sm64coopdx/autogen/lua_definitions/manual.lua

179 lines
3.3 KiB
Lua

-------------
-- globals --
-------------
--- @type MarioState[]
gMarioStates = {}
--- @type NetworkPlayer[]
gNetworkPlayers = {}
--- @type Character[]
gCharacter = {}
--- @type GlobalTextures
gTextures = {}
--- @type GlobalObjectAnimations
gObjectAnimations = {}
--- @type GlobalObjectCollisionData
gGlobalObjectCollisionData = {}
--- @alias SyncTable table
--- @type SyncTable
gGlobalSyncTable = {}
--- @type SyncTable[]
gPlayerSyncTable = {}
--- @type LevelValues
gLevelValues = {}
--- @type BehaviorValues
gBehaviorValues = {}
---------------
-- constants --
---------------
--- @type integer
COURSE_NONE = 0
--- @type integer
COURSE_BOB = 1
--- @type integer
COURSE_WF = 2
--- @type integer
COURSE_JRB = 3
--- @type integer
COURSE_CCM = 4
--- @type integer
COURSE_BBH = 5
--- @type integer
COURSE_HMC = 6
--- @type integer
COURSE_LLL = 7
--- @type integer
COURSE_SSL = 8
--- @type integer
COURSE_DDD = 9
--- @type integer
COURSE_SL = 10
--- @type integer
COURSE_WDW = 11
--- @type integer
COURSE_TTM = 12
--- @type integer
COURSE_THI = 13
--- @type integer
COURSE_TTC = 14
--- @type integer
COURSE_RR = 15
--- @type integer
COURSE_BITDW = 16
--- @type integer
COURSE_BITFS = 17
--- @type integer
COURSE_BITS = 18
--- @type integer
COURSE_PSS = 19
--- @type integer
COURSE_COTMC = 20
--- @type integer
COURSE_TOTWC = 21
--- @type integer
COURSE_VCUTM = 22
--- @type integer
COURSE_WMOTR = 23
--- @type integer
COURSE_SA = 24
--- @type integer
COURSE_CAKE_END = 25
-----------
-- hooks --
-----------
--- @param behaviorId BehaviorId
--- @param objectList ObjectList
--- @param replaceBehavior boolean
--- @param initFunction fun(obj:Object)
--- @param loopFunction fun(obj:Object)
--- @return BehaviorId
function hook_behavior(behaviorId, objectList, replaceBehavior, initFunction, loopFunction)
-- ...
end
--- @param command string
--- @param description string
--- @param func fun(msg:string)
function hook_chat_command(command, description, func)
-- ...
end
--- @param hookEventType LuaHookedEventType
--- @param func function
function hook_event(hookEventType, func)
-- ...
end
--- @param actionId integer
--- @param func fun(m:MarioState):integer
--- @param interactionType InteractionFlag
function hook_mario_action(actionId, func, interactionType)
-- ...
end
--- @param syncTable SyncTable
--- @param field any
--- @param tag any
--- @param func fun(tag:any, oldVal:any, newVal:any)
function hook_on_sync_table_change(syncTable, field, tag, func)
-- ...
end
---------------
-- functions --
---------------
--- @param t number
--- @return number
function sins(t)
-- ...
end
--- @param t number
--- @return number
function coss(t)
-- ...
end
--- @param y number
--- @param x number
--- @return integer
function atan2s(y, x)
-- ...
end
--- @param objFieldTable table
--- @return nil
function define_custom_obj_fields(objFieldTable)
-- ...
end
--- @param object Object
--- @param standardSync boolean
--- @param fieldTable table
--- @return nil
function network_init_object(object, standardSync, fieldTable)
-- ...
end
--- @param object Object
--- @param reliable boolean
--- @return nil
function network_send_object(object, reliable)
-- ...
end