mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 15:33:01 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
133 lines
6 KiB
C
133 lines
6 KiB
C
#include "pc/rom_assets.h"
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// 0x07018270 - 0x07018360
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018270, 0x003d0dc0, 89137, 0x00018270, 240);
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// 0x07018360 - 0x07018450
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018360, 0x003d0dc0, 89137, 0x00018360, 240);
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// 0x07018450 - 0x07018550
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018450, 0x003d0dc0, 89137, 0x00018450, 256);
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// 0x07018550 - 0x07018650
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018550, 0x003d0dc0, 89137, 0x00018550, 256);
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// 0x07018650 - 0x07018750
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018650, 0x003d0dc0, 89137, 0x00018650, 256);
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// 0x07018750 - 0x07018850
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018750, 0x003d0dc0, 89137, 0x00018750, 256);
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// 0x07018850 - 0x07018930
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018850, 0x003d0dc0, 89137, 0x00018850, 224);
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// 0x07018930 - 0x07018A20
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018930, 0x003d0dc0, 89137, 0x00018930, 240);
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// 0x07018A20 - 0x07018B20
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018A20, 0x003d0dc0, 89137, 0x00018a20, 256);
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// 0x07018B20 - 0x07018C00
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018B20, 0x003d0dc0, 89137, 0x00018b20, 224);
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// 0x07018C00 - 0x07018D00
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018C00, 0x003d0dc0, 89137, 0x00018c00, 256);
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// 0x07018D00 - 0x07018E00
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018D00, 0x003d0dc0, 89137, 0x00018d00, 256);
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// 0x07018E00 - 0x07018E80
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ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07018E00, 0x003d0dc0, 89137, 0x00018e00, 128);
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// 0x07018E80 - 0x07019248
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static const Gfx hmc_seg7_dl_07018E80[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(hmc_seg7_vertex_07018270, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 6, 5, 0x0),
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gsSP2Triangles( 7, 5, 8, 0x0, 9, 1, 0, 0x0),
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gsSP2Triangles( 9, 10, 1, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018360, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 3, 0, 0x0, 4, 5, 3, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles(12, 7, 13, 0x0, 12, 14, 7, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018450, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 2, 5, 0x0, 4, 3, 2, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles(11, 10, 12, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(14, 7, 15, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018550, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
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gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0),
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gsSP2Triangles( 8, 10, 11, 0x0, 11, 10, 12, 0x0),
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gsSP2Triangles(11, 12, 13, 0x0, 14, 6, 5, 0x0),
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gsSP1Triangle(14, 15, 6, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018650, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
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gsSP2Triangles( 8, 7, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018750, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 7, 0x0, 8, 7, 4, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018850, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 6, 5, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles(10, 12, 13, 0x0, 10, 13, 11, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018930, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 5, 4, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 9, 11, 12, 0x0, 12, 11, 13, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018A20, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 1, 6, 2, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 13, 14, 0x0, 3, 15, 4, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018B20, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 1, 0x0),
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gsSP2Triangles(11, 1, 0, 0x0, 0, 2, 13, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018C00, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 12, 0x0),
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gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018D00, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
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gsSP2Triangles( 3, 5, 4, 0x0, 6, 7, 8, 0x0),
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gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
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gsSP1Triangle(12, 15, 13, 0x0),
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gsSPVertex(hmc_seg7_vertex_07018E00, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 2, 5, 0x0, 4, 5, 6, 0x0),
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gsSP1Triangle( 7, 2, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07019248 - 0x070192B8
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const Gfx hmc_seg7_dl_07019248[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(hmc_seg7_dl_07018E80),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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