mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 13:35:12 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
190 lines
8.5 KiB
C
190 lines
8.5 KiB
C
#include "pc/rom_assets.h"
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// 0x07015CE8 - 0x07015DE8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015CE8, 0x00437870, 75979, 0x00015b20, 256);
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// 0x07015DE8 - 0x07015ED8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015DE8, 0x00437870, 75979, 0x00015c20, 240);
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// 0x07015ED8 - 0x07015FD8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015ED8, 0x00437870, 75979, 0x00015d10, 256);
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// 0x07015FD8 - 0x070160B8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07015FD8, 0x00437870, 75979, 0x00015e10, 224);
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// 0x070160B8 - 0x07016198
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070160B8, 0x00437870, 75979, 0x00015ef0, 224);
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// 0x07016198 - 0x07016288
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016198, 0x00437870, 75979, 0x00015fd0, 240);
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// 0x07016288 - 0x07016368
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016288, 0x00437870, 75979, 0x000160c0, 224);
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// 0x07016368 - 0x07016458
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016368, 0x00437870, 75979, 0x000161a0, 240);
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// 0x07016458 - 0x07016548
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016458, 0x00437870, 75979, 0x00016290, 240);
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// 0x07016548 - 0x07016638
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016548, 0x00437870, 75979, 0x00016380, 240);
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// 0x07016638 - 0x07016718
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016638, 0x00437870, 75979, 0x00016470, 224);
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// 0x07016718 - 0x07016808
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016718, 0x00437870, 75979, 0x00016550, 240);
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// 0x07016808 - 0x070168E8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016808, 0x00437870, 75979, 0x00016640, 224);
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// 0x070168E8 - 0x070169C8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070168E8, 0x00437870, 75979, 0x00016720, 224);
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// 0x070169C8 - 0x07016AB8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_070169C8, 0x00437870, 75979, 0x00016800, 240);
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// 0x07016AB8 - 0x07016BB8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016AB8, 0x00437870, 75979, 0x000168f0, 256);
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// 0x07016BB8 - 0x07016CB8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016BB8, 0x00437870, 75979, 0x000169f0, 256);
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// 0x07016CB8 - 0x07016DB8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016CB8, 0x00437870, 75979, 0x00016af0, 256);
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// 0x07016DB8 - 0x07016EA8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016DB8, 0x00437870, 75979, 0x00016bf0, 240);
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// 0x07016EA8 - 0x07016F98
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016EA8, 0x00437870, 75979, 0x00016ce0, 240);
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// 0x07016F98 - 0x07016FD8
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ROM_ASSET_LOAD_VTX(rr_seg7_vertex_07016F98, 0x00437870, 75979, 0x00016dd0, 64);
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// 0x07016FD8 - 0x07017530
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static const Gfx rr_seg7_dl_07016FD8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(rr_seg7_vertex_07015CE8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(12, 14, 13, 0x0, 1, 15, 2, 0x0),
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gsSPVertex(rr_seg7_vertex_07015DE8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle( 9, 14, 10, 0x0),
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gsSPVertex(rr_seg7_vertex_07015ED8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(10, 9, 14, 0x0, 10, 14, 15, 0x0),
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gsSPVertex(rr_seg7_vertex_07015FD8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_070160B8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07016198, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07016288, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07016368, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_07016458, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(rr_seg7_vertex_07016548, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 7, 4, 0x0, 8, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 9, 0x0, 10, 9, 8, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07016638, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 0, 0x0, 5, 6, 0, 0x0),
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gsSP2Triangles( 7, 8, 9, 0x0, 8, 10, 9, 0x0),
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gsSP1Triangle(11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07016718, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
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gsSP2Triangles( 3, 1, 0, 0x0, 5, 6, 4, 0x0),
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gsSP2Triangles( 5, 4, 3, 0x0, 7, 6, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(rr_seg7_vertex_07016808, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_070168E8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_070169C8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07016AB8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07016BB8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
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gsSPVertex(rr_seg7_vertex_07016CB8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 1, 6, 2, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(12, 14, 13, 0x0, 3, 15, 4, 0x0),
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gsSPVertex(rr_seg7_vertex_07016DB8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(12, 14, 13, 0x0),
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gsSPVertex(rr_seg7_vertex_07016EA8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(rr_seg7_vertex_07016F98, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07017530 - 0x070175B0
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const Gfx rr_seg7_dl_07017530[] = {
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gsDPPipeSync(),
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gsDPSetEnvColor(255, 255, 255, 100),
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gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(rr_seg7_dl_07016FD8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetEnvColor(255, 255, 255, 255),
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gsSPEndDisplayList(),
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};
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