mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-28 15:03:01 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
122 lines
5.1 KiB
C
122 lines
5.1 KiB
C
#include "pc/rom_assets.h"
|
|
// Bomb
|
|
|
|
// 0x06057AA8
|
|
static const Lights1 bomb_seg6_lights_06057AA8 = gdSPDefLights1(
|
|
0x3f, 0x3f, 0x3f,
|
|
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x06057AC0
|
|
ROM_ASSET_LOAD_TEXTURE(bomb_seg6_texture_06057AC0, "actors/bomb/bomb_left_side.rgba16.inc.c", 0x00188440, 199722, 0x00057c10, 4096);
|
|
|
|
// 0x06058AC0
|
|
ROM_ASSET_LOAD_TEXTURE(bomb_seg6_texture_06058AC0, "actors/bomb/bomb_right_side.rgba16.inc.c", 0x00188440, 199722, 0x00058c10, 4096);
|
|
|
|
// 0x06059AC0
|
|
ROM_ASSET_LOAD_TEXTURE(bomb_seg6_texture_06059AC0, "actors/bomb/bomb_spike.rgba16.inc.c", 0x00188440, 199722, 0x00059c10, 2048);
|
|
|
|
// 0x0605A2C0
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A2C0, 0x00188440, 199722, 0x0005a410, 64);
|
|
|
|
// 0x0605A300
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A300, 0x00188440, 199722, 0x0005a450, 64);
|
|
|
|
// 0x0605A340
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A340, 0x00188440, 199722, 0x0005a490, 240);
|
|
|
|
// 0x0605A430
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A430, 0x00188440, 199722, 0x0005a580, 240);
|
|
|
|
// 0x0605A520
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A520, 0x00188440, 199722, 0x0005a670, 240);
|
|
|
|
// 0x0605A610
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A610, 0x00188440, 199722, 0x0005a760, 240);
|
|
|
|
// 0x0605A700
|
|
ROM_ASSET_LOAD_VTX(bomb_seg6_vertex_0605A700, 0x00188440, 199722, 0x0005a850, 192);
|
|
|
|
// 0x0605A7C0 - 0x0605A7F8
|
|
const Gfx bomb_seg6_dl_0605A7C0[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bomb_seg6_texture_06057AC0),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(bomb_seg6_vertex_0605A2C0, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0605A7F8 - 0x0605A830
|
|
const Gfx bomb_seg6_dl_0605A7F8[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bomb_seg6_texture_06058AC0),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(bomb_seg6_vertex_0605A300, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0605A830 - 0x0605A8A8
|
|
const Gfx bomb_seg6_dl_0605A830[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(bomb_seg6_dl_0605A7C0),
|
|
gsSPDisplayList(bomb_seg6_dl_0605A7F8),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0605A8A8 - 0x0605A9C0
|
|
const Gfx bomb_seg6_dl_0605A8A8[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bomb_seg6_texture_06059AC0),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPLight(&bomb_seg6_lights_06057AA8.l, 1),
|
|
gsSPLight(&bomb_seg6_lights_06057AA8.a, 2),
|
|
gsSPVertex(bomb_seg6_vertex_0605A340, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSP1Triangle(12, 13, 14, 0x0),
|
|
gsSPVertex(bomb_seg6_vertex_0605A430, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSP1Triangle(12, 13, 14, 0x0),
|
|
gsSPVertex(bomb_seg6_vertex_0605A520, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSP1Triangle(12, 13, 14, 0x0),
|
|
gsSPVertex(bomb_seg6_vertex_0605A610, 15, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSP1Triangle(12, 13, 14, 0x0),
|
|
gsSPVertex(bomb_seg6_vertex_0605A700, 12, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
|
|
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0605A9C0 - 0x0605AA20
|
|
const Gfx bomb_seg6_dl_0605A9C0[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(bomb_seg6_dl_0605A8A8),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|