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abi.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
gbi.h
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Make texture coordinates use ints instead of shorts
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2024-04-16 19:33:23 -04:00 |
gbi_extension.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
gs2dex.h
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Refresh 1
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2019-09-01 15:50:50 -04:00 |
gu.h
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Refresh 1
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2019-09-01 15:50:50 -04:00 |
libaudio.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
libultra.h
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init2
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2019-08-25 00:46:40 -04:00 |
mbi.h
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refresh 4
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2019-12-01 21:52:53 -05:00 |
os_ai.h
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init2
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2019-08-25 00:46:40 -04:00 |
os_cache.h
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Refresh 2
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2019-10-05 15:08:05 -04:00 |
os_cont.h
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Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks (#5)
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2022-02-27 14:31:59 -08:00 |
os_eeprom.h
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init2
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2019-08-25 00:46:40 -04:00 |
os_exception.h
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init2
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2019-08-25 00:46:40 -04:00 |
os_internal.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
os_libc.h
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Refactor PR #156
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2020-05-19 10:32:01 -03:00 |
os_message.h
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refresh 6
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2020-02-03 00:51:26 -05:00 |
os_misc.h
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refresh 6
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2020-02-03 00:51:26 -05:00 |
os_pi.h
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Merge in small changes. (#63)
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2022-04-16 19:12:12 -07:00 |
os_rdp.h
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init2
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2019-08-25 00:46:40 -04:00 |
os_thread.h
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refresh 6
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2020-02-03 00:51:26 -05:00 |
os_time.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
os_tlb.h
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init2
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2019-08-25 00:46:40 -04:00 |
os_vi.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
sptask.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
ucode.h
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init2
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2019-08-25 00:46:40 -04:00 |
ultratypes.h
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avoid redefining CLOCK_MONOTONIC and shit
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2020-05-20 17:56:35 +03:00 |