mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 13:35:12 +00:00
402 lines
12 KiB
INI
402 lines
12 KiB
INI
[NOTIF]
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CONNECTED = "Gracz @ sie polaczyl"
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DISCONNECTED = "Gracz @ sie rozlaczyl"
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LEFT_THIS_LEVEL = "Gracz @ opuscil ten poziom"
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ENTERED_THIS_LEVEL = "Gracz @ wszedl na ten poziom"
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ENTERED = "Gracz @ wszedl na\n#"
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SERVER_CLOSED = "\\#ffa0a0\\Rozlaczono:\\#dcdcdc\\ serwer zamkniety"
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DISCORD_ERROR = "Discord zglosil blad.\nAby to naprawic, sprobuj: \n1. Zamknac gre.\n2. Zrestartowac Discorda.\n3. Uruchomic gre."
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DISCORD_DETECT = "\\#ffa0a0\\Blad:\\#c8c8c8\\ Nie wykryto Discorda.\n\\#a0a0a0\\Sprobuj Zamknac gre, zrestartowac Discorda i uruchomic gre ponownie."
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DISCONNECT_FULL = "\\#ffa0a0\\Rozlaczono:\\#c8c8c8\\ Pokoj jest pelny."
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DISCONNECT_KICK = "\\#ffa0a0\\Rozlaczono:\\#c8c8c8\\ Wyrzucono cie z serwera."
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DISCONNECT_BAN = "\\#ffa0a0\\Rozlaczono:\\#c8c8c8\\ Zbanowano cie z serwera."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Rozlaczono:\\#c8c8c8\\ Ponowne dolaczanie..."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Rozlaczono:\\#c8c8c8\\ Host zamknal polaczenie."
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DISCONNECT_BIG_MOD = "Serwer mial zbyt wielki mod.\nWychodzenie."
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DIED = "Gracz @ umarl"
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DEBUG_FLY = "Gracz @ wszedl w debugowy stan latania"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Zaimportowano mod\n\\#c8c8c8\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Zaimportowano paczke DynOS\n\\#c8c8c8\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\Nie udalo sie zaimportowac\n\\#c8c8c8\\'@'"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nie mozna importowac podczas gry"
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nie udalo sie polaczyc z CoopNetem!"
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Utracono polaczenie z CoopNetem!"
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LOBBY_NOT_FOUND = "\\#ffa0a0\\Lobby juz nie istnieje!"
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LOBBY_JOIN_FAILED = "\\#ffa0a0\\Nie udalo sie polaczyc z lobby!"
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LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\Wprowadzono nieprawidlowe haslo!"
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COOPNET_VERSION = "\\#ffa0a0\\Twoja wersja gre nie jest juz kompatybilna z CoopNetem. Zaktualizuj gre!"
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PEER_FAILED = "\\#ffa0a0\\Nie udalo sie polaczyc z graczem '@'"
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UNKNOWN = "nieznane"
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LOBBY_HOST = "Host lobby"
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UPDATE_AVAILABLE = "Nowa aktualizacja!"
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LATEST_VERSION = "Najnowsza wersja"
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YOUR_VERSION = "Twoja wersja"
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[CHAT]
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KICKING = "Wyrzucanie gracza '@'!"
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BANNING = "Banowanie gracza '@'!"
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SERVER_ONLY = "Tylko serwer moze uzywac tego polecenia."
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PERM_BANNING = "Permanentne banowanie gracza '@'!"
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ADD_MODERATOR = "Dodawanie gracza '@' jako Moderatora!"
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PLAYERS = "Gracze"
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NO_PERMS = "Nie masz uprawnien na korzystanie z tego polecenia."
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PLAYER_NOT_FOUND = "Nie znaleziono gracza."
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NAMETAGS_MISSING_PARAMETERS = "Brakujące parametry: [OPTION]"
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SELF_KICK = "Nie mozna wyrzucic samego siebie."
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SELF_BAN = "Nie mozna zbanowac samego siebie."
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SELF_MOD = "Nie mozna dodac samego siebie jako moderatora."
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KICK_CONFIRM = "Czy na pewno chcesz wyrzucic '@'?\nWpisz '\\#a0ffa0\\/confirm\\#fff982\\' by wyrzucic."
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BAN_CONFIRM = "Czy na pewno chcesz zbanowac '@'?\nWpisz '\\#a0ffa0\\/confirm\\#fff982\\' by zbanowac."
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PERM_BAN_CONFIRM = "Czy na pewno chcesz permanentnie zbanowac '@'?\nWpisz '\\#a0ffa0\\/confirm\\#fff982\\' by zbanowac."
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MOD_CONFIRM = "Czy na pewno chcesz uczynic '@' moderatorem?\nWpisz '\\#a0ffa0\\/confirm\\#fff982\\'."
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PLAYERS_DESC = "/players - Wypisuje wszystkich graczy oraz ich ID"
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KICK_DESC = "/kick [NAME|ID] - Wyrzuca tego gracza z obecnej gry"
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BAN_DESC = "/ban [NAME|ID] - Banuje tego gracza z obecnej gry"
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PERM_BAN_DESC = "/permban [NAME|ID] - Banuje tego gracza z kazdej gry hostowanej przez ciebie"
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MOD_DESC = "/moderator [NAME|ID] - Umozliwia temu graczowi korzystanie z polecen takich jak /kick, /ban, /permban w kazdej grze hostowanej przez ciebie"
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NAMETAGS_DESC = "/nametags [show-tag|show-health] - Zmień, czy widzisz swój identyfikator i czy widzisz zdrowie"
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UNRECOGNIZED = "Nieznane polecenie czatu."
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MOD_GRANTED = "\\#fff982\\Jestes teraz moderatorem."
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[MENU]
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BACK = "Wroc"
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CANCEL = "Anuluj"
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NO = "Nie"
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YES = "Tak"
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[CAMERA]
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CAMERA = "KAMERA"
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FREE_CAMERA = "Wolna Kamera"
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C_UP = "Wolna Kamera C-Góra"
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ANALOG_CAMERA = "Analogowa Kamera"
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MOUSE_LOOK = "Patrzenie Mysza"
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INVERT_X = "Odwroc X"
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INVERT_Y = "Odwroc Y"
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X_SENSITIVITY = "Czulosc X"
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Y_SENSITIVITY = "Czulosc Y"
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AGGRESSION = "Agresja"
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PAN_LEVEL = "Poziom Przesuniecia"
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DECELERATION = "Zwalnianie"
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[CONTROLS]
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CONTROLS = "STEROWANIE"
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N64_BINDS = "Przypisania N64"
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EXTRA_BINDS = "Dodatkowe Przypisania"
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BACKGROUND_GAMEPAD = "Gamepad w tle"
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DISABLE_GAMEPADS = "Wyłącz gamepady"
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GAMEPAD = "Gamepad"
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DEADZONE = "Martwa Strefa"
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RUMBLE_STRENGTH = "Sila Wibracji"
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CHAT = "Czat"
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PLAYERS = "Gracze"
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D_UP = "D W Gore"
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D_DOWN = "D W Dol"
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D_LEFT = "D W Lewo"
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D_RIGHT = "D W Prawo"
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X = "X"
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Y = "Y"
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CONSOLE = "Konsola"
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PREV = "Poprzednia Strona"
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NEXT = "Następna Strona"
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DISCONNECT = "Rozłączenie"
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UP = "Gora"
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DOWN = "Dol"
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LEFT = "Lewo"
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RIGHT = "Prawo"
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A = "A"
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B = "B"
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START = "Start"
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L = "L"
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R = "R"
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Z = "Z"
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C_UP = "C W Gore"
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C_DOWN = "C W Dol"
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C_LEFT = "C W Lewo"
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C_RIGHT = "C W Prawo"
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[DISPLAY]
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DISPLAY = "WYsWIETLANIE"
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FULLSCREEN = "Pelny Ekran"
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FORCE_4BY3 = "Wymus 4:3"
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PRELOAD_TEXTURES = "Wstepnie Zaladuj Tekstury"
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VSYNC = "Synchronizacja Pionowa"
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UNCAPPED_FRAMERATE = "Nieograniczona Liczba Klatek"
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FRAME_LIMIT = "Limit Klatek"
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FAST = "Szybka"
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ACCURATE = "Dokladna"
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INTERPOLATION = "Interpolacja"
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NEAREST = "Najblizsze"
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LINEAR = "Liniowe"
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TRIPOINT = "Trojpunktowe"
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FILTERING = "Filtrowanie"
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D0P5X = "0.5x"
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D1X = "1x"
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D1P5X = "1.5x"
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D3X = "3x"
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D10X = "10x"
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D100X = "100x"
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DRAW_DISTANCE = "Odleglosc Rysowania"
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DYNOS_PACKS = "Paczki DynOS"
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ANTIALIASING = "Anti-aliasing"
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OFF = "Wylaczone"
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MUST_RESTART = "Musisz zrestartowac gre, aby zmiany zaczely obowiazywac."
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SHOW_FPS = "Pokaż FPS"
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[DJUI_THEMES]
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DJUI_THEME = "Motyw DJUI"
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DJUI_SCALE = "Skala DJUI"
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DJUI_FONT = "Czcionka DJUI"
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AUTO = "Automatyczny"
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CENTER = "Środek"
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FONT_NORMAL = "Normalny"
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FONT_ALIASED = "Gładki"
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LIGHT_THEME = "Światło"
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DARK_THEME = "Ciemny"
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MARIO_THEME = "Mario"
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FILE_SELECT_THEME = "Wybór Pliku"
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[DYNOS]
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DYNOS = "DYNOS"
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GLOBAL_PLAYER_MODELS = "Globalne modele graczy"
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[HOST_MESSAGE]
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INFO_TITLE = "INFORMACJE"
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WARN_DISCORD = "Zapros znajomych do gry klikajac ich nazwe na Discordzie, a potem klikajac\n'\\#d0d0ff\\Zapros Do Gry\\#c8c8c8\\'.\n\nMozesz zaprosic kanaly na serwerach klikajac \\#d0d0ff\\plus\\#c8c8c8\\ obok paska czatu.\n\n \\#ffa0a0\\Trzeba\\#c8c8c8\\ Wlaczyc aktywnosc w grze w\nUstawieniach uzytkownika Discorda.\n\nTryb offline \\#ffa0a0\\uniemozliwi\\#c8c8c8\\ wysylanie zaproszen."
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WARN_DISCORD2 = "\\#ffa0a0\\Blad:\\#c8c8c8\\ Nie wykryot Discorda.\n\n\\#a0a0a0\\Sprobuj Zamknac gre,\nzrestartowac Discorda\ni uruchomic gre ponownie."
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WARN_SOCKET = "Polaczenie bezposrednie \\#ffa0a0\\wymaga\\#c8c8c8\\ konfiguracji przekierowania portow w routerze.\n\nPrzekieruj port '\\#d0d0ff\\%d\\#c8c8c8\\' dla UDP."
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HOST = "Hostuj"
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[HOST_MODS]
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ROMHACKS = "ROMHACKI"
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MODS = "MODY"
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WARNING = "\\#ffffa0\\Ostrzeżenie:\\#dcdcdc\\ Masz włączonych 10 lub więcej modów, wyłącz niektóre, aby zapobiec niestabilności lub opóźnieniom."
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[HOST_SAVE]
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SAVE_TITLE = "ZAPISY"
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ERASE_TITLE = "USUN"
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CONFIRM = "Czy na pewno chcesz skasowac ten zapis?"
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ERASE = "skasuj"
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[HOST_SETTINGS]
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SETTINGS = "USTAWIENIA"
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NONSOLID = "Przenikanie"
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SOLID = "Kolizje"
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FRIENDLY_FIRE = "Kolizje + Obrazenia"
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PLAYER_INTERACTION = "Interakcja Graczy"
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WEAK = "Slaba"
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NORMAL = "Normalna"
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TOO_MUCH = "Zbyt Wielka"
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KNOCKBACK_STRENGTH = "Sila Odrzutu"
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LEAVE_LEVEL = "Opusc Poziom"
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STAY_IN_LEVEL = "Zostan w poziomie"
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NONSTOP = "Kontynuuj"
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ON_STAR_COLLECTION = "Po zebraniu gwiazdy"
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SKIP_INTRO_CUTSCENE = "Pomin intro"
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ENABLE_CHEATS = "Wlacz oszustwa"
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BUBBLE_ON_DEATH = "Banka na smierci"
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NAMETAGS = "Identyfikatory"
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BOUNCY_BOUNDS_ON_CAP = "Na (Zamknięty)"
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BOUNCY_BOUNDS_ON = "Na"
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BOUNCY_BOUNDS_OFF = "Wył"
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BOUNCY_LEVEL_BOUNDS = "Odbijane Granice Poziomów"
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AMOUNT_OF_PLAYERS = "Liczba Graczy"
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PAUSE_ANYWHERE = "Zatrzymaj się w dowolnym miejscu"
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[HOST]
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SERVER_TITLE = "SERWER"
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HOST_TITLE = "HOSTUJ"
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DISCORD = "Discord"
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DIRECT_CONNECTION = "Polaczenie bezposrednie"
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COOPNET = "CoopNet"
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NETWORK_SYSTEM = "System sieci"
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PORT = "Port"
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PASSWORD = "Haslo"
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SAVE_SLOT = "Zapis"
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SETTINGS = "Ustawienia"
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MODS = "Mody"
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ROMHACKS = "Rom-Hacki"
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APPLY = "Zastosuj"
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HOST = "Hostuj"
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[JOIN_MESSAGE]
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JOINING = "DOLACZANIE"
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[JOIN]
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JOIN_TITLE = "DOLACZ"
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JOIN_DISCORD = "Aby dolaczyc do lobby \\#d0d0ff\\Discorda\\#c8c8c8\\:\n\nPozostaw gre otwarta i kliknij Dolacz na zaproszeniu\n\nJezeli bedzie napisane, ze gra sie skonczyla, Kliknij nazwe osoby wysylajacej zaproszenie, by odswiezyc."
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JOIN_SOCKET = "Enter \\#d0d0ff\\direct connection\\#c8c8c8\\ IP and port:"
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JOIN = "Dolacz"
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PUBLIC_LOBBIES = "Lobby Publiczne"
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PRIVATE_LOBBIES = "Lobby Prywatne"
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DIRECT = "Polaczenie Bezposrednie"
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[MAIN]
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QUIT_TITLE = "WYJSCIE"
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QUIT_CONFIRM = "Czy na pewno chcesz wyjsc?"
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HOST = "Hostuj"
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JOIN = "Dolacz"
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OPTIONS = "Opcje"
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QUIT = "Wyjdz"
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[MENU_OPTIONS]
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MENU_TITLE = "MENU"
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LEVEL = "Poziom"
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STAFF_ROLL = "Napisy Końcowe"
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USE_STAGE_MUSIC = "Uzyj Muzyki Poziomu"
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RANDOM_STAGE = "Losowy Poziom"
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PLAY_VANILLA_DEMOS = "Odtworz Domyslne Dema"
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[MISC]
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DEBUG_TITLE = "DEBUGOWANIE"
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FIXED_COLLISIONS = "Stale Kolizje"
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LUA_PROFILER = "Profiler Lua"
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CTX_PROFILER = "Profiler Ctx"
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DEBUG_PRINT = "Wydruk Debugowania"
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DEBUG_INFO = "Info z Debugowania"
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DEBUG_ERRORS = "Bledy Debugowania"
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MISC_TITLE = "ROZNE"
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PAUSE_IN_SINGLEPLAYER = "Pauza w Trybie Pojedynczego Gracza"
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DISABLE_POPUPS = "Wylacz Popupy"
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MENU_OPTIONS = "Opcje Menu"
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INFORMATION = "Info"
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DEBUG = "Debugowanie"
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LANGUAGE = "Jezyk"
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COOP_COMPATIBILITY = "Włącz kompatybilność sm64ex-coop"
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R_BUTTON = "Przycisk R - Opcje"
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[INFORMATION]
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INFORMATION_TITLE = "INFO"
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CHANGELOG = "Rejestr zmian"
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[CONSOLE]
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CONSOLE = "KONSOLA"
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[MODLIST]
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MODS = "MODS"
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[OPTIONS]
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OPTIONS = "OPCJE"
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PLAYER = "Gracz"
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CAMERA = "Kamera"
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CONTROLS = "Sterowanie"
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DISPLAY = "Wyswietlanie"
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SOUND = "Dzwiek"
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MISC = "Rozne"
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USER_FOLDER = "Otwórz folder użytkownika"
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APPDATA = "Otwórz AppData"
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[PAUSE]
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QUIT_TITLE = "WYJSCIE"
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QUIT_HOST = "Czy na pewno chcesz przerwac hostowanie?"
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QUIT_CLIENT = "Czy na pewno chcesz sie rozlaczyc?"
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PAUSE_TITLE = "PAUZA"
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PLAYER = "Gracz"
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DYNOS_PACKS = "Paczki DynOS"
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OPTIONS = "Opcje"
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CHEATS = "Oszustwa"
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SERVER_SETTINGS = "Ustawienia Serwera"
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RESUME = "Kontynuuj"
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STOP_HOSTING = "Przerwij Hostowanie"
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DISCONNECT = "Rozlacz"
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[PLAYER]
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PLAYER_TITLE = "GRACZ"
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OVERALLS = "Ogrodniczki"
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SHIRT = "Koszula"
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GLOVES = "Rekawiczki"
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SHOES = "Buty"
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HAIR = "Wlosy"
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SKIN = "Skora"
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CAP = "Czapka"
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PALETTE = "PALETA"
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PART = "Czesc"
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HEX_CODE = "Kod Hex"
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RED = "Czerwony"
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GREEN = "Zielony"
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BLUE = "Niebieski"
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PLAYER = "Gracz"
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NAME = "Nazwa"
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MODEL = "Model"
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PALETTE_PRESET = "Preset Palety"
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EDIT_PALETTE = "Edytuj Palete"
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[PALETTE]
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MARIO = "Mario"
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LUIGI = "Luigi"
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TOAD = "Toad"
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WARIO = "Wario"
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WALUIGI = "Waluigi"
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YOSHI = "Yoshi"
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TOADETTE = "Toadette"
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BUCKEN_BERRY = "Bucken Berry"
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ALA_GOLD = "Ala Gold"
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FIRE_MARIO = "Ognisty Mario"
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FIRE_LUIGI = "Ognisty Luigi"
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ICE_MARIO = "Lodowy Mario"
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ICE_LUIGI = "Lodowy Luigi"
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TOADSWORTH = "Toadsworth"
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PEACH = "Peach"
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DAISY = "Daisy"
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WARIO_WOODS = "Zagrożenie lasów"
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GB = "Game Boy"
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N64 = "Wspomnienia z N64"
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SNES = "Super Lilac"
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SWITCH = "Switch Neon"
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CLOVER = "Koniczyna"
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COBALT = "Kobalt"
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RUBY = "Rubin"
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FURY = "Fury"
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HOT_PINK = "Gorąca różowa"
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NICE_PINK = "Ładna różowa"
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SEAFOAM = "Morska piana"
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LILAC = "Liliowy"
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COPPER = "Miedziany"
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AZURE = "Lazur"
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BURGUNDY = "Bordowy"
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MINT = "Mięta"
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ORANGE = "Pomarańczowy"
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ARCTIC = "Arktyczny"
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BLACK = "Czerniak"
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BUBBLEGUM = "Bubblegum"
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BUSY_BEE = "Ruchliwa Pszczółka"
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FORTRESS = "Forteca"
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BLUEBERRY_PIE = "Tarta Borówkowa"
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RASPBERRY = "Malinowy"
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COFFEE = "Kawowe Cream"
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MARGIN = "Margines nocy"
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PUMPKIN = "Dyniowy"
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SOIL = "Galaktyczna Ziemia"
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CREVASE = "Zimna Szczelina"
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CUSTOM = "Niestandardowy"
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[PLAYER_LIST]
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PLAYERS = "GRACZE"
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NAME = "nazwa"
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LOCATION = "lokacja"
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ACT = "akt"
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[SOUND]
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SOUND = "DZWIEK"
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MASTER_VOLUME = "Glowna Glosnosc"
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MUSIC_VOLUME = "Glosnosc Muzyki"
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SFX_VOLUME = "Glosnosc Sfx"
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ENV_VOLUME = "Glosnosc Srodowiska"
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FADEOUT = "Zanikanie Odległych Dźwięków"
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[LANGUAGE]
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LANGUAGE = "JEZYK"
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[LOBBIES]
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PUBLIC_LOBBIES = "LOBBY PUBLICZNE"
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PRIVATE_LOBBIES = "LOBBY PRYWATNE"
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REFRESH = "Odswiez"
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REFRESHING = "Odswiezanie..."
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ENTER_PASSWORD = "Wprowadz haslo do prywatnego lobby:"
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SEARCH = "Szukaj"
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NONE_FOUND = "Nie znaleziono zadnego lobby."
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[CHANGELOG]
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CHANGELOG_TITLE = "REJESTR ZMIAN"
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