD_VTX(wf_seg7_vertex_07008288, 0x00496090, 31162, 0x00008288, 224);
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// 0x07008368 - 0x070083E0
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static const Gfx wf_seg7_dl_07008368[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&wf_seg7_lights_07007590.l, 1),
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gsSPLight(&wf_seg7_lights_07007590.a, 2),
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gsSPVertex(wf_seg7_vertex_070075A8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070083E0 - 0x07008468
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static const Gfx wf_seg7_dl_070083E0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(wf_seg7_vertex_070076A8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 3, 6, 7, 0x0),
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gsSP2Triangles( 3, 7, 8, 0x0, 3, 8, 9, 0x0),
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gsSP2Triangles( 3, 9, 10, 0x0, 0, 2, 11, 0x0),
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gsSP2Triangles( 0, 11, 12, 0x0, 0, 12, 13, 0x0),
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gsSP2Triangles( 0, 13, 14, 0x0, 0, 15, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07008468 - 0x07008690
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static const Gfx wf_seg7_dl_07008468[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09009000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(wf_seg7_vertex_070077A8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(wf_seg7_vertex_07007898, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(wf_seg7_vertex_07007988, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(wf_seg7_vertex_07007A78, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(wf_seg7_vertex_07007B78, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(wf_seg7_vertex_07007C68, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(wf_seg7_vertex_07007D48, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(wf_seg7_vertex_07007E38, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(wf_seg7_vertex_07007F28, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07008690 - 0x070087B0
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static const Gfx wf_seg7_dl_07008690[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(wf_seg7_vertex_07007FA8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(wf_seg7_vertex_070080A8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(wf_seg7_vertex_07008198, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 9, 10, 7, 0x0, 9, 11, 10, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(wf_seg7_vertex_07008288, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070087B0 - 0x07008838
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const Gfx wf_seg7_dl_070087B0[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(wf_seg7_dl_07008368),
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gsSPDisplayList(wf_seg7_dl_070083E0),
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gsSPDisplayList(wf_seg7_dl_07008468),
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gsSPDisplayList(wf_seg7_dl_07008690),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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