sm64coopdx/actors/toad_cap/geo_header.h
FluffaMario 5cba5bede1
Updated Player Characters (#85)
* Update Player Characters

* Oops...

* Slipped through

* Hopefully this is good now?
2024-06-30 07:40:29 -04:00

34 lines
1.6 KiB
C

extern const GeoLayout toads_cap_geo[];
extern const GeoLayout toads_metal_cap_geo[];
extern const GeoLayout toads_wing_cap_geo[];
extern const GeoLayout toads_winged_metal_cap_geo[];
extern const Vtx toad_cap_mesh_layer_1_vtx_0[94];
extern const Gfx toad_cap_mesh_layer_1_tri_0[];
extern const Vtx toad_cap_mesh_layer_1_vtx_1[6];
extern const Gfx toad_cap_mesh_layer_1_tri_1[];
extern const Vtx toad_cap_mesh_layer_5_vtx_0[100];
extern const Gfx toad_cap_mesh_layer_5_tri_0[];
extern const Vtx toad_cap_Wing_Cap_Wings_mesh_layer_4_vtx_0[8];
extern const Gfx toad_cap_Wing_Cap_Wings_mesh_layer_4_tri_0[];
extern const Vtx toad_cap_Wing_Cap_Wings_mesh_layer_4_vtx_1[8];
extern const Gfx toad_cap_Wing_Cap_Wings_mesh_layer_4_tri_1[];
extern const Gfx mat_toad_cap_metal[];
extern const Gfx mat_revert_toad_cap_metal[];
extern const Gfx mat_toad_cap_base[];
extern const Gfx mat_toad_cap_toad_cap_inside[];
extern const Gfx mat_toad_cap_spots[];
extern const Gfx mat_revert_toad_cap_spots[];
extern const Gfx mat_toad_cap_wing[];
extern const Gfx mat_revert_toad_cap_wing[];
extern const Gfx mat_toad_cap_wing_tip[];
extern const Gfx mat_revert_toad_cap_wing_tip[];
extern const Gfx mat_toad_cap_metal_wing[];
extern const Gfx mat_revert_toad_cap_metal_wing[];
extern const Gfx mat_toad_cap_metal_wing_tip[];
extern const Gfx mat_revert_toad_cap_metal_wing_tip[];
extern const Gfx toad_cap_mesh_layer_1[];
extern const Gfx toad_cap_mesh_layer_5[];
extern const Gfx toad_cap_Metal_Cap_mesh_layer_1[];
extern const Gfx toad_cap_Wing_Cap_Wings_mesh_layer_4[];
extern const Gfx toad_cap_Winged_Metal_Cap_Wings_mesh_layer_4[];
extern const Gfx toad_cap_material_revert_render_settings[];